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package Bot::Cobalt::Plugin::Games; |
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$Bot::Cobalt::Plugin::Games::VERSION = '0.021001'; |
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1031
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use strictures 2; |
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use List::Objects::WithUtils; |
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use Bot::Cobalt; |
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use Bot::Cobalt::Core::Loader; |
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use Object::Pluggable::Constants ':ALL'; |
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sub MODULES () { 0 } |
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sub CMDS () { 1 } |
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sub OBJS () { 2 } |
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sub new { |
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bless [ |
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[], # MODULES |
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+{}, # CMDS |
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+{}, # OBJS |
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], shift |
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} |
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sub Cobalt_register { |
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my ($self, $core) = splice @_, 0, 2; |
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0
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my $count = $self->_load_games(); |
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$core->log->info("Loaded - $count games"); |
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0
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PLUGIN_EAT_NONE |
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} |
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sub Cobalt_unregister { |
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my ($self, $core) = splice @_, 0, 2; |
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$core->log->debug("Cleaning up our games..."); |
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for my $module (@{ $self->[MODULES] }) { |
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Bot::Cobalt::Core::Loader->unload($module); |
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} |
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$core->log->info("Unloaded"); |
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0
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PLUGIN_EAT_NONE |
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} |
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46
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sub _handle_auto { |
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## Handler for autoviv'd methods. See _load_games |
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0
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my ($self, $core) = splice @_, 0, 2; |
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my $msg = ${ $_[0] }; |
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0
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50
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51
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my $context = $msg->context; |
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53
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0
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my $cmd = $msg->cmd; |
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54
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55
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my $game = $self->[CMDS]->{$cmd} // return PLUGIN_EAT_NONE; |
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0
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my $obj = $self->[OBJS]->{$game}; |
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58
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0
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my $msgarr = $msg->message_array; |
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59
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0
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my $str = join ' ', @$msgarr; |
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60
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61
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0
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my $resp = ''; |
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0
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0
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$resp = $obj->execute($msg, $str) if $obj->can('execute'); |
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64
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0
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0
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broadcast( message => |
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$context, |
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66
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$msg->target, |
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67
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$resp |
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68
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) if $resp; |
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69
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70
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0
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PLUGIN_EAT_NONE |
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71
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} |
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72
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73
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sub _load_games { |
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0
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0
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my ($self) = @_; |
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75
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76
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0
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my $pcfg = core->get_plugin_cfg( $self ); |
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0
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0
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my $games = $pcfg->{Games} // {}; |
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79
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0
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logger->debug("Loading games"); |
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80
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81
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0
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my $count = 0; |
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82
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0
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for my $game (keys %$games) { |
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0
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my $module = $games->{$game}->{Module} // next; |
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84
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0
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0
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next unless ref $games->{$game}->{Cmds} eq 'ARRAY'; |
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85
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86
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## attempt to load module |
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87
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## FIXME convert to Loader.pm interface |
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88
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{ |
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89
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0
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local $@; |
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0
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90
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0
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eval "require $module"; |
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0
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if ($@) { |
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logger->warn("Failed to load $module - $@"); |
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93
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next |
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0
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} else { |
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0
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logger->debug("Found: $module"); |
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96
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} |
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97
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} |
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98
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99
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0
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push @{ $self->[MODULES] }, $module; |
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0
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100
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101
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0
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my $obj = $self->[OBJS]->{$game} = $module->new; |
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102
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103
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0
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for my $cmd (@{ $games->{$game}->{Cmds} }) { |
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0
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104
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0
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$self->[CMDS]->{$cmd} = $game; |
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105
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## install a cmd handler and register for it |
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106
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0
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0
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my $handler = sub { $_[0]->_handle_auto(@_[1 .. $#_]) }; |
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0
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107
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1
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4
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{ no strict 'refs'; |
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1
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107
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0
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108
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0
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*{ __PACKAGE__.'::Bot_public_cmd_'.$cmd } = $handler; |
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0
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109
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} |
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110
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111
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0
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register( $self, SERVER => [ 'public_cmd_'.$cmd ] ); |
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112
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} |
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113
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114
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0
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++$count; |
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115
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0
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logger->debug("Game loaded: $game"); |
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116
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} |
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117
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118
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$count |
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119
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0
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} |
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120
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121
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122
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1; |
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123
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__END__ |