line |
stmt |
bran |
cond |
sub |
pod |
time |
code |
1
|
|
|
|
|
|
|
package Games::PMM::Actions; |
2
|
|
|
|
|
|
|
|
3
|
1
|
|
|
1
|
|
606
|
use strict; |
|
1
|
|
|
|
|
3
|
|
|
1
|
|
|
|
|
284
|
|
4
|
|
|
|
|
|
|
|
5
|
|
|
|
|
|
|
sub new |
6
|
|
|
|
|
|
|
{ |
7
|
1
|
|
|
1
|
1
|
1540
|
my $self = shift; |
8
|
1
|
|
|
|
|
4
|
bless {}, $self; |
9
|
|
|
|
|
|
|
} |
10
|
|
|
|
|
|
|
|
11
|
|
|
|
|
|
|
sub action_forward |
12
|
|
|
|
|
|
|
{ |
13
|
2
|
|
|
2
|
1
|
4
|
my ($self, $arena, $monster) = @_; |
14
|
2
|
|
|
|
|
7
|
$arena->forward( $monster ); |
15
|
|
|
|
|
|
|
} |
16
|
|
|
|
|
|
|
|
17
|
|
|
|
|
|
|
sub action_reverse |
18
|
|
|
|
|
|
|
{ |
19
|
2
|
|
|
2
|
1
|
3
|
my ($self, $arena, $monster) = @_; |
20
|
2
|
|
|
|
|
8
|
$arena->reverse( $monster ); |
21
|
|
|
|
|
|
|
} |
22
|
|
|
|
|
|
|
|
23
|
|
|
|
|
|
|
sub action_turn |
24
|
|
|
|
|
|
|
{ |
25
|
2
|
|
|
2
|
1
|
4
|
my ($self, $arena, $monster, $direction) = @_; |
26
|
2
|
|
|
|
|
6
|
$monster->turn( $direction ); |
27
|
|
|
|
|
|
|
} |
28
|
|
|
|
|
|
|
|
29
|
|
|
|
|
|
|
sub action_scan |
30
|
|
|
|
|
|
|
{ |
31
|
1
|
|
|
1
|
1
|
2
|
my ($self, $arena, $monster) = @_; |
32
|
1
|
|
|
|
|
7
|
my @scanned = $arena->scan( $monster ); |
33
|
1
|
|
|
|
|
4
|
$monster->seen( \@scanned ); |
34
|
|
|
|
|
|
|
} |
35
|
|
|
|
|
|
|
|
36
|
|
|
|
|
|
|
my %move_axis = |
37
|
|
|
|
|
|
|
( |
38
|
|
|
|
|
|
|
north => [qw( y x )], |
39
|
|
|
|
|
|
|
south => [qw( y x )], |
40
|
|
|
|
|
|
|
east => [qw( x y )], |
41
|
|
|
|
|
|
|
west => [qw( x y )], |
42
|
|
|
|
|
|
|
); |
43
|
|
|
|
|
|
|
|
44
|
|
|
|
|
|
|
for my $method ( |
45
|
|
|
|
|
|
|
{ name => 'charge', direction => 1 }, |
46
|
|
|
|
|
|
|
{ name => 'retreat', direction => -1 }, |
47
|
|
|
|
|
|
|
) |
48
|
|
|
|
|
|
|
{ |
49
|
1
|
|
|
1
|
|
5
|
no strict 'refs'; |
|
1
|
|
|
|
|
3
|
|
|
1
|
|
|
|
|
542
|
|
50
|
|
|
|
|
|
|
my ($type, $dir) = @$method{qw( name direction )}; |
51
|
|
|
|
|
|
|
|
52
|
|
|
|
|
|
|
*{ 'action_' . $type } = sub |
53
|
|
|
|
|
|
|
{ |
54
|
4
|
|
|
4
|
|
6
|
my ($self, $arena, $monster) = @_; |
55
|
|
|
|
|
|
|
|
56
|
4
|
50
|
|
|
|
10
|
if (my $direction = $self->should_turn( $monster, $arena, $type )) |
57
|
|
|
|
|
|
|
{ |
58
|
0
|
|
|
|
|
0
|
return $monster->turn( $direction ); |
59
|
|
|
|
|
|
|
} |
60
|
|
|
|
|
|
|
|
61
|
4
|
|
|
|
|
13
|
my $closest = $monster->closest(); |
62
|
4
|
|
|
|
|
16
|
my $facing = $monster->facing(); |
63
|
4
|
|
|
|
|
11
|
my $pos = $arena->get_position( $monster ); |
64
|
4
|
|
|
|
|
5
|
my ($ax1, $ax2) = @{ $move_axis{ $facing } }; |
|
4
|
|
|
|
|
11
|
|
65
|
|
|
|
|
|
|
|
66
|
4
|
50
|
|
|
|
13
|
my $move = ($pos->{ $ax1 } < $closest->{ $ax1 } ? $dir : -$dir); |
67
|
4
|
|
|
|
|
13
|
$arena->move_monster( $monster, $ax1 => $move, $ax2 => 0 ); |
68
|
|
|
|
|
|
|
}; |
69
|
|
|
|
|
|
|
} |
70
|
|
|
|
|
|
|
|
71
|
|
|
|
|
|
|
my %turns = |
72
|
|
|
|
|
|
|
( |
73
|
|
|
|
|
|
|
north => { greater => 'right', lesser => 'left' }, |
74
|
|
|
|
|
|
|
south => { greater => 'left', lesser => 'right' }, |
75
|
|
|
|
|
|
|
east => { greater => 'left', lesser => 'right' }, |
76
|
|
|
|
|
|
|
west => { greater => 'right', lesser => 'left' }, |
77
|
|
|
|
|
|
|
); |
78
|
|
|
|
|
|
|
|
79
|
|
|
|
|
|
|
sub should_turn |
80
|
|
|
|
|
|
|
{ |
81
|
8
|
|
|
8
|
0
|
16
|
my ($self, $monster, $arena, $type) = @_; |
82
|
|
|
|
|
|
|
|
83
|
8
|
|
|
|
|
19
|
my $facing = $monster->facing(); |
84
|
8
|
|
|
|
|
23
|
my $closest = $monster->closest(); |
85
|
8
|
|
|
|
|
28
|
my $pos = $arena->get_position( $monster ); |
86
|
8
|
|
|
|
|
11
|
my $axis = $move_axis{ $facing }; |
87
|
8
|
|
|
|
|
11
|
my $turn_dir = $turns{ $facing }; |
88
|
8
|
|
|
|
|
12
|
my ($ax1, $ax2) = @$axis; |
89
|
8
|
|
|
|
|
15
|
my $limit = "${ax1}_limit"; |
90
|
|
|
|
|
|
|
|
91
|
|
|
|
|
|
|
return unless |
92
|
8
|
100
|
100
|
|
|
86
|
( $type eq 'charge' && $pos->{$ax1} == $closest->{$ax2} ) |
|
|
|
66
|
|
|
|
|
|
|
|
66
|
|
|
|
|
|
|
|
66
|
|
|
|
|
93
|
|
|
|
|
|
|
or ( $type eq 'retreat' && ( $pos->{$ax1} == 0 |
94
|
|
|
|
|
|
|
or $pos->{$ax1} == $arena->$limit )); |
95
|
|
|
|
|
|
|
|
96
|
3
|
100
|
|
|
|
11
|
my $compare = $type eq 'charge' ? |
97
|
|
|
|
|
|
|
$pos->{$ax2} > $closest->{$ax2} : $pos->{$ax2} < $closest->{$ax2}; |
98
|
|
|
|
|
|
|
|
99
|
3
|
100
|
|
|
|
24
|
return $compare ? $turn_dir->{ lesser } : $turn_dir->{ greater }; |
100
|
|
|
|
|
|
|
} |
101
|
|
|
|
|
|
|
|
102
|
|
|
|
|
|
|
sub action_attack |
103
|
|
|
|
|
|
|
{ |
104
|
3
|
|
|
3
|
1
|
2042
|
my ($self, $arena, $monster) = @_; |
105
|
3
|
|
|
|
|
9
|
$arena->attack( $monster ); |
106
|
|
|
|
|
|
|
} |
107
|
|
|
|
|
|
|
|
108
|
|
|
|
|
|
|
1; |
109
|
|
|
|
|
|
|
__END__ |