| line | stmt | bran | cond | sub | pod | time | code | 
| 1 |  |  |  |  |  |  | package UI::Dialog::Util::MenuControl; ## A menu maker for dialog | 
| 2 |  |  |  |  |  |  |  | 
| 3 |  |  |  |  |  |  |  | 
| 4 | 1 |  |  | 1 |  | 561 | use strict; | 
|  | 1 |  |  |  |  | 1 |  | 
|  | 1 |  |  |  |  | 26 |  | 
| 5 | 1 |  |  | 1 |  | 2 | use vars qw($VERSION); | 
|  | 1 |  |  |  |  | 2 |  | 
|  | 1 |  |  |  |  | 819 |  | 
| 6 |  |  |  |  |  |  |  | 
| 7 |  |  |  |  |  |  | our $VERSION='0.10'; | 
| 8 |  |  |  |  |  |  |  | 
| 9 |  |  |  |  |  |  |  | 
| 10 |  |  |  |  |  |  |  | 
| 11 |  |  |  |  |  |  | # It is an OO class to render a Dialog menu by a tree of array and hashes | 
| 12 |  |  |  |  |  |  | # with specific form. | 
| 13 |  |  |  |  |  |  | # a shell. It does not use curses and has no large dependencies. | 
| 14 |  |  |  |  |  |  | # | 
| 15 |  |  |  |  |  |  | # | 
| 16 |  |  |  |  |  |  | # SYNOPSIS | 
| 17 |  |  |  |  |  |  | # ======== | 
| 18 |  |  |  |  |  |  | # | 
| 19 |  |  |  |  |  |  | # | 
| 20 |  |  |  |  |  |  | #    use UI::Dialog::Util::MenuControl; | 
| 21 |  |  |  |  |  |  | # | 
| 22 |  |  |  |  |  |  | #    my $tree = { | 
| 23 |  |  |  |  |  |  | #                    title       =>  'Conditinal behaviour', | 
| 24 |  |  |  |  |  |  | #                    entries     =>  [ | 
| 25 |  |  |  |  |  |  | #                                        { | 
| 26 |  |  |  |  |  |  | #                                            title       =>  'entry A (prework for B)', | 
| 27 |  |  |  |  |  |  | #                                            function    =>  \&doA, | 
| 28 |  |  |  |  |  |  | #                                            condition   =>  undef, | 
| 29 |  |  |  |  |  |  | #                                        }, | 
| 30 |  |  |  |  |  |  | #                                        { | 
| 31 |  |  |  |  |  |  | #                                            title       =>  'entry B', | 
| 32 |  |  |  |  |  |  | #                                            function    =>  \&doB, | 
| 33 |  |  |  |  |  |  | #                                            condition   =>  \&aWasCalled, | 
| 34 |  |  |  |  |  |  | #                                        }, | 
| 35 |  |  |  |  |  |  | #                                        { | 
| 36 |  |  |  |  |  |  | #                                            title       =>  'reset A (undo prework)', | 
| 37 |  |  |  |  |  |  | #                                            function    =>  \&resetA, | 
| 38 |  |  |  |  |  |  | #                                            condition   =>  \&aWasCalled, | 
| 39 |  |  |  |  |  |  | #                                        }, | 
| 40 |  |  |  |  |  |  | #                                        { | 
| 41 |  |  |  |  |  |  | #                                            title       =>  'has also submenus', | 
| 42 |  |  |  |  |  |  | #                                            entries     =>  [ | 
| 43 |  |  |  |  |  |  | #                                                                { | 
| 44 |  |  |  |  |  |  | #                                                                    title   =>  'sub b 1', | 
| 45 |  |  |  |  |  |  | #                                                                }, | 
| 46 |  |  |  |  |  |  | #                                                                { | 
| 47 |  |  |  |  |  |  | #                                                                    title   =>  'sub b 2', | 
| 48 |  |  |  |  |  |  | #                                                                }, | 
| 49 |  |  |  |  |  |  | #                                                            ] | 
| 50 |  |  |  |  |  |  | #                                        }, | 
| 51 |  |  |  |  |  |  | # | 
| 52 |  |  |  |  |  |  | #                                    ], | 
| 53 |  |  |  |  |  |  | #                }; | 
| 54 |  |  |  |  |  |  | # | 
| 55 |  |  |  |  |  |  | # | 
| 56 |  |  |  |  |  |  | # | 
| 57 |  |  |  |  |  |  | #    my $menu_control = UI::Dialog::Util::MenuControl->new( menu => $tree ); | 
| 58 |  |  |  |  |  |  | # | 
| 59 |  |  |  |  |  |  | #    $menu_control->run(); | 
| 60 |  |  |  |  |  |  | # | 
| 61 |  |  |  |  |  |  | # To build a menu, you can nest nodes with the attributes | 
| 62 |  |  |  |  |  |  | # | 
| 63 |  |  |  |  |  |  | # title | 
| 64 |  |  |  |  |  |  | # function    a reference to a function. | 
| 65 |  |  |  |  |  |  | # condition   a reference to a function given a boolean result whether to display the item or not | 
| 66 |  |  |  |  |  |  | # entries     array ref to further nodes | 
| 67 |  |  |  |  |  |  | # context     a 'self" for the called function | 
| 68 |  |  |  |  |  |  | # | 
| 69 |  |  |  |  |  |  | # Context | 
| 70 |  |  |  |  |  |  | # ======= | 
| 71 |  |  |  |  |  |  | # | 
| 72 |  |  |  |  |  |  | # The context you can use globaly (via constructor) or in a node, can be used in different ways. | 
| 73 |  |  |  |  |  |  | # It is an important feature to keep object oriented features, because the function call from a menu | 
| 74 |  |  |  |  |  |  | # normaly does not know which object you want to use and usually you want to separate the menu from the | 
| 75 |  |  |  |  |  |  | # working object. | 
| 76 |  |  |  |  |  |  | # | 
| 77 |  |  |  |  |  |  | #      ... | 
| 78 |  |  |  |  |  |  | # | 
| 79 |  |  |  |  |  |  | #      our $objA = Local::UsecaseA->new(); | 
| 80 |  |  |  |  |  |  | # | 
| 81 |  |  |  |  |  |  | # | 
| 82 |  |  |  |  |  |  | #      my $tree = { | 
| 83 |  |  |  |  |  |  | #                      title       =>  'Conditinal behaviour', | 
| 84 |  |  |  |  |  |  | #                      entries     =>  [ | 
| 85 |  |  |  |  |  |  | #                                          { | 
| 86 |  |  |  |  |  |  | #                                              title       =>  'entry B', | 
| 87 |  |  |  |  |  |  | #                                              function    =>  \&doB, | 
| 88 |  |  |  |  |  |  | #                                              condition   =>  \&Local::UsecaseA::check, | 
| 89 |  |  |  |  |  |  | #                                              context     =>  $objA, | 
| 90 |  |  |  |  |  |  | #                                          }, | 
| 91 |  |  |  |  |  |  | # | 
| 92 |  |  |  |  |  |  | #                                      ], | 
| 93 |  |  |  |  |  |  | #                  }; | 
| 94 |  |  |  |  |  |  | # | 
| 95 |  |  |  |  |  |  | # In this example an object objA has been loaded before and provides a check() method. | 
| 96 |  |  |  |  |  |  | # To run this check method in $objA context, you can tell a context to the node. | 
| 97 |  |  |  |  |  |  | # | 
| 98 |  |  |  |  |  |  | # What does the absolute same: | 
| 99 |  |  |  |  |  |  | # | 
| 100 |  |  |  |  |  |  | #      my $tree = { | 
| 101 |  |  |  |  |  |  | #                      title       =>  'Conditinal behaviour', | 
| 102 |  |  |  |  |  |  | #                      entries     =>  [ | 
| 103 |  |  |  |  |  |  | #                                          { | 
| 104 |  |  |  |  |  |  | #                                              title       =>  'entry B', | 
| 105 |  |  |  |  |  |  | #                                              function    =>  \&doB, | 
| 106 |  |  |  |  |  |  | #                                              condition   =>  sub{ $objA->check() }, | 
| 107 |  |  |  |  |  |  | #                                          }, | 
| 108 |  |  |  |  |  |  | # | 
| 109 |  |  |  |  |  |  | #                                      ], | 
| 110 |  |  |  |  |  |  | #                  }; | 
| 111 |  |  |  |  |  |  | # | 
| 112 |  |  |  |  |  |  | # | 
| 113 |  |  |  |  |  |  | # But here a more elegant way: | 
| 114 |  |  |  |  |  |  | # | 
| 115 |  |  |  |  |  |  | #      ... | 
| 116 |  |  |  |  |  |  | # | 
| 117 |  |  |  |  |  |  | #      our $objA = Local::UsecaseA->new(); | 
| 118 |  |  |  |  |  |  | # | 
| 119 |  |  |  |  |  |  | # | 
| 120 |  |  |  |  |  |  | #      my $tree = { | 
| 121 |  |  |  |  |  |  | #                      title       =>  'Conditinal behaviour', | 
| 122 |  |  |  |  |  |  | #                      entries     =>  [ | 
| 123 |  |  |  |  |  |  | #                                          { | 
| 124 |  |  |  |  |  |  | #                                              title       =>  'entry B', | 
| 125 |  |  |  |  |  |  | #                                              function    =>  'doB( "hello" )',  # it is a simple string. Also parameters possible. | 
| 126 |  |  |  |  |  |  | #                                              condition   =>  'check',           # called as method on $objA | 
| 127 |  |  |  |  |  |  | #                                          }, | 
| 128 |  |  |  |  |  |  | # | 
| 129 |  |  |  |  |  |  | #                                      ], | 
| 130 |  |  |  |  |  |  | #                  }; | 
| 131 |  |  |  |  |  |  | # | 
| 132 |  |  |  |  |  |  | # | 
| 133 |  |  |  |  |  |  | #    my $menu_control = UI::Dialog::Util::MenuControl->new( | 
| 134 |  |  |  |  |  |  | #                                                               menu    => $tree, | 
| 135 |  |  |  |  |  |  | #                                                               context => $objA,  # Set the context for methods | 
| 136 |  |  |  |  |  |  | #                                                         ); | 
| 137 |  |  |  |  |  |  | # | 
| 138 |  |  |  |  |  |  | #    $menu_control->run(); | 
| 139 |  |  |  |  |  |  | # | 
| 140 |  |  |  |  |  |  | # | 
| 141 |  |  |  |  |  |  | # Try a function | 
| 142 |  |  |  |  |  |  | # ============== | 
| 143 |  |  |  |  |  |  | # Normaly the application dies if inside a function call a die() will happen. But you can try a function | 
| 144 |  |  |  |  |  |  | # if it dies, it wont leave the menu. | 
| 145 |  |  |  |  |  |  | # Therefore you have to add the magic work "try " before the function. As with dialogs the user may hit "cancel", | 
| 146 |  |  |  |  |  |  | # I recomment to throw an exception (die) if that happens to make a difference to just "not entering a value". | 
| 147 |  |  |  |  |  |  | # But if this menu call that function directly, the menu might also die then. | 
| 148 |  |  |  |  |  |  | # | 
| 149 |  |  |  |  |  |  | #   ... | 
| 150 |  |  |  |  |  |  | #   function  => 'try askForValue', | 
| 151 |  |  |  |  |  |  | #   ... | 
| 152 |  |  |  |  |  |  | # | 
| 153 |  |  |  |  |  |  | # As a try will eat all errors, you can handle them; Use 'catch' as parameter to point to an error handler function. | 
| 154 |  |  |  |  |  |  | # This function will get the thrown error as first parameter. | 
| 155 |  |  |  |  |  |  | # | 
| 156 |  |  |  |  |  |  | # | 
| 157 |  |  |  |  |  |  | #   ... | 
| 158 |  |  |  |  |  |  | #   function  => 'try askForValue', | 
| 159 |  |  |  |  |  |  | #   catch     => 'showErrorWithDialog', | 
| 160 |  |  |  |  |  |  | #   ... | 
| 161 |  |  |  |  |  |  | # | 
| 162 |  |  |  |  |  |  | # The catch can also be globally set via constructor. So far catch can only take scalars describing a function in the same context | 
| 163 |  |  |  |  |  |  | # as the rest. A coderef won't work. Errors in the catcher can't be handled and the menu will realy die. | 
| 164 |  |  |  |  |  |  | # | 
| 165 |  |  |  |  |  |  | # | 
| 166 |  |  |  |  |  |  | # | 
| 167 |  |  |  |  |  |  | # Negative conditions | 
| 168 |  |  |  |  |  |  | # =================== | 
| 169 |  |  |  |  |  |  | # It is quite simple. Just add the magic word "not " or "!" in front of a condition. | 
| 170 |  |  |  |  |  |  | # | 
| 171 |  |  |  |  |  |  | #   ... | 
| 172 |  |  |  |  |  |  | #   function  => 'prepareFolder', | 
| 173 |  |  |  |  |  |  | #   condition => 'not isFolderPrepared', | 
| 174 |  |  |  |  |  |  | #   ... | 
| 175 |  |  |  |  |  |  | # | 
| 176 |  |  |  |  |  |  | # | 
| 177 |  |  |  |  |  |  | # | 
| 178 |  |  |  |  |  |  | # LICENSE | 
| 179 |  |  |  |  |  |  | # ======= | 
| 180 |  |  |  |  |  |  | # You can redistribute it and/or modify it under the conditions of LGPL. | 
| 181 |  |  |  |  |  |  | # | 
| 182 |  |  |  |  |  |  | # AUTHOR | 
| 183 |  |  |  |  |  |  | # ====== | 
| 184 |  |  |  |  |  |  | # Andreas Hernitscheck  ahernit(AT)cpan.org | 
| 185 |  |  |  |  |  |  |  | 
| 186 |  |  |  |  |  |  |  | 
| 187 |  |  |  |  |  |  |  | 
| 188 |  |  |  |  |  |  |  | 
| 189 |  |  |  |  |  |  |  | 
| 190 |  |  |  |  |  |  | # parameters | 
| 191 |  |  |  |  |  |  | # | 
| 192 |  |  |  |  |  |  | #   context             context object wich can be used for all called procedures (self) | 
| 193 |  |  |  |  |  |  | #   backend             UI::Dialog Backend engine. E.g. CDialog (default), GDialog, KDialog, ... | 
| 194 |  |  |  |  |  |  | #   backend_settings    Values as hash transfered to backend constructor | 
| 195 |  |  |  |  |  |  | #   menu                Tree structure (see example above) | 
| 196 |  |  |  |  |  |  | #   catch               An error catching function, which retrieves the error if first param (only if 'try' used) | 
| 197 |  |  |  |  |  |  | # | 
| 198 |  |  |  |  |  |  | sub new { | 
| 199 | 0 |  |  | 0 | 1 |  | my $pkg = shift; | 
| 200 | 0 |  |  |  |  |  | my $self = bless {}, $pkg; | 
| 201 | 0 |  |  |  |  |  | my $param = { @_ }; | 
| 202 |  |  |  |  |  |  |  | 
| 203 | 0 | 0 |  |  |  |  | if ( not $param->{'menu'} ){ die "needs menu structure as key \'menu\'" }; | 
|  | 0 |  |  |  |  |  |  | 
| 204 | 0 |  |  |  |  |  | my $menu = $param->{'menu'}; | 
| 205 |  |  |  |  |  |  |  | 
| 206 | 0 |  |  |  |  |  | %{ $self } = %{ $param }; | 
|  | 0 |  |  |  |  |  |  | 
|  | 0 |  |  |  |  |  |  | 
| 207 |  |  |  |  |  |  |  | 
| 208 | 0 |  | 0 |  |  |  | my $bset = $param->{'backend_settings'} || {}; | 
| 209 |  |  |  |  |  |  |  | 
| 210 | 0 |  | 0 |  |  |  | $bset->{'listheight'} ||= 10; | 
| 211 | 0 |  | 0 |  |  |  | $bset->{'height'}     ||= 20; | 
| 212 |  |  |  |  |  |  |  | 
| 213 |  |  |  |  |  |  | # if no dialog is given assume console and init now | 
| 214 | 0 |  | 0 |  |  |  | my $use_backend = $param->{'backend'} || 'CDialog'; | 
| 215 | 0 |  |  |  |  |  | my $backend_module = "UI::Dialog::Backend::$use_backend"; | 
| 216 |  |  |  |  |  |  |  | 
| 217 |  |  |  |  |  |  | #require $backend_module; | 
| 218 | 0 |  |  |  |  |  | eval("require $backend_module"); ## no critic | 
| 219 | 0 | 0 |  |  |  |  | if ( $@ ){ die $@ }; | 
|  | 0 |  |  |  |  |  |  | 
| 220 |  |  |  |  |  |  |  | 
| 221 | 0 |  |  |  |  |  | my $backend = $backend_module->new( %{ $bset } ); | 
|  | 0 |  |  |  |  |  |  | 
| 222 | 0 |  |  |  |  |  | $self->dialog( $backend ); | 
| 223 |  |  |  |  |  |  |  | 
| 224 |  |  |  |  |  |  |  | 
| 225 |  |  |  |  |  |  | # set first node as default | 
| 226 | 0 |  |  |  |  |  | $self->_currentNode( $menu ); | 
| 227 |  |  |  |  |  |  |  | 
| 228 | 0 |  |  |  |  |  | return $self; | 
| 229 |  |  |  |  |  |  | } | 
| 230 |  |  |  |  |  |  |  | 
| 231 |  |  |  |  |  |  |  | 
| 232 |  |  |  |  |  |  | # Main loop method. Will return when the user selected the last exit field. | 
| 233 |  |  |  |  |  |  | sub run{ | 
| 234 | 0 |  |  | 0 | 1 |  | my $self = shift; | 
| 235 |  |  |  |  |  |  |  | 
| 236 | 0 |  |  |  |  |  | while (1){ | 
| 237 | 0 | 0 |  |  |  |  | last if not $self->showMenu(); | 
| 238 |  |  |  |  |  |  | } | 
| 239 |  |  |  |  |  |  |  | 
| 240 | 0 |  |  |  |  |  | return; | 
| 241 |  |  |  |  |  |  | } | 
| 242 |  |  |  |  |  |  |  | 
| 243 |  |  |  |  |  |  |  | 
| 244 |  |  |  |  |  |  | # Main control unit, but usually called by run(). | 
| 245 |  |  |  |  |  |  | # If you call it by yourself, you have to build your own loop around. | 
| 246 |  |  |  |  |  |  | sub showMenu { | 
| 247 | 0 |  |  | 0 | 1 |  | my $self = shift; | 
| 248 | 0 |  |  |  |  |  | my $dialog = $self->dialog(); | 
| 249 | 0 |  |  |  |  |  | my $pos = $self->_currentNode(); | 
| 250 |  |  |  |  |  |  |  | 
| 251 | 0 |  |  |  |  |  | my $title = $pos->{'title'}; | 
| 252 |  |  |  |  |  |  |  | 
| 253 |  |  |  |  |  |  |  | 
| 254 | 0 |  |  |  |  |  | my $retval = 1; | 
| 255 |  |  |  |  |  |  |  | 
| 256 |  |  |  |  |  |  |  | 
| 257 |  |  |  |  |  |  | # node context or global or undef | 
| 258 | 0 |  | 0 |  |  |  | my $context = $pos->{'context'} || $self->{'context'} || undef; | 
| 259 | 0 |  | 0 |  |  |  | my $catch = $pos->{'catch'} || $self->{'catch'} || undef; | 
| 260 |  |  |  |  |  |  |  | 
| 261 |  |  |  |  |  |  | # prepare entries and remember further refs by | 
| 262 |  |  |  |  |  |  | # the selected number | 
| 263 | 0 |  |  |  |  |  | my @list; | 
| 264 | 0 |  |  |  |  |  | my $c = 0; | 
| 265 | 0 |  |  |  |  |  | my $entries = {}; | 
| 266 | 0 |  |  |  |  |  | menubuild: foreach my $e ( @{ $pos->{'entries'} } ) { | 
|  | 0 |  |  |  |  |  |  | 
| 267 |  |  |  |  |  |  |  | 
| 268 |  |  |  |  |  |  | # context per element entry? | 
| 269 | 0 |  |  |  |  |  | my $context_elem = $e->{'context'}; | 
| 270 |  |  |  |  |  |  |  | 
| 271 | 0 |  |  |  |  |  | my $condition = $e->{'condition'}; | 
| 272 |  |  |  |  |  |  |  | 
| 273 |  |  |  |  |  |  | # magic prefix "not" or "!" to negate condition? | 
| 274 | 0 |  |  |  |  |  | my $negative = 0; | 
| 275 | 0 | 0 |  |  |  |  | if ( $condition =~ s/^(not |\!)//i ){ | 
| 276 | 0 |  |  |  |  |  | $negative = 1; | 
| 277 |  |  |  |  |  |  | } | 
| 278 |  |  |  |  |  |  |  | 
| 279 |  |  |  |  |  |  |  | 
| 280 |  |  |  |  |  |  | # you can skip menu entries if a condition is false. | 
| 281 |  |  |  |  |  |  | # it is a boolean return of a function. So you can | 
| 282 |  |  |  |  |  |  | # use moose's attributes. | 
| 283 | 0 | 0 |  |  |  |  | if ( defined($condition) ){ | 
| 284 |  |  |  |  |  |  |  | 
| 285 | 0 |  |  |  |  |  | my $cond_result; | 
| 286 | 0 |  | 0 |  |  |  | my $used_context = $context_elem || $context; | 
| 287 |  |  |  |  |  |  |  | 
| 288 | 0 | 0 |  |  |  |  | if ( ref($condition) eq 'CODE' ){ # use a code ref like \& or sub{} | 
|  |  | 0 |  |  |  |  |  | 
| 289 | 0 |  |  |  |  |  | $cond_result = &{ $condition }( $used_context ); | 
|  | 0 |  |  |  |  |  |  | 
| 290 |  |  |  |  |  |  | }elsif( not ref($condition) ){ # assume a name of a function in context | 
| 291 | 0 |  |  |  |  |  | eval( "\$cond_result = \$used_context->$condition"); ## no critic | 
| 292 | 0 | 0 |  |  |  |  | if ( $@ ){ | 
| 293 | 0 |  |  |  |  |  | die $@; | 
| 294 |  |  |  |  |  |  | } | 
| 295 |  |  |  |  |  |  | } | 
| 296 |  |  |  |  |  |  |  | 
| 297 |  |  |  |  |  |  | # show menu entry or skip to next | 
| 298 |  |  |  |  |  |  | # negative negates the condition | 
| 299 | 0 | 0 | 0 |  |  |  | if ( $cond_result xor $negative ) { | 
| 300 |  |  |  |  |  |  | # positive means to render menu point | 
| 301 |  |  |  |  |  |  | }else{ | 
| 302 |  |  |  |  |  |  | # that is negative and means skip | 
| 303 | 0 |  |  |  |  |  | next menubuild; | 
| 304 |  |  |  |  |  |  | } | 
| 305 |  |  |  |  |  |  | } | 
| 306 |  |  |  |  |  |  |  | 
| 307 | 0 |  |  |  |  |  | $c++; # is the entry number | 
| 308 | 0 |  |  |  |  |  | push @list, $c, $e->{'title'}; # title shown in the menu | 
| 309 |  |  |  |  |  |  |  | 
| 310 | 0 |  |  |  |  |  | $entries->{ $c } = $e; | 
| 311 |  |  |  |  |  |  | } | 
| 312 |  |  |  |  |  |  |  | 
| 313 |  |  |  |  |  |  |  | 
| 314 | 0 |  |  |  |  |  | my $sel = $dialog->menu( | 
| 315 |  |  |  |  |  |  | text => $title, | 
| 316 |  |  |  |  |  |  | list => \@list, | 
| 317 |  |  |  |  |  |  | ); | 
| 318 |  |  |  |  |  |  |  | 
| 319 |  |  |  |  |  |  | # selection in the menu? | 
| 320 | 0 | 0 |  |  |  |  | if ( $sel ) { | 
| 321 |  |  |  |  |  |  |  | 
| 322 |  |  |  |  |  |  |  | 
| 323 | 0 |  |  |  |  |  | my $function = $entries->{ $sel }->{'function'}; | 
| 324 | 0 |  | 0 |  |  |  | my $catchn    = $catch || $entries->{ $sel }->{'catch'}; | 
| 325 | 0 |  |  |  |  |  | my $context_elem = $entries->{ $sel }->{'context'}; | 
| 326 | 0 |  | 0 |  |  |  | my $used_context = $context_elem || $context; | 
| 327 |  |  |  |  |  |  |  | 
| 328 |  |  |  |  |  |  | # does the selected item has a submenu? | 
| 329 | 0 | 0 |  |  |  |  | if ( $entries->{ $sel }->{'entries'} ){ | 
|  |  | 0 |  |  |  |  |  | 
| 330 |  |  |  |  |  |  |  | 
| 331 | 0 |  |  |  |  |  | $self->_currentNode(  $entries->{ $sel } ); | 
| 332 | 0 |  |  |  |  |  | $self->_currentNode()->{'parent'} = $pos; | 
| 333 | 0 |  |  |  |  |  | $self->showMenu(); | 
| 334 |  |  |  |  |  |  |  | 
| 335 |  |  |  |  |  |  | }elsif( $function ){ # or is it a function call? | 
| 336 |  |  |  |  |  |  |  | 
| 337 |  |  |  |  |  |  | # avoid to die if the function fails | 
| 338 | 0 |  |  |  |  |  | my $dontdie; | 
| 339 | 0 | 0 |  |  |  |  | if ( $function =~ s/^try //i ){ | 
| 340 | 0 |  |  |  |  |  | $dontdie = 1; | 
| 341 |  |  |  |  |  |  | } | 
| 342 |  |  |  |  |  |  |  | 
| 343 | 0 | 0 |  |  |  |  | if ( ref($function) eq 'CODE' ){ # use a code ref like \& or sub{} | 
|  |  | 0 |  |  |  |  |  | 
| 344 | 0 |  |  |  |  |  | &{ $entries->{ $sel }->{'function'} }( $used_context ); | 
|  | 0 |  |  |  |  |  |  | 
| 345 |  |  |  |  |  |  | }elsif( not ref($function) ){ # assume a name of a function in context | 
| 346 | 0 |  |  |  |  |  | eval( "\$used_context->$function" ); ## no critic | 
| 347 | 0 | 0 |  |  |  |  | if ( $@ ){ | 
| 348 | 0 | 0 |  |  |  |  | die $@ if not $dontdie; | 
| 349 |  |  |  |  |  |  |  | 
| 350 |  |  |  |  |  |  | # if a catch function is given (in context), forward the error | 
| 351 | 0 | 0 | 0 |  |  |  | if ( $dontdie && $catchn ){ | 
| 352 | 0 |  |  |  |  |  | my $err = $@; | 
| 353 | 0 | 0 |  |  |  |  | if (not ref($catchn) ){ | 
| 354 | 0 |  |  |  |  |  | eval( "\$used_context->$catchn( \$err )" ); ## no critic | 
| 355 |  |  |  |  |  |  | } | 
| 356 |  |  |  |  |  |  | } | 
| 357 |  |  |  |  |  |  | } | 
| 358 |  |  |  |  |  |  | } | 
| 359 |  |  |  |  |  |  | } | 
| 360 |  |  |  |  |  |  |  | 
| 361 |  |  |  |  |  |  | }else{ | 
| 362 |  |  |  |  |  |  | # selected 'cancel' means go to partent if exists or exit app | 
| 363 | 0 | 0 |  |  |  |  | if ( $pos->{ 'parent' } ) { | 
| 364 | 0 |  |  |  |  |  | $self->_currentNode(  $pos->{ 'parent' } ); | 
| 365 | 0 |  |  |  |  |  | $self->showMenu(); | 
| 366 |  |  |  |  |  |  | }else{ | 
| 367 | 0 |  |  |  |  |  | $retval = 0; | 
| 368 | 0 |  |  |  |  |  | exit; ## top menu cancel, does an exit | 
| 369 |  |  |  |  |  |  | } | 
| 370 |  |  |  |  |  |  |  | 
| 371 |  |  |  |  |  |  |  | 
| 372 |  |  |  |  |  |  | } | 
| 373 |  |  |  |  |  |  |  | 
| 374 | 0 |  |  |  |  |  | return $retval; | 
| 375 |  |  |  |  |  |  | } | 
| 376 |  |  |  |  |  |  |  | 
| 377 |  |  |  |  |  |  |  | 
| 378 |  |  |  |  |  |  |  | 
| 379 |  |  |  |  |  |  | # Points to the current displayed node in the menu tree. | 
| 380 |  |  |  |  |  |  | sub _currentNode{ | 
| 381 | 0 |  |  | 0 |  |  | my $self = shift; | 
| 382 | 0 |  |  |  |  |  | my $node = shift; | 
| 383 |  |  |  |  |  |  |  | 
| 384 | 0 | 0 |  |  |  |  | if ( $node ){ | 
| 385 | 0 |  |  |  |  |  | $self->{'current_node'} = $node; | 
| 386 |  |  |  |  |  |  | } | 
| 387 |  |  |  |  |  |  |  | 
| 388 | 0 |  |  |  |  |  | return $self->{'current_node'}; | 
| 389 |  |  |  |  |  |  | } | 
| 390 |  |  |  |  |  |  |  | 
| 391 |  |  |  |  |  |  |  | 
| 392 |  |  |  |  |  |  | # Holds the backend dialog system. | 
| 393 |  |  |  |  |  |  | sub dialog{ | 
| 394 | 0 |  |  | 0 | 1 |  | my $self = shift; | 
| 395 | 0 |  |  |  |  |  | my $backend = shift; | 
| 396 |  |  |  |  |  |  |  | 
| 397 | 0 | 0 |  |  |  |  | if ( $backend ){ | 
| 398 | 0 |  |  |  |  |  | $self->{'backend'} = $backend; | 
| 399 |  |  |  |  |  |  | } | 
| 400 |  |  |  |  |  |  |  | 
| 401 | 0 |  |  |  |  |  | return $self->{'backend'}; | 
| 402 |  |  |  |  |  |  | } | 
| 403 |  |  |  |  |  |  |  | 
| 404 |  |  |  |  |  |  |  | 
| 405 |  |  |  |  |  |  |  | 
| 406 |  |  |  |  |  |  | 1; | 
| 407 |  |  |  |  |  |  |  | 
| 408 |  |  |  |  |  |  |  | 
| 409 |  |  |  |  |  |  |  | 
| 410 |  |  |  |  |  |  | #################### pod generated by Pod::Autopod - keep this line to make pod updates possible #################### | 
| 411 |  |  |  |  |  |  |  | 
| 412 |  |  |  |  |  |  | =head1 NAME | 
| 413 |  |  |  |  |  |  |  | 
| 414 |  |  |  |  |  |  | UI::Dialog::Util::MenuControl - A menu maker for dialog | 
| 415 |  |  |  |  |  |  |  | 
| 416 |  |  |  |  |  |  |  | 
| 417 |  |  |  |  |  |  | =head1 SYNOPSIS | 
| 418 |  |  |  |  |  |  |  | 
| 419 |  |  |  |  |  |  |  | 
| 420 |  |  |  |  |  |  |  | 
| 421 |  |  |  |  |  |  | use UI::Dialog::Util::MenuControl; | 
| 422 |  |  |  |  |  |  |  | 
| 423 |  |  |  |  |  |  | my $tree = { | 
| 424 |  |  |  |  |  |  | title       =>  'Conditinal behaviour', | 
| 425 |  |  |  |  |  |  | entries     =>  [ | 
| 426 |  |  |  |  |  |  | { | 
| 427 |  |  |  |  |  |  | title       =>  'entry A (prework for B)', | 
| 428 |  |  |  |  |  |  | function    =>  \&doA, | 
| 429 |  |  |  |  |  |  | condition   =>  undef, | 
| 430 |  |  |  |  |  |  | }, | 
| 431 |  |  |  |  |  |  | { | 
| 432 |  |  |  |  |  |  | title       =>  'entry B', | 
| 433 |  |  |  |  |  |  | function    =>  \&doB, | 
| 434 |  |  |  |  |  |  | condition   =>  \&aWasCalled, | 
| 435 |  |  |  |  |  |  | }, | 
| 436 |  |  |  |  |  |  | { | 
| 437 |  |  |  |  |  |  | title       =>  'reset A (undo prework)', | 
| 438 |  |  |  |  |  |  | function    =>  \&resetA, | 
| 439 |  |  |  |  |  |  | condition   =>  \&aWasCalled, | 
| 440 |  |  |  |  |  |  | }, | 
| 441 |  |  |  |  |  |  | { | 
| 442 |  |  |  |  |  |  | title       =>  'has also submenus', | 
| 443 |  |  |  |  |  |  | entries     =>  [ | 
| 444 |  |  |  |  |  |  | { | 
| 445 |  |  |  |  |  |  | title   =>  'sub b 1', | 
| 446 |  |  |  |  |  |  | }, | 
| 447 |  |  |  |  |  |  | { | 
| 448 |  |  |  |  |  |  | title   =>  'sub b 2', | 
| 449 |  |  |  |  |  |  | }, | 
| 450 |  |  |  |  |  |  | ] | 
| 451 |  |  |  |  |  |  | }, | 
| 452 |  |  |  |  |  |  |  | 
| 453 |  |  |  |  |  |  | ], | 
| 454 |  |  |  |  |  |  | }; | 
| 455 |  |  |  |  |  |  |  | 
| 456 |  |  |  |  |  |  |  | 
| 457 |  |  |  |  |  |  |  | 
| 458 |  |  |  |  |  |  | my $menu_control = UI::Dialog::Util::MenuControl->new( menu => $tree ); | 
| 459 |  |  |  |  |  |  |  | 
| 460 |  |  |  |  |  |  | $menu_control->run(); | 
| 461 |  |  |  |  |  |  |  | 
| 462 |  |  |  |  |  |  | To build a menu, you can nest nodes with the attributes | 
| 463 |  |  |  |  |  |  |  | 
| 464 |  |  |  |  |  |  | title | 
| 465 |  |  |  |  |  |  | function    a reference to a function. | 
| 466 |  |  |  |  |  |  | condition   a reference to a function given a boolean result whether to display the item or not | 
| 467 |  |  |  |  |  |  | entries     array ref to further nodes | 
| 468 |  |  |  |  |  |  | context     a 'self" for the called function | 
| 469 |  |  |  |  |  |  |  | 
| 470 |  |  |  |  |  |  |  | 
| 471 |  |  |  |  |  |  |  | 
| 472 |  |  |  |  |  |  | =head1 DESCRIPTION | 
| 473 |  |  |  |  |  |  |  | 
| 474 |  |  |  |  |  |  | It is an OO class to render a Dialog menu by a tree of array and hashes | 
| 475 |  |  |  |  |  |  | with specific form. | 
| 476 |  |  |  |  |  |  | a shell. It does not use curses and has no large dependencies. | 
| 477 |  |  |  |  |  |  |  | 
| 478 |  |  |  |  |  |  |  | 
| 479 |  |  |  |  |  |  |  | 
| 480 |  |  |  |  |  |  |  | 
| 481 |  |  |  |  |  |  | =head1 REQUIRES | 
| 482 |  |  |  |  |  |  |  | 
| 483 |  |  |  |  |  |  |  | 
| 484 |  |  |  |  |  |  | =head1 METHODS | 
| 485 |  |  |  |  |  |  |  | 
| 486 |  |  |  |  |  |  | =head2 new | 
| 487 |  |  |  |  |  |  |  | 
| 488 |  |  |  |  |  |  | $self->new(); | 
| 489 |  |  |  |  |  |  |  | 
| 490 |  |  |  |  |  |  | parameters | 
| 491 |  |  |  |  |  |  |  | 
| 492 |  |  |  |  |  |  | context             context object wich can be used for all called procedures (self) | 
| 493 |  |  |  |  |  |  | backend             UI::Dialog Backend engine. E.g. CDialog (default), GDialog, KDialog, ... | 
| 494 |  |  |  |  |  |  | backend_settings    Values as hash transfered to backend constructor | 
| 495 |  |  |  |  |  |  | menu                Tree structure (see example above) | 
| 496 |  |  |  |  |  |  | catch               An error catching function, which retrieves the error if first param (only if 'try' used) | 
| 497 |  |  |  |  |  |  |  | 
| 498 |  |  |  |  |  |  |  | 
| 499 |  |  |  |  |  |  |  | 
| 500 |  |  |  |  |  |  | =head2 dialog | 
| 501 |  |  |  |  |  |  |  | 
| 502 |  |  |  |  |  |  | $self->dialog(); | 
| 503 |  |  |  |  |  |  |  | 
| 504 |  |  |  |  |  |  | Holds the backend dialog system. | 
| 505 |  |  |  |  |  |  |  | 
| 506 |  |  |  |  |  |  |  | 
| 507 |  |  |  |  |  |  | =head2 run | 
| 508 |  |  |  |  |  |  |  | 
| 509 |  |  |  |  |  |  | $self->run(); | 
| 510 |  |  |  |  |  |  |  | 
| 511 |  |  |  |  |  |  | Main loop method. Will return when the user selected the last exit field. | 
| 512 |  |  |  |  |  |  |  | 
| 513 |  |  |  |  |  |  |  | 
| 514 |  |  |  |  |  |  | =head2 showMenu | 
| 515 |  |  |  |  |  |  |  | 
| 516 |  |  |  |  |  |  | $self->showMenu(); | 
| 517 |  |  |  |  |  |  |  | 
| 518 |  |  |  |  |  |  | Main control unit, but usually called by run(). | 
| 519 |  |  |  |  |  |  | If you call it by yourself, you have to build your own loop around. | 
| 520 |  |  |  |  |  |  |  | 
| 521 |  |  |  |  |  |  |  | 
| 522 |  |  |  |  |  |  |  | 
| 523 |  |  |  |  |  |  | =head1 Try a function | 
| 524 |  |  |  |  |  |  |  | 
| 525 |  |  |  |  |  |  | Normaly the application dies if inside a function call a die() will happen. But you can try a function | 
| 526 |  |  |  |  |  |  | if it dies, it wont leave the menu. | 
| 527 |  |  |  |  |  |  | Therefore you have to add the magic work "try " before the function. As with dialogs the user may hit "cancel", | 
| 528 |  |  |  |  |  |  | I recomment to throw an exception (die) if that happens to make a difference to just "not entering a value". | 
| 529 |  |  |  |  |  |  | But if this menu call that function directly, the menu might also die then. | 
| 530 |  |  |  |  |  |  |  | 
| 531 |  |  |  |  |  |  | ... | 
| 532 |  |  |  |  |  |  | function  => 'try askForValue', | 
| 533 |  |  |  |  |  |  | ... | 
| 534 |  |  |  |  |  |  |  | 
| 535 |  |  |  |  |  |  | As a try will eat all errors, you can handle them; Use 'catch' as parameter to point to an error handler function. | 
| 536 |  |  |  |  |  |  | This function will get the thrown error as first parameter. | 
| 537 |  |  |  |  |  |  |  | 
| 538 |  |  |  |  |  |  |  | 
| 539 |  |  |  |  |  |  | ... | 
| 540 |  |  |  |  |  |  | function  => 'try askForValue', | 
| 541 |  |  |  |  |  |  | catch     => 'showErrorWithDialog', | 
| 542 |  |  |  |  |  |  | ... | 
| 543 |  |  |  |  |  |  |  | 
| 544 |  |  |  |  |  |  | The catch can also be globally set via constructor. So far catch can only take scalars describing a function in the same context | 
| 545 |  |  |  |  |  |  | as the rest. A coderef won't work. Errors in the catcher can't be handled and the menu will realy die. | 
| 546 |  |  |  |  |  |  |  | 
| 547 |  |  |  |  |  |  |  | 
| 548 |  |  |  |  |  |  |  | 
| 549 |  |  |  |  |  |  |  | 
| 550 |  |  |  |  |  |  |  | 
| 551 |  |  |  |  |  |  | =head1 Context | 
| 552 |  |  |  |  |  |  |  | 
| 553 |  |  |  |  |  |  |  | 
| 554 |  |  |  |  |  |  | The context you can use globaly (via constructor) or in a node, can be used in different ways. | 
| 555 |  |  |  |  |  |  | It is an important feature to keep object oriented features, because the function call from a menu | 
| 556 |  |  |  |  |  |  | normaly does not know which object you want to use and usually you want to separate the menu from the | 
| 557 |  |  |  |  |  |  | working object. | 
| 558 |  |  |  |  |  |  |  | 
| 559 |  |  |  |  |  |  | ... | 
| 560 |  |  |  |  |  |  |  | 
| 561 |  |  |  |  |  |  | our $objA = Local::UsecaseA->new(); | 
| 562 |  |  |  |  |  |  |  | 
| 563 |  |  |  |  |  |  |  | 
| 564 |  |  |  |  |  |  | my $tree = { | 
| 565 |  |  |  |  |  |  | title       =>  'Conditinal behaviour', | 
| 566 |  |  |  |  |  |  | entries     =>  [ | 
| 567 |  |  |  |  |  |  | { | 
| 568 |  |  |  |  |  |  | title       =>  'entry B', | 
| 569 |  |  |  |  |  |  | function    =>  \&doB, | 
| 570 |  |  |  |  |  |  | condition   =>  \&Local::UsecaseA::check, | 
| 571 |  |  |  |  |  |  | context     =>  $objA, | 
| 572 |  |  |  |  |  |  | }, | 
| 573 |  |  |  |  |  |  |  | 
| 574 |  |  |  |  |  |  | ], | 
| 575 |  |  |  |  |  |  | }; | 
| 576 |  |  |  |  |  |  |  | 
| 577 |  |  |  |  |  |  | In this example an object objA has been loaded before and provides a check() method. | 
| 578 |  |  |  |  |  |  | To run this check method in $objA context, you can tell a context to the node. | 
| 579 |  |  |  |  |  |  |  | 
| 580 |  |  |  |  |  |  | What does the absolute same: | 
| 581 |  |  |  |  |  |  |  | 
| 582 |  |  |  |  |  |  | my $tree = { | 
| 583 |  |  |  |  |  |  | title       =>  'Conditinal behaviour', | 
| 584 |  |  |  |  |  |  | entries     =>  [ | 
| 585 |  |  |  |  |  |  | { | 
| 586 |  |  |  |  |  |  | title       =>  'entry B', | 
| 587 |  |  |  |  |  |  | function    =>  \&doB, | 
| 588 |  |  |  |  |  |  | condition   =>  sub{ $objA->check() }, | 
| 589 |  |  |  |  |  |  | }, | 
| 590 |  |  |  |  |  |  |  | 
| 591 |  |  |  |  |  |  | ], | 
| 592 |  |  |  |  |  |  | }; | 
| 593 |  |  |  |  |  |  |  | 
| 594 |  |  |  |  |  |  |  | 
| 595 |  |  |  |  |  |  | But here a more elegant way: | 
| 596 |  |  |  |  |  |  |  | 
| 597 |  |  |  |  |  |  | ... | 
| 598 |  |  |  |  |  |  |  | 
| 599 |  |  |  |  |  |  | our $objA = Local::UsecaseA->new(); | 
| 600 |  |  |  |  |  |  |  | 
| 601 |  |  |  |  |  |  |  | 
| 602 |  |  |  |  |  |  | my $tree = { | 
| 603 |  |  |  |  |  |  | title       =>  'Conditinal behaviour', | 
| 604 |  |  |  |  |  |  | entries     =>  [ | 
| 605 |  |  |  |  |  |  | { | 
| 606 |  |  |  |  |  |  | title       =>  'entry B', | 
| 607 |  |  |  |  |  |  | function    =>  'doB( "hello" )',  # it is a simple string. Also parameters possible. | 
| 608 |  |  |  |  |  |  | condition   =>  'check',           # called as method on $objA | 
| 609 |  |  |  |  |  |  | }, | 
| 610 |  |  |  |  |  |  |  | 
| 611 |  |  |  |  |  |  | ], | 
| 612 |  |  |  |  |  |  | }; | 
| 613 |  |  |  |  |  |  |  | 
| 614 |  |  |  |  |  |  |  | 
| 615 |  |  |  |  |  |  | my $menu_control = UI::Dialog::Util::MenuControl->new( | 
| 616 |  |  |  |  |  |  | menu    => $tree, | 
| 617 |  |  |  |  |  |  | context => $objA,  # Set the context for methods | 
| 618 |  |  |  |  |  |  | ); | 
| 619 |  |  |  |  |  |  |  | 
| 620 |  |  |  |  |  |  | $menu_control->run(); | 
| 621 |  |  |  |  |  |  |  | 
| 622 |  |  |  |  |  |  |  | 
| 623 |  |  |  |  |  |  |  | 
| 624 |  |  |  |  |  |  |  | 
| 625 |  |  |  |  |  |  | =head1 Negative conditions | 
| 626 |  |  |  |  |  |  |  | 
| 627 |  |  |  |  |  |  | It is quite simple. Just add the magic word "not " or "!" in front of a condition. | 
| 628 |  |  |  |  |  |  |  | 
| 629 |  |  |  |  |  |  | ... | 
| 630 |  |  |  |  |  |  | function  => 'prepareFolder', | 
| 631 |  |  |  |  |  |  | condition => 'not isFolderPrepared', | 
| 632 |  |  |  |  |  |  | ... | 
| 633 |  |  |  |  |  |  |  | 
| 634 |  |  |  |  |  |  |  | 
| 635 |  |  |  |  |  |  |  | 
| 636 |  |  |  |  |  |  |  | 
| 637 |  |  |  |  |  |  |  | 
| 638 |  |  |  |  |  |  | =head1 AUTHOR | 
| 639 |  |  |  |  |  |  |  | 
| 640 |  |  |  |  |  |  | Andreas Hernitscheck  ahernit(AT)cpan.org | 
| 641 |  |  |  |  |  |  |  | 
| 642 |  |  |  |  |  |  |  | 
| 643 |  |  |  |  |  |  | =head1 LICENSE | 
| 644 |  |  |  |  |  |  |  | 
| 645 |  |  |  |  |  |  | You can redistribute it and/or modify it under the conditions of LGPL. | 
| 646 |  |  |  |  |  |  |  | 
| 647 |  |  |  |  |  |  |  | 
| 648 |  |  |  |  |  |  |  | 
| 649 |  |  |  |  |  |  | =cut |