line |
!l |
l&&!r |
l&&r |
condition |
64
|
0 |
0 |
1 |
exists $args->{'log'} && ref $args->{'log'} eq 'GLOB' |
110
|
0 |
0 |
0 |
$player_number and $location |
119
|
0 |
0 |
0 |
$self->player->has_built_road and $self->phase eq 'Deployment' |
124
|
0 |
0 |
0 |
defined $self->{'road_building'} and $self->{'road_building'}->can_build_road |
166
|
0 |
0 |
0 |
@players == 1 and $road_length >= 6 |
|
0 |
0 |
0 |
@players == 1 and $road_length >= 6 and not $player->longest_road |
202
|
0 |
0 |
0 |
$player_number and $location |
211
|
0 |
0 |
0 |
$self->player->has_built_settlement and $self->phase eq 'Deployment' |
232
|
0 |
0 |
0 |
$self->phase eq 'Deployment' and $self->round == 2 |
248
|
0 |
0 |
0 |
$player_number and $location |
295
|
0 |
0 |
0 |
$player_number and $type |
361
|
0 |
0 |
0 |
@players == 1 and $knights_played >= 3 |
|
0 |
0 |
0 |
@players == 1 and $knights_played >= 3 and not $player->largest_army |
387
|
0 |
0 |
0 |
$player_number and $code |
410
|
0 |
0 |
0 |
$player_number and $resources |
|
0 |
0 |
0 |
$player_number and $resources and ref $resources eq 'HASH' |
463
|
0 |
0 |
0 |
$player and $resources |
|
0 |
0 |
0 |
$player and $resources and ref $resources eq 'HASH' |
|
0 |
0 |
0 |
$player and $resources and ref $resources eq 'HASH' and 1 == keys %$resources |
|
0 |
0 |
0 |
$player and $resources and ref $resources eq 'HASH' and 1 == keys %$resources and exists $resources->{$player_number} |
|
0 |
0 |
0 |
$player and $resources and ref $resources eq 'HASH' and 1 == keys %$resources and exists $resources->{$player_number} and &all(sub {
$_ < 0;
}
, values %{$$resources{$player_number};}) |
|
0 |
0 |
0 |
$player and $resources and ref $resources eq 'HASH' and 1 == keys %$resources and exists $resources->{$player_number} and &all(sub {
$_ < 0;
}
, values %{$$resources{$player_number};}) and 1 == grep(($player_number == $_->{'player'}->number), @{$self->robber->check_players_to_concede;}) |
488
|
0 |
0 |
6 |
$player_number eq 'A' || $self->is_player_number($player_number) and $msg |
529
|
0 |
0 |
0 |
$player and $target_player |
552
|
0 |
0 |
0 |
$player_number and $location |
585
|
0 |
0 |
0 |
$self->phase eq 'Deployment' and $self->round == 2 |
596
|
0 |
0 |
0 |
$self->phase eq 'Deployment' and $self->turn == @{$self->players;} |
|
0 |
0 |
0 |
$self->phase eq 'Deployment' and $self->turn == @{$self->players;} and @{$self->player->settlements;} == 1 |
|
0 |
0 |
0 |
$self->phase eq 'Deployment' and @{$self->player->settlements;} == 2 |
|
0 |
0 |
0 |
$self->phase eq 'Play' and $self->{'turn_index'} + 1 == @{$self->players;} |
641
|
0 |
0 |
0 |
$self->player->has_built_road && $self->player->has_built_settlement |
|
0 |
0 |
0 |
$self->phase eq 'Deployment' and not $self->player->has_built_road && $self->player->has_built_settlement |
664
|
0 |
0 |
0 |
$self->turn == @{$self->players;} and $self->phase eq 'Play' |
|
0 |
0 |
0 |
$self->phase eq 'Deployment' and @{$self->player->properties;} == 2 |
|
0 |
0 |
0 |
$self->phase eq 'Deployment' and @{$self->player->properties;} == 2 and $self->turn == 1 |
|
0 |
0 |
0 |
$self->phase eq 'Deployment' and @{$self->player->properties;} == 1 |
|
0 |
0 |
0 |
$self->phase eq 'Deployment' and @{$self->player->properties;} == 1 and $self->turn == @{$self->players;} |
816
|
0 |
0 |
0 |
grep(($self->player->number == $_), keys %$details) and $player_number == $self->player->number |
846
|
0 |
0 |
0 |
$player_number and $uuid |
|
0 |
0 |
0 |
$player_number and $uuid and exists $self->trades->{$uuid} |
|
0 |
0 |
0 |
$player_number and $uuid and exists $self->trades->{$uuid} and $self->trades->{$uuid}{'player'} != $player_number |
|
0 |
0 |
0 |
$player_number and $uuid and exists $self->trades->{$uuid} and $self->trades->{$uuid}{'player'} != $player_number and $self->trades->{$uuid}{'trade'}->resources($player_number) |
866
|
0 |
0 |
0 |
$player_number and $uuid |
|
0 |
0 |
0 |
$player_number and $uuid and exists $self->trades->{$uuid} |
|
0 |
0 |
0 |
$player_number and $uuid and exists $self->trades->{$uuid} and $self->trades->{$uuid}{'player'} == $player_number |
|
0 |
0 |
0 |
$player_number and $uuid and exists $self->trades->{$uuid} and $self->trades->{$uuid}{'player'} == $player_number and $self->trades->{$uuid}{'trade'}->resources($player_number) |
915
|
0 |
0 |
11 |
$msgs and ref $msgs eq 'ARRAY' |
line |
l |
!l&&r |
!l&&!r |
condition |
124
|
0 |
0 |
0 |
$self->phase eq 'Deployment' or $self->player->has_rolled_dice |
|
0 |
0 |
0 |
$self->phase eq 'Deployment' or $self->player->has_rolled_dice or defined $self->{'road_building'} and $self->{'road_building'}->can_build_road |
138
|
0 |
0 |
0 |
$self->phase eq 'Deployment' || defined $self->{'road_building'} && $self->{'road_building'}->can_build_road |
208
|
0 |
0 |
0 |
$self->phase eq 'Deployment' or $self->player->has_rolled_dice |
223
|
0 |
0 |
0 |
$intersection->is_colliding($_->location) || $intersection->is_adjacent($_->location) |
488
|
6 |
0 |
0 |
$player_number eq 'A' || $self->is_player_number($player_number) |
534
|
0 |
0 |
0 |
$code ||= $self->robber->steal($target_player) |
638
|
0 |
0 |
0 |
$self->phase eq 'Deployment' or $self->player->has_rolled_dice |
664
|
0 |
0 |
0 |
$self->turn == @{$self->players;} and $self->phase eq 'Play' or $self->phase eq 'Deployment' and @{$self->player->properties;} == 2 and $self->turn == 1 |
|
0 |
0 |
0 |
$self->turn == @{$self->players;} and $self->phase eq 'Play' or $self->phase eq 'Deployment' and @{$self->player->properties;} == 2 and $self->turn == 1 or $self->phase eq 'Deployment' and @{$self->player->properties;} == 1 and $self->turn == @{$self->players;} |
788
|
0 |
0 |
0 |
$args->{'uuid'} || 'Data::UUID'->new->create_str |