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# -*- perl -*- |
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# |
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# Wizard - A Perl package for implementing system administration |
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# applications in the style of Windows wizards. |
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# |
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# This module is |
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# |
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# Copyright (C) 1999 Jochen Wiedmann |
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# Am Eisteich 9 |
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# 72555 Metzingen |
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# Germany |
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# |
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# Email: joe@ispsoft.de |
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# Phone: +49 7123 14887 |
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# |
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# and Amarendran R. Subramanian |
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# Grundstr. 32 |
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# 72810 Gomaringen |
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# Germany |
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# |
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# Email: amar@ispsoft.de |
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# Phone: +49 7072 920696 |
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# |
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# All Rights Reserved. |
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# |
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# You may distribute under the terms of either the GNU General Public |
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# License or the Artistic License, as specified in the Perl README file. |
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# |
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# $Id$ |
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# |
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use strict; |
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use Symbol (); |
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1022
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use Data::Dumper (); |
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7701
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use IO::AtomicFile (); |
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0
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use File::Basename (); |
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use File::Path (); |
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package Wizard::SaveAble; |
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$Wizard::SaveAble::VERSION = '0.01'; |
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=pod |
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=head1 NAME |
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Wizard::SaveAble - A package for automatically saved objects. |
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53
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=head1 SYNOPSIS |
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# Tell a SaveAble object that it's modified |
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$obj->Modified(1); |
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# Tell the SaveAble object to store itself back to disk |
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$obj->Store(); |
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62
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=head1 DESCRIPTION |
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64
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An object of the class Wizard::SaveAble is something that knows whether |
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it has to be saved or not. To that end it offers methods like I |
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and I. |
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69
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=head1 CLASS INTERFACE |
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All methods are throwing a Perl exception in case of errors. |
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73
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74
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=head2 Constructors |
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# Create an empty SaveAble object and associate a file name to it. |
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my $obj = Wizard::SaveAble->new('file' => $file); |
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# Load a SaveAble object from a file. |
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my $obj = Wizard::SaveAble->new($file); |
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82
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# Same thing, but creating an empty object if $file doesn't exist |
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my $obj = Wizard::SaveAble->new('file' => $file, 'load' => 1); |
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(Class method) There are two possible constructors for the |
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I class: The first is creating an empty object, you |
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typically use a subclass of I here. The most important |
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attribute is the I name where the object should later be stored. |
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90
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The other constructor is loading an already existing object from a file. |
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The object is automatically blessed into the same class again, typically |
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a subclass of Wizard::SaveAble. |
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94
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=cut |
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96
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sub _load { |
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my $proto = shift; my $file = shift; |
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my $self = do $file; |
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die "Failed to load Wizard::SaveAble object from $file: $@" if $@; |
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die "Error while loading $file: Object returned is not an instance" |
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. " of Wizard::SaveAble: " . (defined($self) ? $self : "undef") |
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unless UNIVERSAL::isa($self, "Wizard::SaveAble"); |
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$self->Modified(0); |
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$self->File($file); |
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$self; |
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} |
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108
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sub new { |
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my $proto = shift; |
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return $proto->_load(shift) if @_ == 1; |
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my $self = { @_ }; |
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my $file = delete $self->{'file'} if (exists($self->{'file'})); |
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if (exists($self->{'load'}) and delete $self->{'load'}) { |
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return $proto->_load($file) if $file and -f $file; |
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} |
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bless($self, (ref($proto) || $proto)); |
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$self->Modified(1); |
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$self->File($file); |
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$self->CreateMe($file); |
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$self; |
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} |
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123
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sub CreateMe { |
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my $self = shift; |
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$self->{'_wizard_saveable_createme'} = shift if @_; |
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$self->{'_wizard_saveable_createme'}; |
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} |
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129
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=pod |
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131
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=head2 Setting and Querying an objects status |
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133
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# Tell an object that it's modified |
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$obj->Modified(1); |
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# Query whether an object is modified |
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$modified = $obj->Modified() |
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138
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(Instance methods) The I method is used to determine whether an |
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object needs to be saved or not. |
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141
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=cut |
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143
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sub Modified { |
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my $self = shift; |
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if (@_) { |
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if (shift) { |
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$self->{'_wizard_saveable_modified'} = 1; |
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} else { |
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delete $self->{'_wizard_saveable_modified'}; |
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} |
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} |
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exists($self->{'_wizard_saveable_modified'}); |
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} |
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155
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156
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=pod |
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157
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158
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=head2 Setting and Querying an objects file name |
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160
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# Set the objects associated file |
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$obj->File($file); |
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# Query the objects associated file |
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$file = $obj->File(); |
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165
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(Instance methods) The I method is used to determine whether an |
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object needs to be saved or not. |
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168
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=cut |
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170
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sub File { |
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my $self = shift; |
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$self->{'_wizard_saveable_file'} = shift if @_; |
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$self->{'_wizard_saveable_file'}; |
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} |
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176
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177
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=pod |
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179
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=head2 Storing an object to disk |
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181
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$obj->Store(); |
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182
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183
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(Instance Method) The object is stored back to disk into the file that |
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was fixed within the constructor. |
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185
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186
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=cut |
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188
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sub Store { |
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189
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my $self = shift; |
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190
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191
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# Create a copy of the object to work with it. |
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192
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my $copy = { %$self }; |
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193
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bless($copy, ref($self)); |
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194
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195
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return unless delete $copy->{'_wizard_saveable_modified'}; |
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196
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197
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delete $copy->{'_wizard_saveable_createme'}; |
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198
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my $file = delete $copy->{'_wizard_saveable_file'}; |
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199
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my $dir = File::Basename::dirname($file); |
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200
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die "Failed to create directory $dir: $!" |
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201
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unless -d $dir || File::Path::mkpath([$dir], 0, 0644); |
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202
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203
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my $dump = Data::Dumper->new([$copy], ['obj']); |
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204
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$dump->Indent(1); |
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205
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my $fh = IO::AtomicFile->open($file, "w") |
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206
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or die "Failed to create file $file: $!"; |
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207
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if (!$fh->print("my ", $dump->Dump()) || !$fh->close()) { |
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208
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my $msg = $!; |
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209
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$fh->delete(); |
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210
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die "Failed to write file $file: $msg"; |
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211
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} |
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212
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$self->Modified(0); |
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213
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} |
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214
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215
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216
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=pod |
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217
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=head1 AUTHORS AND COPYRIGHT |
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This module is |
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Copyright (C) 1999 Jochen Wiedmann |
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Am Eisteich 9 |
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72555 Metzingen |
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Germany |
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Email: joe@ispsoft.de |
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Phone: +49 7123 14887 |
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and Amarendran R. Subramanian |
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Grundstr. 32 |
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72810 Gomaringen |
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Germany |
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Email: amar@ispsoft.de |
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Phone: +49 7072 920696 |
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All Rights Reserved. |
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You may distribute under the terms of either the GNU General Public |
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License or the Artistic License, as specified in the Perl README file. |
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=head1 SEE ALSO |
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L, L |
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=cut |
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