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package BalanceOfPower::Commands::NagTreaty; |
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$BalanceOfPower::Commands::NagTreaty::VERSION = '0.400110'; |
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13
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46
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use Moo; |
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54
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4
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2249
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use Array::Utils qw(intersect); |
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6524
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5
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6
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extends 'BalanceOfPower::Commands::TargetNation'; |
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7
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with 'BalanceOfPower::Commands::Role::TreatiesUnderLimit'; |
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8
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9
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sub get_available_targets |
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10
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{ |
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11
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11
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0
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my $self = shift; |
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11
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34
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my @targets = $self->SUPER::get_available_targets(); |
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13
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11
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my $nation = $self->actor; |
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14
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11
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@targets = grep {! $self->world->exists_treaty($nation, $_) } @targets; |
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44
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87
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15
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11
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@targets = grep { $self->world->diplomacy_status($nation, $_) ne 'HATE' } @targets; |
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44
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93
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16
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11
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return $self->nations_under_treaty_limit(@targets); |
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} |
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sub IA |
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{ |
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0
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my $self = shift; |
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11
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my $actor = $self->get_nation(); |
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11
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my @available_targets = $self->get_available_targets(); |
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50
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return undef if @available_targets == 0; |
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25
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11
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49
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my @near = $self->world->near_nations($actor->name, 1); |
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27
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11
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my @friendly_neighbors = $self->world->shuffle("Mixing neighbors to choose about NAG treaty", intersect(@near, @available_targets)); |
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my @ordered_friendly_neighbors = (); |
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my $dangerous_neighbor = 0; |
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for(@friendly_neighbors) |
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{ |
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10
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my $n = $_; |
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10
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50
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if(! $self->world->exists_treaty($self->name, $n)) |
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{ |
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10
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my $supporter = $self->world->supported($n); |
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10
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100
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if($supporter) |
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{ |
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1
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my $supporter_nation = $supporter->node1; |
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1
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if($supporter_nation eq $actor->name) |
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{ |
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#I'm the supporter of this nation! |
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0
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0
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push @ordered_friendly_neighbors, { nation => $n, |
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43
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interest => 0 }; |
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} |
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45
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else |
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46
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{ |
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47
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1
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50
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5
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if($self->world->crisis_exists($actor->name, $supporter_nation)) |
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0
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48
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{ |
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49
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1
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3
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push @ordered_friendly_neighbors, { nation => $n, |
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50
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interest => 100 }; |
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51
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1
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3
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$dangerous_neighbor = 1; |
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52
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} |
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53
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elsif($self->world->diplomacy_status($actor->name, $supporter_nation) eq 'HATE') |
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54
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{ |
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55
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0
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0
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push @ordered_friendly_neighbors, { nation => $n, |
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56
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interest => 10 }; |
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57
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} |
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58
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else |
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59
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{ |
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60
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0
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0
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push @ordered_friendly_neighbors, { nation => $n, |
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61
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interest => 2 }; |
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62
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} |
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63
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} |
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64
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} |
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65
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else |
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66
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{ |
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67
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9
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28
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push @ordered_friendly_neighbors, { nation => $n, |
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68
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interest => 1 }; |
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69
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} |
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70
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} |
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71
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} |
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72
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11
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100
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100
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40
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if(@ordered_friendly_neighbors > 0 && $dangerous_neighbor) |
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73
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{ |
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74
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1
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3
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@ordered_friendly_neighbors = sort { $b->{interest} <=> $a->{interest} } @ordered_friendly_neighbors; |
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1
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4
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75
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1
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6
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return "TREATY NAG WITH " . $ordered_friendly_neighbors[0]->{nation}; |
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76
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} |
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77
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else |
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78
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{ |
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79
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#Scanning crises |
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80
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10
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44
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my @crises = $self->world->get_crises($actor->name); |
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81
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10
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100
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20
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if(@crises > 0) |
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82
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{ |
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83
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7
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138
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foreach my $c ($self->world->shuffle("Mixing crisis for war for " . $actor->name, @crises)) |
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84
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{ |
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85
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#NAG with enemy supporter |
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86
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9
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35
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my $enemy = $c->destination($actor->name); |
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87
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9
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31
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my $supporter = $self->world->supported($enemy); |
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88
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9
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100
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16
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if($supporter) |
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89
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{ |
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90
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1
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4
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my $supporter_nation = $supporter->node1; |
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91
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1
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50
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33
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9
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if($supporter_nation ne $actor->name && |
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33
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92
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$self->world->diplomacy_status($actor->name, $supporter_nation) ne 'HATE' && |
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93
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! $self->world->exists_treaty($actor->name, $supporter_nation)) |
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94
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{ |
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95
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1
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6
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return "TREATY NAG WITH " . $supporter_nation; |
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96
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} |
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97
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} |
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98
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#NAG with enemy ally |
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99
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8
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31
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my @allies = $self->world->get_allies($enemy); |
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100
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8
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121
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for($self->world->shuffle("Mixing allies of enemy for a NAG", @allies)) |
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101
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{ |
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102
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1
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4
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my $all = $_->destination($enemy); |
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103
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1
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50
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33
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10
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if($all ne $actor->name && |
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33
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104
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$self->world->diplomacy_status($actor->name, $all) ne 'HATE' && |
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105
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! $self->world->exists_treaty($actor->name, $all)) |
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106
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{ |
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107
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1
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6
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return "TREATY NAG WITH " . $all; |
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108
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} |
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109
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} |
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110
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} |
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111
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} |
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112
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8
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100
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20
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if(@ordered_friendly_neighbors > 0) |
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113
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{ |
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114
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3
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9
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@ordered_friendly_neighbors = sort { $b->{interest} <=> $a->{interest} } @ordered_friendly_neighbors; |
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1
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4
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115
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3
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17
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return "TREATY NAG WITH " . $ordered_friendly_neighbors[0]->{nation}; |
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116
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} |
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117
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5
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16
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return undef; |
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118
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} |
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119
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} |
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120
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121
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1; |