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package Games::SMTNocturne::Demons; |
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BEGIN { |
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$Games::SMTNocturne::Demons::AUTHORITY = 'cpan:DOY'; |
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} |
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$Games::SMTNocturne::Demons::VERSION = '0.02'; |
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use strict; |
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100
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use warnings; |
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120
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# ABSTRACT: look up information about demon fusion in Shin Megami Tensei: Nocturne |
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use Exporter 5.58 'import'; |
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176
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our @EXPORT_OK = qw(demon demons_of_type all_demons fuse fusions_for); |
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use Games::SMTNocturne::Demons::Demon; |
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use Games::SMTNocturne::Demons::Fusion; |
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use Games::SMTNocturne::Demons::FusionChart; |
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6688
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sub demon { |
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3678
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my ($demon) = @_; |
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2723
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return Games::SMTNocturne::Demons::Demon->from_name($demon); |
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} |
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sub demons_of_type { |
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my ($type) = @_; |
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return Games::SMTNocturne::Demons::Demon->from_type($type); |
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} |
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sub all_demons { |
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return Games::SMTNocturne::Demons::Demon->all_demons; |
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} |
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sub fuse { |
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133342
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133342
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1
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541606
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my ($demon1, $demon2, $options) = @_; |
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133342
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100
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162670
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$options = { %{ $options || {} } }; |
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133342
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665728
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133342
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100
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411341
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$demon1 = demon($demon1) unless ref($demon1); |
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133342
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100
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283006
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$demon2 = demon($demon2) unless ref($demon2); |
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133342
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100
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322502
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if ($options->{sacrifice}) { |
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100
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$options->{sacrifice} = demon($options->{sacrifice}) |
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unless ref($options->{sacrifice}); |
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} |
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133342
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100
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281096
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if (!$options->{basic}) { |
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66682
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100
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143436
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if (my $demon = _try_special_fusion($demon1, $demon2, $options)) { |
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# XXX this is the wrong place for this, but not sure how to do |
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# it better |
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53
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32
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75
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return if $demon->type eq 'Fiend' |
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66
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54
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&& ($demon1->type eq 'Fiend' || $demon2->type eq 'Fiend'); |
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32
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118
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return $demon; |
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56
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} |
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57
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else { |
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66650
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177361
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$options->{fusion_type} = 'normal'; |
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59
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} |
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} |
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133310
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100
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100
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433901
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if ($demon1->type eq 'Element' && $demon2->type eq 'Element') { |
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100
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63
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48
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348
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return _fuse_mitama($demon1, $demon2, $options); |
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} |
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elsif ($demon1->type eq 'Element' || $demon2->type eq 'Element') { |
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5732
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100
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15067
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return _element_fusion( |
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($demon1->type eq 'Element' |
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? ($demon1, $demon2) : ($demon2, $demon1)), |
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$options |
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); |
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} |
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72
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elsif ($demon1->type eq 'Mitama' && $demon2->type eq 'Mitama') { |
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48
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167
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return; |
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} |
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75
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elsif ($demon1->type eq 'Mitama' || $demon2->type eq 'Mitama') { |
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76
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5600
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100
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20292
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return _mitama_fusion( |
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($demon1->type eq 'Mitama' |
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78
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? ($demon1, $demon2) : ($demon2, $demon1)), |
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$options |
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80
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); |
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81
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} |
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82
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elsif ($demon1->type eq $demon2->type) { |
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4203
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9930
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return _fuse_element($demon1, $demon2, $options); |
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84
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} |
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85
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else { |
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86
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117679
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291686
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return _normal_fusion($demon1, $demon2, $options); |
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87
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} |
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} |
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89
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90
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91
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sub fusions_for { |
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0
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0
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1
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0
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my ($demon, $options) = @_; |
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93
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94
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0
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0
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$demon = demon($demon) unless ref($demon); |
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95
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96
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0
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my @fusions; |
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97
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my %seen; |
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98
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0
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0
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for my $types (Games::SMTNocturne::Demons::FusionChart::unfuse($demon->type)) { |
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99
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0
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0
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my ($type1, $type2) = @$types; |
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100
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0
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0
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for my $demon1 (Games::SMTNocturne::Demons::Demon->from_type($type1)) { |
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101
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0
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0
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0
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0
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next if defined $options->{max_level} |
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102
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&& $options->{max_level} < $demon1->level; |
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103
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0
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0
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for my $demon2 (Games::SMTNocturne::Demons::Demon->from_type($type2)) { |
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104
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0
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0
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0
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0
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next if defined $options->{max_level} |
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105
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&& $options->{max_level} < $demon2->level; |
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106
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0
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0
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0
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push @fusions, [ $options, $demon1, $demon2 ] |
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107
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if (fuse($demon1, $demon2, $options) || '') eq $demon; |
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108
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} |
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109
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} |
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110
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} |
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111
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112
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0
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0
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my $special = Games::SMTNocturne::Demons::FusionChart::special_fusion_for( |
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113
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$demon->name |
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114
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); |
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115
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0
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0
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my @special_fusions; |
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116
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0
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0
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0
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if ($special) { |
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117
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0
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0
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for my $key (qw(demon1 demon2 demon3 target sacrifice)) { |
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118
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0
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0
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0
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next unless $special->{$key}; |
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119
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0
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0
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0
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if (my $name = $special->{$key}{name}) { |
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0
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120
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0
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0
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$special->{$key} = [ demon($name) ]; |
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121
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} |
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122
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elsif (my $type = $special->{$key}{type}) { |
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123
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0
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0
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0
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my @types = ref($type) ? (@$type) : ($type); |
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124
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0
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0
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$special->{$key} = [ |
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125
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map { |
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126
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0
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0
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Games::SMTNocturne::Demons::Demon->from_type($_) |
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127
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} @types |
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128
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]; |
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129
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} |
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130
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0
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0
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$special->{$key} = [ |
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131
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0
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grep { $_->level <= $options->{max_level} } |
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132
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0
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0
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0
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0
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@{ $special->{$key} } |
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133
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] if $key ne 'target' && defined $options->{max_level}; |
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134
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} |
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135
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136
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0
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0
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0
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if ($special->{demon3}) { |
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0
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0
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137
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0
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0
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for my $demon1 (@{ $special->{demon1} }) { |
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0
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0
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138
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0
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0
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for my $demon2 (@{ $special->{demon2} }) { |
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0
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0
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139
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0
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0
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for my $demon3 (@{ $special->{demon3} }) { |
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0
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0
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140
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0
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0
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push @special_fusions, [ |
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141
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$options, $demon1, $demon2, $demon3 |
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142
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]; |
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143
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0
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0
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push @special_fusions, [ |
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144
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$options, $demon1, $demon3, $demon2 |
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145
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]; |
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146
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0
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0
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push @special_fusions, [ |
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147
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$options, $demon2, $demon3, $demon1 |
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148
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]; |
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149
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} |
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150
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} |
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151
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} |
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152
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} |
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153
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elsif ($special->{demon2}) { |
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154
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0
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0
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for my $demon1 (@{ $special->{demon1} }) { |
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0
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0
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155
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0
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0
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for my $demon2 (@{ $special->{demon2} }) { |
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0
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0
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156
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0
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0
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push @special_fusions, [ $options, $demon1, $demon2 ]; |
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157
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} |
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158
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} |
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159
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} |
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160
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elsif ($special->{demon1}) { |
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161
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0
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0
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0
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if ($special->{target}) { |
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162
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0
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0
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my @target_fusions = map { |
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163
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0
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0
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$_->raw |
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164
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} map { |
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165
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0
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0
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fusions_for($_, $options) |
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166
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0
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0
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} @{ $special->{target} }; |
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167
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0
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0
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push @special_fusions, grep { |
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168
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0
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0
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my $fusion = $_; |
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169
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0
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0
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0
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grep { $_ eq $fusion->[0] || $_ eq $fusion->[1] } |
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0
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0
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170
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0
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0
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@{ $special->{demon1} } |
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171
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|
|
|
|
|
|
} @target_fusions; |
|
172
|
|
|
|
|
|
|
} |
|
173
|
|
|
|
|
|
|
else { |
|
174
|
0
|
|
|
|
|
0
|
die "???"; |
|
175
|
|
|
|
|
|
|
} |
|
176
|
|
|
|
|
|
|
} |
|
177
|
|
|
|
|
|
|
else { |
|
178
|
0
|
0
|
|
|
|
0
|
if ($special->{target}) { |
|
179
|
0
|
|
|
|
|
0
|
my @new_special = map { |
|
180
|
0
|
|
|
|
|
0
|
$_->raw |
|
181
|
|
|
|
|
|
|
} map { |
|
182
|
0
|
|
|
|
|
0
|
fusions_for($_, $options) |
|
183
|
0
|
|
|
|
|
0
|
} @{ $special->{target} }; |
|
184
|
0
|
0
|
|
|
|
0
|
if ($demon->type eq 'Fiend') { |
|
185
|
0
|
0
|
|
|
|
0
|
@new_special = grep { |
|
186
|
0
|
|
|
|
|
0
|
$_->[1]->type ne 'Fiend' && $_->[2]->type ne 'Fiend' |
|
187
|
|
|
|
|
|
|
} @new_special; |
|
188
|
|
|
|
|
|
|
} |
|
189
|
0
|
|
|
|
|
0
|
push @special_fusions, @new_special; |
|
190
|
|
|
|
|
|
|
} |
|
191
|
|
|
|
|
|
|
else { |
|
192
|
0
|
|
|
|
|
0
|
die "???"; |
|
193
|
|
|
|
|
|
|
} |
|
194
|
|
|
|
|
|
|
} |
|
195
|
|
|
|
|
|
|
|
|
196
|
0
|
0
|
|
|
|
0
|
if ($special->{sacrifice}) { |
|
197
|
0
|
|
|
|
|
0
|
@special_fusions = map { |
|
198
|
0
|
|
|
|
|
0
|
my $sac = $_; |
|
199
|
0
|
|
|
|
|
0
|
map { [ @$_, $sac ] } @special_fusions |
|
|
0
|
|
|
|
|
0
|
|
|
200
|
0
|
|
|
|
|
0
|
} @{ $special->{sacrifice} }; |
|
201
|
|
|
|
|
|
|
} |
|
202
|
|
|
|
|
|
|
|
|
203
|
0
|
0
|
|
|
|
0
|
if ($special->{deathstone}) { |
|
204
|
0
|
|
|
|
|
0
|
push @$_, '' for @special_fusions; |
|
205
|
|
|
|
|
|
|
} |
|
206
|
|
|
|
|
|
|
|
|
207
|
0
|
0
|
|
|
|
0
|
if ($special->{kagutsuchi}) { |
|
208
|
0
|
|
|
|
|
0
|
push @$_, $special->{kagutsuchi} for @special_fusions; |
|
209
|
|
|
|
|
|
|
} |
|
210
|
|
|
|
|
|
|
} |
|
211
|
|
|
|
|
|
|
|
|
212
|
0
|
|
|
|
|
0
|
return map { Games::SMTNocturne::Demons::Fusion->new(@$_) } |
|
|
0
|
|
|
|
|
0
|
|
|
213
|
|
|
|
|
|
|
@fusions, @special_fusions; |
|
214
|
|
|
|
|
|
|
} |
|
215
|
|
|
|
|
|
|
|
|
216
|
|
|
|
|
|
|
sub _try_special_fusion { |
|
217
|
66682
|
|
|
66682
|
|
111605
|
my ($demon1, $demon2, $options) = @_; |
|
218
|
|
|
|
|
|
|
|
|
219
|
66682
|
|
|
|
|
218668
|
my $fused = Games::SMTNocturne::Demons::FusionChart::special_fusion( |
|
220
|
|
|
|
|
|
|
$demon1, $demon2, $options |
|
221
|
|
|
|
|
|
|
); |
|
222
|
66682
|
100
|
|
|
|
273538
|
return unless $fused; |
|
223
|
|
|
|
|
|
|
|
|
224
|
40
|
|
|
|
|
74
|
my $demon = demon($fused); |
|
225
|
|
|
|
|
|
|
|
|
226
|
40
|
100
|
|
|
|
59
|
my %bosses = map { $_ => 1 } @{ $options->{bosses} || [] }; |
|
|
22
|
|
|
|
|
61
|
|
|
|
40
|
|
|
|
|
318
|
|
|
227
|
40
|
100
|
100
|
|
|
125
|
return if $demon->boss && !$bosses{$demon->name}; |
|
228
|
|
|
|
|
|
|
|
|
229
|
32
|
|
|
|
|
122
|
return $demon; |
|
230
|
|
|
|
|
|
|
} |
|
231
|
|
|
|
|
|
|
|
|
232
|
|
|
|
|
|
|
sub _fuse_mitama { |
|
233
|
48
|
|
|
48
|
|
78
|
my ($element1, $element2) = @_; |
|
234
|
|
|
|
|
|
|
|
|
235
|
48
|
|
|
|
|
121
|
my $mitama = Games::SMTNocturne::Demons::FusionChart::fuse_mitama( |
|
236
|
|
|
|
|
|
|
$element1->name, $element2->name |
|
237
|
|
|
|
|
|
|
); |
|
238
|
48
|
50
|
|
|
|
109
|
return unless $mitama; |
|
239
|
48
|
|
|
|
|
178
|
return demon($mitama); |
|
240
|
|
|
|
|
|
|
} |
|
241
|
|
|
|
|
|
|
|
|
242
|
|
|
|
|
|
|
sub _element_fusion { |
|
243
|
5732
|
|
|
5732
|
|
13742
|
my ($element, $demon, $options) = @_; |
|
244
|
|
|
|
|
|
|
|
|
245
|
5732
|
|
|
|
|
14122
|
my $direction = Games::SMTNocturne::Demons::FusionChart::element_fusion( |
|
246
|
|
|
|
|
|
|
$demon->type, $element->name |
|
247
|
|
|
|
|
|
|
); |
|
248
|
5732
|
100
|
|
|
|
20763
|
return unless $direction; |
|
249
|
|
|
|
|
|
|
|
|
250
|
4708
|
50
|
|
|
|
37931
|
return Games::SMTNocturne::Demons::Demon->from_fusion_stats({ |
|
251
|
|
|
|
|
|
|
type => $demon->type, |
|
252
|
|
|
|
|
|
|
level => $demon->level, |
|
253
|
|
|
|
|
|
|
offset => $direction, |
|
254
|
4708
|
|
|
|
|
13233
|
%{ $options || {} }, |
|
255
|
|
|
|
|
|
|
}); |
|
256
|
|
|
|
|
|
|
} |
|
257
|
|
|
|
|
|
|
|
|
258
|
|
|
|
|
|
|
sub _mitama_fusion { |
|
259
|
5600
|
|
|
5600
|
|
8678
|
my ($mitama, $demon) = @_; |
|
260
|
|
|
|
|
|
|
|
|
261
|
5600
|
|
|
|
|
37116
|
return $demon; |
|
262
|
|
|
|
|
|
|
} |
|
263
|
|
|
|
|
|
|
|
|
264
|
|
|
|
|
|
|
sub _fuse_element { |
|
265
|
4203
|
|
|
4203
|
|
7520
|
my ($demon1, $demon2) = @_; |
|
266
|
|
|
|
|
|
|
|
|
267
|
4203
|
|
|
|
|
12241
|
my $element = Games::SMTNocturne::Demons::FusionChart::fuse_element( |
|
268
|
|
|
|
|
|
|
$demon1->type |
|
269
|
|
|
|
|
|
|
); |
|
270
|
4203
|
100
|
|
|
|
18099
|
return unless $element; |
|
271
|
2483
|
|
|
|
|
5499
|
return demon($element); |
|
272
|
|
|
|
|
|
|
} |
|
273
|
|
|
|
|
|
|
|
|
274
|
|
|
|
|
|
|
sub _normal_fusion { |
|
275
|
117679
|
|
|
117679
|
|
186208
|
my ($demon1, $demon2, $options) = @_; |
|
276
|
|
|
|
|
|
|
|
|
277
|
117679
|
|
|
|
|
356256
|
my $new_type = Games::SMTNocturne::Demons::FusionChart::fuse( |
|
278
|
|
|
|
|
|
|
$demon1->type, $demon2->type |
|
279
|
|
|
|
|
|
|
); |
|
280
|
117679
|
100
|
|
|
|
397805
|
return unless $new_type; |
|
281
|
|
|
|
|
|
|
|
|
282
|
99699
|
|
|
|
|
312837
|
my $new_level = ($demon1->level + $demon2->level) / 2 + 1; |
|
283
|
|
|
|
|
|
|
|
|
284
|
99699
|
50
|
|
|
|
840011
|
return Games::SMTNocturne::Demons::Demon->from_fusion_stats({ |
|
285
|
|
|
|
|
|
|
type => $new_type, |
|
286
|
|
|
|
|
|
|
level => $new_level, |
|
287
|
99699
|
|
|
|
|
195467
|
%{ $options || {} }, |
|
288
|
|
|
|
|
|
|
}); |
|
289
|
|
|
|
|
|
|
} |
|
290
|
|
|
|
|
|
|
|
|
291
|
|
|
|
|
|
|
|
|
292
|
|
|
|
|
|
|
1; |
|
293
|
|
|
|
|
|
|
|
|
294
|
|
|
|
|
|
|
__END__ |