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package Games::Lacuna::Task::Action::Excavate; |
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1683
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use 5.010; |
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58
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our $VERSION = $Games::Lacuna::Task::VERSION; |
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591
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use Moose; |
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0
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0
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7
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extends qw(Games::Lacuna::Task::Action); |
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with qw(Games::Lacuna::Task::Role::Stars |
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Games::Lacuna::Task::Role::Ships |
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Games::Lacuna::Task::Role::PlanetRun); |
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use List::Util qw(sum); |
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use Games::Lacuna::Client::Types qw(ore_types); |
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has 'min_ore' => ( |
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is => 'rw', |
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isa => 'Int', |
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documentation => 'Only select bodies with mininimal ore quantities [Default 5000]', |
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default => 5000, |
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required => 1, |
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); |
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has 'ores' => ( |
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is => 'rw', |
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isa => 'HashRef', |
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traits => ['Hash','NoGetopt'], |
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default => sub { |
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return { |
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map { $_ => 0 } ore_types() |
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} |
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}, |
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required => 1, |
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handles => { |
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get_ore => 'get', |
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} |
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); |
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38
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has 'excavated_bodies' => ( |
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is => 'rw', |
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isa => 'ArrayRef[Int]', |
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traits => [qw(NoGetopt Array)], |
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traits => ['Array','NoGetopt'], |
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handles => { |
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add_excavated_body => 'push', |
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} |
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); |
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sub description { |
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return q[Building and dispatch excavators to best suited bodies]; |
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} |
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52
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sub process_planet {} |
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54
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sub run { |
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my ($self) = @_; |
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57
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my %planets; |
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59
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foreach my $planet_stats ($self->get_planets) { |
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$self->log('info',"Processing planet %s",$planet_stats->{name}); |
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my $available = $self->current_excavators($planet_stats); |
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63
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if ($available) { |
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$planets{$planet_stats->{id}} = $available; |
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} |
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} |
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68
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my $ore_type_count = scalar ore_types(); |
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my $total_ores = sum(values %{$self->ores}); |
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while (my ($key,$value) = each %{$self->ores}) { |
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$self->ores->{$key} = (1/$ore_type_count) / ($value / $total_ores); |
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} |
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74
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while (my ($key,$value) = each %planets) { |
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my $planet_stats = $self->my_body_status($key); |
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$self->dispatch_excavators($planet_stats,$value); |
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} |
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79
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} |
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81
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sub current_excavators { |
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my ($self,$planet_stats) = @_; |
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84
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# Get archaeology ministry |
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my $archaeology_ministry = $self->find_building($planet_stats->{id},'Archaeology'); |
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87
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return |
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unless defined $archaeology_ministry; |
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return |
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unless $archaeology_ministry->{level} >= 11; |
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92
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my $archaeology_ministry_object = $self->build_object($archaeology_ministry); |
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94
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my $response = $self->request( |
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object => $archaeology_ministry_object, |
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method => 'view_excavators', |
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); |
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99
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my $possible_excavators = $response->{max_excavators} - scalar @{$response->{excavators}} - 1 - $response->{travelling}; |
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101
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# Get all excavated bodies |
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102
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foreach my $excavator (@{$response->{excavators}}) { |
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while (my ($key,$value) = each %{$excavator->{body}{ore}}) { |
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$self->ores->{$key} += $value * ($excavator->{glyph} / 100); |
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} |
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106
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next |
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if $excavator->{id} == 0; |
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108
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109
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$self->add_excavated_body($excavator->{body}{id}); |
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} |
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111
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112
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return $possible_excavators; |
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} |
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114
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115
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sub dispatch_excavators { |
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116
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my ($self,$planet_stats,$possible_excavators) = @_; |
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118
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# Get space port |
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my $spaceport = $self->find_building($planet_stats->{id},'Space Port'); |
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120
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121
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return |
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unless defined $spaceport; |
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124
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my $spaceport_object = $self->build_object($spaceport); |
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126
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# Get available excavators |
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my @avaliable_excavators = $self->get_ships( |
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planet => $planet_stats, |
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quantity => $possible_excavators, |
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travelling => 1, |
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type => 'excavator', |
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build => 1, |
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); |
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134
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135
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# Check if we have available excavators |
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return |
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137
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unless (scalar @avaliable_excavators); |
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138
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139
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$self->log('debug','%i excavators available at %s',(scalar @avaliable_excavators),$planet_stats->{name}); |
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140
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141
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my @available_bodies; |
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142
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143
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$self->search_stars_callback( |
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144
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sub { |
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145
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my ($star_data) = @_; |
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146
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147
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my @possible_bodies; |
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148
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# Check all bodies |
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149
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foreach my $body (@{$star_data->{bodies}}) { |
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150
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# Check if solar system is inhabited by hostile empires |
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return 1 |
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152
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if defined $body->{empire} |
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153
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&& $body->{empire}{alignment} =~ m/hostile/; |
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154
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155
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# Check if body is inhabited |
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156
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next |
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157
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if defined $body->{empire}; |
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158
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159
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# Check if already excavated |
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160
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next |
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161
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if defined $body->{is_excavated} |
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162
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&& $body->{is_excavated}; |
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163
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164
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next |
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165
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if $body->{id} ~~ $self->excavated_bodies; |
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167
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# Check body type |
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168
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next |
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169
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unless ($body->{type} eq 'asteroid' || $body->{type} eq 'habitable planet'); |
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170
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171
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my $total_ore = sum values %{$body->{ore}}; |
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173
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# Check min ore |
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next |
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175
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if $total_ore < $self->min_ore; |
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176
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177
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push(@possible_bodies,$body); |
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} |
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179
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180
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# All possible bodies |
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181
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foreach my $body (@possible_bodies) { |
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182
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my $weighted_ores = 0; |
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183
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foreach my $ore (keys %{$body->{ore}}) { |
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184
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$weighted_ores += $body->{ore}{$ore} * $self->get_ore($ore); |
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185
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} |
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186
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push(@available_bodies,[ $weighted_ores, $body ]); |
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187
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} |
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188
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189
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return 0 |
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190
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if scalar @available_bodies > 30; |
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191
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192
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return 1; |
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193
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}, |
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194
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x => $planet_stats->{x}, |
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195
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y => $planet_stats->{y}, |
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196
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is_known => 1, |
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197
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distance => 1, |
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198
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); |
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199
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200
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foreach my $body_data (sort { $b->[0] <=> $a->[0] } @available_bodies) { |
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201
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202
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my $body = $body_data->[1]; |
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203
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my $excavator = pop(@avaliable_excavators); |
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204
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205
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return |
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206
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unless defined $excavator; |
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207
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208
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$self->log('notice',"Sending excavator from %s to %s",$planet_stats->{name},$body->{name}); |
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209
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210
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$self->add_excavated_body($body->{id}); |
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211
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212
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# Send excavator to body |
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213
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my $response = $self->request( |
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214
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object => $spaceport_object, |
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215
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method => 'send_ship', |
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216
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params => [ $excavator,{ "body_id" => $body->{id} } ], |
|
217
|
|
|
|
|
|
|
catch => [ |
|
218
|
|
|
|
|
|
|
[ |
|
219
|
|
|
|
|
|
|
1010, |
|
220
|
|
|
|
|
|
|
qr/already has an excavator from your empire or one is on the way/, |
|
221
|
|
|
|
|
|
|
sub { |
|
222
|
|
|
|
|
|
|
$self->log('debug',"Could not send excavator to %s",$body->{name}); |
|
223
|
|
|
|
|
|
|
push(@avaliable_excavators,$excavator); |
|
224
|
|
|
|
|
|
|
return 0; |
|
225
|
|
|
|
|
|
|
} |
|
226
|
|
|
|
|
|
|
], |
|
227
|
|
|
|
|
|
|
[ |
|
228
|
|
|
|
|
|
|
1009, |
|
229
|
|
|
|
|
|
|
qr/Can only be sent to asteroids and uninhabited planets/, |
|
230
|
|
|
|
|
|
|
sub { |
|
231
|
|
|
|
|
|
|
$self->log('debug',"Could not send excavator to %s",$body->{name}); |
|
232
|
|
|
|
|
|
|
push(@avaliable_excavators,$excavator); |
|
233
|
|
|
|
|
|
|
return 0; |
|
234
|
|
|
|
|
|
|
} |
|
235
|
|
|
|
|
|
|
] |
|
236
|
|
|
|
|
|
|
], |
|
237
|
|
|
|
|
|
|
); |
|
238
|
|
|
|
|
|
|
|
|
239
|
|
|
|
|
|
|
# Set body exacavated |
|
240
|
|
|
|
|
|
|
$self->set_body_excavated($body->{id}); |
|
241
|
|
|
|
|
|
|
} |
|
242
|
|
|
|
|
|
|
} |
|
243
|
|
|
|
|
|
|
|
|
244
|
|
|
|
|
|
|
after 'run' => sub { |
|
245
|
|
|
|
|
|
|
my ($self) = @_; |
|
246
|
|
|
|
|
|
|
|
|
247
|
|
|
|
|
|
|
my $excavated = join(',',@{$self->excavated_bodies}); |
|
248
|
|
|
|
|
|
|
|
|
249
|
|
|
|
|
|
|
$self->log('debug',"Updating excavator cache"); |
|
250
|
|
|
|
|
|
|
|
|
251
|
|
|
|
|
|
|
$self->storage_do('UPDATE body SET is_excavated = 0 WHERE is_excavated = 1 AND id NOT IN ('.$excavated.')'); |
|
252
|
|
|
|
|
|
|
}; |
|
253
|
|
|
|
|
|
|
|
|
254
|
|
|
|
|
|
|
__PACKAGE__->meta->make_immutable; |
|
255
|
|
|
|
|
|
|
no Moose; |
|
256
|
|
|
|
|
|
|
1; |