blib/lib/Games/Worms/Beeler.pm | |||
---|---|---|---|
Criterion | Covered | Total | % |
branch | 0 | 22 | 0.0 |
line | true | false | branch |
---|---|---|---|
48 | 0 | 0 | unless uc($$worm{'rules'}) =~ /^1([AB]) 2([ABCD]) 3([ABC])([ABC])([ABC])([ABC]) 4([AB]) $ /sx |
100 | 0 | 0 | if exists $$worm{'memory'}{$situation} |
104 | 0 | 0 | unless $rules |
108 | 0 | 0 | if $Games::Worms::Beeler::Debug |
112 | 0 | 0 | if ($free_count >= 5) { } |
0 | 0 | elsif ($free_count == 2) { } | |
0 | 0 | elsif ($free_count == 4) { } | |
0 | 0 | elsif ($free_count == 3) { } | |
125 | 0 | 0 | unless $rule |
127 | 0 | 0 | unless defined $dir |
128 | 0 | 0 | if $Games::Worms::Beeler::Debug |