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1
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package Javascript::Menu; |
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1
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4532
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use strict; |
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2
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29
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4
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5
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1
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1896
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use CGI; |
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15785
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1
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9
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1
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1
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72
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use Tree::Numbered; |
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36
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7
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8
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1
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2519
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use constant DEFAULT_STYLES => {caption => 'caption', |
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9
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Mmenu => 'Mmenu', |
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1
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5
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Smenu => 'Smenu'}; |
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3
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11
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12
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our $VERSION = '2.02'; |
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our @ISA = qw(Tree::Numbered); |
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15
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# package stuff: |
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16
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my $cgi = CGI->new; # Just for HTML shortcuts. |
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18
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# A default action generator. See the args passed to it: |
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my $default_action = sub { |
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my $self = shift; |
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21
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my ($level, $unique) = @_; |
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22
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23
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return ''; |
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24
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}; |
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25
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26
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# constructs a new tree or node. |
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27
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# Arguments: By name: |
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28
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# value - the value to be stored in the node. |
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29
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# action - a perl sub that is responsible for generating Javascript |
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30
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# code to be executed on click. The sub will be called as |
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31
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# a method ($self->generator) so you have access to the |
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32
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# object data when you construct the action (optional). |
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33
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# URL - a url to navigate to on click (optional). |
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34
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# Returns: The tree object. |
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35
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36
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sub new { |
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37
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1
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1
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1
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2
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my $parent = shift; |
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38
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1
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4
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my %args = @_; |
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39
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40
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1
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3
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my $parent_serial; |
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41
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my $class; |
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42
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43
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1
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3
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my %nargs = (Value => $args{value}); |
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44
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1
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50
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7
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$nargs{URL} = $args{URL} if (exists $args{URL}); |
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45
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1
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12
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my $properties = $parent->SUPER::new(%nargs); |
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46
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47
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1
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3
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my $action = $args{action}; |
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48
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1
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50
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4
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if ($class = ref($parent)) { |
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49
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1
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3
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$properties->{_Parent} = $parent->{_Serial}; |
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50
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1
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50
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19
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$action = $parent->getAction unless (defined $action); |
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51
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} else { |
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52
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0
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0
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$class = $parent; |
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53
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0
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0
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$properties->{_Parent} = 0; |
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54
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} |
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55
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56
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1
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5
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$properties->addField('Action'); # Does nothing if exists. |
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57
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1
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50
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9
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$properties->setAction((defined $action) ? $action : $default_action); |
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58
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1
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5
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return $properties; |
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59
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} |
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60
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61
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# takes a Tree::Numbered and makes it a Javascript::Menu. |
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62
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# Arguments: By name: |
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63
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# tree - the tree to be converted to a menu. |
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64
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# action - an action generator, as described in . |
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65
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# parent - (not for the user) sets the _Parent property. |
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66
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# base_URL - a url that will be appended later by a relative one. |
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67
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# Returns: the tree, modified and re-blessed as a Javascript::Menu. |
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68
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69
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sub convert { |
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70
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4
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4
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1
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35
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my $parent = shift; |
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71
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4
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33
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32
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my $class = (ref($parent) or $parent); |
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72
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73
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4
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14
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my %args = @_; |
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74
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4
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10
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my ($tree, $parent_num) = @args{'tree', 'parent'}; |
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75
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4
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50
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12
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my $def_action = (exists $args{action}) ? $args{action} : $default_action; |
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76
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4
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100
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12
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$parent_num ||= 0; |
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77
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78
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# Won't change existing setting of 'Action' and 'URL' if it's there. |
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79
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4
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16
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$tree->addField('Action', $def_action); |
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80
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4
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50
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12
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$tree->addField('URL', $args{base_URL}) if (exists $args{'base_URL'}); |
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81
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4
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7
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$tree->{_Parent} = $parent_num; |
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82
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83
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4
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7
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for (@{ $tree->{Items} }) { |
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4
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10
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84
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3
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13
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my %inargs = (tree => $_, action => $def_action, |
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85
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parent => $tree->getNumber); |
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86
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3
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50
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9
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$inargs{base_URL} = $args{base_URL} if (exists $args{'base_URL'}); |
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87
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3
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16
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$parent->convert(%inargs); |
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88
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} |
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89
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4
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20
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return bless $tree, $class; |
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90
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} |
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91
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92
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# constructs a new Javascript::Menu from a table in a DB using |
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93
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# Tree::Numbered::DB. |
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94
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# Arguments: By name: |
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95
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# source_name - table name. |
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96
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# source - a DB handle to work with. |
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97
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# action - an action generator, as described in . |
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98
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# cols - ref to a hash with mappings (see Tree::Numbered::DB). |
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99
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# URL_col - shortcut to add the URL column to the cols. |
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100
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# Returns: the tree, modified and re-blessed as a Javascript::Menu. |
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101
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102
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sub readDB { |
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103
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0
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0
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1
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0
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my $parent = shift; |
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104
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0
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0
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0
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my $class = (ref($parent) or $parent); |
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105
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0
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0
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my %args = @_; |
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106
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107
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0
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0
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my ($table, $dbh) = @args{'source_name', 'source'}; |
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108
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0
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0
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0
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0
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return undef unless ($table && $dbh); |
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109
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110
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0
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0
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0
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my $def_action = (exists $args{action}) ? $args{action} : $default_action; |
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111
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0
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0
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my $cols = $args{cols}; |
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112
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0
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0
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0
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$cols->{URL_col} = $args{URL_col} if ($args{URL_col}); |
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113
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# Default creation of Value is no longer used because we request a field. |
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114
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0
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0
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0
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$cols->{Value_col} ||= 'name'; |
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115
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116
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0
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0
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require Tree::Numbered::DB; |
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117
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0
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0
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my @args = ($table, $dbh); |
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118
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0
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0
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0
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push @args, $cols if $cols; |
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119
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#read -> revert -> convert: construct a DB tree, loose DBness, make Menu. |
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120
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0
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0
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my $tree = Tree::Numbered::DB->read(@args); |
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121
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0
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0
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$tree->revert; |
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122
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0
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0
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return $class->convert(tree => $tree, action => $def_action); |
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123
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} |
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124
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125
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126
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# returns the HTML and Javascript that show the menu. |
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127
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# Arguments: By name: |
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128
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# styles - alternative set of styles. Default will be used if this isn't |
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129
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# supplied or malformed. |
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130
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# caption - a starting caption. Optional. |
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131
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# no_ie - if true, no anchor tags will be added to captions. |
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132
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# Returns: In list context returns a list of HTML lines to print. In scalar |
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133
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# context returns a reference to same list. |
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134
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135
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sub getHTML { |
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136
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2
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2
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1
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942
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my $self = shift; |
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137
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2
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5
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my %args = @_; |
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138
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139
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2
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50
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19
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my $caption = (exists $args{caption}) ? $args{caption} : $self->getValue; |
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140
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2
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10
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$caption = $self->getFullCap($args{no_ie}, $caption); |
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141
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142
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2
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4
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my $styles = $args{styles}; |
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143
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2
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0
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33
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10
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$styles = DEFAULT_STYLES unless(ref $styles eq 'HASH' |
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33
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0
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144
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and $styles->{caption} |
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145
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and $styles->{Mmenu} |
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146
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and $styles->{Smenu}); |
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147
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2
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5
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my $unique = $self->getUniqueId; |
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148
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2
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11
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my $action = $self->getAction()->($self, -1, $unique); |
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149
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2
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35
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$action =~ s/([^;])\s*$/$1;/; |
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150
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2
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2
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my @html; # return value. |
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151
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152
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2
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62
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push @html, $cgi->div({-class => $styles->{caption}, |
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153
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-id => "caption_$unique", |
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154
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-onMouseOver => "showMenu(1, 0, 'main_$unique', " . |
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155
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"this, 'main_$unique')", |
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156
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-onMouseOut => "outOfMenu()", |
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157
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-onClick => "${action}hideMenus(0)" |
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158
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}, $caption); |
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159
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2
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1288
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$self->buildTable(1, 0, $unique, \@html, $args{no_ie}, %$styles); |
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160
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161
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2
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50
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67
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return @html if (wantarray); |
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162
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0
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0
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return \@html; |
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163
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} |
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164
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165
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# Helper for (actually does the real work). |
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166
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# Recursively builds tables for each submenu and pushes the HTML into |
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167
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# @html which is used as a stack. |
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168
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# Arguments: $ismain - used to determine table style. |
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169
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# $level - the submenu's level (main is 0), |
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170
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# $unique - the menue's unique identifier. This is an argument so |
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171
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# changing the uniquifing rule, will only be in . |
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172
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# $id - The menu's HTML name, used for identification by JavaScript |
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173
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# functions. |
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174
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# $html - a reference to the stack. |
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175
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# $no_ie - no anchor tags will be added around the caption. |
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176
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# %styles - a hash of style names. |
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177
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# Returns: Nothing. Modifies buffer directly. |
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178
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179
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sub buildTable { |
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180
|
4
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4
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0
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5
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my $self = shift; |
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181
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4
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9
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my $serial = $self->{_Serial}; |
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182
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4
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17
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my ($ismain, $level, $unique, $html, $no_ie, %styles) = @_; |
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183
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184
|
4
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5
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my ($style, $name); |
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185
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4
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100
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9
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if ($ismain) { |
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186
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2
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4
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$style = $styles{Mmenu}; |
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187
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2
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4
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$name = "main_$unique"; |
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188
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} else { |
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189
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2
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3
|
$style = $styles{Smenu}; |
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190
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2
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15
|
$name = "s_${serial}_$unique" |
|
191
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} |
|
192
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193
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4
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91
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my $htmlstr = $cgi->start_table({-class => $style, -id => $name}); |
|
194
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4
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631
|
my $next_level = $level + 1; |
|
195
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196
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4
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53
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$self->savePlace; |
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197
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4
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19
|
$self->reset; |
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198
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|
199
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4
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14
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while (my $item = $self->nextNode) { |
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200
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|
|
# '~n' is a placeholder |
|
201
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8
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21
|
my $onMouse = "showMenu(0, ~1, 's_~2_$unique', this, 'main_$unique');"; |
|
202
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8
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|
36
|
my $onClick = $item->getAction()->($item, $level, $unique); |
|
203
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204
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8
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100
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|
59
|
if ($item->childCount) { |
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6
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12
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|
205
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|
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# '~1' = _next_ menu's level. '~2' = branch serial. |
|
206
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2
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|
13
|
$onMouse =~ s/~2/$item->{_Serial}/; |
|
207
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2
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|
9
|
$onMouse =~ s/~1/$next_level/e; |
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2
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6
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208
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209
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2
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15
|
$item->buildTable(0, $next_level, $unique, $html, $no_ie, %styles); |
|
210
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|
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} else {$onMouse = "stopTimer();hideMenus($next_level);";} |
|
211
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|
212
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8
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|
24
|
my $caption = $item->getFullCap($no_ie); |
|
213
|
8
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|
90
|
$onClick =~ s/([^;])\s*$/$1;/; |
|
214
|
8
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|
201
|
$htmlstr .= $cgi->Tr($cgi->td({-onMouseOver => $onMouse, |
|
215
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|
|
-onClick => "${onClick}hideMenus(0)", |
|
216
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|
|
-onMouseOut => 'outOfMenu()'}, |
|
217
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|
|
$caption )); |
|
218
|
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|
|
} |
|
219
|
4
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|
18
|
$self->restorePlace; |
|
220
|
4
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|
68
|
$htmlstr .= $cgi->end_table; |
|
221
|
4
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|
387
|
push @$html, $htmlstr; |
|
222
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|
|
} |
|
223
|
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|
224
|
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|
|
sub getFullCap { |
|
225
|
10
|
|
|
10
|
0
|
14
|
my ($item, $no_ie, $caption) = @_; |
|
226
|
10
|
|
100
|
|
|
52
|
my $value = $caption || $item->getValue; |
|
227
|
10
|
|
50
|
|
|
24
|
my $href = $item->getURL || '"javascript:void(0)"'; |
|
228
|
10
|
100
|
66
|
|
|
35
|
if ($no_ie && !$item->getURL) { return $value; } |
|
|
5
|
|
|
|
|
11
|
|
|
229
|
5
|
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|
|
17
|
else { return "$value";} |
|
230
|
|
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|
|
} |
|
231
|
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|
232
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|
|
# returns the html suffix id of the menu. |
|
233
|
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|
|
# Arguments: None. |
|
234
|
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|
|
# Returns: A unique suffix for HTML names which includes the lucky number and |
|
235
|
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|
|
# the root node's serial number. |
|
236
|
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|
237
|
|
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|
|
|
|
sub getUniqueId { |
|
238
|
4
|
|
|
4
|
1
|
5
|
my $self = shift; |
|
239
|
4
|
|
|
|
|
19
|
return "$self->{_LuckyNumber}__$self->{_Serial}"; |
|
240
|
|
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|
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|
|
} |
|
241
|
|
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|
|
242
|
|
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|
|
# sets the action on an item. if no action is given, the default |
|
243
|
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|
|
# do-nothing action is used. |
|
244
|
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|
|
|
|
# Arguments: $action - an action, or nothing - implies default. |
|
245
|
|
|
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|
|
|
# Returns: Nothing. |
|
246
|
|
|
|
|
|
|
|
|
247
|
|
|
|
|
|
|
sub setAction { |
|
248
|
1
|
|
|
1
|
1
|
2
|
my $self = shift; |
|
249
|
1
|
|
|
|
|
2
|
my $action = shift; |
|
250
|
|
|
|
|
|
|
|
|
251
|
1
|
|
33
|
|
|
5
|
$action ||= $default_action; |
|
252
|
1
|
|
|
|
|
5
|
$self->setField('Action', $action); |
|
253
|
|
|
|
|
|
|
} |
|
254
|
|
|
|
|
|
|
|
|
255
|
|
|
|
|
|
|
# are here to make sure nobody dies when they're called even if |
|
256
|
|
|
|
|
|
|
# the field doesn't exist. |
|
257
|
|
|
|
|
|
|
|
|
258
|
|
|
|
|
|
|
sub getURL { |
|
259
|
15
|
|
|
15
|
1
|
17
|
my $self = shift; |
|
260
|
15
|
|
|
|
|
35
|
return $self->getField('URL'); |
|
261
|
|
|
|
|
|
|
} |
|
262
|
|
|
|
|
|
|
|
|
263
|
|
|
|
|
|
|
sub setURL { |
|
264
|
0
|
|
|
0
|
1
|
|
my $self = shift; |
|
265
|
0
|
|
|
|
|
|
return $self->setField('URL', @_); |
|
266
|
|
|
|
|
|
|
} |
|
267
|
|
|
|
|
|
|
|
|
268
|
|
|
|
|
|
|
#************************************************************** |
|
269
|
|
|
|
|
|
|
# Class methods for generating required JavaScript and CSS. |
|
270
|
|
|
|
|
|
|
|
|
271
|
|
|
|
|
|
|
# returns the base style to be used with this module - some |
|
272
|
|
|
|
|
|
|
# definitions are esential, such as visibility. Note that using just the base |
|
273
|
|
|
|
|
|
|
# style will yield a transparent and ugly menu. |
|
274
|
|
|
|
|
|
|
# Arguments: None. |
|
275
|
|
|
|
|
|
|
# Returns: a hash containing for each required element (caption, Mmenu, |
|
276
|
|
|
|
|
|
|
# Smenu) another hash with property - value pairs. modify at will, |
|
277
|
|
|
|
|
|
|
# then print map {"$_: $hash->{$_};"} keys $hash; where $hash is the |
|
278
|
|
|
|
|
|
|
# properties hash for an element. |
|
279
|
|
|
|
|
|
|
|
|
280
|
|
|
|
|
|
|
sub baseCSS { |
|
281
|
0
|
|
|
0
|
1
|
|
my $self = shift; # Never used - class method. |
|
282
|
0
|
|
|
|
|
|
return {caption => {}, |
|
283
|
|
|
|
|
|
|
Mmenu => {position => 'absolute', top => '1', left => '1', |
|
284
|
|
|
|
|
|
|
'z-index' => 10, visibility => 'hidden'}, |
|
285
|
|
|
|
|
|
|
Smenu => {position => 'absolute', top => '1', left => '1', |
|
286
|
|
|
|
|
|
|
'z-index' => 10, visibility => 'hidden'} |
|
287
|
|
|
|
|
|
|
}; |
|
288
|
|
|
|
|
|
|
} |
|
289
|
|
|
|
|
|
|
|
|
290
|
|
|
|
|
|
|
# does the same thing as only with more properties. |
|
291
|
|
|
|
|
|
|
# Arguments: None. |
|
292
|
|
|
|
|
|
|
# Returns: See . |
|
293
|
|
|
|
|
|
|
|
|
294
|
|
|
|
|
|
|
sub reasonableCSS { |
|
295
|
0
|
|
|
0
|
1
|
|
my $self = shift; # Never used - class method. |
|
296
|
0
|
|
|
|
|
|
return {caption => {_border => 'solid 1px black', |
|
297
|
|
|
|
|
|
|
'text-decoration' => 'none', |
|
298
|
|
|
|
|
|
|
background => 'blue', width => '10%', |
|
299
|
|
|
|
|
|
|
color => 'white', 'font-weight' => 'bold'}, |
|
300
|
|
|
|
|
|
|
Mmenu => {position => 'absolute', top => '1', left => '1', |
|
301
|
|
|
|
|
|
|
background => 'cyan', 'z-index' => 10, |
|
302
|
|
|
|
|
|
|
visibility => 'hidden', 'text-decoration' => 'none'}, |
|
303
|
|
|
|
|
|
|
Smenu => {position => 'absolute', top => '1', left => '1', |
|
304
|
|
|
|
|
|
|
background => 'cyan', 'z-index' => 10, |
|
305
|
|
|
|
|
|
|
visibility => 'hidden', 'text-decoration' => 'none'}, |
|
306
|
|
|
|
|
|
|
_Mmenu => {background => 'blue', 'z-index' => 10, |
|
307
|
|
|
|
|
|
|
color=>'white'}, |
|
308
|
|
|
|
|
|
|
_Smenu => {background => 'blue', 'z-index' => 10, |
|
309
|
|
|
|
|
|
|
color => 'white'} |
|
310
|
|
|
|
|
|
|
|
|
311
|
|
|
|
|
|
|
}; |
|
312
|
|
|
|
|
|
|
} |
|
313
|
|
|
|
|
|
|
|
|
314
|
|
|
|
|
|
|
# turns the datastructure provided by the previous two subs into |
|
315
|
|
|
|
|
|
|
# valid CSS. Hash keys are converted into classes, and hash keys preceded |
|
316
|
|
|
|
|
|
|
# with an underscore are converted into the "class td:hover" syntax. |
|
317
|
|
|
|
|
|
|
# Arguments: $raw_css - The datastructure described in . |
|
318
|
|
|
|
|
|
|
# $no_ie - no anchor style will be added to the hover style if true. |
|
319
|
|
|
|
|
|
|
# $no_autolink - prevents generation af a:link if true. |
|
320
|
|
|
|
|
|
|
# Returns: A string containing the CSS. |
|
321
|
|
|
|
|
|
|
|
|
322
|
|
|
|
|
|
|
sub buildCSS { |
|
323
|
0
|
|
|
0
|
1
|
|
my $self = shift; # Never used - class method. |
|
324
|
0
|
|
|
|
|
|
my ($raw_css, $no_ie, $no_autolink) = @_; |
|
325
|
0
|
|
|
|
|
|
my $css = ''; |
|
326
|
0
|
0
|
|
|
|
|
my $ie_bloat = ($no_ie) ? '' : ' a'; |
|
327
|
|
|
|
|
|
|
|
|
328
|
0
|
|
|
|
|
|
for my $class (keys %$raw_css) { |
|
329
|
0
|
|
|
|
|
|
my %props = %{ $raw_css->{$class} }; |
|
|
0
|
|
|
|
|
|
|
|
330
|
0
|
0
|
|
|
|
|
my $hover = ($class =~ s/^_//) ? 1 : 0; |
|
331
|
|
|
|
|
|
|
|
|
332
|
0
|
|
|
|
|
|
$css .= ".$class "; |
|
333
|
0
|
0
|
|
|
|
|
$css .= "td${ie_bloat}:hover" if ($hover); |
|
334
|
0
|
|
|
|
|
|
$css .= " {\n"; |
|
335
|
0
|
|
|
|
|
|
$css .= join "\n", |
|
336
|
0
|
|
|
|
|
|
map {my $under=$_; s/^_//; "\t$_: $props{$under};"} |
|
|
0
|
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
337
|
|
|
|
|
|
|
keys %props; |
|
338
|
0
|
|
|
|
|
|
$css .= "\n}\n\n"; |
|
339
|
|
|
|
|
|
|
|
|
340
|
|
|
|
|
|
|
# Generate link style for IE6 support... |
|
341
|
0
|
0
|
0
|
|
|
|
unless ($hover || $no_ie || $no_autolink) { |
|
|
|
|
0
|
|
|
|
|
|
342
|
0
|
|
|
|
|
|
my %hprops = %props; |
|
343
|
0
|
|
|
|
|
|
delete @hprops{'position', 'top', 'left', 'right', 'bottom', |
|
344
|
|
|
|
|
|
|
'visibility', 'z-index'}; |
|
345
|
0
|
|
|
|
|
|
%hprops = map {$_=>$hprops{$_}} grep /^[^_]/, keys %hprops; |
|
|
0
|
|
|
|
|
|
|
|
346
|
0
|
|
|
|
|
|
$css .= ".$class a:link, .$class a:visited "; |
|
347
|
0
|
|
|
|
|
|
$css .= " {\n"; |
|
348
|
0
|
|
|
|
|
|
$css .= join "\n", map {"\t$_: $hprops{$_};"} keys %hprops; |
|
|
0
|
|
|
|
|
|
|
|
349
|
0
|
|
|
|
|
|
$css .= "\n}\n\n"; |
|
350
|
|
|
|
|
|
|
} |
|
351
|
|
|
|
|
|
|
} |
|
352
|
0
|
|
|
|
|
|
return $css; |
|
353
|
|
|
|
|
|
|
} |
|
354
|
|
|
|
|
|
|
|
|
355
|
|
|
|
|
|
|
# generates required Javascript code for use with this module. |
|
356
|
|
|
|
|
|
|
# Arguments: $rtl - if right-to-left menu. |
|
357
|
|
|
|
|
|
|
# $menu_delay - option to manually set microseconds of delay |
|
358
|
|
|
|
|
|
|
# before a menu closes. Default is 500ms. |
|
359
|
|
|
|
|
|
|
# Returns: Only the code. You can put this inside a |