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package Poker::Dealer; |
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use strict; |
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use warnings FATAL => 'all'; |
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36
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4
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use Moo; |
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263
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use List::Util qw(shuffle); |
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103
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6
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491
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use Poker::Deck; |
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0
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use Storable qw(dclone); |
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=head1 NAME |
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Poker::Dealer - Simple class to represent a poker dealer |
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=head1 VERSION |
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15
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Version 0.01 |
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=cut |
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our $VERSION = '0.01'; |
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=head1 SYNOPSIS |
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use Poker::Dealer; |
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26
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my $dealer = Poker::Dealer->new; |
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27
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28
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$dealer->shuffle_deck; |
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30
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# Returns an array_ref of face-up card objects |
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31
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my $cards = $dealer->deal_up(4); |
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33
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# Returns an array_ref of face-down card objects |
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my $cards = $dealer->deal_down(5); |
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36
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# Deal yourself two aces: |
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37
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my $cards = $dealer->deal_named(['As', 'Ah']); |
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39
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=cut |
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has 'id' => ( |
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is => 'rw', |
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); |
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44
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45
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has 'master_deck' => ( |
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is => 'rw', |
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isa => sub { die "Not a Poker::Deck!" unless $_[0]->isa('Poker::Deck') }, |
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48
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builder => '_build_master_deck', |
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49
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); |
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51
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sub _build_master_deck { |
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return Poker::Deck->new; |
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53
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} |
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has 'deck' => ( |
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is => 'rw', |
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isa => sub { die "Not a Poker::Deck!" unless $_[0]->isa('Poker::Deck') }, |
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lazy => 1, |
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builder => '_build_deck', |
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60
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); |
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61
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62
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sub _build_deck { |
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63
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my $self = shift; |
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64
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return dclone $self->master_deck; |
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65
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} |
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66
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67
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sub shuffle_cards { |
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68
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my ( $self, $cards ) = @_; |
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69
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$cards->cards->Reorder( shuffle $cards->cards->Keys ); |
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70
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} |
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71
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72
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=head1 SUBROUTINES/METHODS |
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73
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74
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=head2 shuffle_deck |
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75
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76
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Creates a new deck and randomizes the cards. |
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77
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=cut |
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78
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79
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sub shuffle_deck { |
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80
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my $self = shift; |
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81
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$self->deck( $self->_build_deck ); |
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82
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$self->shuffle_cards( $self->deck ); |
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83
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} |
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84
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85
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sub deal { |
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86
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my ($self, $count) = @_; |
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87
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$count = 1 if !defined $count; |
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88
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$self->reshuffle if $count > $self->deck->cards->Length; |
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89
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my %cards = $self->deck->cards->Splice( 0, $count ); |
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90
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return [ values %cards ]; |
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91
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} |
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92
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93
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=head2 reshuffle |
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94
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95
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Shuffles cards in the discard pile and adds them to the existing deck. |
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96
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=cut |
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97
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98
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sub reshuffle { |
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99
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my $self = shift; |
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100
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while (my $card = shift @{ $self->deck->discards }) { |
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101
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$self->deck->cards->Push( $card->rank . $card->suit => $card ) |
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102
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} |
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103
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$self->shuffle_cards( $self->deck ); |
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104
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} |
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105
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106
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=head2 deal_down |
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107
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108
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Returns an array_ref of Poker::Card objects face down |
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109
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=cut |
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110
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111
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112
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sub deal_down { |
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113
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my ($self, $count) = @_; |
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114
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return [ map { $_->up_flag(0); $_ } @{ $self->deal($count) } ]; |
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115
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} |
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116
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117
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=head2 deal_up |
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118
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119
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Returns an array_ref of Poker::Card objects face up |
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120
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=cut |
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121
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122
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sub deal_up { |
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123
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my ($self, $count) = @_; |
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124
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return [ map { $_->up_flag(1); $_ } @{ $self->deal($count) } ]; |
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125
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} |
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126
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127
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=head2 deal_named |
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128
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129
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Fetch a specific set of cards from the deck. |
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130
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131
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=cut |
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132
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133
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sub deal_named { |
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134
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my ( $self, $cards ) = @_; |
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135
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my @hand; |
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136
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for my $card (@$cards) { |
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137
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my $val = $self->deck->cards->FETCH($card) or die "No such card: $card"; |
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138
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push @hand, $val; |
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139
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$self->deck->cards->Delete($card); |
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140
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} |
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141
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return [@hand]; |
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142
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} |
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143
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144
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=head1 AUTHOR |
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146
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Nathaniel Graham, C<< >> |
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148
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=head1 LICENSE AND COPYRIGHT |
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149
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150
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Copyright 2016 Nathaniel Graham. |
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152
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This program is free software; you can redistribute it and/or modify it |
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153
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under the terms of the the Artistic License (2.0). You may obtain a |
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154
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copy of the full license at: |
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155
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156
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157
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158
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=cut |
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159
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160
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1; |