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| 1 |  |  |  |  |  |  | package Games::Sudoku::Component::Controller::Status; | 
| 2 |  |  |  |  |  |  | { | 
| 3 | 4 |  |  | 4 |  | 20371 | use strict; | 
|  | 4 |  |  |  |  | 9 |  | 
|  | 4 |  |  |  |  | 141 |  | 
| 4 | 4 |  |  | 4 |  | 21 | use warnings; | 
|  | 4 |  |  |  |  | 6 |  | 
|  | 4 |  |  |  |  | 95 |  | 
| 5 | 4 |  |  | 4 |  | 25 | use Carp; | 
|  | 4 |  |  |  |  | 12 |  | 
|  | 4 |  |  |  |  | 2919 |  | 
| 6 |  |  |  |  |  |  |  | 
| 7 |  |  |  |  |  |  | our $VERSION = '0.02'; | 
| 8 |  |  |  |  |  |  |  | 
| 9 |  |  |  |  |  |  | my $S_NULL   = 0; | 
| 10 |  |  |  |  |  |  | my $S_OK     = 1; | 
| 11 |  |  |  |  |  |  | my $S_REWIND = 2; | 
| 12 |  |  |  |  |  |  | my $S_SOLVED = 4; | 
| 13 |  |  |  |  |  |  | my $S_GIVEUP = 8; | 
| 14 |  |  |  |  |  |  |  | 
| 15 |  |  |  |  |  |  | sub new { | 
| 16 | 8 |  |  | 8 | 1 | 1073 | my $class = shift; | 
| 17 | 8 |  | 33 |  |  | 75 | my $this  = bless {}, (ref $class || $class); | 
| 18 |  |  |  |  |  |  |  | 
| 19 | 8 | 50 |  |  |  | 45 | my %options = ref $_[0] ? %{ $_[0] } : @_; | 
|  | 0 |  |  |  |  | 0 |  | 
| 20 |  |  |  |  |  |  |  | 
| 21 | 8 |  |  |  |  | 31 | $this->{status}  = $S_NULL; | 
| 22 | 8 |  |  |  |  | 16 | $this->{changed} = 0; | 
| 23 |  |  |  |  |  |  |  | 
| 24 | 8 |  | 100 |  |  | 30 | $this->{rewind_max} = $options{rewind_max} || 9; | 
| 25 | 8 |  | 100 |  |  | 26 | $this->{retry_max}  = $options{retry_max}  || 3; | 
| 26 |  |  |  |  |  |  |  | 
| 27 | 8 |  |  |  |  | 22 | $this->{rewind} = 0; | 
| 28 | 8 |  |  |  |  | 13 | $this->{retry}  = 0; | 
| 29 |  |  |  |  |  |  |  | 
| 30 | 8 |  |  |  |  | 29 | $this; | 
| 31 |  |  |  |  |  |  | } | 
| 32 |  |  |  |  |  |  |  | 
| 33 |  |  |  |  |  |  | sub clear  { | 
| 34 | 11 |  |  | 11 | 1 | 207 | my $this = shift; | 
| 35 |  |  |  |  |  |  |  | 
| 36 | 11 |  |  |  |  | 24 | $this->{status} = $S_NULL; | 
| 37 | 11 |  |  |  |  | 21 | $this->{rewind} = 0; | 
| 38 | 11 |  |  |  |  | 27 | $this->{retry}  = 0; | 
| 39 |  |  |  |  |  |  | } | 
| 40 |  |  |  |  |  |  |  | 
| 41 | 22 |  |  | 22 | 1 | 255 | sub turn_to_ok     { $_[0]->{status} = $S_OK;     $_[0]->{changed} = 1; } | 
|  | 22 |  |  |  |  | 69 |  | 
| 42 | 13 |  |  | 13 | 1 | 316 | sub turn_to_rewind { $_[0]->{status} = $S_REWIND; $_[0]->{changed} = 1; } | 
|  | 13 |  |  |  |  | 41 |  | 
| 43 | 8 |  |  | 8 | 1 | 301 | sub turn_to_solved { $_[0]->{status} = $S_SOLVED; $_[0]->{changed} = 1; } | 
|  | 8 |  |  |  |  | 27 |  | 
| 44 | 1 |  |  | 1 | 1 | 261 | sub turn_to_giveup { $_[0]->{status} = $S_GIVEUP; $_[0]->{changed} = 1; } | 
|  | 1 |  |  |  |  | 4 |  | 
| 45 |  |  |  |  |  |  |  | 
| 46 | 547 |  |  | 547 | 1 | 2705 | sub is_null   { ($_[0]->{status} == $S_NULL); } | 
| 47 | 547 |  |  | 547 | 1 | 3453 | sub is_ok     { ($_[0]->{status} == $S_OK); } | 
| 48 | 547 |  |  | 547 | 1 | 3943 | sub is_rewind { ($_[0]->{status} == $S_REWIND); } | 
| 49 | 7 |  |  | 7 | 1 | 2034 | sub is_solved { ($_[0]->{status} == $S_SOLVED); } | 
| 50 | 6 |  |  | 6 | 1 | 1498 | sub is_giveup { ($_[0]->{status} == $S_GIVEUP); } | 
| 51 |  |  |  |  |  |  |  | 
| 52 | 7 |  |  | 7 | 1 | 1491 | sub is_changed  { my $prev = $_[0]->{changed}; $_[0]->{changed} = 0; $prev; } | 
|  | 7 |  |  |  |  | 10 |  | 
|  | 7 |  |  |  |  | 710 |  | 
| 53 | 554 |  |  | 554 | 1 | 4331 | sub is_finished { $_[0]->{status} & ($S_GIVEUP|$S_SOLVED) } | 
| 54 |  |  |  |  |  |  |  | 
| 55 |  |  |  |  |  |  | sub can_rewind { | 
| 56 | 28 |  |  | 28 | 1 | 3016 | my $this = shift; | 
| 57 | 28 |  |  |  |  | 145 | ($this->{rewind}++ < $this->{rewind_max}); | 
| 58 |  |  |  |  |  |  | } | 
| 59 |  |  |  |  |  |  |  | 
| 60 |  |  |  |  |  |  | sub can_retry { | 
| 61 | 8 |  |  | 8 | 1 | 1241 | my $this = shift; | 
| 62 | 8 |  |  |  |  | 12 | $this->{rewind} = 0; | 
| 63 | 8 |  |  |  |  | 33 | ($this->{retry}++ < $this->{retry_max}); | 
| 64 |  |  |  |  |  |  | } | 
| 65 |  |  |  |  |  |  | } | 
| 66 |  |  |  |  |  |  |  | 
| 67 |  |  |  |  |  |  | 1; | 
| 68 |  |  |  |  |  |  | __END__ |