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| 1 |  |  |  |  |  |  | package Games::Dice::Advanced; | 
| 2 |  |  |  |  |  |  |  | 
| 3 | 1 |  |  | 1 |  | 17442 | use strict; | 
|  | 1 |  |  |  |  | 2 |  | 
|  | 1 |  |  |  |  | 36 |  | 
| 4 | 1 |  |  | 1 |  | 5 | use warnings; | 
|  | 1 |  |  |  |  | 1 |  | 
|  | 1 |  |  |  |  | 31 |  | 
| 5 | 1 |  |  | 1 |  | 4 | use vars qw($VERSION); | 
|  | 1 |  |  |  |  | 6 |  | 
|  | 1 |  |  |  |  | 709 |  | 
| 6 |  |  |  |  |  |  |  | 
| 7 |  |  |  |  |  |  | $VERSION = '1.1'; | 
| 8 |  |  |  |  |  |  |  | 
| 9 |  |  |  |  |  |  | =head1 NAME | 
| 10 |  |  |  |  |  |  |  | 
| 11 |  |  |  |  |  |  | Games::Dice::Advanced - simulate dice rolls, including weird and | 
| 12 |  |  |  |  |  |  | loaded dice | 
| 13 |  |  |  |  |  |  |  | 
| 14 |  |  |  |  |  |  | =head1 SYNOPSIS | 
| 15 |  |  |  |  |  |  |  | 
| 16 |  |  |  |  |  |  | print Games::Dice::Advanced->roll();     # roll a six-sided die | 
| 17 |  |  |  |  |  |  | print Games::Dice::Advanced->roll('d4'); # roll a four-sided die | 
| 18 |  |  |  |  |  |  |  | 
| 19 |  |  |  |  |  |  | # roll a four-sided die and a 6-sided die and return the total | 
| 20 |  |  |  |  |  |  | $die1 = Games::Dice::Advanced->new('d4'); | 
| 21 |  |  |  |  |  |  | $die2 = Games::Dice::Advanced->new('d6'); | 
| 22 |  |  |  |  |  |  | print Games::Dice::Advanced->roll($die1, $die2); | 
| 23 |  |  |  |  |  |  |  | 
| 24 |  |  |  |  |  |  | print $die1->roll();                 # roll the d4 we created above | 
| 25 |  |  |  |  |  |  |  | 
| 26 |  |  |  |  |  |  | # roll 2 four-sided dice and a 6-sided die and return the total | 
| 27 |  |  |  |  |  |  | print Games::Dice::Advanced->roll('2d4', 'd6'); | 
| 28 |  |  |  |  |  |  |  | 
| 29 |  |  |  |  |  |  | # create a four-sided die with the squares of 1, 2, 3 and 4 | 
| 30 |  |  |  |  |  |  | Games::Dice::Advanced->new(sub { int(1+rand(4)) ** 2 }); | 
| 31 |  |  |  |  |  |  |  | 
| 32 |  |  |  |  |  |  | =head1 METHODS | 
| 33 |  |  |  |  |  |  |  | 
| 34 |  |  |  |  |  |  | =over 4 | 
| 35 |  |  |  |  |  |  |  | 
| 36 |  |  |  |  |  |  | =item roll | 
| 37 |  |  |  |  |  |  |  | 
| 38 |  |  |  |  |  |  | Roll one or more dice.  If called as a class method, it first calls | 
| 39 |  |  |  |  |  |  | appropriate constructors and creates objects before calling those objects' | 
| 40 |  |  |  |  |  |  | roll() methods.  When called on an object it simply rolls the die. | 
| 41 |  |  |  |  |  |  |  | 
| 42 |  |  |  |  |  |  | When called as a class method, it takes a list of arguments defining a | 
| 43 |  |  |  |  |  |  | 'recipe' to roll.  These are added | 
| 44 |  |  |  |  |  |  | together to produce a result.  Each item in the recipe must be a valid | 
| 45 |  |  |  |  |  |  | argument to the constructor (see the description of the 'new' method below). | 
| 46 |  |  |  |  |  |  | If no argument is given to a class method, we assume a six-sided die - 'd6'. | 
| 47 |  |  |  |  |  |  | You will note that the multiplier constructor is not available when roll | 
| 48 |  |  |  |  |  |  | is called in this way. | 
| 49 |  |  |  |  |  |  |  | 
| 50 |  |  |  |  |  |  | When called as an object method, no arguments are permitted. | 
| 51 |  |  |  |  |  |  |  | 
| 52 |  |  |  |  |  |  | =cut | 
| 53 |  |  |  |  |  |  |  | 
| 54 |  |  |  |  |  |  | sub roll { | 
| 55 | 130045 |  |  | 130045 | 1 | 460639 | my($self, @args) = @_; | 
| 56 | 130045 | 100 | 66 |  |  | 647450 | if(ref($self) && $self->isa('Games::Dice::Advanced')) { | 
|  |  | 50 |  |  |  |  |  | 
| 57 |  |  |  |  |  |  | # called as object method | 
| 58 | 130030 | 50 |  |  |  | 277919 | die("roll() called incorrectly") if(@args); | 
| 59 | 130030 |  |  |  |  | 143529 | return &{$self}; | 
|  | 130030 |  |  |  |  | 211818 |  | 
| 60 |  |  |  |  |  |  | } elsif($self eq 'Games::Dice::Advanced') { | 
| 61 |  |  |  |  |  |  | # called as class method | 
| 62 | 15 | 50 |  |  |  | 32 | @args = ('d6') unless(@args); | 
| 63 | 25 | 100 | 66 |  |  | 105 | return sum(map { | 
| 64 | 15 |  |  |  |  | 23 | (ref($_) && $_->isa('Games::Dice::Advanced')) ? | 
| 65 |  |  |  |  |  |  | $_->roll() : | 
| 66 |  |  |  |  |  |  | Games::Dice::Advanced->new($_)->roll() | 
| 67 |  |  |  |  |  |  | } @args); | 
| 68 |  |  |  |  |  |  | } else { | 
| 69 | 0 |  |  |  |  | 0 | die("Out of cucumber error\n"); | 
| 70 |  |  |  |  |  |  | } | 
| 71 |  |  |  |  |  |  | } | 
| 72 |  |  |  |  |  |  |  | 
| 73 |  |  |  |  |  |  | =item new | 
| 74 |  |  |  |  |  |  |  | 
| 75 |  |  |  |  |  |  | This method defines a die.  You may call it yourself to create a die for | 
| 76 |  |  |  |  |  |  | later rolling, or it may be called by the roll() method.  It takes zero, | 
| 77 |  |  |  |  |  |  | one or two | 
| 78 |  |  |  |  |  |  | arguments.  If no argument is given, we silently assume that the user | 
| 79 |  |  |  |  |  |  | wants to create a six-sided die, a 'd6'.  Valid arguments are: | 
| 80 |  |  |  |  |  |  |  | 
| 81 |  |  |  |  |  |  | =over 4 | 
| 82 |  |  |  |  |  |  |  | 
| 83 |  |  |  |  |  |  | =item integer constant, eg '5' | 
| 84 |  |  |  |  |  |  |  | 
| 85 |  |  |  |  |  |  | Creates a die that always returns that constant | 
| 86 |  |  |  |  |  |  |  | 
| 87 |  |  |  |  |  |  | =item dN, where N is integer, eg 'd10' | 
| 88 |  |  |  |  |  |  |  | 
| 89 |  |  |  |  |  |  | Creates a die that returns a random integer from 1 to N with results spread | 
| 90 |  |  |  |  |  |  | evenly across the range. | 
| 91 |  |  |  |  |  |  |  | 
| 92 |  |  |  |  |  |  | =item NdM, where N and M are integer, eg '2d10' | 
| 93 |  |  |  |  |  |  |  | 
| 94 |  |  |  |  |  |  | Creates a die dM as above which is rolled N times to generate a result. | 
| 95 |  |  |  |  |  |  | Note that the N is *not* just a multiplier. | 
| 96 |  |  |  |  |  |  |  | 
| 97 |  |  |  |  |  |  | =item N and any other valid argument, where N is a number, eg (2, 'd4') | 
| 98 |  |  |  |  |  |  |  | 
| 99 |  |  |  |  |  |  | Note that the two arguments may be in any order.  Creates a die as specified, | 
| 100 |  |  |  |  |  |  | and multiplies the results by N when it is rolled.  Compare with NdM above. | 
| 101 |  |  |  |  |  |  |  | 
| 102 |  |  |  |  |  |  | =back | 
| 103 |  |  |  |  |  |  |  | 
| 104 |  |  |  |  |  |  | Leading and trailing whitespace is stripped, no other whitespace is allowed | 
| 105 |  |  |  |  |  |  | in any of the above. | 
| 106 |  |  |  |  |  |  |  | 
| 107 |  |  |  |  |  |  | =over 4 | 
| 108 |  |  |  |  |  |  |  | 
| 109 |  |  |  |  |  |  | =item SUBREF | 
| 110 |  |  |  |  |  |  |  | 
| 111 |  |  |  |  |  |  | A reference to a subroutine, which is to be called whenever we need to generate | 
| 112 |  |  |  |  |  |  | a result.  It should take no parameters. | 
| 113 |  |  |  |  |  |  |  | 
| 114 |  |  |  |  |  |  | =item HASHREF | 
| 115 |  |  |  |  |  |  |  | 
| 116 |  |  |  |  |  |  | Use this to easily specify truly weird dice.  NOT YET IMPLEMENTED, so use | 
| 117 |  |  |  |  |  |  | a SUBREF for the moment. | 
| 118 |  |  |  |  |  |  |  | 
| 119 |  |  |  |  |  |  | =back | 
| 120 |  |  |  |  |  |  |  | 
| 121 |  |  |  |  |  |  | =cut | 
| 122 |  |  |  |  |  |  |  | 
| 123 |  |  |  |  |  |  | sub new { | 
| 124 | 21 |  |  | 21 | 1 | 179649 | my($class, @args) = @_; | 
| 125 |  |  |  |  |  |  |  | 
| 126 | 21 | 50 |  |  |  | 58 | @args = ('d6') unless(@args); | 
| 127 | 21 |  |  |  |  | 36 | @args = map { s/(^\s+|\s+$)//; $_; } @args; | 
|  | 22 |  |  |  |  | 74 |  | 
|  | 22 |  |  |  |  | 66 |  | 
| 128 |  |  |  |  |  |  |  | 
| 129 | 21 |  |  |  |  | 33 | my $self = ''; | 
| 130 |  |  |  |  |  |  |  | 
| 131 | 21 | 100 |  |  |  | 52 | if(@args == 1) { push @args, 1; } # multiply by 1 | 
|  | 20 |  |  |  |  | 26 |  | 
| 132 |  |  |  |  |  |  |  | 
| 133 | 21 | 50 |  |  |  | 38 | if(@args == 2) { | 
| 134 | 21 |  |  |  |  | 35 | my($recipe, $mul) = @args; | 
| 135 | 21 | 50 | 33 |  |  | 107 | ($recipe, $mul) = ($mul, $recipe) if(ref($mul) || $mul=~ /\D/); | 
| 136 | 21 | 50 | 33 |  |  | 89 | die("Bad arguments to new()") if(ref($mul) || $mul=~ /\D/); | 
| 137 |  |  |  |  |  |  |  | 
| 138 | 21 | 100 |  |  |  | 76 | if($recipe !~ /\D/) {                       # constant | 
|  |  | 100 |  |  |  |  |  | 
|  |  | 100 |  |  |  |  |  | 
|  |  | 50 |  |  |  |  |  | 
| 139 |  |  |  |  |  |  | # $self = eval("sub { $recipe * $mul }"); | 
| 140 | 17 |  |  | 30 |  | 52 | $self = sub { $recipe * $mul }; | 
|  | 30 |  |  |  |  | 106 |  | 
| 141 |  |  |  |  |  |  | } elsif($recipe =~ /^d(\d+)$/) {            # dINT | 
| 142 |  |  |  |  |  |  | # $self = eval("sub { (1 + int(rand($1))) * $mul }"); | 
| 143 | 2 |  |  |  |  | 7 | my $faces = $1; | 
| 144 | 2 |  |  | 20000 |  | 13 | $self = sub { (1 + int(rand($faces))) * $mul }; | 
|  | 20000 |  |  |  |  | 69683 |  | 
| 145 |  |  |  |  |  |  | } elsif($recipe =~ /^(\d+)d(\d+)/) {        # INTdINT | 
| 146 | 1 |  |  |  |  | 6 | my($repeats, $faces) = ($1, $2); | 
| 147 |  |  |  |  |  |  | $self = sub { | 
| 148 | 100000 |  |  | 100000 |  | 142924 | $mul * sum(map { 1 + int(rand($faces)) } (1..$repeats)) | 
|  | 200000 |  |  |  |  | 398151 |  | 
| 149 | 1 |  |  |  |  | 11 | }; | 
| 150 |  |  |  |  |  |  | } elsif(ref($recipe) eq 'CODE') { | 
| 151 | 10000 |  |  | 10000 |  | 9178 | $self = sub { $mul * &{$recipe} } | 
|  | 10000 |  |  |  |  | 17041 |  | 
| 152 | 1 |  |  |  |  | 7 | } else { | 
| 153 | 0 |  |  |  |  | 0 | die("$recipe isn't valid"); | 
| 154 |  |  |  |  |  |  | } | 
| 155 |  |  |  |  |  |  | } else { | 
| 156 | 0 |  |  |  |  | 0 | die("new() called incorrectly"); | 
| 157 |  |  |  |  |  |  | } | 
| 158 |  |  |  |  |  |  |  | 
| 159 | 21 |  |  |  |  | 99 | bless($self, $class); | 
| 160 |  |  |  |  |  |  | } | 
| 161 |  |  |  |  |  |  |  | 
| 162 |  |  |  |  |  |  | =back | 
| 163 |  |  |  |  |  |  |  | 
| 164 |  |  |  |  |  |  | =cut | 
| 165 |  |  |  |  |  |  |  | 
| 166 | 100010 |  |  | 100010 | 0 | 217340 | sub sum { foldl(sub { shift() + shift(); }, @_); } | 
|  | 100015 |  |  | 100015 |  | 317810 |  | 
| 167 |  |  |  |  |  |  |  | 
| 168 |  |  |  |  |  |  | sub foldl { | 
| 169 | 100015 |  |  | 100015 | 0 | 148909 | my($f, $z, @xs) = @_; | 
| 170 | 100015 |  |  |  |  | 205465 | $z = $f->($z, $_) foreach(@xs); | 
| 171 | 100015 |  |  |  |  | 470169 | return $z; | 
| 172 |  |  |  |  |  |  | } | 
| 173 |  |  |  |  |  |  |  | 
| 174 |  |  |  |  |  |  | =head1 BUGS | 
| 175 |  |  |  |  |  |  |  | 
| 176 |  |  |  |  |  |  | For random, read 'pseudo-random'.  Patches to work with sources of true | 
| 177 |  |  |  |  |  |  | randomness are welcome. | 
| 178 |  |  |  |  |  |  |  | 
| 179 |  |  |  |  |  |  | Doesn't support dice with fractional or complex numbers of sides :-) | 
| 180 |  |  |  |  |  |  |  | 
| 181 |  |  |  |  |  |  | =head1 FEEDBACK | 
| 182 |  |  |  |  |  |  |  | 
| 183 |  |  |  |  |  |  | I welcome feedback about my code, including constructive criticism.  And, | 
| 184 |  |  |  |  |  |  | while this is free software (both free-as-in-beer and free-as-in-speech) I | 
| 185 |  |  |  |  |  |  | also welcome payment.  In particular, your bug reports will get moved to | 
| 186 |  |  |  |  |  |  | the front of the queue if you buy me something from my wishlist, which can | 
| 187 |  |  |  |  |  |  | be found at L. | 
| 188 |  |  |  |  |  |  |  | 
| 189 |  |  |  |  |  |  | =head1 AUTHOR | 
| 190 |  |  |  |  |  |  |  | 
| 191 |  |  |  |  |  |  | David Cantrell EFE | 
| 192 |  |  |  |  |  |  |  | 
| 193 |  |  |  |  |  |  | =head1 COPYRIGHT | 
| 194 |  |  |  |  |  |  |  | 
| 195 |  |  |  |  |  |  | Copyright 2003 David Cantrell | 
| 196 |  |  |  |  |  |  |  | 
| 197 |  |  |  |  |  |  | This module is free-as-in-speech software, and may be used, distributed, | 
| 198 |  |  |  |  |  |  | and modified under the same terms as Perl itself. | 
| 199 |  |  |  |  |  |  |  | 
| 200 |  |  |  |  |  |  | =cut | 
| 201 |  |  |  |  |  |  |  | 
| 202 |  |  |  |  |  |  | 1; |