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=head1 NAME |
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3
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EV::Loop::Async - run an EV event loop asynchronously |
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=head1 SYNOPSIS |
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use EV::Loop::Async; |
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9
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my $loop = EV::Loop::Async::default; |
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my $timer; |
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my $flag; |
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# create a watcher, but make sure the loop is locked |
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{ |
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$loop->scope_lock; # lock the loop structures |
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$timer = $loop->timer (5, 1, sub { $flag = 1 }); |
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$loop->notify; # tell loop to take note of the timer |
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} |
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1 while $flag; # $flag will be set asynchronously |
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# implement a critical section, uninterrupted by any callbacks |
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{ |
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$loop->interrupt->scope_block; |
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# critical section, no watcher callback interruptions |
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} |
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28
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# stop the timer watcher again - locking is required once more |
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{ |
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$loop->scope_lock; # lock the loop structures |
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31
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$timer->stop; |
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32
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# no need to notify |
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} |
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35
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=head1 DESCRIPTION |
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37
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This module implements a rather specialised event loop - it takes a normal |
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38
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L event loop and runs it in a separate thread. That means it will poll |
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for events even while your foreground Perl interpreter is busy (you don't |
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40
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need to have perls pseudo-threads enabled for this either). |
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42
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Whenever the event loop detecs new events, it will interrupt perl and ask |
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it to invoke all the pending watcher callbacks. This invocation will be |
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"synchronous" (in the perl thread), but it can happen at any time. |
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45
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46
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See the documentation for L for details on when and how |
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47
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your perl program can be interrupted (and how to avoid it), and how to |
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48
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integrate background event loops into foreground ones. |
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49
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50
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=head1 FAQ |
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51
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52
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=over 4 |
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53
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54
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=item Why on earth...??? |
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55
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56
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Sometimes you need lower latency for specific events, but it's too heavy |
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57
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to continuously poll for events. And perl already does this for you |
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58
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anyways, so this module only uses this existing mechanism. |
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59
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60
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=item When do I have to lock? |
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61
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62
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When in doubt, lock. Do not start or stop a watcher, do not create a |
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63
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watcher (unless with the C<_ns> methods) and do not DESTROY an active |
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64
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watcher without locking either. |
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65
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66
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Any other event loop modifications need to be done while locked as |
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67
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well. So when in doubt, lock (best using C). |
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68
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69
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=item Why explicit locking? |
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70
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71
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Because I was too lazy to wrap everything and there are probably only a |
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72
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few people on this world using this module. |
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73
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74
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=back |
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75
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76
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=head1 FUNCTIONS, METHODS AND VARIABLES OF THIS MODULE |
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77
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78
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=over 4 |
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79
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80
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=cut |
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81
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82
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package EV::Loop::Async; |
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83
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84
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2
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2
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3240
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use common::sense; |
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2
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16
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2
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10
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85
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86
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2
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2
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1932
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use EV (); |
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2
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4640
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2
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39
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87
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2
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2
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1856
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use Async::Interrupt (); |
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2
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2357
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2
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44
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88
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89
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2
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2
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13
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use base 'EV::Loop'; |
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2
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3
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2
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1135
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90
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91
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BEGIN { |
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92
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2
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2
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3
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our $VERSION = '1.01'; |
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93
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94
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2
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10
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require XSLoader; |
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95
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2
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2101
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XSLoader::load ("EV::Loop::Async", $VERSION); |
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96
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} |
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97
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98
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=item $loop = EV::Loop::Async::default |
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99
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100
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Return the default loop, usable by all programs. The default loop will be |
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101
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created on the first call to C by calling X, and |
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102
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should be used by all programs unless they have special requirements. |
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103
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104
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The associated L object is stored in |
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105
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C<$EV::Loop::Async::AI>, and can be used to lock critical sections etc. |
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106
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107
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=cut |
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108
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109
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our ($LOOP, $INTERRUPT); |
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110
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111
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sub default() { |
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112
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1
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50
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1
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1
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722
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$LOOP || do { |
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113
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1
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11
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$LOOP = new EV::Loop::Async; |
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114
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1
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6
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$INTERRUPT = $LOOP->interrupt; |
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115
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116
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1
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4
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$LOOP |
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117
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} |
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118
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} |
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119
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120
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=item $EV::Loop::Async::LOOP |
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121
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122
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The default async loop, available after the first call to |
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123
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C. |
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124
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125
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=item $EV::Loop::Async::INTERRUPT |
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126
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127
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The default loop's L object, for easy access. |
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128
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129
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Example: create a section of code where no callback invocations will |
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130
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interrupt: |
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131
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132
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{ |
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133
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$EV::Loop::Async::INTERRUPT->scope_block; |
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134
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# no default loop callbacks will be executed here. |
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135
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# the loop will not be locked, however. |
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136
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} |
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137
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138
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Example: embed the default EV::Async::Loop loop into the default L |
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139
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loop (note that it could be any other event loop as well). |
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140
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141
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my $async_w = EV::io |
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142
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$EV::Loop::Async::LOOP->interrupt->pipe_fileno, |
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143
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EV::READ, |
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144
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sub { }; |
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145
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146
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=item $loop = new EV::Loop::Async $flags, [Async-Interrupt-Arguments...] |
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147
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148
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This constructor: |
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149
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150
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=over 4 |
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151
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152
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=item 1. creates a new C (similar C). |
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153
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154
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=item 2. creates a new L object and attaches itself to it. |
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155
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156
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=item 3. creates a new background thread. |
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157
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158
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=item 4. runs C<< $loop->run >> in that thread. |
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159
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160
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=back |
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161
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162
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The resulting loop will be running and unlocked when it is returned. |
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163
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164
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Example: create a new loop, block it's interrupt object and embed |
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165
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it into the foreground L event loop. This basically runs the |
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166
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C loop in a synchronous way inside another loop. |
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167
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168
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my $loop = new EV::Loop::Async 0; |
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169
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my $async = $loop->interrupt; |
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170
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171
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$async->block; |
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172
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173
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my $async_w = AnyEvent->io ( |
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174
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fh => $async->pipe_fileno, |
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175
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poll => "r", |
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176
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cb => sub { |
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177
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# temporarily unblock to handle events |
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178
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$async->unblock; |
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179
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$async->block; |
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180
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}, |
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181
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); |
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182
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183
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=cut |
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184
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185
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sub new { |
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186
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1
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1
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1
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4
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my ($class, $flags, @asy) = @_; |
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187
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188
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1
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50
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my $self = bless $class->SUPER::new ($flags), $class; |
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189
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1
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6
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my ($c_func, $c_arg) = _c_func $self; |
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190
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1
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12
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my $asy = new Async::Interrupt @asy, c_cb => [$c_func, $c_arg]; |
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191
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1
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181
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_attach $self, $asy, $asy->signal_func; |
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192
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193
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1
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4
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$self |
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194
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} |
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195
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196
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=item $loop->notify |
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197
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198
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Wake up the asynchronous loop. This is useful after registering a new |
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199
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watcher, to ensure that the background event loop integrates the new |
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200
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watcher(s) (which only happens when it iterates, which you can force by |
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201
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calling this method). |
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202
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203
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Without calling this method, the event loop I takes notice |
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204
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of new watchers, bit when this happens is not well-defined (can be |
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205
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instantaneous, or take a few hours). |
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206
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207
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No locking is required. |
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208
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209
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Example: lock the loop, create a timer, nudge the loop so it takes notice |
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210
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of the new timer, then evily busy-wait till the timer fires. |
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211
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212
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my $timer; |
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213
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my $flag; |
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214
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215
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{ |
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$loop->scope_lock; |
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$timer = $loop->timer (1, 0, sub { $flag = 1 }); |
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$loop->notify; |
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} |
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221
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1 until $flag; |
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223
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=item $loop->lock |
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225
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=item $loop->unlock |
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227
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Lock/unlock the loop data structures. Since the event loop runs in |
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a separate thread, you have to lock the loop data structures before |
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accessing them in any way. Since I was lazy, you have to do this manually. |
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231
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You must lock under the same conditions as you would have to lock the |
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underlying C library, e.g. when starting or stopping watchers (but not |
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233
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when creating or destroying them, but note that create and destroy often |
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234
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starts and stops for you, in which case you have to lock). |
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236
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When in doubt, lock. |
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238
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See also the next method, C<< $loop->scope_lock >> for a more failsafe way |
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to lock parts of your code. |
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241
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Note that there must be exactly one call of "unblock" for every previous |
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call to "block" (i.e. calls can nest). |
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244
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=item $loop->scope_lock |
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246
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Calls C immediately, and C automatically whent he current |
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scope is left. |
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249
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=item $loop->set_max_foreground_loops ($max_loops) |
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250
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251
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The background loop will immediately stop polling for new events after it |
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252
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has collected at least one new event, regardless of how long it then takes |
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253
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to actually handle them. |
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255
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When Perl finally handles the events, there could be many more ready |
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256
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file descriptors. To improve latency and performance, you can ask |
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257
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C to loop an additional number of times in the foreground |
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after invoking the callbacks, effectively doing the polling in the |
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259
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foreground. |
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260
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261
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The default is C<0>, meaning that no foreground polling will be done. A |
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262
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value of C<1> means that, after handling the pending events, it will call |
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263
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C<< $loop->loop (EV::LOOP_NONBLOCK) >> and handle the resulting events, if |
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264
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any. A value of C<2> means that this will be iterated twice. |
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265
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266
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When a foreground event poll does not yield any new events, then no |
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267
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further iterations will be made, so this is only a I value of |
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268
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additional loop runs. |
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269
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270
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Take also note of the standard EV C |
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271
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functionality, which can achieve a similar, but different, effect - YMMV. |
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272
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273
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=back |
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274
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275
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=head1 SEE ALSO |
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276
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277
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L, L. |
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278
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279
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=head1 AUTHOR |
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280
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281
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Marc Lehmann |
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282
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http://home.schmorp.de/ |
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283
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284
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=cut |
|
285
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286
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1 |
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287
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