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# $Id: Match.pm,v 1.4 2008/09/02 10:34:44 dk Exp $ |
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package Image::Match; |
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64221
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use strict; |
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use warnings; |
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use Prima::noX11; |
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use Prima; |
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require Exporter; |
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our $VERSION = '1.02'; |
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our $Y_GROWS_UPWARDS = 0; |
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our $DEBUG = 0; |
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sub match |
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{ |
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my ( $image, $subimage, %options) = @_; |
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local $Y_GROWS_UPWARDS = $Y_GROWS_UPWARDS; |
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mode($options{mode}) if exists $options{mode}; |
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$options{overlap} ||= 'some'; |
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die "Bad overlap mode '$options{overlap}': must be one of: none, some, all\n" |
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unless $options{overlap} =~ /^(some|all|none)$/; |
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my $overlap_all = $options{overlap} eq 'all'; |
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my $G = $image-> data; |
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my $W = $image-> width; |
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my $H = $image-> height; |
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my $w = $subimage-> width; |
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my $h = $subimage-> height; |
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my $bpp = ($image-> type & im::BPP) / 8; |
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print STDERR |
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"match image ($w x $h x ", |
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$subimage-> type & im::BPP, ") in ", |
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"($W x $H x ", |
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$image-> type & im::BPP, ") ", |
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"length ", length($G), "\n" |
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if $DEBUG; |
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# Requirements: need same bpp and same colormap. |
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# Also, 1 and 4 bit images aren't supported, autoconvert |
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if ( $bpp <= 1) { |
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my $cm1 = join(',', $image-> colormap); |
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my $cm2 = join(',', $subimage-> colormap); |
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if ( $cm1 eq $cm2) { |
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# good, palettes are equal. now, are types equal? |
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if ( $subimage-> type != $image-> type) { |
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$subimage-> type( $image-> type); |
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printf STDERR ("subimage converted to type=%x\n", $image->type) if $DEBUG; |
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} |
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} else { |
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# force convert to 24bits |
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$image-> type(24); |
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$subimage-> type(24); |
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print STDERR "both images converted to 24 bpp\n" if $DEBUG; |
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} |
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} |
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my $I = $subimage-> data; |
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my $gw = int(( $W * ( $image-> type & im::BPP) + 31) / 32) * 4; |
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my $iw = int(( $w * ( $subimage-> type & im::BPP) + 31) / 32) * 4; |
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my $ibw = $w * $bpp; |
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my $dw = $gw - $ibw; |
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print "global=$gw, local=$iw, max=$ibw diff=$dw\n" if $DEBUG; |
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66
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my $rx = join( ".{$dw}", map { quotemeta substr( $I, $_ * $iw, $ibw) } |
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(0 .. $subimage-> height - 1)); |
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my ( $x, $y); |
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my @ret; |
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pos($G) = 0; |
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study $G; |
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while ( 1) { |
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if ( $DEBUG) { |
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my $ap = pos($G); |
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my $ax = $ap % $gw / $bpp; |
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my $ay = int(($ap - ($ax + $w) * $bpp) / $gw); |
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$ay = $H - $ay - 1 if $Y_GROWS_UPWARDS; |
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print STDERR |
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"begin match at $ap = $ax $ay, ", |
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length($G) - $ap, " bytes left\n"; |
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} |
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# match |
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unless ( $G =~ m/\G.*?$rx/gcs) { |
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print STDERR "-> negative\n" if $DEBUG; |
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return unless $options{multiple}; |
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last; |
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} |
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my $p = pos($G); |
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$x = ($p - $w * $bpp) % $gw / $bpp; |
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$y = int(($p - ( $x + $w) * $bpp) / $gw) + 1; |
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$y = $y - $h; |
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$y = $H - $h - $y unless $Y_GROWS_UPWARDS; |
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print STDERR "-> positive at $p = $x $y\n" if $DEBUG; |
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if ( $x + $w > $W) { |
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print STDERR "-> scanline wrap, skipping\n" if $DEBUG; |
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next; |
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} |
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pos($G) -= ($h - 1) * $gw; |
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pos($G) -= $ibw - $bpp if $overlap_all; |
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104
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# store results |
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push @ret, $x, $y; |
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return $x, $y unless $options{multiple}; |
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} |
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109
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# filter output |
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if ( $options{overlap} eq 'none') { |
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my @r; |
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my @ranges; # for each scanline store list of occupied pixels as x1-x2 ranges |
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print STDERR "removing overlapped rectangles\n" if $DEBUG; |
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RECT: for ( my $i = 0; $i < @ret; $i+=2) { |
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my ( $x1, $y1) = @ret[$i, $i+1]; |
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my ( $x2, $y2) = ( $x1 + $w, $y1 + $h); |
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print STDERR "checking ($x1,$y1)-($x2,$y2)\n" if $DEBUG; |
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for ( my $y = $y1; $y < $y2; $y++) { |
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$ranges[$y] ||= []; |
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for my $xranges ( @{ $ranges[$y] }) { |
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next if |
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$x1 >= $xranges->[1] or |
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$x2 < $xranges->[0]; |
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print STDERR "-> overlaps, skipping\n" if $DEBUG; |
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next RECT; |
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} |
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128
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# does not overlap, register |
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push @{ $ranges[$y] }, [ $x1, $x2 ]; |
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} |
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push @r, $x1, $y1; |
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} |
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@ret = @r; |
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} |
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136
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print STDERR "return: [@ret]\n" if $DEBUG; |
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return @ret; |
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} |
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140
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sub screenshot |
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{ |
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shift if defined($_[0]) and ( ref($_[0]) or ($_[0] =~ /Image/) ); |
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144
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unless ( $::application) { |
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my $error = Prima::XOpenDisplay(); |
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146
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die $error if defined $error; |
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147
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require Prima::Application; |
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148
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import Prima::Application; |
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149
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} |
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150
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151
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my ( $x, $y, $w, $h) = @_; |
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my @as = $::application-> size; |
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153
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154
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$x ||= 0; |
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155
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$y ||= 0; |
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156
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$w = $as[0] unless defined $w; |
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157
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$h = $as[1] unless defined $h; |
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158
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159
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$y = $as[1] - $h - $y unless $Y_GROWS_UPWARDS; |
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160
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161
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return $::application-> get_image( $x, $y, $w, $h); |
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162
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} |
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163
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164
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sub mode |
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165
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{ |
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166
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shift if defined($_[0]) and ( ref($_[0]) or ($_[0] =~ /Image/) ); |
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167
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return $Y_GROWS_UPWARDS ? 'geom' : 'screen' unless @_; |
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die "bad Image::Match::mode: must be 'geom' or 'screen'\n" |
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169
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unless $_[0] =~ /^(geom|screen)$/; |
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170
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$Y_GROWS_UPWARDS = $_[0] eq 'geom'; |
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} |
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173
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*Prima::Image::match = \&match; |
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*Prima::Image::screenshot = \&screenshot; |
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176
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1; |
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178
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=pod |
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180
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=head1 NAME |
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182
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Image::Match - locate an image inside another |
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184
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=head1 DESCRIPTION |
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186
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The module searches for occurencies of an image inside of a larger image. |
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188
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The interesting stuff here is the image finding itself - it is done by a regex! |
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For all practical reasons, regexes operate on strings of bytes, and images can |
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190
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be easily treated as such. For example, one needs to locate an image 2x2 in a |
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191
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larger 7x7 image. The constructed regex should contain the first scanline of |
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192
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the smaller image, 2 bytes, verbatim, then match 7 - 2 = 5 of any byte found, |
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193
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and finally the second scanline, 2 bytes again. Of course there are some |
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194
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quirks, but these explained in the API section. |
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195
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196
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The original idea was implemented in L and L, but |
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197
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this module extracts the pure matching logic, unburdened from wrappers that |
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were needed back then for matters at hand. |
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199
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200
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=head1 SYNOPSIS |
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201
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202
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use strict; |
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use Image::Match; |
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205
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# make screenshot |
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my $big = Image::Match-> screenshot; |
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# extract 70x70 image |
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208
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my $small = $big-> extract( 230, $big-> height - 70 - 230, 70, 70); |
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209
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# save |
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$small-> save('1.png'); |
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211
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# load |
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$small = Prima::Image-> load('1.png') or die "Can't load: $@"; |
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213
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# find again |
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my ( $x, $y) = $big-> match( $small); |
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215
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print defined($x) ? "found at $x:$y\n" : "not found\n"; |
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216
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217
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=head1 API |
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219
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=over |
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220
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221
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=item match $IMAGE, $SUBIMAGE, %OPTIONS |
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223
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Locates a $SUBIMAGE in $IMAGE, returns one or many matches, depending on |
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C<$OPTIONS{multiple}>. If single match is requested, stops on the first match, |
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and returns a single pair of (X,Y) coordinates. If C<$OPTIONS{multiple}> is 1, |
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returns array of (X,Y) pairs. In both modes, returns empty list if nothing was |
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found. |
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229
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C<$OPTIONS{mode}> overrides global C. |
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230
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231
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C<$OPTIONS{overlap}> can be set to one of three values: I, I, |
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232
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I, to determine how the overlapping matches are reported when |
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233
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C<$OPTIONS{multiple}> is set. I will never report overlapping rectanges, |
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and I report all possible occurencies of C<$SUBIMAGE> in C<$IMAGE>. |
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I is similar to I, but is a bit faster, and will not report |
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overlapping rectangles that begin on the same scanline. I is also the |
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default overlapping mode. |
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238
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239
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=item screenshot [ $X = 0, $Y = 0, $W = screen width, $H = screen height ] |
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241
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Returns a new C object with a screen shot, taken at |
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given coordinates. |
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243
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244
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=item mode $MODE = 'screen' |
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246
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The module uses L for imaging storage and manipulations. Note that Prima |
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uses coordinate system where Y axis grows upwards. This module however can use |
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both geometrical (Y grows upwards, C) and screen-based (Y grows |
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249
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downwards, C) modes. The latter mode is the default. |
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251
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=back |
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252
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253
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=head1 NOTES |
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254
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255
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On unix, C by default will start X11. The module changes that behavior, |
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so X11 connection is not needed. If your code though needs X11 connection, |
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257
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change that by adding |
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258
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259
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use Prima; |
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260
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261
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before invoking |
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262
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263
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use Image::Match |
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264
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265
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See L for more information. |
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266
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267
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If you need to use other image backends than Prima, that can be done too. |
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268
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There is L that brings together Prima and ImageMagick, |
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269
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and there is L, that does the same for PDL. GD, Imglib2, and |
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270
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Imager, those we can't deal much with, except for saving to and loading from png |
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271
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files. |
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272
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273
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=head1 SEE ALSO |
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274
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275
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L, L, L |
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277
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=head1 LICENSE AND COPYRIGHT |
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278
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279
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This library is free software; you can redistribute it and/or modify it |
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280
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under the same terms as Perl itself. |
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281
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282
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=head1 AUTHOR |
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283
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284
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Dmitry Karasik, Edmitry@karasik.eu.orgE. |
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285
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286
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=cut |