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package Attribute::Property; |
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3
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# $Id: Property.pm,v 1.48 2003/04/21 16:04:14 juerd Exp $ |
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5
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1
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17069
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use 5.006; |
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4
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1
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37
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6
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1
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1
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1058
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use Attribute::Handlers; |
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1
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8621
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1
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40
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use Carp; |
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1
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7
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1
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201
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8
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9
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# use Want qw(want rreturn); |
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BEGIN { |
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50
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2
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if (eval { require Want }) { |
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479
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12
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0
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0
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*want = *Want::want; |
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0
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0
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*rreturn = *Want::rreturn; |
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} else { |
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15
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1
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0
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64
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*want = sub { 0 }; |
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0
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16
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1
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0
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25
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*rreturn = sub { 0 }; |
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0
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17
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} |
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} |
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5
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no strict; |
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1
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32
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21
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1
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1
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5
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no warnings; |
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1
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2
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1
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429
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22
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23
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our $VERSION = '1.05'; |
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24
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25
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$Carp::Internal{Attribute::Handlers}++; # may we be forgiven for our sins |
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26
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$Carp::Internal{+__PACKAGE__}++; |
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27
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28
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my %p; |
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29
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30
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sub UNIVERSAL::Property : ATTR(CODE) { |
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31
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13
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13
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0
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1375
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my (undef, $s, $r) = @_; |
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32
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13
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100
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237
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croak "Cannot use Property attribute with anonymous sub" unless ref $s; |
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33
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12
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22
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my $n = *$s{NAME}; |
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34
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*$s = defined &$s |
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35
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? sub : lvalue { |
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36
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0
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0
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0
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0
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croak "Too many arguments for $n method" if @_ > 2; |
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37
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0
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0
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0
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if (want 'RVALUE') { |
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38
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0
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0
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0
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rreturn $_[0]{$n} if @_ != 2; |
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39
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0
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0
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0
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$r->($_[0], local $_ = $_[1]) |
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40
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or croak "Invalid value for $n property"; |
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41
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0
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0
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rreturn $_[0]{$n} = $_; |
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42
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} |
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43
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0
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0
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tie my $foo, __PACKAGE__, ${ \$_[0]{$n} }, $r, $_[0], $n; |
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0
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0
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44
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0
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0
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0
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@_ == 2 ? ( $foo = $_[1] ) : $foo |
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45
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} |
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46
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: sub : lvalue { |
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47
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0
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0
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0
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0
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croak "Too many arguments for $n method" if @_ > 2; |
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48
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0
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0
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0
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@_ == 2 ? ( $_[0]{$n} = $_[1] ) : ${ \$_[0]{$n} } |
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0
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0
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49
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12
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100
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90
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}; |
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50
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12
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63
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undef $p{\&$s}; |
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51
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1
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1
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7
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} |
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1
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1
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1
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7
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52
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53
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0
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0
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sub TIESCALAR { bless \@_, shift } # @_ = (class, lvalue, subref, object, name) |
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54
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0
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0
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sub FETCH { $_[0][0] } |
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55
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56
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sub STORE { |
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57
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0
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0
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0
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$_[0][1]->($_[0][2], local $_ = $_[1]) |
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58
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or croak "Invalid value for $_[0][3] property"; |
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59
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0
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$_[0][0] = $_; |
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60
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} |
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61
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62
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sub UNIVERSAL::New : ATTR(CODE) { |
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63
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3
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3
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0
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23876
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my ($P, $s, $r) = @_; |
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64
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3
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8
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my $n = *$s{NAME}; |
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65
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3
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100
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15
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undef $r if not defined &$s; |
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66
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*$s = sub { |
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67
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0
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0
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my $c = shift; |
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68
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0
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0
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croak qq(Can't call method "$n" on a reference) if ref $c; |
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69
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0
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0
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croak "Odd number of arguments for $c->$n" if @_ % 2; |
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70
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0
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my $o = bless {}, $c; |
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71
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0
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my $l = \&Carp::shortmess; |
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72
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0
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0
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local *Carp::shortmess = sub { $_[-1] .= " in $c->$n"; &$l; }; |
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0
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0
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73
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0
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while (my ($p, $v) = splice @_, 0, 2) { |
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74
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0
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my $m = $o->can($p); |
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75
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0
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0
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0
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$m and exists $p{$m} or croak qq(No such property "$p"); |
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76
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0
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$m->($o, $v); |
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77
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} |
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78
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0
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0
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return $r->($o) if $r; |
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79
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0
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return $o; |
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80
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3
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32
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}; |
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81
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1
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1
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675
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} |
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1
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1
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1
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4
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82
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83
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1; |
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84
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85
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=head1 NAME |
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86
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87
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Attribute::Property - Easy lvalue accessors with validation. ($foo->bar = 42) |
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88
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89
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=head1 SYNOPSIS |
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90
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91
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=head2 CLASS |
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92
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93
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use Attribute::Property; |
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94
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use Carp; |
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95
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96
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package SomeClass; |
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97
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98
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sub new : New { further initialization here ... } |
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99
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100
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sub nondigits : Property { /^\D+\z/ } |
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101
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sub digits : Property { /^\d+\z/ or croak "custom error message" } |
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102
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sub anyvalue : Property; |
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103
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sub another : Property; |
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104
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105
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sub value : Property { |
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106
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my $self = shift; # Object is accessible as $_[0] |
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107
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s/^\s+//; # New value can be altered through $_ or $_[1] |
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108
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109
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$_ <= $self->maximum or croak "Value exceeds maximum"; |
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110
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} |
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111
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112
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package Person; |
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113
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114
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sub new : New; |
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115
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sub name : Property; |
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116
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sub age : Property { /^\d+\z/ and $_ > 0 } |
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117
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118
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=head2 USAGE |
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119
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120
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my $object = SomeClass->new(digits => '123'); |
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121
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122
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$object->nondigits = "abc"; |
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123
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$object->digits = "123"; |
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124
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$object->anyvalue = "abc123\n"; |
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125
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126
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$object->anyvalue('archaic style still works'); |
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127
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128
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my $john = Person->new(name => 'John Doe', age => 19); |
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129
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130
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$john->age++; |
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131
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printf "%s is now %d years old", $john->name, $john->age; |
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132
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133
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# These would croak |
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134
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$object->nondigits = "987"; |
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135
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$object->digits = "xyz"; |
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136
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137
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=head1 DESCRIPTION |
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138
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139
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This module introduces two attributes that make object oriented programming |
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140
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much easier. You can just define a constructor and some properties without |
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141
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having to write accessors. |
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142
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143
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=over 4 |
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144
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145
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=item C |
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146
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147
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sub color : Property; |
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148
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sub color : Property { /^#[0-9A-F]{6}$/ } |
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149
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150
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The C attribute turns a method into an object property. The original |
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151
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code block is used only to validate new values, the module croaks if it returns |
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152
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false. The method returns an I, meaning that you can create a reference |
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153
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to it, assign to it and apply a regex to it. |
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154
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155
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Undefined subs (subs that have been declared but do not have a code block) with |
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156
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the C attribute will be properties without any value validation. |
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157
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158
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In the validation code block, the object is in C<$_[0]> and the value to be |
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159
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validated is aliased as C<$_[1]> and for regexing convenience as C<$_>. |
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160
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161
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Feel free to croak explicitly if you don't want the default error message. |
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162
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163
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=item C |
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164
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165
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sub new : New; |
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166
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sub new : New { my $self = shift; ...; return $self; } |
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167
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168
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The C attribute turns a method into an object constructor. The original |
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169
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code block can be used for further initialization, but it is completely |
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170
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optional. |
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171
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172
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The constructor takes named arguments in C<< property => value >> pairs and |
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173
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populates the hash with the given pairs. After validating them, of course. |
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174
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175
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The new object is passed to the initialization code block as C<$_[0]>. Be |
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176
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sure to return the object if you use any initialization block. If there is |
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177
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no initialization code block, Attribute::Property takes care of returning |
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178
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the new object. |
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179
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180
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=back |
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181
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182
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=head1 PREREQUISITES |
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183
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184
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Your object must be a blessed hash reference. The property names will be used |
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185
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for the hash keys. |
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186
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187
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For class properties of C, the hash C<%Some::Module> is used. |
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188
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For class properties of packages without C<::>, the behaviour is undefined. |
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189
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190
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In short: C<< $foo->bar = 14 >> and C<< $foo->bar(14) >> assign 14 to |
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191
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C<< $foo->{bar} >> after positive validation. The same thing happens with C<< my |
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192
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$foo = Class->new(bar => 14); >> given that C uses the C |
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property. |
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194
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195
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If you have the Want module installed, Attribute::Property will use it to make |
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196
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rvalue method calls more efficient. |
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197
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198
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=head1 COMPATIBILITY |
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200
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Old fashioned C<< $object->property(VALUE) >> is still available. |
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202
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This module requires a modern Perl (5.6.0+), fossils like Perl 5.00x don't |
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support our chicanery. |
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204
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205
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=head1 BUGS |
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206
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207
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=over 2 |
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208
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209
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=item * |
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210
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211
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The C attribute should really be called C, but that would |
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212
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conflict with the existing Attribute::Constructor module. |
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213
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214
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=back |
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215
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216
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=head1 LICENSE |
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217
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218
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There is no license. This software was released into the public domain. Do |
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219
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with it what you want, but on your own risk. Both authors disclaim any |
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220
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responsibility. |
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221
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222
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=head1 AUTHORS |
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223
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224
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Juerd Waalboer |
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225
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226
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Matthijs van Duin |
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227
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228
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=cut |
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230
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# vim: ft=perl sts=0 noet sw=8 ts=8 |
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