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/* mds_entity.h — minimal HTML named-entity table used by inline scanner. |
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* |
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* We ship the high-frequency subset (XML5 mandatory entities plus the |
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* most common typographic ones). Unknown names leave the '&name;' |
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* literal untouched, which is spec-conformant only for cases outside |
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* the HTML5 named list — the full ~2200-entry table can be generated |
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* later via tools/gen_entities.pl. |
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* |
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* Lookup is a tiny linear scan: < 50 entries, called rarely. |
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*/ |
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#ifndef MDS_ENTITY_H |
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#define MDS_ENTITY_H |
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#include |
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#include |
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typedef struct { |
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const char* name; /* without leading '&' and trailing ';' */ |
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size_t nlen; |
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const char* utf8; /* replacement bytes */ |
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size_t ulen; |
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} mds_entity; |
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static const mds_entity MDS_ENTITIES[] = { |
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/* core 5 (XML) */ |
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{ "amp", 3, "&", 1 }, |
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{ "lt", 2, "<", 1 }, |
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{ "gt", 2, ">", 1 }, |
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{ "quot", 4, "\"", 1 }, |
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{ "apos", 4, "'", 1 }, |
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/* high-frequency typographic / spacing */ |
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{ "nbsp", 4, "\xc2\xa0", 2 }, |
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{ "copy", 4, "\xc2\xa9", 2 }, |
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{ "reg", 3, "\xc2\xae", 2 }, |
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{ "trade", 5, "\xe2\x84\xa2", 3 }, |
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{ "hellip", 6, "\xe2\x80\xa6", 3 }, |
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{ "mdash", 5, "\xe2\x80\x94", 3 }, |
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{ "ndash", 5, "\xe2\x80\x93", 3 }, |
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{ "lsquo", 5, "\xe2\x80\x98", 3 }, |
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{ "rsquo", 5, "\xe2\x80\x99", 3 }, |
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{ "ldquo", 5, "\xe2\x80\x9c", 3 }, |
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{ "rdquo", 5, "\xe2\x80\x9d", 3 }, |
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{ "laquo", 5, "\xc2\xab", 2 }, |
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{ "raquo", 5, "\xc2\xbb", 2 }, |
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{ "deg", 3, "\xc2\xb0", 2 }, |
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{ "plusmn", 6, "\xc2\xb1", 2 }, |
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{ "times", 5, "\xc3\x97", 2 }, |
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{ "divide", 6, "\xc3\xb7", 2 }, |
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{ "para", 4, "\xc2\xb6", 2 }, |
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{ "sect", 4, "\xc2\xa7", 2 }, |
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{ "middot", 6, "\xc2\xb7", 2 }, |
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{ "bull", 4, "\xe2\x80\xa2", 3 }, |
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{ "dagger", 6, "\xe2\x80\xa0", 3 }, |
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{ "Dagger", 6, "\xe2\x80\xa1", 3 }, |
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{ "permil", 6, "\xe2\x80\xb0", 3 }, |
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{ "euro", 4, "\xe2\x82\xac", 3 }, |
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{ "pound", 5, "\xc2\xa3", 2 }, |
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{ "yen", 3, "\xc2\xa5", 2 }, |
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{ "cent", 4, "\xc2\xa2", 2 }, |
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}; |
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#define MDS_ENTITY_COUNT (sizeof(MDS_ENTITIES)/sizeof(MDS_ENTITIES[0])) |
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#include "mds_entities_full.h" |
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65
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/* Look up a named entity (without leading '&' / trailing ';'). |
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* |
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* On a hit in the high-frequency MDS_ENTITIES table, returns a pointer |
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* to the static entry directly (scratch untouched). |
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* |
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* On a hit in the full HTML5 table, copies the row into *scratch (which |
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* must be supplied by the caller — typically a stack local) and returns |
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* scratch. |
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* |
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* Returns NULL on a miss. |
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* |
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* NB: this used to cache the slow-path hit in a thread-local static so |
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* the signature could be a plain (name, n). That emitted a PT_TLS |
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* program header into the .so which OpenBSD's ld.so refuses to dlopen |
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* ("unsupported TLS program header"). Passing scratch from the caller |
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* eliminates the TLS dependency entirely and is also strictly more |
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* thread-safe: the buffer lives in the caller's stack frame, so there |
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* is no shared state to race on at all. */ |
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static inline const mds_entity* |
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mds_entity_lookup(const char* name, size_t n, mds_entity* scratch) { |
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const mds_entity_full* f; |
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size_t i; |
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/* Fast path: small high-frequency table (linear scan). */ |
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2222
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for (i = 0; i < MDS_ENTITY_COUNT; i++) { |
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if (MDS_ENTITIES[i].nlen == n && |
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memcmp(MDS_ENTITIES[i].name, name, n) == 0) |
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return &MDS_ENTITIES[i]; |
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} |
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/* Slow path: full HTML5 table (binary search). Materialise into the |
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* caller-supplied scratch so callers don't have to care which table |
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* hit. */ |
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f = mds_entity_full_lookup(name, n); |
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if (!f) return NULL; |
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scratch->name = f->name; |
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scratch->nlen = f->nlen; |
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scratch->utf8 = f->utf8; |
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scratch->ulen = f->ulen; |
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return scratch; |
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} |
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105
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#endif |