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stmt |
bran |
cond |
sub |
pod |
time |
code |
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1
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package Game::Cribbage::Round; |
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2
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3
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5
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5
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129712
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use strict; |
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5
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10
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5
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237
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4
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5
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5
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30
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use warnings; |
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5
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15
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5
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264
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5
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6
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5
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5
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695
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use Rope; |
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5
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13130
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5
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36
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7
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5
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5
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2496
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use Rope::Autoload; |
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5
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3615
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5
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50
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8
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9
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5
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5
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3160
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use Game::Cribbage::Round::Score; |
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5
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17
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5
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216
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10
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5
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5
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2991
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use Game::Cribbage::Hands; |
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5
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22
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5
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15380
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11
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12
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property [qw/id number score current_hands/] => ( |
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initable => 1, |
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14
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writeable => 1, |
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15
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configurable => 0, |
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16
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enumerable => 1 |
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17
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); |
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18
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19
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property complete => ( |
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20
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initable => 1, |
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21
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writeable => 0, |
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22
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configurable => 0, |
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23
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enumerable => 1, |
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24
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value => 0 |
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25
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); |
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26
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27
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property history => ( |
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28
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initable => 1, |
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29
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writeable => 1, |
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30
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configurable => 0, |
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31
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enumerable => 1, |
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32
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value => [] |
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33
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); |
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34
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35
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function INITIALISED => sub { |
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36
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my ($self, $params) = @_; |
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37
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my %score = (); |
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38
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for (@{$params->{_game}->players}) { |
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39
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$score{$_->player} = { |
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40
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current => 0, |
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41
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last => 0 |
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42
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}; |
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43
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} |
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44
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$self->score = Game::Cribbage::Round::Score->new(%score); |
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45
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$self->next_hands($params->{_game}); |
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46
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}; |
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47
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48
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function reset_hands => sub { |
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49
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my ($self, $game) = @_; |
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50
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$self->history = []; |
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51
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my %score = (); |
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52
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for (@{$game->players}) { |
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53
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$score{$_->player} = { |
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54
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current => 0, |
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55
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last => 0 |
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56
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}; |
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57
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} |
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58
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$self->score = Game::Cribbage::Round::Score->new(%score); |
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59
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$self->next_hands($game); |
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60
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}; |
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61
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62
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function next_hands => sub { |
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63
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my ($self, $game, %args) = @_; |
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64
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$game->shuffle(); |
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65
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my $hands = Game::Cribbage::Hands->new(_game => $game, %args); |
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66
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$self->current_hands = $hands; |
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67
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push @{$self->history}, $hands; |
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68
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return $self; |
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69
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}; |
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70
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71
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function end_hands => sub { |
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72
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my ($self, $game) = @_; |
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73
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my $scored = $self->current_hands->score_hands(); |
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74
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for my $hand (keys %{$scored}) { |
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75
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$self->score->$hand->{last} = $self->score->$hand->{current}; |
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76
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$self->score->$hand->{current} += $scored->{$hand}; |
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77
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} |
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78
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$self->next_hands($game, crib_player => $self->next_crib_player($game)); |
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79
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}; |
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80
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81
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function add_player_card_by_index => sub { |
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82
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my ($self, $index, $player, $card) = @_; |
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83
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my $hand = ref $player ? $player->player : $player; |
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84
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$self->current_hands->$hand->add_by_index($index, $card); |
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85
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}; |
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86
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87
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function add_player_card => sub { |
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88
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my ($self, $player, $card) = @_; |
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89
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my $hand = ref $player ? $player->player : $player; |
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90
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$self->current_hands->$hand->add($card); |
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91
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}; |
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92
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93
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function add_starter_card => sub { |
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94
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my ($self, $player, $card) = @_; |
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95
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my $score = $self->current_hands->add_starter_card($player, $card); |
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96
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if (ref $score && $score->score) { |
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97
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my $hand = ref $player ? $player->player : $player; |
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98
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$self->score->$hand->{last} = $self->score->$hand->{current}; |
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99
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$self->score->$hand->{current} += $score->score; |
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100
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push @{$self->current_hands->$hand->play_scored}, $score; |
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101
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} |
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102
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return $score; |
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103
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}; |
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104
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105
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function validate_crib_cards => sub { |
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106
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my ($self, $cards) = @_; |
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107
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my $crib = $self->current_hands->crib_player; |
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108
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$self->current_hands->$crib->validate_crib_cards($cards); |
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109
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}; |
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110
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111
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function next_to_play => sub { |
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112
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my ($self, $game) = @_; |
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113
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my $next = $self->current_hands->play->next_to_play; |
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114
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my $player; |
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115
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for (@{$game->players}) { |
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116
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if ($next eq $_->player) { |
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117
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$player = $_; |
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118
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last; |
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119
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} |
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120
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} |
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121
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return $player; |
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122
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}; |
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123
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124
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function next_to_play_id => sub { |
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125
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my ($self, $game) = @_; |
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126
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my $next = $self->next_to_play($game); |
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127
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return $next->id; |
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128
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}; |
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129
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130
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function get_crib_player => sub { |
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131
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my ($self, $game) = @_; |
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132
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my $player; |
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133
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for (@{$game->players}) { |
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134
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if ($self->current_hands->crib_player eq $_->player) { |
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135
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$player = $_; |
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136
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last; |
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137
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} |
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138
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} |
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139
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return $player; |
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140
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}; |
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141
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142
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function next_crib_player => sub { |
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143
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my ($self, $game) = @_; |
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144
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my $current = $self->get_crib_player($game); |
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145
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my $next; |
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146
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if (scalar @{$game->players} == $current->number) { |
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147
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$next = 'player1'; |
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148
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} else { |
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149
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$next = 'player' . ($current->number + 1); |
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150
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} |
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151
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return $next; |
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152
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}; |
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153
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154
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function crib_player_id => sub { |
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155
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my ($self, $game) = @_; |
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156
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my $player = $self->get_crib_player($game); |
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157
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return $player ? $player->id : $player; |
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158
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}; |
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159
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160
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function crib_player_name => sub { |
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161
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my ($self, $game) = @_; |
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162
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my $player = $self->get_crib_player($game); |
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163
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return $player ? $player->name : $player; |
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164
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}; |
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165
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166
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function crib_player_number => sub { |
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167
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my ($self, $game) = @_; |
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168
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my $player = $self->get_crib_player($game); |
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169
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return $player ? $player->number : $player; |
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170
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}; |
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171
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172
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function crib_player_cards => sub { |
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173
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my ($self, $player, $cards) = @_; |
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174
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my $hand = ref $player ? $player->player : $player; |
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175
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my $crib = $self->current_hands->crib_player; |
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176
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return $self->current_hands->$hand->discard_cards($cards, $self->current_hands->$crib); |
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177
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}; |
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178
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179
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function crib_player_card => sub { |
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180
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my ($self, $player, $card_index) = @_; |
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181
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my $hand = $player->player; |
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182
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my $crib = $self->current_hands->crib_player; |
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183
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$self->current_hands->$hand->discard($card_index, $self->current_hands->$crib); |
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184
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}; |
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185
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186
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function force_play_card => sub { |
|
187
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my ($self, $card) = @_; |
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188
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my ($score, $player) = $self->current_hands->force_play_card($card); |
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189
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if (ref $score && $score->score) { |
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190
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my $hand = ref $player ? $player->player : $player; |
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191
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$self->score->$hand->{last} = $self->score->$hand->{current}; |
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192
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$self->score->$hand->{current} += $score->score; |
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193
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push @{$self->current_hands->$hand->play_scored}, $score; |
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194
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} |
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195
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return $score; |
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196
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}; |
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197
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198
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function play_player_card => sub { |
|
199
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my ($self, $player, $card_index) = @_; |
|
200
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my $score = $self->current_hands->play_card($player, $card_index); |
|
201
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if (ref $score && $score->score) { |
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202
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my $hand = ref $player ? $player->player : $player; |
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203
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$self->score->$hand->{last} = $self->score->$hand->{current}; |
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204
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$self->score->$hand->{current} += $score->score; |
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205
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push @{$self->current_hands->$hand->play_scored}, $score; |
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206
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} |
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207
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return $score; |
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208
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}; |
|
209
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210
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function card_exists => sub { |
|
211
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my ($self, $player, $card) = @_; |
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212
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return $self->current_hands->card_exists($player, $card); |
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213
|
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}; |
|
214
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215
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|
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|
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function get_player_card => sub { |
|
216
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my ($self, $player, $card_index) = @_; |
|
217
|
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$self->current_hands->get_card($player, $card_index); |
|
218
|
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}; |
|
219
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|
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220
|
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|
|
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|
function current_play_score => sub { |
|
221
|
|
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|
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|
my ($self) = @_; |
|
222
|
|
|
|
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|
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$self->current_hands->play_score(); |
|
223
|
|
|
|
|
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}; |
|
224
|
|
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|
|
|
|
|
|
225
|
|
|
|
|
|
|
function last_play_score => sub { |
|
226
|
|
|
|
|
|
|
my ($self) = @_; |
|
227
|
|
|
|
|
|
|
$self->current_hands->last_play_score(); |
|
228
|
|
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|
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|
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}; |
|
229
|
|
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|
|
|
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|
|
230
|
|
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|
|
|
|
function cannot_play_a_card => sub { |
|
231
|
|
|
|
|
|
|
my ($self, $player) = @_; |
|
232
|
|
|
|
|
|
|
$self->current_hands->cannot_play_a_card($player); |
|
233
|
|
|
|
|
|
|
}; |
|
234
|
|
|
|
|
|
|
|
|
235
|
|
|
|
|
|
|
function next_play => sub { |
|
236
|
|
|
|
|
|
|
my ($self, $game) = @_; |
|
237
|
|
|
|
|
|
|
my $score = $self->current_hands->next_play($game); |
|
238
|
|
|
|
|
|
|
if (ref $score && $score->score) { |
|
239
|
|
|
|
|
|
|
my $hand = ref $score->player ? $score->player->player : $score->player; |
|
240
|
|
|
|
|
|
|
$self->score->$hand->{last} = $self->score->$hand->{current}; |
|
241
|
|
|
|
|
|
|
$self->score->$hand->{current} += $score->score; |
|
242
|
|
|
|
|
|
|
push @{$self->current_hands->$hand->play_scored}, $score; |
|
243
|
|
|
|
|
|
|
} |
|
244
|
|
|
|
|
|
|
return $self->current_hands->play; |
|
245
|
|
|
|
|
|
|
}; |
|
246
|
|
|
|
|
|
|
|
|
247
|
|
|
|
|
|
|
function end_play => sub { |
|
248
|
|
|
|
|
|
|
my ($self) = @_; |
|
249
|
|
|
|
|
|
|
my $score = $self->current_hands->end_play(); |
|
250
|
|
|
|
|
|
|
if (ref $score && $score->score) { |
|
251
|
|
|
|
|
|
|
my $hand = ref $score->player ? $score->player->player : $score->player; |
|
252
|
|
|
|
|
|
|
$self->score->$hand->{last} = $self->score->$hand->{current}; |
|
253
|
|
|
|
|
|
|
$self->score->$hand->{current} += $score->score; |
|
254
|
|
|
|
|
|
|
push @{$self->current_hands->$hand->play_scored}, $score; |
|
255
|
|
|
|
|
|
|
} |
|
256
|
|
|
|
|
|
|
return 1; |
|
257
|
|
|
|
|
|
|
}; |
|
258
|
|
|
|
|
|
|
|
|
259
|
|
|
|
|
|
|
function identify_worst_cards => sub { |
|
260
|
|
|
|
|
|
|
my ($self, $player) = @_; |
|
261
|
|
|
|
|
|
|
my $hand = ref $player ? $player->player : $player; |
|
262
|
|
|
|
|
|
|
$self->current_hands->$hand->identify_worst_cards(); |
|
263
|
|
|
|
|
|
|
}; |
|
264
|
|
|
|
|
|
|
|
|
265
|
|
|
|
|
|
|
function best_run_play => sub { |
|
266
|
|
|
|
|
|
|
my ($self, $player) = @_; |
|
267
|
|
|
|
|
|
|
$self->current_hands->best_run_play($player); |
|
268
|
|
|
|
|
|
|
}; |
|
269
|
|
|
|
|
|
|
|
|
270
|
|
|
|
|
|
|
function hand_play_history => sub { |
|
271
|
|
|
|
|
|
|
my ($self, $player) = @_; |
|
272
|
|
|
|
|
|
|
my @history = @{$self->current_hands->play_history}; |
|
273
|
|
|
|
|
|
|
my $current = pop @history; |
|
274
|
|
|
|
|
|
|
my $count_cards = 0; |
|
275
|
|
|
|
|
|
|
for (@history) { |
|
276
|
|
|
|
|
|
|
$count_cards += scalar @{$_->cards}; |
|
277
|
|
|
|
|
|
|
} |
|
278
|
|
|
|
|
|
|
return { |
|
279
|
|
|
|
|
|
|
used_count => $count_cards, |
|
280
|
|
|
|
|
|
|
current_play => $current |
|
281
|
|
|
|
|
|
|
}; |
|
282
|
|
|
|
|
|
|
}; |
|
283
|
|
|
|
|
|
|
|
|
284
|
|
|
|
|
|
|
1; |