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package Physics::Ballistics; |
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use strict; |
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use warnings; |
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90
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# Work in progress; currently useless except for documentation. |
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# Would like this to become an easy, powerful interface akin to http://www.shooterscalculator.com/ballistic-trajectory-chart.php?t=0c84354b |
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# Generate graphs from multiple profiles via flight_sim, ebc, lethality, etc. |
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# Include in output statistics about weight and recoil. |
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1008
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use Math::Trig; |
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34935
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2543
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our $VERSION = '1.03'; |
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our $PI = Math::Trig::pi; |
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sub setundef { ${$_[0]} = $_[1] unless ( defined ( ${$_[0]} ) ); } |
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0
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sub absolute { $_[0] = 0 - $_[0] if ( $_[0] < 0 ); return $_[0]; } |
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17
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18
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our %FUNCTION_DEPENDENCIES_H = ( |
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'ebc' => [ |
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20
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{label => 'proj_mass', unit => 'grain'}, |
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21
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{label => 'proj_diam', unit => 'mm'}, |
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22
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[{label => 'proj_shape', unit => ''}, {label => 'proj_form_factor', unit => ''}], # list means one or the other must be defined |
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], |
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'flight_simulator' => [ |
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{label => 'drag_model', unit => ''}, |
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{label => 'proj_bc', unit => ''}, |
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{label => 'velocity', unit => 'fps'}, |
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{label => 'sight_height', unit => 'inch'}, |
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{label => 'shot_angle', unit => 'degree'}, |
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{label => 'zero_range', unit => 'yard'} |
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31
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], |
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32
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'muzzle_energy' => [ |
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{label => 'proj_mass', unit => 'grain'}, |
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{label => 'velocity', unit => 'fps'} |
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], |
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'muzzle_velocity_from_energy' => [ |
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{label => 'proj_mass', unit => 'grain'}, |
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{label => 'proj_ke', unit => 'ftlb'}, |
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], |
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40
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'cartridge_capacity' => [ |
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{label => 'proj_diam', unit => 'mm'}, |
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{label => 'case_base_diam', unit => 'mm'}, |
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{label => 'case_len', unit => 'mm'}, |
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{label => 'pressure', unit => 'psi'} |
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45
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], |
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46
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'empty_brass' => [ |
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{label => 'proj_diam', unit => 'mm'}, |
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48
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{label => 'case_base_diam', unit => 'mm'}, |
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49
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{label => 'case_len', unit => 'mm'}, |
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50
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{label => 'pressure', unit => 'psi'} |
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51
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], |
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52
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'gunfire' => [ |
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53
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{label => 'proj_diam', unit => 'mm'}, |
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54
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{label => 'case_base_diam', unit => 'mm'}, |
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55
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{label => 'case_len', unit => 'mm'}, |
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56
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{label => 'pressure', unit => 'psi'}, |
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57
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{label => 'proj_mass', unit => 'grain'}, |
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58
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{label => 'barrel_len', unit => 'inch'} |
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59
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], |
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60
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'powley' => [ |
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61
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{label => 'proj_diam', unit => 'mm'}, |
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62
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{label => 'case_base_diam', unit => 'mm'}, |
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63
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{label => 'case_len', unit => 'mm'}, |
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64
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{label => 'barrel_reference_len', unit => 'inch'}, |
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{label => 'barrel_len', unit => 'inch'} |
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66
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], |
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67
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'ke' => [ |
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{label => 'velocity', unit => 'mps'}, |
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69
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{label => 'proj_mass', unit => 'grain'} |
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], |
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'penetration_rha' => [ # Physics::Ballistics::Terminal::pc() |
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{label => 'proj_mass', unit => 'grain'}, |
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{label => 'velocity', unit => 'fps'}, |
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{label => 'proj_diam', unit => 'inch'}, |
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75
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{label => 'proj_composition', unit => ''} |
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], |
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77
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'penetration_flesh' => [ # Physics::Ballistics::Terminal::poncelet() |
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{label => 'proj_mass', unit => 'grain'}, |
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{label => 'velocity', unit => 'fps'}, |
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80
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{label => 'proj_diam', unit => 'inch'}, |
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81
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{label => 'proj_composition', unit => ''} |
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82
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] |
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83
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); |
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84
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85
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our %FUNCTION_PRODUCT_H = ( |
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86
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'ebc' => [ |
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87
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{label => 'proj_bc', unit => 'grain'}, |
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88
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], |
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89
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'flight_simulator' => [ |
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90
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{label => 'flight_ar', unit => 'list'} |
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91
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], |
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92
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'muzzle_energy' => [ |
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93
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{label => 'proj_ke', unit => 'ftlb'} |
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94
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], |
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95
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'muzzle_velocity_from_energy' => [ |
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96
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{label => 'reference_velocity', unit => 'fps'} |
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97
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], |
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98
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'cartridge_capacity' => [ |
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99
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{label => 'case_volume', unit => 'grain_water'} |
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100
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], |
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101
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'empty_brass' => [ |
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102
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{label => 'case_mass', unit => 'grain'} |
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103
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], |
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104
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'gunfire' => [ |
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105
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{label => '', unit => 'hash', mapping => { |
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106
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'N*m' => {label => 'proj_ke', unit => 'joule'}, |
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107
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'f/s' => {label => 'velocity', unit => 'fps'} # zzapp -- whenever setting velocity, also set reference velocity for 24" barrel |
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108
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}} |
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109
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], |
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110
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'powley' => [ |
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111
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# special-case -- multiply by reference velocity to get new velocity -- zzapp |
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112
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], |
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113
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'ke' => [ |
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114
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{label => 'proj_ke', unit => 'joule'} |
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115
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], |
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116
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'penetration_rha' => [ # Physics::Ballistics::Terminal::pc() |
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{label => 'proj_penetration_rha', unit => 'mm'} |
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], |
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119
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'penetration_flesh' => [ # Physics::Ballistics::Terminal::poncelet() |
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120
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{label => 'proj_penetration_flesh', unit => 'mm'} |
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] |
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122
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); |
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123
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124
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1; |
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125
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126
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=head1 NAME |
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127
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128
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Physics::Ballistics -- Ballistics formulae. |
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129
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130
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=head1 ABSTRACT |
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131
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132
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Ballistics is the study of the launching, flight and effects of projectiles. |
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This distribution provides various formulae producing metrics of internal, |
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external and terminal ballistics. |
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135
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136
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These formulae are primarily oriented towards the ballistics of small arms |
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137
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bullets between 5mm and 14mm and diameter, and to a lesser extent heavier |
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138
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hypervelocity projectiles ("long rod" penetrators) and shaped charges. |
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139
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140
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More extensive documentation is available in each of these three constituent |
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141
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modules. |
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142
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143
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=head1 MODULES |
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144
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145
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L - launch mechanics |
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146
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147
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L - flight mechanics |
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148
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149
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L - terminal effects |
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150
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151
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=head1 TODO |
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152
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153
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I would like Physics::Ballistics to provide the integrated functionality of |
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154
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these modules in an object-oriented way, someday. |
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155
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156
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Some rocket physics functions are works in progress. Those might get integrated here eventually. |
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157
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158
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The units used and returned by these functions are horribly inconsistent, but at least they are documented. They might be made more consistent in the future. |
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159
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160
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See also the individual modules for module-specific to-do lists. |
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161
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162
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=head1 AUTHOR |
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163
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164
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TTK Ciar, |
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165
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166
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=head1 COPYRIGHT AND LICENSE |
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167
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168
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Copyright 2007-2017 by TTK Ciar |
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169
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170
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This library is free software; you can redistribute it and/or modify it under |
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171
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the same terms as Perl itself. |
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172
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173
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=cut |