|  line  | 
 true  | 
 false  | 
 branch  | 
 
| 
81
 | 
 0  | 
 0  | 
 if $self->first_time and not $self->no_restore_game  | 
 
| 
84
 | 
 0  | 
 0  | 
 if $self->first_time  | 
 
| 
90
 | 
 0  | 
 0  | 
 unless $self->no_frame_delay  | 
 
| 
93
 | 
 0  | 
 0  | 
 unless ($self->game->lose or $self->game->win)  | 
 
| 
99
 | 
 0  | 
 0  | 
 if ($self->quit or $self->restart or ($self->game->lose or $self->game->win and not $self->game->needs_redraw))  | 
 
| 
105
 | 
 0  | 
 0  | 
 unless $self->no_frame_delay  | 
 
| 
109
 | 
 0  | 
 0  | 
 if $self->game->lose and not $self->no_save_game  | 
 
| 
111
 | 
 0  | 
 0  | 
 unless ($self->quit or $self->restart)  | 
 
| 
119
 | 
 0  | 
 0  | 
 if not $self->no_save_game  | 
 
| 
125
 | 
 0  | 
 0  | 
 if (not $self->restart and $self->game and $self->game->is_valid and not $self->game->lose)  | 
 
| 
134
 | 
 0  | 
 0  | 
 if ($self->game)  | 
 
| 
155
 | 
 0  | 
 0  | 
 if (not $self->game && blessed($self->game) or ref $self->game ne $self->game_class)  |