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package UI::Dialog::Util::MenuControl; ## A menu maker for dialog |
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use strict; |
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use vars qw($VERSION); |
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our $VERSION='0.10'; |
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# It is an OO class to render a Dialog menu by a tree of array and hashes |
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# with specific form. |
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# a shell. It does not use curses and has no large dependencies. |
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# |
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# |
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# SYNOPSIS |
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# ======== |
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# |
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# |
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# use UI::Dialog::Util::MenuControl; |
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# |
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# my $tree = { |
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# title => 'Conditinal behaviour', |
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# entries => [ |
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# { |
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# title => 'entry A (prework for B)', |
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# function => \&doA, |
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# condition => undef, |
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# }, |
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# { |
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# title => 'entry B', |
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# function => \&doB, |
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# condition => \&aWasCalled, |
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# }, |
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# { |
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# title => 'reset A (undo prework)', |
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# function => \&resetA, |
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# condition => \&aWasCalled, |
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# }, |
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# { |
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# title => 'has also submenus', |
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# entries => [ |
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# { |
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# title => 'sub b 1', |
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# }, |
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# { |
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# title => 'sub b 2', |
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# }, |
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# ] |
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# }, |
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# |
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# ], |
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# }; |
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# |
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# |
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# |
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# my $menu_control = UI::Dialog::Util::MenuControl->new( menu => $tree ); |
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# |
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# $menu_control->run(); |
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# |
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# To build a menu, you can nest nodes with the attributes |
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# |
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# title |
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# function a reference to a function. |
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# condition a reference to a function given a boolean result whether to display the item or not |
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# entries array ref to further nodes |
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# context a 'self" for the called function |
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# |
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# Context |
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# ======= |
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# |
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# The context you can use globaly (via constructor) or in a node, can be used in different ways. |
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# It is an important feature to keep object oriented features, because the function call from a menu |
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# normaly does not know which object you want to use and usually you want to separate the menu from the |
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# working object. |
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# |
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77
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# ... |
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# |
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79
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# our $objA = Local::UsecaseA->new(); |
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# |
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81
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# |
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82
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# my $tree = { |
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83
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# title => 'Conditinal behaviour', |
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84
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# entries => [ |
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# { |
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# title => 'entry B', |
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# function => \&doB, |
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# condition => \&Local::UsecaseA::check, |
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# context => $objA, |
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# }, |
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# |
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# ], |
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# }; |
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# |
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# In this example an object objA has been loaded before and provides a check() method. |
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# To run this check method in $objA context, you can tell a context to the node. |
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# |
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98
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# What does the absolute same: |
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99
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# |
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100
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# my $tree = { |
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101
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# title => 'Conditinal behaviour', |
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102
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# entries => [ |
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103
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# { |
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# title => 'entry B', |
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# function => \&doB, |
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# condition => sub{ $objA->check() }, |
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# }, |
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# |
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# ], |
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# }; |
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# |
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# |
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# But here a more elegant way: |
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114
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# |
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115
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# ... |
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116
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# |
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117
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# our $objA = Local::UsecaseA->new(); |
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# |
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119
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# |
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120
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# my $tree = { |
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121
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# title => 'Conditinal behaviour', |
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122
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# entries => [ |
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123
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# { |
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# title => 'entry B', |
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# function => 'doB( "hello" )', # it is a simple string. Also parameters possible. |
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# condition => 'check', # called as method on $objA |
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# }, |
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128
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# |
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129
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# ], |
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# }; |
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131
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# |
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132
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# |
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133
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# my $menu_control = UI::Dialog::Util::MenuControl->new( |
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# menu => $tree, |
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135
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# context => $objA, # Set the context for methods |
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# ); |
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# |
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# $menu_control->run(); |
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# |
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140
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# |
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141
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# Try a function |
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142
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# ============== |
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143
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# Normaly the application dies if inside a function call a die() will happen. But you can try a function |
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# if it dies, it wont leave the menu. |
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145
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# Therefore you have to add the magic work "try " before the function. As with dialogs the user may hit "cancel", |
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# I recomment to throw an exception (die) if that happens to make a difference to just "not entering a value". |
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# But if this menu call that function directly, the menu might also die then. |
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# |
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149
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# ... |
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150
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# function => 'try askForValue', |
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# ... |
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# |
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# As a try will eat all errors, you can handle them; Use 'catch' as parameter to point to an error handler function. |
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# This function will get the thrown error as first parameter. |
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# |
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156
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# |
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157
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# ... |
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# function => 'try askForValue', |
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159
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# catch => 'showErrorWithDialog', |
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160
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# ... |
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# |
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# The catch can also be globally set via constructor. So far catch can only take scalars describing a function in the same context |
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# as the rest. A coderef won't work. Errors in the catcher can't be handled and the menu will realy die. |
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# |
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165
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# |
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166
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# |
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167
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# Negative conditions |
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# =================== |
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169
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# It is quite simple. Just add the magic word "not " or "!" in front of a condition. |
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# |
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# ... |
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# function => 'prepareFolder', |
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173
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# condition => 'not isFolderPrepared', |
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174
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# ... |
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# |
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176
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# |
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177
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# |
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178
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# LICENSE |
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179
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# ======= |
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180
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# You can redistribute it and/or modify it under the conditions of LGPL. |
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181
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# |
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182
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# AUTHOR |
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183
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# ====== |
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184
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# Andreas Hernitscheck ahernit(AT)cpan.org |
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186
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187
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188
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189
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190
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# parameters |
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191
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# |
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192
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# context context object wich can be used for all called procedures (self) |
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193
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# backend UI::Dialog Backend engine. E.g. CDialog (default), GDialog, KDialog, ... |
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194
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# backend_settings Values as hash transfered to backend constructor |
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195
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# menu Tree structure (see example above) |
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196
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# catch An error catching function, which retrieves the error if first param (only if 'try' used) |
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197
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# |
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198
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sub new { |
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199
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0
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0
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1
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my $pkg = shift; |
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200
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0
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my $self = bless {}, $pkg; |
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201
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0
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my $param = { @_ }; |
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202
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203
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0
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0
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if ( not $param->{'menu'} ){ die "needs menu structure as key \'menu\'" }; |
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0
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204
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0
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my $menu = $param->{'menu'}; |
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205
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206
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0
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%{ $self } = %{ $param }; |
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0
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0
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207
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208
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0
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0
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my $bset = $param->{'backend_settings'} || {}; |
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209
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210
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0
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0
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$bset->{'listheight'} ||= 10; |
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211
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0
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0
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$bset->{'height'} ||= 20; |
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212
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213
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# if no dialog is given assume console and init now |
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214
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0
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0
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my $use_backend = $param->{'backend'} || 'CDialog'; |
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215
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0
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my $backend_module = "UI::Dialog::Backend::$use_backend"; |
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216
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217
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#require $backend_module; |
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eval("require $backend_module"); ## no critic |
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if ( $@ ){ die $@ }; |
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my $backend = $backend_module->new( %{ $bset } ); |
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$self->dialog( $backend ); |
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# set first node as default |
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$self->_currentNode( $menu ); |
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return $self; |
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} |
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# Main loop method. Will return when the user selected the last exit field. |
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sub run{ |
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my $self = shift; |
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while (1){ |
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last if not $self->showMenu(); |
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} |
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return; |
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} |
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# Main control unit, but usually called by run(). |
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# If you call it by yourself, you have to build your own loop around. |
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sub showMenu { |
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1
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my $self = shift; |
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my $dialog = $self->dialog(); |
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my $pos = $self->_currentNode(); |
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my $title = $pos->{'title'}; |
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my $retval = 1; |
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256
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# node context or global or undef |
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my $context = $pos->{'context'} || $self->{'context'} || undef; |
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my $catch = $pos->{'catch'} || $self->{'catch'} || undef; |
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# prepare entries and remember further refs by |
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# the selected number |
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my @list; |
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my $c = 0; |
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my $entries = {}; |
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menubuild: foreach my $e ( @{ $pos->{'entries'} } ) { |
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267
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# context per element entry? |
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my $context_elem = $e->{'context'}; |
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my $condition = $e->{'condition'}; |
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273
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# magic prefix "not" or "!" to negate condition? |
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my $negative = 0; |
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275
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if ( $condition =~ s/^(not |\!)//i ){ |
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276
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$negative = 1; |
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} |
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278
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279
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280
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# you can skip menu entries if a condition is false. |
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281
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# it is a boolean return of a function. So you can |
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282
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# use moose's attributes. |
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283
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if ( defined($condition) ){ |
|
284
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285
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0
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|
my $cond_result; |
|
286
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0
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|
my $used_context = $context_elem || $context; |
|
287
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288
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0
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0
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|
|
if ( ref($condition) eq 'CODE' ){ # use a code ref like \& or sub{} |
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|
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0
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|
289
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0
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|
|
$cond_result = &{ $condition }( $used_context ); |
|
|
0
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|
290
|
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|
|
}elsif( not ref($condition) ){ # assume a name of a function in context |
|
291
|
0
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|
|
eval( "\$cond_result = \$used_context->$condition"); ## no critic |
|
292
|
0
|
0
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|
|
|
|
if ( $@ ){ |
|
293
|
0
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|
|
die $@; |
|
294
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|
|
} |
|
295
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|
|
} |
|
296
|
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|
297
|
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|
|
# show menu entry or skip to next |
|
298
|
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|
|
# negative negates the condition |
|
299
|
0
|
0
|
0
|
|
|
|
if ( $cond_result xor $negative ) { |
|
300
|
|
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|
|
|
|
# positive means to render menu point |
|
301
|
|
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|
|
}else{ |
|
302
|
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|
|
# that is negative and means skip |
|
303
|
0
|
|
|
|
|
|
next menubuild; |
|
304
|
|
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|
|
} |
|
305
|
|
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|
|
} |
|
306
|
|
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|
307
|
0
|
|
|
|
|
|
$c++; # is the entry number |
|
308
|
0
|
|
|
|
|
|
push @list, $c, $e->{'title'}; # title shown in the menu |
|
309
|
|
|
|
|
|
|
|
|
310
|
0
|
|
|
|
|
|
$entries->{ $c } = $e; |
|
311
|
|
|
|
|
|
|
} |
|
312
|
|
|
|
|
|
|
|
|
313
|
|
|
|
|
|
|
|
|
314
|
0
|
|
|
|
|
|
my $sel = $dialog->menu( |
|
315
|
|
|
|
|
|
|
text => $title, |
|
316
|
|
|
|
|
|
|
list => \@list, |
|
317
|
|
|
|
|
|
|
); |
|
318
|
|
|
|
|
|
|
|
|
319
|
|
|
|
|
|
|
# selection in the menu? |
|
320
|
0
|
0
|
|
|
|
|
if ( $sel ) { |
|
321
|
|
|
|
|
|
|
|
|
322
|
|
|
|
|
|
|
|
|
323
|
0
|
|
|
|
|
|
my $function = $entries->{ $sel }->{'function'}; |
|
324
|
0
|
|
0
|
|
|
|
my $catchn = $catch || $entries->{ $sel }->{'catch'}; |
|
325
|
0
|
|
|
|
|
|
my $context_elem = $entries->{ $sel }->{'context'}; |
|
326
|
0
|
|
0
|
|
|
|
my $used_context = $context_elem || $context; |
|
327
|
|
|
|
|
|
|
|
|
328
|
|
|
|
|
|
|
# does the selected item has a submenu? |
|
329
|
0
|
0
|
|
|
|
|
if ( $entries->{ $sel }->{'entries'} ){ |
|
|
|
0
|
|
|
|
|
|
|
330
|
|
|
|
|
|
|
|
|
331
|
0
|
|
|
|
|
|
$self->_currentNode( $entries->{ $sel } ); |
|
332
|
0
|
|
|
|
|
|
$self->_currentNode()->{'parent'} = $pos; |
|
333
|
0
|
|
|
|
|
|
$self->showMenu(); |
|
334
|
|
|
|
|
|
|
|
|
335
|
|
|
|
|
|
|
}elsif( $function ){ # or is it a function call? |
|
336
|
|
|
|
|
|
|
|
|
337
|
|
|
|
|
|
|
# avoid to die if the function fails |
|
338
|
0
|
|
|
|
|
|
my $dontdie; |
|
339
|
0
|
0
|
|
|
|
|
if ( $function =~ s/^try //i ){ |
|
340
|
0
|
|
|
|
|
|
$dontdie = 1; |
|
341
|
|
|
|
|
|
|
} |
|
342
|
|
|
|
|
|
|
|
|
343
|
0
|
0
|
|
|
|
|
if ( ref($function) eq 'CODE' ){ # use a code ref like \& or sub{} |
|
|
|
0
|
|
|
|
|
|
|
344
|
0
|
|
|
|
|
|
&{ $entries->{ $sel }->{'function'} }( $used_context ); |
|
|
0
|
|
|
|
|
|
|
|
345
|
|
|
|
|
|
|
}elsif( not ref($function) ){ # assume a name of a function in context |
|
346
|
0
|
|
|
|
|
|
eval( "\$used_context->$function" ); ## no critic |
|
347
|
0
|
0
|
|
|
|
|
if ( $@ ){ |
|
348
|
0
|
0
|
|
|
|
|
die $@ if not $dontdie; |
|
349
|
|
|
|
|
|
|
|
|
350
|
|
|
|
|
|
|
# if a catch function is given (in context), forward the error |
|
351
|
0
|
0
|
0
|
|
|
|
if ( $dontdie && $catchn ){ |
|
352
|
0
|
|
|
|
|
|
my $err = $@; |
|
353
|
0
|
0
|
|
|
|
|
if (not ref($catchn) ){ |
|
354
|
0
|
|
|
|
|
|
eval( "\$used_context->$catchn( \$err )" ); ## no critic |
|
355
|
|
|
|
|
|
|
} |
|
356
|
|
|
|
|
|
|
} |
|
357
|
|
|
|
|
|
|
} |
|
358
|
|
|
|
|
|
|
} |
|
359
|
|
|
|
|
|
|
} |
|
360
|
|
|
|
|
|
|
|
|
361
|
|
|
|
|
|
|
}else{ |
|
362
|
|
|
|
|
|
|
# selected 'cancel' means go to partent if exists or exit app |
|
363
|
0
|
0
|
|
|
|
|
if ( $pos->{ 'parent' } ) { |
|
364
|
0
|
|
|
|
|
|
$self->_currentNode( $pos->{ 'parent' } ); |
|
365
|
0
|
|
|
|
|
|
$self->showMenu(); |
|
366
|
|
|
|
|
|
|
}else{ |
|
367
|
0
|
|
|
|
|
|
$retval = 0; |
|
368
|
0
|
|
|
|
|
|
exit; ## top menu cancel, does an exit |
|
369
|
|
|
|
|
|
|
} |
|
370
|
|
|
|
|
|
|
|
|
371
|
|
|
|
|
|
|
|
|
372
|
|
|
|
|
|
|
} |
|
373
|
|
|
|
|
|
|
|
|
374
|
0
|
|
|
|
|
|
return $retval; |
|
375
|
|
|
|
|
|
|
} |
|
376
|
|
|
|
|
|
|
|
|
377
|
|
|
|
|
|
|
|
|
378
|
|
|
|
|
|
|
|
|
379
|
|
|
|
|
|
|
# Points to the current displayed node in the menu tree. |
|
380
|
|
|
|
|
|
|
sub _currentNode{ |
|
381
|
0
|
|
|
0
|
|
|
my $self = shift; |
|
382
|
0
|
|
|
|
|
|
my $node = shift; |
|
383
|
|
|
|
|
|
|
|
|
384
|
0
|
0
|
|
|
|
|
if ( $node ){ |
|
385
|
0
|
|
|
|
|
|
$self->{'current_node'} = $node; |
|
386
|
|
|
|
|
|
|
} |
|
387
|
|
|
|
|
|
|
|
|
388
|
0
|
|
|
|
|
|
return $self->{'current_node'}; |
|
389
|
|
|
|
|
|
|
} |
|
390
|
|
|
|
|
|
|
|
|
391
|
|
|
|
|
|
|
|
|
392
|
|
|
|
|
|
|
# Holds the backend dialog system. |
|
393
|
|
|
|
|
|
|
sub dialog{ |
|
394
|
0
|
|
|
0
|
1
|
|
my $self = shift; |
|
395
|
0
|
|
|
|
|
|
my $backend = shift; |
|
396
|
|
|
|
|
|
|
|
|
397
|
0
|
0
|
|
|
|
|
if ( $backend ){ |
|
398
|
0
|
|
|
|
|
|
$self->{'backend'} = $backend; |
|
399
|
|
|
|
|
|
|
} |
|
400
|
|
|
|
|
|
|
|
|
401
|
0
|
|
|
|
|
|
return $self->{'backend'}; |
|
402
|
|
|
|
|
|
|
} |
|
403
|
|
|
|
|
|
|
|
|
404
|
|
|
|
|
|
|
|
|
405
|
|
|
|
|
|
|
|
|
406
|
|
|
|
|
|
|
1; |
|
407
|
|
|
|
|
|
|
|
|
408
|
|
|
|
|
|
|
|
|
409
|
|
|
|
|
|
|
|
|
410
|
|
|
|
|
|
|
#################### pod generated by Pod::Autopod - keep this line to make pod updates possible #################### |
|
411
|
|
|
|
|
|
|
|
|
412
|
|
|
|
|
|
|
=head1 NAME |
|
413
|
|
|
|
|
|
|
|
|
414
|
|
|
|
|
|
|
UI::Dialog::Util::MenuControl - A menu maker for dialog |
|
415
|
|
|
|
|
|
|
|
|
416
|
|
|
|
|
|
|
|
|
417
|
|
|
|
|
|
|
=head1 SYNOPSIS |
|
418
|
|
|
|
|
|
|
|
|
419
|
|
|
|
|
|
|
|
|
420
|
|
|
|
|
|
|
|
|
421
|
|
|
|
|
|
|
use UI::Dialog::Util::MenuControl; |
|
422
|
|
|
|
|
|
|
|
|
423
|
|
|
|
|
|
|
my $tree = { |
|
424
|
|
|
|
|
|
|
title => 'Conditinal behaviour', |
|
425
|
|
|
|
|
|
|
entries => [ |
|
426
|
|
|
|
|
|
|
{ |
|
427
|
|
|
|
|
|
|
title => 'entry A (prework for B)', |
|
428
|
|
|
|
|
|
|
function => \&doA, |
|
429
|
|
|
|
|
|
|
condition => undef, |
|
430
|
|
|
|
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}, |
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431
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{ |
|
432
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title => 'entry B', |
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433
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function => \&doB, |
|
434
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condition => \&aWasCalled, |
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435
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}, |
|
436
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{ |
|
437
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|
title => 'reset A (undo prework)', |
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438
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function => \&resetA, |
|
439
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condition => \&aWasCalled, |
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440
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}, |
|
441
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{ |
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442
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title => 'has also submenus', |
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443
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entries => [ |
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444
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{ |
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445
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title => 'sub b 1', |
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446
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}, |
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447
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{ |
|
448
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title => 'sub b 2', |
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449
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}, |
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450
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] |
|
451
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}, |
|
452
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453
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], |
|
454
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}; |
|
455
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456
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|
457
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|
458
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my $menu_control = UI::Dialog::Util::MenuControl->new( menu => $tree ); |
|
459
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460
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|
$menu_control->run(); |
|
461
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|
462
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|
To build a menu, you can nest nodes with the attributes |
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463
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464
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title |
|
465
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|
function a reference to a function. |
|
466
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condition a reference to a function given a boolean result whether to display the item or not |
|
467
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|
entries array ref to further nodes |
|
468
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|
context a 'self" for the called function |
|
469
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470
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|
471
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472
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|
|
=head1 DESCRIPTION |
|
473
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|
474
|
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|
|
It is an OO class to render a Dialog menu by a tree of array and hashes |
|
475
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|
|
with specific form. |
|
476
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|
a shell. It does not use curses and has no large dependencies. |
|
477
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|
478
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|
479
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|
480
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|
481
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|
|
=head1 REQUIRES |
|
482
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|
483
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|
484
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|
|
=head1 METHODS |
|
485
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|
486
|
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|
=head2 new |
|
487
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|
488
|
|
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|
|
$self->new(); |
|
489
|
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|
490
|
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|
|
parameters |
|
491
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|
492
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|
|
context context object wich can be used for all called procedures (self) |
|
493
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|
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|
|
backend UI::Dialog Backend engine. E.g. CDialog (default), GDialog, KDialog, ... |
|
494
|
|
|
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|
|
backend_settings Values as hash transfered to backend constructor |
|
495
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|
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|
|
menu Tree structure (see example above) |
|
496
|
|
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|
|
catch An error catching function, which retrieves the error if first param (only if 'try' used) |
|
497
|
|
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|
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|
498
|
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|
|
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|
499
|
|
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|
500
|
|
|
|
|
|
|
=head2 dialog |
|
501
|
|
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|
502
|
|
|
|
|
|
|
$self->dialog(); |
|
503
|
|
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|
504
|
|
|
|
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|
|
Holds the backend dialog system. |
|
505
|
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|
506
|
|
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|
507
|
|
|
|
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|
|
=head2 run |
|
508
|
|
|
|
|
|
|
|
|
509
|
|
|
|
|
|
|
$self->run(); |
|
510
|
|
|
|
|
|
|
|
|
511
|
|
|
|
|
|
|
Main loop method. Will return when the user selected the last exit field. |
|
512
|
|
|
|
|
|
|
|
|
513
|
|
|
|
|
|
|
|
|
514
|
|
|
|
|
|
|
=head2 showMenu |
|
515
|
|
|
|
|
|
|
|
|
516
|
|
|
|
|
|
|
$self->showMenu(); |
|
517
|
|
|
|
|
|
|
|
|
518
|
|
|
|
|
|
|
Main control unit, but usually called by run(). |
|
519
|
|
|
|
|
|
|
If you call it by yourself, you have to build your own loop around. |
|
520
|
|
|
|
|
|
|
|
|
521
|
|
|
|
|
|
|
|
|
522
|
|
|
|
|
|
|
|
|
523
|
|
|
|
|
|
|
=head1 Try a function |
|
524
|
|
|
|
|
|
|
|
|
525
|
|
|
|
|
|
|
Normaly the application dies if inside a function call a die() will happen. But you can try a function |
|
526
|
|
|
|
|
|
|
if it dies, it wont leave the menu. |
|
527
|
|
|
|
|
|
|
Therefore you have to add the magic work "try " before the function. As with dialogs the user may hit "cancel", |
|
528
|
|
|
|
|
|
|
I recomment to throw an exception (die) if that happens to make a difference to just "not entering a value". |
|
529
|
|
|
|
|
|
|
But if this menu call that function directly, the menu might also die then. |
|
530
|
|
|
|
|
|
|
|
|
531
|
|
|
|
|
|
|
... |
|
532
|
|
|
|
|
|
|
function => 'try askForValue', |
|
533
|
|
|
|
|
|
|
... |
|
534
|
|
|
|
|
|
|
|
|
535
|
|
|
|
|
|
|
As a try will eat all errors, you can handle them; Use 'catch' as parameter to point to an error handler function. |
|
536
|
|
|
|
|
|
|
This function will get the thrown error as first parameter. |
|
537
|
|
|
|
|
|
|
|
|
538
|
|
|
|
|
|
|
|
|
539
|
|
|
|
|
|
|
... |
|
540
|
|
|
|
|
|
|
function => 'try askForValue', |
|
541
|
|
|
|
|
|
|
catch => 'showErrorWithDialog', |
|
542
|
|
|
|
|
|
|
... |
|
543
|
|
|
|
|
|
|
|
|
544
|
|
|
|
|
|
|
The catch can also be globally set via constructor. So far catch can only take scalars describing a function in the same context |
|
545
|
|
|
|
|
|
|
as the rest. A coderef won't work. Errors in the catcher can't be handled and the menu will realy die. |
|
546
|
|
|
|
|
|
|
|
|
547
|
|
|
|
|
|
|
|
|
548
|
|
|
|
|
|
|
|
|
549
|
|
|
|
|
|
|
|
|
550
|
|
|
|
|
|
|
|
|
551
|
|
|
|
|
|
|
=head1 Context |
|
552
|
|
|
|
|
|
|
|
|
553
|
|
|
|
|
|
|
|
|
554
|
|
|
|
|
|
|
The context you can use globaly (via constructor) or in a node, can be used in different ways. |
|
555
|
|
|
|
|
|
|
It is an important feature to keep object oriented features, because the function call from a menu |
|
556
|
|
|
|
|
|
|
normaly does not know which object you want to use and usually you want to separate the menu from the |
|
557
|
|
|
|
|
|
|
working object. |
|
558
|
|
|
|
|
|
|
|
|
559
|
|
|
|
|
|
|
... |
|
560
|
|
|
|
|
|
|
|
|
561
|
|
|
|
|
|
|
our $objA = Local::UsecaseA->new(); |
|
562
|
|
|
|
|
|
|
|
|
563
|
|
|
|
|
|
|
|
|
564
|
|
|
|
|
|
|
my $tree = { |
|
565
|
|
|
|
|
|
|
title => 'Conditinal behaviour', |
|
566
|
|
|
|
|
|
|
entries => [ |
|
567
|
|
|
|
|
|
|
{ |
|
568
|
|
|
|
|
|
|
title => 'entry B', |
|
569
|
|
|
|
|
|
|
function => \&doB, |
|
570
|
|
|
|
|
|
|
condition => \&Local::UsecaseA::check, |
|
571
|
|
|
|
|
|
|
context => $objA, |
|
572
|
|
|
|
|
|
|
}, |
|
573
|
|
|
|
|
|
|
|
|
574
|
|
|
|
|
|
|
], |
|
575
|
|
|
|
|
|
|
}; |
|
576
|
|
|
|
|
|
|
|
|
577
|
|
|
|
|
|
|
In this example an object objA has been loaded before and provides a check() method. |
|
578
|
|
|
|
|
|
|
To run this check method in $objA context, you can tell a context to the node. |
|
579
|
|
|
|
|
|
|
|
|
580
|
|
|
|
|
|
|
What does the absolute same: |
|
581
|
|
|
|
|
|
|
|
|
582
|
|
|
|
|
|
|
my $tree = { |
|
583
|
|
|
|
|
|
|
title => 'Conditinal behaviour', |
|
584
|
|
|
|
|
|
|
entries => [ |
|
585
|
|
|
|
|
|
|
{ |
|
586
|
|
|
|
|
|
|
title => 'entry B', |
|
587
|
|
|
|
|
|
|
function => \&doB, |
|
588
|
|
|
|
|
|
|
condition => sub{ $objA->check() }, |
|
589
|
|
|
|
|
|
|
}, |
|
590
|
|
|
|
|
|
|
|
|
591
|
|
|
|
|
|
|
], |
|
592
|
|
|
|
|
|
|
}; |
|
593
|
|
|
|
|
|
|
|
|
594
|
|
|
|
|
|
|
|
|
595
|
|
|
|
|
|
|
But here a more elegant way: |
|
596
|
|
|
|
|
|
|
|
|
597
|
|
|
|
|
|
|
... |
|
598
|
|
|
|
|
|
|
|
|
599
|
|
|
|
|
|
|
our $objA = Local::UsecaseA->new(); |
|
600
|
|
|
|
|
|
|
|
|
601
|
|
|
|
|
|
|
|
|
602
|
|
|
|
|
|
|
my $tree = { |
|
603
|
|
|
|
|
|
|
title => 'Conditinal behaviour', |
|
604
|
|
|
|
|
|
|
entries => [ |
|
605
|
|
|
|
|
|
|
{ |
|
606
|
|
|
|
|
|
|
title => 'entry B', |
|
607
|
|
|
|
|
|
|
function => 'doB( "hello" )', # it is a simple string. Also parameters possible. |
|
608
|
|
|
|
|
|
|
condition => 'check', # called as method on $objA |
|
609
|
|
|
|
|
|
|
}, |
|
610
|
|
|
|
|
|
|
|
|
611
|
|
|
|
|
|
|
], |
|
612
|
|
|
|
|
|
|
}; |
|
613
|
|
|
|
|
|
|
|
|
614
|
|
|
|
|
|
|
|
|
615
|
|
|
|
|
|
|
my $menu_control = UI::Dialog::Util::MenuControl->new( |
|
616
|
|
|
|
|
|
|
menu => $tree, |
|
617
|
|
|
|
|
|
|
context => $objA, # Set the context for methods |
|
618
|
|
|
|
|
|
|
); |
|
619
|
|
|
|
|
|
|
|
|
620
|
|
|
|
|
|
|
$menu_control->run(); |
|
621
|
|
|
|
|
|
|
|
|
622
|
|
|
|
|
|
|
|
|
623
|
|
|
|
|
|
|
|
|
624
|
|
|
|
|
|
|
|
|
625
|
|
|
|
|
|
|
=head1 Negative conditions |
|
626
|
|
|
|
|
|
|
|
|
627
|
|
|
|
|
|
|
It is quite simple. Just add the magic word "not " or "!" in front of a condition. |
|
628
|
|
|
|
|
|
|
|
|
629
|
|
|
|
|
|
|
... |
|
630
|
|
|
|
|
|
|
function => 'prepareFolder', |
|
631
|
|
|
|
|
|
|
condition => 'not isFolderPrepared', |
|
632
|
|
|
|
|
|
|
... |
|
633
|
|
|
|
|
|
|
|
|
634
|
|
|
|
|
|
|
|
|
635
|
|
|
|
|
|
|
|
|
636
|
|
|
|
|
|
|
|
|
637
|
|
|
|
|
|
|
|
|
638
|
|
|
|
|
|
|
=head1 AUTHOR |
|
639
|
|
|
|
|
|
|
|
|
640
|
|
|
|
|
|
|
Andreas Hernitscheck ahernit(AT)cpan.org |
|
641
|
|
|
|
|
|
|
|
|
642
|
|
|
|
|
|
|
|
|
643
|
|
|
|
|
|
|
=head1 LICENSE |
|
644
|
|
|
|
|
|
|
|
|
645
|
|
|
|
|
|
|
You can redistribute it and/or modify it under the conditions of LGPL. |
|
646
|
|
|
|
|
|
|
|
|
647
|
|
|
|
|
|
|
|
|
648
|
|
|
|
|
|
|
|
|
649
|
|
|
|
|
|
|
=cut |