| line |
true |
false |
branch |
|
81
|
0 |
0 |
if $self->first_time and not $self->no_restore_game |
|
84
|
0 |
0 |
if $self->first_time |
|
90
|
0 |
0 |
unless $self->no_frame_delay |
|
93
|
0 |
0 |
unless ($self->game->lose or $self->game->win) |
|
99
|
0 |
0 |
if ($self->quit or $self->restart or ($self->game->lose or $self->game->win and not $self->game->needs_redraw)) |
|
105
|
0 |
0 |
unless $self->no_frame_delay |
|
109
|
0 |
0 |
if $self->game->lose and not $self->no_save_game |
|
111
|
0 |
0 |
unless ($self->quit or $self->restart) |
|
119
|
0 |
0 |
if not $self->no_save_game |
|
125
|
0 |
0 |
if (not $self->restart and $self->game and $self->game->is_valid and not $self->game->lose) |
|
134
|
0 |
0 |
if ($self->game) |
|
155
|
0 |
0 |
if (not $self->game && blessed($self->game) or ref $self->game ne $self->game_class) |