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 package Vector::Object3D::Polygon;  | 
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 =head1 NAME  | 
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 Vector::Object3D::Polygon - Three-dimensional polygon object definitions and operations  | 
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 =head2 SYNOPSIS  | 
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   use Vector::Object3D::Polygon;  | 
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   # Create polygon vertices:  | 
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12
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   my $vertex1 = Vector::Object3D::Point->new(x => -1, y => 2, z => 3);  | 
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13
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   my $vertex2 = Vector::Object3D::Point->new(x => 3, y => -1, z => -2);  | 
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   my $vertex3 = Vector::Object3D::Point->new(x => 2, y => 1, z => 1);  | 
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   # Create an instance of a class:  | 
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   my $polygon = Vector::Object3D::Polygon->new(vertices => [$vertex1, $vertex2, $vertex3]);  | 
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   # Create a new object as a copy of an existing object:  | 
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   my $copy = $polygon->copy;  | 
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   # Get number of polygon vertices:  | 
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   my $num_vertices = $polygon->num_vertices;  | 
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   # Get index of last polygon vertex:  | 
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   my $last_vertex_index = $polygon->last_vertex_index;  | 
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28
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   # Get first vertex point:  | 
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   my $vertex1 = $polygon->get_vertex(index => 0);  | 
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   # Get last vertex point:  | 
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   my $vertexn = $polygon->get_vertex(index => $last_vertex_index);  | 
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34
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   # Get all vertex points:  | 
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   my @vertices = $polygon->get_vertices;  | 
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37
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   # Get polygon data as a set of line objects connecting vertices in construction order:  | 
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   my @lines = $polygon->get_lines;  | 
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   # Print out formatted polygon data:  | 
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   $polygon->print(fh => $fh, precision => $precision);  | 
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   # Move polygon a constant distance in a specified direction:  | 
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44
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   my $polygon_translated = $polygon->translate(  | 
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45
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     shift_x => -2,  | 
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46
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     shift_y => 1,  | 
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47
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     shift_z => 3,  | 
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48
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   );  | 
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50
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   # Enlarge, shrink or stretch polygon by a scale factor:  | 
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   my $polygon_scaled = $polygon->scale(  | 
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52
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     scale_x => 2,  | 
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53
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     scale_y => 2,  | 
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54
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     scale_z => 3,  | 
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55
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   );  | 
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56
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57
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   # Rotate polygon by a given angle around three rotation axis:  | 
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58
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   my $polygon_rotated = $polygon->rotate(  | 
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59
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     rotate_xy => 30 * ($pi / 180),  | 
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60
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     rotate_yz => -30 * ($pi / 180),  | 
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61
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     rotate_xz => 45 * ($pi / 180),  | 
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62
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   );  | 
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63
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64
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   # Project polygon onto a two-dimensional plane using an orthographic projection:  | 
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65
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   my $polygon2D = $polygon->cast(type => 'parallel');  | 
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66
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67
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   # Project polygon onto a two-dimensional plane using a perspective projection:  | 
| 
68
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   my $distance = 5;  | 
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69
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   my $polygon2D = $polygon->cast(type => 'perspective', distance => $distance);  | 
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70
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71
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   # Check whether polygon's plane is visible to the observer:  | 
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72
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   my $observer = Vector::Object3D::Point->new(x => 0, y => 0, z => $distance);  | 
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   my $is_plane_visible = $polygon->is_plane_visible(observer => $observer);  | 
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75
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   # Get point coordinates located exactly in the middle of a polygon's plane:  | 
| 
76
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   my $middle_point = $polygon->get_middle_point;  | 
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77
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| 
78
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   # Get vector normal to a polygon's plane:  | 
| 
79
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   my $normal_vector = $polygon->get_normal_vector;  | 
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   my $normal_vector = $polygon->get_orthogonal_vector;  | 
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81
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82
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   # Compare two polygon objects:  | 
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83
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   my $are_the_same = $polygon1 == $polygon2;  | 
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84
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| 
85
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 =head1 DESCRIPTION  | 
| 
86
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| 
87
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 C<Vector::Object3D::Polygon> provides an abstraction layer for describing polygon object in a three-dimensional space by composing it from any number of C<Vector::Object3D::Point> objects (referred onwards as vertices).  | 
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88
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| 
89
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 =head1 METHODS  | 
| 
90
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91
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 =head2 new  | 
| 
92
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| 
93
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 Create an instance of a C<Vector::Object3D::Polygon> class:  | 
| 
94
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| 
95
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   my $vertex1 = Vector::Object3D::Point->new(x => -1, y => 2, z => 3);  | 
| 
96
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   my $vertex2 = Vector::Object3D::Point->new(x => 3, y => -1, z => -2);  | 
| 
97
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   my $vertex3 = Vector::Object3D::Point->new(x => 2, y => 1, z => 1);  | 
| 
98
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| 
99
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   my $polygon = Vector::Object3D::Polygon->new(vertices => [$vertex1, $vertex2, $vertex3]);  | 
| 
100
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| 
101
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 C<Vector::Object3D::Polygon> requires provision of at least three endpoints in order to successfully construct an object instance, there is no exception from this rule. Furthermore, it is assumed that all vertex points are located on the same plane. This rule is neither enforced nor validated, however this assumption impacts all related calculations, i.a. normal vector computation.  | 
| 
102
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| 
103
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 =cut  | 
| 
104
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105
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 our $VERSION = '0.01';  | 
| 
106
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| 
107
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1
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1
  
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4999
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 use strict;  | 
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1
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3
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1
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34
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108
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1
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1
  
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5
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 use warnings;  | 
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1
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2
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1
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29
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109
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110
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1
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1
  
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541
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 use Moose;  | 
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0
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112
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 use Carp qw(croak);  | 
| 
113
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 use Math::VectorReal;  | 
| 
114
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 use Scalar::Util qw(looks_like_number);  | 
| 
115
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 use Vector::Object3D::Point;  | 
| 
116
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| 
117
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 use overload  | 
| 
118
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     '==' => \&_comparison,  | 
| 
119
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     '!=' => \&_negative_comparison;  | 
| 
120
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| 
121
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 has 'vertices' => (  | 
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122
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     is       => 'ro',  | 
| 
123
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     isa      => 'ArrayRef[Vector::Object3D::Point]',  | 
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124
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     reader   => '_get_vertices',  | 
| 
125
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     required => 1,  | 
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126
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 );  | 
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127
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128
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 around BUILDARGS => sub {  | 
| 
129
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     my ($orig, $class, %args) = @_;  | 
| 
130
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| 
131
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     my $vertices_orig = $args{vertices};  | 
| 
132
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| 
133
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     my @vertices_copy;  | 
| 
134
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| 
135
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     if (defined $vertices_orig and ref $vertices_orig eq 'ARRAY') {  | 
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| 
137
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         for my $vertex (@{$vertices_orig}) {  | 
| 
138
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             push @vertices_copy, $vertex->copy;  | 
| 
139
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         }  | 
| 
140
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     }  | 
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141
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| 
142
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     $args{vertices} = \@vertices_copy;  | 
| 
143
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| 
144
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     return $class->$orig(%args);  | 
| 
145
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 };  | 
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146
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| 
147
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 sub BUILD {  | 
| 
148
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     my ($self) = @_;  | 
| 
149
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| 
150
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     my $num_vertices = $self->num_vertices;  | 
| 
151
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| 
152
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     if ($num_vertices < 3) {  | 
| 
153
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         croak qq{Insufficient number of vertices used to initialize polygon object: $num_vertices (expected at least 3 points)};  | 
| 
154
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     }  | 
| 
155
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| 
156
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     my $num_2D_vertices = $self->_count_2D_vertices;  | 
| 
157
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     my $num_3D_vertices = $self->_count_3D_vertices;  | 
| 
158
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| 
159
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     if ($num_2D_vertices > 0 && $num_3D_vertices > 0) {  | 
| 
160
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         croak qq{Initializing polygon object with mixed-up 2D/3D point coordinates: ${num_2D_vertices} 2D vertices and ${num_3D_vertices} 3D vertices (expected more consistent approach)};  | 
| 
161
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     }  | 
| 
162
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    | 
| 
163
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     return;  | 
| 
164
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 }  | 
| 
165
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    | 
| 
166
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 =head2 copy  | 
| 
167
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    | 
| 
168
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 | 
 
 | 
 
 | 
 Create a new C<Vector::Object3D::Polygon> object as a copy of an existing object:  | 
| 
169
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    | 
| 
170
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $copy = $polygon->copy;  | 
| 
171
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
172
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
173
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
174
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub copy {  | 
| 
175
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self) = @_;  | 
| 
176
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
177
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertices = $self->_get_vertices;  | 
| 
178
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
179
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $class = $self->meta->name;  | 
| 
180
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $copy = $class->new(vertices => $vertices);  | 
| 
181
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
182
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return $copy;  | 
| 
183
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
184
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
185
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 num_vertices  | 
| 
186
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
187
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Get number of polygon vertices:  | 
| 
188
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
189
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $num_vertices = $polygon->num_vertices;  | 
| 
190
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
191
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
192
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
193
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub num_vertices {  | 
| 
194
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self) = @_;  | 
| 
195
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
196
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertices = $self->_get_vertices;  | 
| 
197
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
198
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return scalar @{$vertices};  | 
| 
199
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
200
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
201
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub _count_2D_vertices {  | 
| 
202
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self) = @_;  | 
| 
203
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
204
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $check = sub {  | 
| 
205
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         my ($vertex) = @_;  | 
| 
206
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
207
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         return not defined $vertex->get_z;  | 
| 
208
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     };  | 
| 
209
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
210
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return $self->_count_vertices($check);  | 
| 
211
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
212
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
213
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub _count_3D_vertices {  | 
| 
214
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self) = @_;  | 
| 
215
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
216
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $check = sub {  | 
| 
217
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         my ($vertex) = @_;  | 
| 
218
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
219
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         return defined $vertex->get_z;  | 
| 
220
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     };  | 
| 
221
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
222
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return $self->_count_vertices($check);  | 
| 
223
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
224
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
225
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub _count_vertices {  | 
| 
226
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self, $check) = @_;  | 
| 
227
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
228
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my @vertices = $self->get_vertices;  | 
| 
229
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
230
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $count = grep { $check->($_) } @vertices;  | 
| 
231
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
232
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return $count;  | 
| 
233
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
234
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
235
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 last_vertex_index  | 
| 
236
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
237
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Get index of last polygon vertex:  | 
| 
238
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
239
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $last_vertex_index = $polygon->last_vertex_index;  | 
| 
240
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
241
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
242
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
243
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub last_vertex_index {  | 
| 
244
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self) = @_;  | 
| 
245
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
246
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertices = $self->_get_vertices;  | 
| 
247
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
248
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return $#{$vertices};  | 
| 
249
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
250
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
251
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 get_vertex  | 
| 
252
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
253
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Get C<$n>-th vertex point, where C<$n> is expected to be any number between first and last vertex index:  | 
| 
254
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
255
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $vertexn = $polygon->get_vertex(index => $n);  | 
| 
256
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
257
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
258
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
259
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub get_vertex {  | 
| 
260
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self, %args) = @_;  | 
| 
261
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
262
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $index = $args{index};  | 
| 
263
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
264
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     unless (looks_like_number $index) {  | 
| 
265
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         croak qq{Unable to get vertex point with a non-numeric index value: $index};  | 
| 
266
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
267
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
268
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     if ($index < 0) {  | 
| 
269
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         croak qq{Unable to get vertex point with index value below acceptable range: $index};  | 
| 
270
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
271
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
272
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     if ($index > $self->last_vertex_index) {  | 
| 
273
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         croak qq{Unable to get vertex point with index value beyond acceptable range: $index};  | 
| 
274
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
275
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
276
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my @vertices = $self->get_vertices;  | 
| 
277
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
278
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return $vertices[$index];  | 
| 
279
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
280
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
281
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 get_vertices  | 
| 
282
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
283
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Get all vertex points:  | 
| 
284
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
285
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my @vertices = $polygon->get_vertices;  | 
| 
286
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
287
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
288
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
289
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub get_vertices {  | 
| 
290
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self) = @_;  | 
| 
291
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
292
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertices = $self->_get_vertices;  | 
| 
293
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
294
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return map { $_->copy } @{$vertices};  | 
| 
295
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
296
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
297
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 get_lines  | 
| 
298
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
299
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Get polygon data as a set of line objects connecting vertices in construction order:  | 
| 
300
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
301
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my @lines = $polygon->get_lines;  | 
| 
302
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
303
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
304
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
305
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub get_lines {  | 
| 
306
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self) = @_;  | 
| 
307
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
308
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertices = $self->_get_vertices;  | 
| 
309
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
310
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $last_vertex_index = $self->last_vertex_index;  | 
| 
311
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
312
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my @lines;  | 
| 
313
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
314
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     for (my $i = 0; $i <= $last_vertex_index; $i++) {  | 
| 
315
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
316
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         my @endpoints = ($vertices->[$i]);  | 
| 
317
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
318
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         if ($i == $last_vertex_index) {  | 
| 
319
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
             push @endpoints, $vertices->[0];  | 
| 
320
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         }  | 
| 
321
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         else {  | 
| 
322
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
             push @endpoints, $vertices->[$i + 1];  | 
| 
323
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         }  | 
| 
324
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
325
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         my $line = Vector::Object3D::Line->new(vertices => \@endpoints);  | 
| 
326
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
327
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         push @lines, $line;  | 
| 
328
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
329
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
330
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return @lines;  | 
| 
331
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
332
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
333
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 print  | 
| 
334
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
335
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Print out text-formatted polygon data (which might be, for instance, useful for debugging purposes):  | 
| 
336
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
337
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   $polygon->print(fh => $fh, precision => $precision);  | 
| 
338
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
339
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 C<fh> defaults to the standard output. C<precision> is intended for internal use by string format specifier that outputs individual point coordinates as decimal floating points, and defaults to 2 (unless adjusted individually for each vertex).  | 
| 
340
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
341
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
342
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
343
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub print {  | 
| 
344
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self, %args) = @_;  | 
| 
345
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
346
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertices = $self->_get_vertices;  | 
| 
347
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
348
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     for my $vertex (@{$vertices}) {  | 
| 
349
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
350
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         $vertex->print(%args);  | 
| 
351
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
352
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
353
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return;  | 
| 
354
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
355
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
356
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2  | 
| 
357
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
358
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Move polygon a constant distance in a specified direction:  | 
| 
359
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
360
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $polygon_translated = $polygon->translate(  | 
| 
361
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     shift_x => -2,  | 
| 
362
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     shift_y => 1,  | 
| 
363
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     shift_z => 3,  | 
| 
364
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   );  | 
| 
365
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
366
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
367
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
368
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub translate {  | 
| 
369
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self, %args) = @_;  | 
| 
370
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
371
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertices = $self->_get_vertices;  | 
| 
372
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
373
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my @new_vertices;  | 
| 
374
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
375
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     for my $vertex (@{$vertices}) {  | 
| 
376
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
377
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         push @new_vertices, $vertex->translate(%args);  | 
| 
378
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
379
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
380
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $polygon_translated = $self->new(vertices => \@new_vertices);  | 
| 
381
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
382
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return $polygon_translated;  | 
| 
383
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
384
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
385
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2  | 
| 
386
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
387
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Enlarge, shrink or stretch polygon by a scale factor:  | 
| 
388
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
389
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $polygon_scaled = $polygon->scale(  | 
| 
390
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     scale_x => 2,  | 
| 
391
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     scale_y => 2,  | 
| 
392
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     scale_z => 3,  | 
| 
393
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   );  | 
| 
394
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
395
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
396
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
397
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub scale {  | 
| 
398
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self, %args) = @_;  | 
| 
399
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
400
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertices = $self->_get_vertices;  | 
| 
401
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
402
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my @new_vertices;  | 
| 
403
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
404
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     for my $vertex (@{$vertices}) {  | 
| 
405
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
406
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         push @new_vertices, $vertex->scale(%args);  | 
| 
407
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
408
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
409
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $polygon_scaled = $self->new(vertices => \@new_vertices);  | 
| 
410
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
411
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return $polygon_scaled;  | 
| 
412
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
413
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
414
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2  | 
| 
415
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
416
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Rotate polygon by a given angle around three rotation axis:  | 
| 
417
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
418
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $polygon_rotated = $polygon->rotate(  | 
| 
419
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     rotate_xy => 30 * ($pi / 180),  | 
| 
420
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     rotate_yz => -30 * ($pi / 180),  | 
| 
421
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     rotate_xz => 45 * ($pi / 180),  | 
| 
422
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   );  | 
| 
423
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
424
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
425
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
426
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub rotate {  | 
| 
427
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self, %args) = @_;  | 
| 
428
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
429
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertices = $self->_get_vertices;  | 
| 
430
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
431
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my @new_vertices;  | 
| 
432
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
433
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     for my $vertex (@{$vertices}) {  | 
| 
434
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
435
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         push @new_vertices, $vertex->rotate(%args);  | 
| 
436
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
437
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
438
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $polygon_rotated = $self->new(vertices => \@new_vertices);  | 
| 
439
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
440
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return $polygon_rotated;  | 
| 
441
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
442
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
443
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2  | 
| 
444
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
445
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Project polygon onto a two-dimensional plane using an orthographic projection:  | 
| 
446
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
447
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $polygon2D = $polygon->cast(type => 'parallel');  | 
| 
448
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
449
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Project polygon onto a two-dimensional plane using a perspective projection:  | 
| 
450
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
451
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $distance = 5;  | 
| 
452
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $polygon2D = $polygon->cast(type => 'perspective', distance => $distance);  | 
| 
453
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
454
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
455
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
456
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub cast {  | 
| 
457
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self, %args) = @_;  | 
| 
458
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
459
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertices = $self->_get_vertices;  | 
| 
460
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
461
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my @new_vertices;  | 
| 
462
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
463
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     for my $vertex (@{$vertices}) {  | 
| 
464
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
465
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         push @new_vertices, $vertex->cast(%args);  | 
| 
466
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
467
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
468
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $polygon_casted = $self->new(vertices => \@new_vertices);  | 
| 
469
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
470
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return $polygon_casted;  | 
| 
471
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
472
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
473
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2  | 
| 
474
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
475
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Check whether polygon's plane is visible to the observer located at the given point:  | 
| 
476
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
477
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $observer = Vector::Object3D::Point->new(x => 0, y => 0, z => 5);  | 
| 
478
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $is_plane_visible = $polygon->is_plane_visible(observer => $observer);  | 
| 
479
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
480
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
481
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
482
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub is_plane_visible {  | 
| 
483
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self, %args) = @_;  | 
| 
484
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
485
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $observer = $args{observer};  | 
| 
486
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
487
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $N = $self->get_orthogonal_vector;  | 
| 
488
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
489
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     unless (defined $observer) {  | 
| 
490
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
491
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         if ($N->z > 0) {  | 
| 
492
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
             return 1;  | 
| 
493
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         }  | 
| 
494
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         else {  | 
| 
495
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
             return 0;  | 
| 
496
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         }  | 
| 
497
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
498
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     else {  | 
| 
499
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
500
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         # Check angle between normal and observer vectors:  | 
| 
501
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         my ($normal_x, $normal_y, $normal_z) = $N->array;  | 
| 
502
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
503
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         # First let's get another vector from one of vertices to an observer's eyes:  | 
| 
504
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         my $observer_vector = _get_vector_from_polygon_to_observer($self, $observer);  | 
| 
505
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
506
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         # SK = N razy (skalarnie) R = n1*r1+n2*r2+n3*r3  | 
| 
507
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         my $sk = $observer_vector->{x} * $normal_x + $observer_vector->{y} * $normal_y + $observer_vector->{z} * $normal_z;  | 
| 
508
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
509
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         if ($sk <= 0) {  | 
| 
510
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
             return 1;  | 
| 
511
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         }  | 
| 
512
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         else {  | 
| 
513
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
             return 0;  | 
| 
514
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         }  | 
| 
515
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
516
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
517
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
518
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub _get_vector_from_polygon_to_observer {  | 
| 
519
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self, $observer_point) = @_;  | 
| 
520
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
521
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     # Get middle point from a polygon:  | 
| 
522
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $polygon_point = $self->get_middle_point;  | 
| 
523
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
524
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     # Calculate vector directed from polygon to observer:  | 
| 
525
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($x1, $y1, $z1) = $observer_point->get_xyz;  | 
| 
526
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($x2, $y2, $z2) = $polygon_point->get_xyz;  | 
| 
527
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
528
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     # my $v = vector($vx, $vy, $vz);  | 
| 
529
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vx = $x2 - $x1;  | 
| 
530
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vy = $y2 - $y1;  | 
| 
531
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vz = $z2 - $z1;  | 
| 
532
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
533
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my %v = (  | 
| 
534
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         x => $vx,  | 
| 
535
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         y => $vy,  | 
| 
536
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         z => $vz,  | 
| 
537
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     );  | 
| 
538
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
539
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return \%v;  | 
| 
540
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
541
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
542
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 get_middle_point  | 
| 
543
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
544
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Get point coordinates located exactly in the middle of a polygon's plane (remember assumption that all vertex points are located on the same plane):  | 
| 
545
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
546
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $middle_point = $polygon->get_middle_point;  | 
| 
547
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
548
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
549
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
550
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub get_middle_point {  | 
| 
551
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self) = @_;  | 
| 
552
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
553
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertices = $self->_get_vertices;  | 
| 
554
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
555
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($total_x, $total_y, $total_z);  | 
| 
556
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
557
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     for my $vertex (@{$vertices}) {  | 
| 
558
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         my ($x, $y, $z) = $vertex->get_xyz;  | 
| 
559
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
560
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         $total_x += $x;  | 
| 
561
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         $total_y += $y;  | 
| 
562
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         $total_z += $z;  | 
| 
563
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
564
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
565
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $num_vertices = $self->num_vertices;  | 
| 
566
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
567
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     $total_x /= $num_vertices;  | 
| 
568
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     $total_y /= $num_vertices;  | 
| 
569
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     $total_z /= $num_vertices;  | 
| 
570
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
571
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $point = Vector::Object3D::Point->new(x => $total_x, y => $total_y, z => $total_z);  | 
| 
572
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return $point;  | 
| 
573
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
574
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
575
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 get_normal_vector  | 
| 
576
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
577
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Get vector normal to a polygon's plane (remember assumption that all vertex points are located on the same plane):  | 
| 
578
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
579
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $normal_vector = $polygon->get_normal_vector;  | 
| 
580
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
581
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Result of calling this method is a L<Math::VectorReal> object instance. You may access individual x, y, z elements of the vector as a list of values using C<array> method:  | 
| 
582
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
583
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my ($x, $y, $z) = $normal_vector->array;  | 
| 
584
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
585
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
586
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
587
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub get_normal_vector {  | 
| 
588
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self) = @_;  | 
| 
589
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
590
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertices = $self->_get_vertices;  | 
| 
591
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
592
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertex1 = $vertices->[0];  | 
| 
593
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertex2 = $vertices->[1];  | 
| 
594
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertex3 = $vertices->[2];  | 
| 
595
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
596
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($x1, $y1, $z1) = $vertex1->get_xyz;  | 
| 
597
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($x2, $y2, $z2) = $vertex2->get_xyz;  | 
| 
598
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($x3, $y3, $z3) = $vertex3->get_xyz;  | 
| 
599
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
600
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $v1 = vector($x1, $y1, $z1);  | 
| 
601
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $v2 = vector($x2, $y2, $z2);  | 
| 
602
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $v3 = vector($x3, $y3, $z3);  | 
| 
603
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
604
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $U = $v3 - $v2;  | 
| 
605
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $V = $v1 - $v2;  | 
| 
606
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $N = $V x $U;  | 
| 
607
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
608
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return $N;  | 
| 
609
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
610
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
611
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 get_orthogonal_vector  | 
| 
612
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
613
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Get vector normal to a polygon's plane:  | 
| 
614
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
615
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $normal_vector = $polygon->get_orthogonal_vector;  | 
| 
616
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
617
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 This is an alias for C<get_normal_vector>.  | 
| 
618
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
619
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
620
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
621
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub get_orthogonal_vector {  | 
| 
622
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self) = @_;  | 
| 
623
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
624
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return $self->get_normal_vector;  | 
| 
625
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
626
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
627
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head2 compare (==)  | 
| 
628
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
629
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Compare two polygon objects:  | 
| 
630
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
631
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
   my $are_the_same = $polygon1 == $polygon2;  | 
| 
632
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
633
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Overloaded comparison operator evaluates to true whenever two polygon objects are identical (all their endpoints are located at exactly same positions, note that vertex order matters as well).  | 
| 
634
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
635
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
636
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
637
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub _comparison {  | 
| 
638
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self, $arg) = @_;  | 
| 
639
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
640
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertices1 = $self->_get_vertices;  | 
| 
641
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my $vertices2 = $arg->_get_vertices;  | 
| 
642
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
643
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return unless @{$vertices1} == @{$vertices2};  | 
| 
644
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
645
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     for (my $i = 0; $i < @{$vertices1}; $i++) {  | 
| 
646
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
647
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         my $vertex1 = $vertices1->[$i];  | 
| 
648
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         my $vertex2 = $vertices2->[$i];  | 
| 
649
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
650
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
         return unless $vertex1 == $vertex2;  | 
| 
651
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     }  | 
| 
652
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
653
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return 1;  | 
| 
654
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
655
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
656
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 sub _negative_comparison {  | 
| 
657
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     my ($self, $arg) = @_;  | 
| 
658
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
659
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
     return not $self->_comparison($arg);  | 
| 
660
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 }  | 
| 
661
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
662
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 BUGS  | 
| 
663
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
664
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 There are no known bugs at the moment. Please report any bugs or feature requests.  | 
| 
665
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
666
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 EXPORT  | 
| 
667
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
668
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 C<Vector::Object3D::Polygon> exports nothing neither by default nor explicitly.  | 
| 
669
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
670
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 SEE ALSO  | 
| 
671
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
672
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 L<Math::VectorReal>, L<Vector::Object3D>, L<Vector::Object3D::Point>.  | 
| 
673
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
674
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 AUTHOR  | 
| 
675
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
676
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Pawel Krol, E<lt>pawelkrol@cpan.orgE<gt>.  | 
| 
677
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
678
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 VERSION  | 
| 
679
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
680
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Version 0.01 (2012-12-24)  | 
| 
681
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
682
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =head1 COPYRIGHT AND LICENSE  | 
| 
683
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
684
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 Copyright (C) 2012 by Pawel Krol.  | 
| 
685
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
686
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 This library is free open source software; you can redistribute it and/or modify it under the same terms as Perl itself, either Perl version 5.8.6 or, at your option, any later version of Perl 5 you may have available.  | 
| 
687
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
688
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 PLEASE NOTE THAT IT COMES WITHOUT A WARRANTY OF ANY KIND!  | 
| 
689
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
690
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 =cut  | 
| 
691
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
692
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 no Moose;  | 
| 
693
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 __PACKAGE__->meta->make_immutable;  | 
| 
694
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
    | 
| 
695
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 
 | 
 1;  |