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package Acme::CoC::Dice; |
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104003
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use strict; |
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use warnings; |
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629
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use utf8; |
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902
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use Acme::CoC::Util; |
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1549
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1192
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use Acme::CoC::Types; |
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use Carp qw/croak/; |
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108
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11
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13
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use Smart::Args; |
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2
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831
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12
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13
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our $VERSION = '0.03'; |
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15
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sub role { |
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1
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17398
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args_pos |
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my $self, |
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my $command => {isa => 'command'}, |
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; |
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# MdN in $command can be separated to M/d/N, and M is the times of roling dice, N is the number of sided dice. |
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8
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100
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106
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return $self->role_skill(get_target($command)) if is_ccb($command); |
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5
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$command =~ /([1-9][0-9]*)d([1-9][0-9]*)/; |
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my $role_result = { |
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message => 'input invalid command', |
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}; |
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5
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50
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return $role_result unless $command; |
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5
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50
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my $times = $1 || 1; |
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50
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my $sided_dice = $2 || 100; |
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5
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my $results = []; |
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my $sum = 0; |
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35
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5
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for (1..$times) { |
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14
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my $rand_num = int(rand($sided_dice)) + 1; |
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14
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push @{ $results }, $rand_num; |
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14
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38
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$sum += $rand_num; |
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} |
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41
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$role_result = { |
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5
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dices => $results, |
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sum => $sum, |
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}; |
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5
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return $role_result; |
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} |
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48
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sub role_skill { |
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3
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3
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57
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args_pos |
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50
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my $self, |
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51
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my $target => {isa => 'Maybe[Int]', optional => 1}, |
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; |
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53
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3
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500
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my $role = $self->role('1d100'); |
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54
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3
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100
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9
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if (defined $target) { |
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2
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50
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if (is_extream($role->{dices}->[0], $target)) { |
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50
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50
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56
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0
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0
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$role->{result} = 'extream success'; |
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57
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} elsif (is_hard($role->{dices}->[0], $target)) { |
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58
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0
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0
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$role->{result} = 'hard success'; |
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59
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} elsif (is_failed($role->{dices}->[0], $target)) { |
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0
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0
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$role->{result} = 'failed'; |
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61
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} else { |
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62
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2
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5
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$role->{result} = 'normal success'; |
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63
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} |
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64
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} |
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65
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3
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return $role; |
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66
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} |
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67
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68
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1; |
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69
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__END__ |
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70
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71
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=encoding utf-8 |
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72
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73
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=head1 NAME |
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74
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75
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Acme::CoC::Dice - Dice role module for CoC TRPG. |
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76
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77
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=head1 SYNOPSIS |
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78
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79
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use Acme::CoC::Dice; |
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80
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81
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my $dice_role = Acme::CoC::Dice->role('1d100'); |
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82
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print $dice_role->{dices}; # this property can have some result with giving parameter as '2d6'. |
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83
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print $dice_role->{sum}; |
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84
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85
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=head1 DESCRIPTION |
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86
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87
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Acme::CoC::Dice is getting random number like 1d100. |
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88
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89
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=head1 METHODS |
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90
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91
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=head2 C<< role >> |
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92
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93
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Gets random number like dice roling. |
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94
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Format is "ndm" ("n" and "m" is Natural number). For example, it's like "1d6". |
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95
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96
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my $result = Acme::CoC::Dice->role('1d6'); |
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97
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98
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=head2 C<< role_skill >> |
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99
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100
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Runs "role" with giving "1d100". Usually we can play dice as "1d100" for using skill on CoC-TRPG. |
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101
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This method is for it. |
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102
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103
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my $result = Acme::CoC::Dice->role_skill; |
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104
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my $result = Acme::CoC::Dice->role_skill(50); ## 50 is given for success threshold. |
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105
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106
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=head1 AUTHOR |
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107
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108
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bedoshi |
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109
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110
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=head1 COPYRIGHT |
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111
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112
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Copyright 2021- bedoshi |
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113
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114
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=head1 LICENSE |
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115
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116
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This library is free software; you can redistribute it and/or modify |
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117
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it under the same terms as Perl itself. |
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118
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119
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=cut |