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341047
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use strict; |
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143
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use warnings; |
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package Games::Goban 1.103; |
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# ABSTRACT: Board for playing go, renju, othello, etc. |
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use 5.006; |
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use Carp; |
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12084
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9
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my $ORIGIN = ord('a'); |
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my $piececlass = 'Games::Goban::Piece'; |
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our %types = ( |
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go => 1, |
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othello => 2, |
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renju => 4, |
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gomoku => 4, |
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); |
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19
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our %defaults = ( |
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game => 'go', |
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size => 19, |
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white => 'Miss White', |
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black => 'Mr. Black', |
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24
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skip_i => 0, |
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25
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referee => sub { 1 } |
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26
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); |
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27
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28
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#pod =head1 SYNOPSIS |
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29
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#pod |
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30
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#pod use Games::Goban; |
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31
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#pod my $board = new Games::Goban ( |
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32
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#pod size => 19, |
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33
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#pod game => "go", |
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34
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#pod white => "Seigen, Go", |
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35
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#pod black => "Minoru, Kitani", |
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36
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#pod referee => \&Games::Goban::Rules::Go, |
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37
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#pod ); |
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38
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#pod |
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39
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#pod $board->move("pd"); $board->move("dd"); |
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40
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#pod print $board->as_sgf; |
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41
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#pod |
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42
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#pod =head1 DESCRIPTION |
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43
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#pod |
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44
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#pod This is a generic module for handling goban-based board games. |
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45
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#pod Theoretically, it can be used to handle many of the other games which |
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46
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#pod can use Smart Game Format (SGF) but I want to keep it reasonably |
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47
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#pod restricted in order to keep it simple. |
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48
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#pod |
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49
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#pod =head1 METHODS |
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50
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#pod |
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51
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#pod =head2 new(%options); |
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52
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#pod |
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53
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#pod Creates and initializes a new goban. The options and their legal |
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54
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#pod values (* marks defaults): |
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55
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#pod |
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56
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#pod size Any integer between 5 and 26, default: 19 |
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57
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#pod game *go, othello, renju, gomoku |
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58
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#pod white Any text, default: "Miss White" |
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59
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#pod black Any text, default: "Mr Black" |
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60
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#pod skip_i Truth value; whether 'i' should be skipped; false by default |
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61
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#pod referee Any subroutine, default: sub {1} # (All moves are valid) |
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62
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#pod |
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63
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#pod The referee subroutine takes a board object and a piece object, and |
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64
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#pod determines whether or not the move is legal. It also reports if the |
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65
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#pod game is won. |
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66
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#pod |
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67
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#pod =cut |
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68
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69
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sub new { |
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70
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9
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9
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1
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1300
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my $class = shift; |
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71
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9
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78
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my %opts = (%defaults, @_); |
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72
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73
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9
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50
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33
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122
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unless (($opts{size} !~ /\D/) and ($opts{size} > 4) and ($opts{size} <= 26)) { |
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33
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74
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0
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0
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croak "Illegal size $opts{size} (must be integer > 4)"; |
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75
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} |
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76
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77
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9
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35
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$opts{game} = lc $opts{game}; |
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78
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9
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50
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40
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croak "Unknown game $opts{game}" unless exists $types{ $opts{game} }; |
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79
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80
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my $board = bless { |
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81
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move => 1, |
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82
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moves => [], |
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83
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turn => 'b', |
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84
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game => $opts{game}, |
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85
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size => $opts{size}, |
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86
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black => $opts{black}, |
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87
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white => $opts{white}, |
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88
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skip_i => $opts{skip_i}, |
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89
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referee => $opts{referee}, |
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90
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9
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88
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callbacks => {}, |
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91
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magiccookie => "a0000", |
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92
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}, $class; |
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93
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94
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9
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44
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for (0 .. ($opts{size} - 1)) { |
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95
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161
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202
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push @{ $board->{board} }, [ (undef) x $opts{size} ]; |
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161
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425
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96
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} |
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97
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9
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37
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$board->{hoshi} = $board->_calc_hoshi; |
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98
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99
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9
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42
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return $board; |
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100
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} |
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101
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102
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#pod =head2 move |
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103
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#pod |
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104
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#pod $ok = $board->move($position) |
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105
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#pod |
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106
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#pod Takes a move, creates a Games::Goban::Piece object, and attempts to |
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107
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#pod place it on the board, subject to the constraints of the I. |
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108
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#pod If this is not successful, it returns C<0> and sets C<$@> to be an error |
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109
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#pod message explaining why the move could not be made. If successful, |
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110
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#pod updates the board, updates the move number and the turn, and returns |
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111
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#pod true. |
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112
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#pod |
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113
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#pod =cut |
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114
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115
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sub move { |
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116
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10
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10
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1
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696
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my ($self, $move) = @_; |
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117
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118
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10
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26
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my ($x, $y) = $self->_pos2grid($move, $self->skip_i); |
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119
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120
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10
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37
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$self->_check_pos($move); |
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121
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9
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25
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my $stat = $self->{referee}->($self, $move); |
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122
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123
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9
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50
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22
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return $stat if !$stat; |
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124
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$self->{board}[$x][$y] = bless { |
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125
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colour => $self->{turn}, |
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126
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move => $self->{move}, |
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127
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9
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49
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xy => [ $x, $y ], |
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128
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board => $self |
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129
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}, |
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130
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"Games::Goban::Piece"; |
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131
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9
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32
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push @{ $self->{moves} }, |
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132
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{ |
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133
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player => $self->{turn}, |
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134
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9
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16
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piece => $self->{board}[$x][$y] |
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135
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}; |
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136
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9
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17
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$self->{move}++; |
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137
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9
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100
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26
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$self->{turn} = $self->{turn} eq "b" ? "w" : "b"; |
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138
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139
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9
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14
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while (my ($key, $cb) = each %{ $self->{callbacks} }) { $cb->($key, $self) } |
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2
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5
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11
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36
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140
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141
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9
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20
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return 1; |
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142
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} |
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143
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144
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#pod =head2 pass |
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145
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#pod |
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146
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#pod This method causes the current player to pass. At present, nothing happens for |
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147
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#pod two subsequent passes. |
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148
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#pod |
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149
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#pod =cut |
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150
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151
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sub pass { |
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152
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2
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2
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1
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7
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my $self = shift; |
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153
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154
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2
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6
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push @{ $self->{moves} }, |
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155
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{ |
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156
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player => $self->{turn}, |
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157
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2
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3
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piece => undef |
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158
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}; |
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159
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2
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4
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$self->{move}++; |
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160
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2
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100
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5
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$self->{turn} = $self->{turn} eq "b" ? "w" : "b"; |
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161
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} |
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162
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163
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#pod =head2 get |
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164
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#pod |
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165
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#pod $move = $board->get($position) |
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166
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#pod |
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167
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#pod Gets the C object at the given location, if there |
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168
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#pod is one. Locations are specified as per SGF - a 19x19 board starts from |
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169
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#pod C in the top left corner, with C in the bottom right. (If the skip_i |
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170
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#pod option was set while creating the board, C is the bottom right and there |
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171
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#pod are no C positions. This allows for traditional notation.) |
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172
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#pod |
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173
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#pod =cut |
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174
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175
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sub get { |
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176
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447
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447
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1
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1238
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my ($self, $pos) = @_; |
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177
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447
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732
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my ($x, $y) = $self->_pos2grid($pos, $self->skip_i); |
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178
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447
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955
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$self->_check_grid($x, $y); |
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179
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180
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447
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869
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return $self->{board}[$x][$y]; |
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181
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} |
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182
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183
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#pod =head2 size |
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184
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#pod |
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185
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#pod $size = $board->size |
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186
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#pod |
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187
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#pod Returns the size of the goban. |
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188
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#pod |
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189
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#pod =cut |
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190
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191
|
996
|
|
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996
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1
|
19382
|
sub size { $_[0]->{size} } |
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192
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193
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#pod =head2 hoshi |
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194
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#pod |
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195
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#pod @hoshi_points = $board->hoshi |
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196
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#pod |
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197
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#pod Returns a list of hoshi points. |
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198
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#pod |
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199
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#pod =cut |
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200
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201
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sub hoshi { |
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202
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441
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441
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1
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521
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my $self = shift; |
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203
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204
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441
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519
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map { $self->_grid2pos(@$_, $self->skip_i) } @{ $self->{hoshi} }; |
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|
3645
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6200
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441
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772
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205
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} |
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206
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207
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#pod =head2 is_hoshi |
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208
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#pod |
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209
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#pod $star = $board->is_hoshi('dp') |
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210
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#pod |
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211
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#pod Returns true if the named position is a hoshi (star) point. |
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212
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#pod |
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213
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#pod =cut |
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214
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215
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sub is_hoshi { |
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216
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437
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437
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1
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567
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my $board = shift; |
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217
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437
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553
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my $point = shift; |
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218
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437
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100
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615
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return 1 if grep { /^$point$/ } $board->hoshi; |
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3613
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11507
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219
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} |
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220
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221
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#pod =head2 as_sgf |
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222
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#pod |
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223
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#pod $sgf = $board->as_sgf; |
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224
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#pod |
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225
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#pod Returns a representation of the board as an SGF (Smart Game Format) file. |
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226
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#pod |
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227
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#pod =cut |
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228
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229
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sub as_sgf { |
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230
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2
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2
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1
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8
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my $self = shift; |
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231
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2
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4
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my $sgf; |
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232
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233
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2
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13
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$sgf |
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234
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.= "(;GM[$types{$self->{game}}]FF[4]AP[Games::Goban]SZ[$self->{size}]PB[$self->{black}]PW[$self->{white}]\n"; |
|
235
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2
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5
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foreach (@{ $self->{moves} }) { |
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2
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7
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236
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$sgf .= q{;} |
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237
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. uc($_->{player}) . q<[> |
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238
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8
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100
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30
|
. ($_->{piece} ? $self->_grid2pos(@{ $_->{piece}->_xy }, 0) : q{}) . q<]>; |
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6
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14
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239
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} |
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240
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2
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4
|
$sgf .= ")\n"; |
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241
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242
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2
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6
|
return $sgf; |
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243
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} |
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244
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245
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#pod =head2 as_text |
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246
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#pod |
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247
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#pod print $board->as_text(coords => 1) |
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248
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#pod |
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249
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#pod Returns a printable text picture of the board, similar to that printed |
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250
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#pod by C. Black pieces are represented by C, white pieces by C, |
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251
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#pod and the latest move is enclosed in parentheses. I points are in their |
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252
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#pod normal position for Go, and printed as an C<+>. Coordinates are not printed by |
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253
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#pod default, but can be enabled as suggested in the synopsis. |
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254
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#pod |
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255
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#pod =cut |
|
256
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257
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sub as_text { |
|
258
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2
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2
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1
|
6
|
my $board = shift; |
|
259
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2
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5
|
my %opts = @_; |
|
260
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2
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6
|
my @hoshi = $board->hoshi; |
|
261
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2
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4
|
my $text; |
|
262
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2
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4
|
for (my $y = $board->size - 1; $y >= 0; $y--) { ## no critic For |
|
263
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|
|
$text .= substr($board->_grid2pos(0, $y, $board->skip_i), 1, 1) . ': ' |
|
264
|
28
|
50
|
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|
55
|
if $opts{coords}; |
|
265
|
28
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|
52
|
for my $x (0 .. ($board->size - 1)) { |
|
266
|
442
|
|
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|
|
815
|
my $pos = $board->_grid2pos($x, $y, $board->skip_i); |
|
267
|
442
|
|
|
|
|
807
|
my $p = $board->get($pos); |
|
268
|
442
|
100
|
100
|
|
|
797
|
if ( $p |
|
|
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|
66
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|
|
100
|
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|
269
|
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|
|
and $p->move == $board->{move} - 1 |
|
270
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|
|
and $text |
|
271
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|
|
and substr($text, -1, 1) ne "\n") |
|
272
|
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|
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{ |
|
273
|
1
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|
4
|
chop $text; |
|
274
|
1
|
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|
2
|
$text .= "("; |
|
275
|
|
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|
|
} |
|
276
|
|
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|
|
$text .= ( |
|
277
|
442
|
100
|
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|
|
803
|
$p |
|
|
|
100
|
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|
|
100
|
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|
278
|
|
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|
|
? ($p->color eq "b" ? "X" : "O") |
|
279
|
|
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|
|
|
|
: ($board->is_hoshi($pos) ? q{+} : q{.}) |
|
280
|
|
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|
|
) . q{ }; |
|
281
|
442
|
100
|
100
|
|
|
1267
|
if ($p and $p->move == $board->{move} - 1) { chop $text; $text .= ")"; } |
|
|
2
|
|
|
|
|
6
|
|
|
|
2
|
|
|
|
|
6
|
|
|
282
|
|
|
|
|
|
|
} |
|
283
|
28
|
|
|
|
|
67
|
$text .= "\n"; |
|
284
|
|
|
|
|
|
|
} |
|
285
|
2
|
50
|
|
|
|
7
|
if ($opts{coords}) { |
|
286
|
0
|
|
|
|
|
0
|
$text .= q{ } x 3; |
|
287
|
0
|
|
|
|
|
0
|
for (0 .. ($board->size - 1)) { |
|
288
|
0
|
|
|
|
|
0
|
$text .= substr($board->_grid2pos($_, 0, $board->skip_i), 0, 1) . q{ }; |
|
289
|
|
|
|
|
|
|
} |
|
290
|
0
|
|
|
|
|
0
|
$text .= "\n"; |
|
291
|
|
|
|
|
|
|
} |
|
292
|
2
|
|
|
|
|
20
|
return $text; |
|
293
|
|
|
|
|
|
|
} |
|
294
|
|
|
|
|
|
|
|
|
295
|
|
|
|
|
|
|
#pod =head2 register |
|
296
|
|
|
|
|
|
|
#pod |
|
297
|
|
|
|
|
|
|
#pod my $key = $board->register(\&callback); |
|
298
|
|
|
|
|
|
|
#pod |
|
299
|
|
|
|
|
|
|
#pod Register a callback to be called after every move is made. This is useful for |
|
300
|
|
|
|
|
|
|
#pod analysis programs which wish to maintain statistics on the board state. The |
|
301
|
|
|
|
|
|
|
#pod C returned from this can be fed to... |
|
302
|
|
|
|
|
|
|
#pod |
|
303
|
|
|
|
|
|
|
#pod =cut |
|
304
|
|
|
|
|
|
|
|
|
305
|
|
|
|
|
|
|
sub register { |
|
306
|
1
|
|
|
1
|
1
|
10
|
my ($board, $cb) = @_; |
|
307
|
1
|
|
|
|
|
4
|
my $key = ++$board->{magiccookie}; |
|
308
|
1
|
|
|
|
|
2
|
$board->{callbacks}{$key} = $cb; |
|
309
|
1
|
|
|
|
|
3
|
$board->{notes}->{$key} = {}; |
|
310
|
1
|
|
|
|
|
3
|
return $key; |
|
311
|
|
|
|
|
|
|
} |
|
312
|
|
|
|
|
|
|
|
|
313
|
|
|
|
|
|
|
#pod =head2 notes |
|
314
|
|
|
|
|
|
|
#pod |
|
315
|
|
|
|
|
|
|
#pod $board->notes($key)->{score} += 5; |
|
316
|
|
|
|
|
|
|
#pod |
|
317
|
|
|
|
|
|
|
#pod C returns a hash reference which can be used by a callback to |
|
318
|
|
|
|
|
|
|
#pod store local state about the board. |
|
319
|
|
|
|
|
|
|
#pod |
|
320
|
|
|
|
|
|
|
#pod =cut |
|
321
|
|
|
|
|
|
|
|
|
322
|
|
|
|
|
|
|
sub notes { |
|
323
|
4
|
|
|
4
|
1
|
16
|
my ($board, $key) = @_; |
|
324
|
4
|
|
|
|
|
16
|
return $board->{notes}->{$key}; |
|
325
|
|
|
|
|
|
|
} |
|
326
|
|
|
|
|
|
|
|
|
327
|
|
|
|
|
|
|
#pod =head2 hash |
|
328
|
|
|
|
|
|
|
#pod |
|
329
|
|
|
|
|
|
|
#pod $hash = $board->hash |
|
330
|
|
|
|
|
|
|
#pod |
|
331
|
|
|
|
|
|
|
#pod Provides a unique hash of the board position. If the phrase "positional |
|
332
|
|
|
|
|
|
|
#pod superko" means anything to you, you want to use this method. If not, |
|
333
|
|
|
|
|
|
|
#pod move along, nothing to see here. |
|
334
|
|
|
|
|
|
|
#pod |
|
335
|
|
|
|
|
|
|
#pod =cut |
|
336
|
|
|
|
|
|
|
|
|
337
|
|
|
|
|
|
|
sub hash { |
|
338
|
0
|
|
|
0
|
1
|
0
|
my $board = shift; |
|
339
|
0
|
|
|
|
|
0
|
my $hash = chr(0) x 91; |
|
340
|
0
|
|
|
|
|
0
|
my $bit = 0; |
|
341
|
|
|
|
|
|
|
$board->_iterboard( |
|
342
|
|
|
|
|
|
|
sub { |
|
343
|
0
|
|
|
0
|
|
0
|
my $piece = shift; |
|
344
|
0
|
0
|
|
|
|
0
|
vec($hash, $bit, 2) = $piece->color eq "b" ? 1 : 2 if $piece; |
|
|
|
0
|
|
|
|
|
|
|
345
|
0
|
|
|
|
|
0
|
$bit += 3; |
|
346
|
|
|
|
|
|
|
} |
|
347
|
0
|
|
|
|
|
0
|
); |
|
348
|
0
|
|
|
|
|
0
|
return $hash; |
|
349
|
|
|
|
|
|
|
} |
|
350
|
|
|
|
|
|
|
|
|
351
|
|
|
|
|
|
|
#pod =head2 skip_i |
|
352
|
|
|
|
|
|
|
#pod |
|
353
|
|
|
|
|
|
|
#pod This method returns true if the 'skip_i' argument to the constructor was true |
|
354
|
|
|
|
|
|
|
#pod and the 'i' coordinant should be skipped. (Note that 'i' is never skipped when |
|
355
|
|
|
|
|
|
|
#pod producing SGF output.) |
|
356
|
|
|
|
|
|
|
#pod |
|
357
|
|
|
|
|
|
|
#pod =cut |
|
358
|
|
|
|
|
|
|
|
|
359
|
4555
|
|
|
4555
|
1
|
7234
|
sub skip_i { return (shift)->{skip_i} } |
|
360
|
|
|
|
|
|
|
|
|
361
|
|
|
|
|
|
|
# This method accepts a position string and checks whether it is a valid |
|
362
|
|
|
|
|
|
|
# position on the given board. If it is, 1 is returned. Otherwise, it carps |
|
363
|
|
|
|
|
|
|
# that the position is not on the board. It does this by calling _check_grid, |
|
364
|
|
|
|
|
|
|
# also below. |
|
365
|
|
|
|
|
|
|
|
|
366
|
|
|
|
|
|
|
sub _check_pos { |
|
367
|
10
|
|
|
10
|
|
16
|
my $self = shift; |
|
368
|
10
|
|
|
|
|
14
|
my $pos = shift; |
|
369
|
|
|
|
|
|
|
|
|
370
|
10
|
|
|
|
|
24
|
my ($x, $y) = $self->_pos2grid($pos, $self->skip_i); |
|
371
|
|
|
|
|
|
|
|
|
372
|
10
|
|
|
|
|
26
|
return $self->_check_grid($x, $y); |
|
373
|
|
|
|
|
|
|
} |
|
374
|
|
|
|
|
|
|
|
|
375
|
|
|
|
|
|
|
sub _check_grid { |
|
376
|
458
|
|
|
458
|
|
1005
|
my $self = shift; |
|
377
|
458
|
|
|
|
|
678
|
my ($x, $y) = @_; |
|
378
|
|
|
|
|
|
|
|
|
379
|
458
|
100
|
66
|
|
|
658
|
return 1 |
|
380
|
|
|
|
|
|
|
if (($x < $self->size) and ($y < $self->size)); |
|
381
|
|
|
|
|
|
|
|
|
382
|
1
|
|
|
|
|
4
|
croak "position '" |
|
383
|
|
|
|
|
|
|
. $self->_grid2pos($x, $y, $self->skip_i) |
|
384
|
|
|
|
|
|
|
. "' not on board"; |
|
385
|
|
|
|
|
|
|
} |
|
386
|
|
|
|
|
|
|
|
|
387
|
|
|
|
|
|
|
# This method returns a list of the hoshi points that should be found on the |
|
388
|
|
|
|
|
|
|
# board, given its size. |
|
389
|
|
|
|
|
|
|
|
|
390
|
|
|
|
|
|
|
sub _calc_hoshi { |
|
391
|
9
|
|
|
9
|
|
19
|
my $self = shift; |
|
392
|
9
|
|
|
|
|
25
|
my $size = $self->size; |
|
393
|
9
|
|
|
|
|
30
|
my $half = ($size - 1) / 2; |
|
394
|
|
|
|
|
|
|
|
|
395
|
9
|
|
|
|
|
20
|
my @hoshi = (); |
|
396
|
|
|
|
|
|
|
|
|
397
|
9
|
50
|
|
|
|
32
|
if ($size % 2) { push @hoshi, [ $half, $half ]; } # middle center |
|
|
9
|
|
|
|
|
26
|
|
|
398
|
|
|
|
|
|
|
|
|
399
|
9
|
0
|
|
|
|
33
|
my $margin = ($size > 11 ? 4 : ($size > 6 ? 3 : ($size > 4 ? 2 : undef))); |
|
|
|
50
|
|
|
|
|
|
|
|
|
100
|
|
|
|
|
|
|
400
|
|
|
|
|
|
|
|
|
401
|
9
|
50
|
|
|
|
56
|
return \@hoshi unless $margin; |
|
402
|
|
|
|
|
|
|
|
|
403
|
9
|
|
|
|
|
46
|
push @hoshi, ( |
|
404
|
|
|
|
|
|
|
[ $margin - 1, $margin - 1 ], # top left |
|
405
|
|
|
|
|
|
|
[ $size - $margin, $margin - 1 ], # top right |
|
406
|
|
|
|
|
|
|
[ $margin - 1, $size - $margin ], # bottom left |
|
407
|
|
|
|
|
|
|
[ $size - $margin, $size - $margin ] # bottom right |
|
408
|
|
|
|
|
|
|
); |
|
409
|
|
|
|
|
|
|
|
|
410
|
9
|
100
|
66
|
|
|
119
|
if (($size % 2) && ($size > 9)) { |
|
411
|
8
|
|
|
|
|
51
|
push @hoshi, ( |
|
412
|
|
|
|
|
|
|
[ $half, $margin - 1 ], # top center |
|
413
|
|
|
|
|
|
|
[ $margin - 1, $half ], # middle left |
|
414
|
|
|
|
|
|
|
[ $size - $margin, $half ], # middle right |
|
415
|
|
|
|
|
|
|
[ $half, $size - $margin ] # bottom center |
|
416
|
|
|
|
|
|
|
); |
|
417
|
|
|
|
|
|
|
} |
|
418
|
|
|
|
|
|
|
|
|
419
|
9
|
|
|
|
|
31
|
return \@hoshi; |
|
420
|
|
|
|
|
|
|
} |
|
421
|
|
|
|
|
|
|
|
|
422
|
|
|
|
|
|
|
# This subroutine passes every findable square on the board to the supplied |
|
423
|
|
|
|
|
|
|
# subroutine reference. |
|
424
|
|
|
|
|
|
|
|
|
425
|
|
|
|
|
|
|
sub _iterboard { |
|
426
|
0
|
|
|
0
|
|
0
|
my ($self, $sub) = @_; |
|
427
|
0
|
|
|
|
|
0
|
for my $x ('a' .. chr($self->size + ord("a") - 1)) { |
|
428
|
0
|
|
|
|
|
0
|
for my $y ('a' .. chr($self->size + ord("a") - 1)) { |
|
429
|
0
|
|
|
|
|
0
|
$sub->($self->get("$x$y")); |
|
430
|
|
|
|
|
|
|
} |
|
431
|
|
|
|
|
|
|
} |
|
432
|
|
|
|
|
|
|
|
|
433
|
|
|
|
|
|
|
} |
|
434
|
|
|
|
|
|
|
|
|
435
|
|
|
|
|
|
|
# This method accepts an (x,y) position, starting with (0,0) and returns the |
|
436
|
|
|
|
|
|
|
# 'xy' text representing it. |
|
437
|
|
|
|
|
|
|
# The third parameter, if true, indicates that 'i' should be skipped. |
|
438
|
|
|
|
|
|
|
|
|
439
|
|
|
|
|
|
|
sub _grid2pos { |
|
440
|
8901
|
|
|
8901
|
|
344233
|
my $self = shift; |
|
441
|
8901
|
|
|
|
|
13230
|
my ($x, $y, $skip_i) = @_; |
|
442
|
|
|
|
|
|
|
|
|
443
|
8901
|
100
|
|
|
|
14541
|
if ($skip_i) { |
|
444
|
11
|
|
|
|
|
17
|
for ($x, $y) { |
|
445
|
22
|
100
|
|
|
|
47
|
$_++ if ($_ >= 8); |
|
446
|
|
|
|
|
|
|
} |
|
447
|
|
|
|
|
|
|
} |
|
448
|
|
|
|
|
|
|
|
|
449
|
8901
|
|
|
|
|
23776
|
return chr($ORIGIN + $x) . chr($ORIGIN + $y); |
|
450
|
|
|
|
|
|
|
} |
|
451
|
|
|
|
|
|
|
|
|
452
|
|
|
|
|
|
|
# This method accepts an 'xy' position string and returns the (x,y) indexes |
|
453
|
|
|
|
|
|
|
# where that position falls in the board. |
|
454
|
|
|
|
|
|
|
# The second parameter, if true, indicates that 'i' should be skipped. |
|
455
|
|
|
|
|
|
|
|
|
456
|
|
|
|
|
|
|
sub _pos2grid { |
|
457
|
3676
|
|
|
3676
|
|
8653
|
my $self = shift; |
|
458
|
3676
|
|
|
|
|
5845
|
my ($pos, $skip_i) = @_; |
|
459
|
|
|
|
|
|
|
|
|
460
|
3676
|
|
|
|
|
13706
|
my ($xc, $yc) = (lc($pos) =~ /^([a-z])([a-z])$/); |
|
461
|
3676
|
|
|
|
|
5798
|
my ($x, $y); |
|
462
|
|
|
|
|
|
|
|
|
463
|
3676
|
|
|
|
|
4947
|
$x = ord($xc) - $ORIGIN; |
|
464
|
3676
|
100
|
66
|
|
|
6776
|
$x-- if ($skip_i and ($x > 8)); |
|
465
|
|
|
|
|
|
|
|
|
466
|
3676
|
|
|
|
|
4585
|
$y = ord($yc) - $ORIGIN; |
|
467
|
3676
|
100
|
100
|
|
|
6134
|
$y-- if ($skip_i and ($y > 8)); |
|
468
|
|
|
|
|
|
|
|
|
469
|
3676
|
|
|
|
|
8661
|
return ($x, $y); |
|
470
|
|
|
|
|
|
|
} |
|
471
|
|
|
|
|
|
|
|
|
472
|
|
|
|
|
|
|
package Games::Goban::Piece 1.103; |
|
473
|
|
|
|
|
|
|
|
|
474
|
|
|
|
|
|
|
#pod =head1 C methods |
|
475
|
|
|
|
|
|
|
#pod |
|
476
|
|
|
|
|
|
|
#pod Here are the methods which can be called on a C |
|
477
|
|
|
|
|
|
|
#pod object, representing a piece on the board. |
|
478
|
|
|
|
|
|
|
#pod |
|
479
|
|
|
|
|
|
|
#pod =cut |
|
480
|
|
|
|
|
|
|
|
|
481
|
|
|
|
|
|
|
#pod =head1 color |
|
482
|
|
|
|
|
|
|
#pod |
|
483
|
|
|
|
|
|
|
#pod Returns "b" for a black piece and "w" for a white. C is also |
|
484
|
|
|
|
|
|
|
#pod provided for Anglophones. |
|
485
|
|
|
|
|
|
|
#pod |
|
486
|
|
|
|
|
|
|
#pod =cut |
|
487
|
|
|
|
|
|
|
|
|
488
|
5
|
|
|
5
|
|
14
|
sub color { $_[0]->{colour} } |
|
489
|
0
|
|
|
0
|
|
0
|
sub colour { $_[0]->{colour} } |
|
490
|
|
|
|
|
|
|
|
|
491
|
|
|
|
|
|
|
#pod =head1 notes |
|
492
|
|
|
|
|
|
|
#pod |
|
493
|
|
|
|
|
|
|
#pod Similar to the C method on the board class, this provides a |
|
494
|
|
|
|
|
|
|
#pod private area for callbacks to scribble on. |
|
495
|
|
|
|
|
|
|
#pod |
|
496
|
|
|
|
|
|
|
#pod =cut |
|
497
|
|
|
|
|
|
|
|
|
498
|
0
|
|
|
0
|
|
0
|
sub notes { $_[0]->{notes}->{ $_[1] } } |
|
499
|
|
|
|
|
|
|
|
|
500
|
|
|
|
|
|
|
#pod =head1 position |
|
501
|
|
|
|
|
|
|
#pod |
|
502
|
|
|
|
|
|
|
#pod Returns the position of this piece, as a two-character string. |
|
503
|
|
|
|
|
|
|
#pod Incidentally, try to avoid taking references to C objects, since |
|
504
|
|
|
|
|
|
|
#pod this stops them being destroyed in a timely fashion. Use a C |
|
505
|
|
|
|
|
|
|
#pod and C if you can get away with it, or take a weak reference if |
|
506
|
|
|
|
|
|
|
#pod you're worried about the piece going away or being replaced by another |
|
507
|
|
|
|
|
|
|
#pod one in that position. |
|
508
|
|
|
|
|
|
|
#pod |
|
509
|
|
|
|
|
|
|
#pod =cut |
|
510
|
|
|
|
|
|
|
|
|
511
|
|
|
|
|
|
|
sub position { |
|
512
|
0
|
|
|
0
|
|
0
|
my $piece = shift; |
|
513
|
|
|
|
|
|
|
|
|
514
|
|
|
|
|
|
|
## no critic Private |
|
515
|
0
|
|
|
|
|
0
|
$piece->board->_grid2pos(@{ $piece->_xy }, $piece->board->skip_i); |
|
|
0
|
|
|
|
|
0
|
|
|
516
|
|
|
|
|
|
|
} |
|
517
|
|
|
|
|
|
|
|
|
518
|
6
|
|
|
6
|
|
15
|
sub _xy { $_[0]->{xy} } |
|
519
|
|
|
|
|
|
|
|
|
520
|
|
|
|
|
|
|
#pod =head1 move |
|
521
|
|
|
|
|
|
|
#pod |
|
522
|
|
|
|
|
|
|
#pod Returns the move number on which this piece was played. |
|
523
|
|
|
|
|
|
|
#pod |
|
524
|
|
|
|
|
|
|
#pod =cut |
|
525
|
|
|
|
|
|
|
|
|
526
|
10
|
|
|
10
|
|
49
|
sub move { $_[0]->{move} } |
|
527
|
|
|
|
|
|
|
|
|
528
|
|
|
|
|
|
|
#pod =head1 board |
|
529
|
|
|
|
|
|
|
#pod |
|
530
|
|
|
|
|
|
|
#pod Returns the board object whence this piece came. |
|
531
|
|
|
|
|
|
|
#pod |
|
532
|
|
|
|
|
|
|
#pod =cut |
|
533
|
|
|
|
|
|
|
|
|
534
|
0
|
|
|
0
|
|
|
sub board { $_[0]->{board} } |
|
535
|
|
|
|
|
|
|
|
|
536
|
|
|
|
|
|
|
1; |
|
537
|
|
|
|
|
|
|
|
|
538
|
|
|
|
|
|
|
#pod =head1 TODO |
|
539
|
|
|
|
|
|
|
#pod |
|
540
|
|
|
|
|
|
|
#pod =over |
|
541
|
|
|
|
|
|
|
#pod |
|
542
|
|
|
|
|
|
|
#pod =item * |
|
543
|
|
|
|
|
|
|
#pod |
|
544
|
|
|
|
|
|
|
#pod use Games::Goban::Board for game board |
|
545
|
|
|
|
|
|
|
#pod |
|
546
|
|
|
|
|
|
|
#pod =item * |
|
547
|
|
|
|
|
|
|
#pod |
|
548
|
|
|
|
|
|
|
#pod add C<<$board->pass>> |
|
549
|
|
|
|
|
|
|
#pod |
|
550
|
|
|
|
|
|
|
#pod =item * |
|
551
|
|
|
|
|
|
|
#pod |
|
552
|
|
|
|
|
|
|
#pod possibly enable C<<$board->move('')>> to pass |
|
553
|
|
|
|
|
|
|
#pod |
|
554
|
|
|
|
|
|
|
#pod =item * |
|
555
|
|
|
|
|
|
|
#pod |
|
556
|
|
|
|
|
|
|
#pod produce example referee |
|
557
|
|
|
|
|
|
|
#pod |
|
558
|
|
|
|
|
|
|
#pod =item * |
|
559
|
|
|
|
|
|
|
#pod |
|
560
|
|
|
|
|
|
|
#pod produce sample method for removing captured stones |
|
561
|
|
|
|
|
|
|
#pod |
|
562
|
|
|
|
|
|
|
#pod =back |
|
563
|
|
|
|
|
|
|
#pod |
|
564
|
|
|
|
|
|
|
#pod =head1 SEE ALSO |
|
565
|
|
|
|
|
|
|
#pod |
|
566
|
|
|
|
|
|
|
#pod Smart Game Format: http://www.red-bean.com/sgf/ |
|
567
|
|
|
|
|
|
|
#pod |
|
568
|
|
|
|
|
|
|
#pod C |
|
569
|
|
|
|
|
|
|
#pod |
|
570
|
|
|
|
|
|
|
#pod The US Go Association: http://www.usgo.org/ |
|
571
|
|
|
|
|
|
|
#pod |
|
572
|
|
|
|
|
|
|
|
|
573
|
|
|
|
|
|
|
__END__ |