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| 1 |  |  |  |  |  |  | package BalanceOfPower::Role::GameMaster; | 
| 2 |  |  |  |  |  |  | $BalanceOfPower::Role::GameMaster::VERSION = '0.400115'; | 
| 3 | 13 |  |  | 13 |  | 6436 | use strict; | 
|  | 13 |  |  |  |  | 23 |  | 
|  | 13 |  |  |  |  | 389 |  | 
| 4 | 13 |  |  | 13 |  | 147 | use v5.10; | 
|  | 13 |  |  |  |  | 34 |  | 
| 5 |  |  |  |  |  |  |  | 
| 6 | 13 |  |  | 13 |  | 47 | use Moo::Role; | 
|  | 13 |  |  |  |  | 15 |  | 
|  | 13 |  |  |  |  | 106 |  | 
| 7 | 13 |  |  | 13 |  | 3637 | use List::Util qw(shuffle); | 
|  | 13 |  |  |  |  | 18 |  | 
|  | 13 |  |  |  |  | 971 |  | 
| 8 |  |  |  |  |  |  |  | 
| 9 | 13 |  |  | 13 |  | 66 | use BalanceOfPower::Player; | 
|  | 13 |  |  |  |  | 22 |  | 
|  | 13 |  |  |  |  | 291 |  | 
| 10 | 13 |  |  | 13 |  | 4126 | use BalanceOfPower::Targets::Fall; | 
|  | 13 |  |  |  |  | 36 |  | 
|  | 13 |  |  |  |  | 425 |  | 
| 11 |  |  |  |  |  |  |  | 
| 12 | 13 |  |  | 13 |  | 78 | use BalanceOfPower::Constants ':all'; | 
|  | 13 |  |  |  |  | 18 |  | 
|  | 13 |  |  |  |  | 15372 |  | 
| 13 |  |  |  |  |  |  |  | 
| 14 |  |  |  |  |  |  | has players => ( | 
| 15 |  |  |  |  |  |  | is => 'rw', | 
| 16 |  |  |  |  |  |  | default => sub { [] } | 
| 17 |  |  |  |  |  |  | ); | 
| 18 |  |  |  |  |  |  |  | 
| 19 |  |  |  |  |  |  | sub get_player | 
| 20 |  |  |  |  |  |  | { | 
| 21 | 29 |  |  | 29 | 0 | 983 | my $self = shift; | 
| 22 | 29 |  |  |  |  | 39 | my $name = shift; | 
| 23 | 29 |  |  |  |  | 65 | my @good = grep { $_->name eq $name} @{$self->players}; | 
|  | 23 |  |  |  |  | 123 |  | 
|  | 29 |  |  |  |  | 91 |  | 
| 24 | 29 | 100 |  |  |  | 64 | if(@good) | 
| 25 |  |  |  |  |  |  | { | 
| 26 | 23 |  |  |  |  | 80 | return $good[0]; | 
| 27 |  |  |  |  |  |  | } | 
| 28 |  |  |  |  |  |  | else | 
| 29 |  |  |  |  |  |  | { | 
| 30 | 6 |  |  |  |  | 21 | return undef; | 
| 31 |  |  |  |  |  |  | } | 
| 32 |  |  |  |  |  |  | } | 
| 33 |  |  |  |  |  |  | sub create_player | 
| 34 |  |  |  |  |  |  | { | 
| 35 | 3 |  |  | 3 | 0 | 8 | my $self = shift; | 
| 36 | 3 |  |  |  |  | 8 | my $username = shift; | 
| 37 | 3 |  |  |  |  | 7 | my $position = shift; | 
| 38 | 3 |  | 50 |  |  | 30 | my $money = shift || START_PLAYER_MONEY; | 
| 39 | 3 |  |  |  |  | 17 | my $already = $self->get_player($username); | 
| 40 | 3 | 50 |  |  |  | 14 | if($already) | 
| 41 |  |  |  |  |  |  | { | 
| 42 | 0 | 0 |  |  |  | 0 | $already->position($position) if $position; | 
| 43 | 0 | 0 |  |  |  | 0 | $already->money($money) if $money; | 
| 44 | 0 |  |  |  |  | 0 | return 0; | 
| 45 |  |  |  |  |  |  | } | 
| 46 | 3 | 50 |  |  |  | 14 | if(! $position) | 
| 47 |  |  |  |  |  |  | { | 
| 48 | 3 |  |  |  |  | 8 | my @nations = @{$self->nation_names}; | 
|  | 3 |  |  |  |  | 27 |  | 
| 49 | 3 |  |  |  |  | 21 | @nations = shuffle @nations; | 
| 50 | 3 |  |  |  |  | 12 | $position = $nations[0]; | 
| 51 |  |  |  |  |  |  | } | 
| 52 | 3 |  |  |  |  | 11 | my $log_name = $username . ".log"; | 
| 53 | 3 |  |  |  |  | 10 | $log_name =~ s/ /_/g; | 
| 54 | 3 |  |  |  |  | 55 | my $pl = BalanceOfPower::Player->new(name => $username, money => $money, log_name => $log_name, log_dir => $self->log_dir, current_year => $self->current_year, position => $position); | 
| 55 | 3 |  |  |  |  | 35 | $pl->delete_log(); | 
| 56 | 3 |  |  |  |  | 448 | $pl->register_event("ENTERING THE GAME"); | 
| 57 | 3 |  |  |  |  | 29 | $self->register_event("$username IS ENTERING THE GAME"); | 
| 58 | 3 |  |  |  |  | 26 | $self->add_player($pl); | 
| 59 | 3 |  |  |  |  | 10 | return 1; | 
| 60 |  |  |  |  |  |  | } | 
| 61 |  |  |  |  |  |  |  | 
| 62 |  |  |  |  |  |  |  | 
| 63 |  |  |  |  |  |  | sub add_player | 
| 64 |  |  |  |  |  |  | { | 
| 65 | 3 |  |  | 3 | 0 | 9 | my $self = shift; | 
| 66 | 3 |  |  |  |  | 7 | my $player = shift; | 
| 67 | 3 | 50 |  |  |  | 16 | if($self->get_player($player->name)) | 
| 68 |  |  |  |  |  |  | { | 
| 69 | 0 |  |  |  |  | 0 | return 0; | 
| 70 |  |  |  |  |  |  | } | 
| 71 |  |  |  |  |  |  | else | 
| 72 |  |  |  |  |  |  | { | 
| 73 | 3 |  |  |  |  | 8 | push @{$self->players}, $player; | 
|  | 3 |  |  |  |  | 12 |  | 
| 74 | 3 |  |  |  |  | 7 | return 1; | 
| 75 |  |  |  |  |  |  | } | 
| 76 |  |  |  |  |  |  | } | 
| 77 |  |  |  |  |  |  | sub delete_player | 
| 78 |  |  |  |  |  |  | { | 
| 79 | 0 |  |  | 0 | 0 | 0 | my $self = shift; | 
| 80 | 0 |  |  |  |  | 0 | my $player = shift; | 
| 81 | 0 |  |  |  |  | 0 | my @players = grep { $_->name ne $player} @{$self->players}; | 
|  | 0 |  |  |  |  | 0 |  | 
|  | 0 |  |  |  |  | 0 |  | 
| 82 | 0 |  |  |  |  | 0 | $self->players(\@players); | 
| 83 |  |  |  |  |  |  | } | 
| 84 |  |  |  |  |  |  | sub player_start_turn | 
| 85 |  |  |  |  |  |  | { | 
| 86 | 46 |  |  | 46 | 0 | 79 | my $self = shift; | 
| 87 | 46 |  |  |  |  | 64 | for(@{$self->players}) | 
|  | 46 |  |  |  |  | 201 |  | 
| 88 |  |  |  |  |  |  | { | 
| 89 | 10 |  |  |  |  | 54 | $_->current_year($self->current_year); | 
| 90 | 10 |  |  |  |  | 54 | $_->refill_movements(); | 
| 91 |  |  |  |  |  |  | } | 
| 92 |  |  |  |  |  |  | } | 
| 93 |  |  |  |  |  |  |  | 
| 94 |  |  |  |  |  |  | sub player_targets | 
| 95 |  |  |  |  |  |  | { | 
| 96 | 45 |  |  | 45 | 0 | 77 | my $self = shift; | 
| 97 | 45 |  |  |  |  | 71 | for(@{$self->players}) | 
|  | 45 |  |  |  |  | 197 |  | 
| 98 |  |  |  |  |  |  | { | 
| 99 | 10 |  |  |  |  | 22 | my $p = $_; | 
| 100 | 10 | 100 |  |  |  | 55 | if($p->no_targets) | 
| 101 |  |  |  |  |  |  | { | 
| 102 | 2 |  |  |  |  | 28 | my $obj = BalanceOfPower::Targets::Fall->select_random_target($self); | 
| 103 | 2 | 50 |  |  |  | 14 | if($obj) | 
| 104 |  |  |  |  |  |  | { | 
| 105 | 2 |  |  |  |  | 32 | my $target = BalanceOfPower::Targets::Fall->new(target_obj => $obj, | 
| 106 |  |  |  |  |  |  | government_id => $obj->government_id, | 
| 107 |  |  |  |  |  |  | countdown => TIME_FOR_TARGET); | 
| 108 | 2 |  |  |  |  | 3429 | $p->add_target($target); | 
| 109 |  |  |  |  |  |  | } | 
| 110 |  |  |  |  |  |  | } | 
| 111 |  |  |  |  |  |  | else | 
| 112 |  |  |  |  |  |  | { | 
| 113 | 8 |  |  |  |  | 31 | $p->check_targets($self); | 
| 114 | 8 |  |  |  |  | 24 | $p->click_targets(); | 
| 115 |  |  |  |  |  |  | } | 
| 116 |  |  |  |  |  |  | } | 
| 117 |  |  |  |  |  |  | } | 
| 118 |  |  |  |  |  |  | sub print_targets | 
| 119 |  |  |  |  |  |  | { | 
| 120 | 0 |  |  | 0 | 0 |  | my $self = shift; | 
| 121 | 0 |  |  |  |  |  | my $player = shift; | 
| 122 | 0 |  | 0 |  |  |  | my $mode = shift || 'print'; | 
| 123 | 0 |  |  |  |  |  | my $player_obj = $self->get_player($player); | 
| 124 | 0 |  |  |  |  |  | return BalanceOfPower::Printer::print($mode, $self, 'print_targets', | 
| 125 |  |  |  |  |  |  | { player => $player, | 
| 126 |  |  |  |  |  |  | points => $player_obj->mission_points, | 
| 127 |  |  |  |  |  |  | targets => $player_obj->targets, | 
| 128 |  |  |  |  |  |  | } ); | 
| 129 |  |  |  |  |  |  | } | 
| 130 |  |  |  |  |  |  |  | 
| 131 |  |  |  |  |  |  | 1; |