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package ogd; |
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require 5.008001; # must have a good B in the core |
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# Make sure we have version info for this module |
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# Make sure we do everything by the book from now on |
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$VERSION = '0.04'; |
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use strict; |
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# At compile time |
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# Create boolean for debug state |
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# Create constant with that boolean |
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# Create value for cleanup check |
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# Create constant with that value |
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BEGIN { |
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my $debug = ($ENV{OGD_DEBUG} || '') =~ m#^(\d+)$# ? $1 : ''; |
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eval "sub DEBUG () { $debug }"; |
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my $cleanup = ($ENV{OGD_CLEANUP} || '') =~ m#^(\d+)$# ? $1 : 10; |
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eval "sub CLEANUP () { $cleanup }"; |
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} #BEGIN |
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# Make sure we can find out the blessing of an object and to weaken it |
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use Scalar::Util qw(blessed weaken); |
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# Initialize counter for number of objects registered |
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# List with objects that should be destroyed (first is a dummy object) |
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my $registered = 0; |
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my @object; |
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# Make sure we do this before anything else |
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# Allow for dirty tricks |
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# Obtain current setting |
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# See if we can call it |
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# Use the core one if it was an empty subroutine reference |
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BEGIN { |
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no strict 'refs'; no warnings 'redefine'; |
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my $old = \&CORE::GLOBAL::bless; |
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eval {$old->()}; |
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$old = undef if $@ =~ m#CORE::GLOBAL::bless#; |
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# Steal the system bless with a sub |
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# Obtain the class |
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# Create the object with the given parameters |
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# Register object |
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# Return the blessed object |
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*CORE::GLOBAL::bless = sub { |
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my $class = $_[1] || caller(); |
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my $object = $old ? $old->( $_[0],$class ) : CORE::bless $_[0],$class; |
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__PACKAGE__->register( $object ); |
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$object; |
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}; |
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} #BEGIN |
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# When Perl is shutting down |
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# Make sure we can do the nifty internal stuff |
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# Push the shutting down sequence as the very last thing we'll do |
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END { |
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require B; |
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push @{B::end_av()->object_2svref},\&_shutting_down; |
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print STDERR "*\n" if DEBUG; |
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} #END |
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# Satisfy -require- |
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1; |
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#--------------------------------------------------------------------------- |
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# |
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# Class methods |
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# |
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#--------------------------------------------------------------------------- |
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# register |
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# |
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# Register one or more objects with ogd. Also used internally. |
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# |
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# IN: 1 class (ignored) |
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# 2..N objects to register |
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sub register { |
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# Lose the class |
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# Store weakened references to the object in the global list |
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shift; |
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print STDERR "+".(@_)."\n" if DEBUG; |
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weaken( $object[@object] = $_ ) foreach @_; |
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# Remember current number of objects registered (ever) |
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# Increment for number of objects registered |
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# If a cleanup is needed |
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# Remember the number of objects before cleanup started |
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# For all of the elements in reverse order (must access by index!) |
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# Remove the entry if it is not defined |
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my $old = $registered; |
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$registered += @_; |
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if (($registered >> CLEANUP) > ($old >> CLEANUP)) { |
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my $before = @object; |
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foreach (reverse 0..$#object) { |
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splice @object,$_,1 unless defined $object[$_]; |
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} |
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print STDERR "-$before->".(@object)."\n" if DEBUG and $before > @object; |
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} |
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} #register |
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#--------------------------------------------------------------------------- |
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# |
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# Internal methods |
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# |
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#--------------------------------------------------------------------------- |
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# _shutting_down |
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# |
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# The subroutine that will be called at the very, very end |
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sub _shutting_down { |
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# Initialize hash with packages handled |
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# Initialize counter of how many done |
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# While there are objects to process |
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# Obtain newest object, reloop if it is already dead |
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# Mark the package as used |
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# Execute the DESTROY method on it (let it know it's being forced) |
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my %package; |
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my $done = 0; |
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foreach (reverse 0..$#object) { |
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next unless defined $object[$_]; |
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$package{blessed $object[$_]}++; |
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$object[$_]->DESTROY( 1 ); |
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$done++ if DEBUG; |
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} |
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print STDERR "!$done\n" if DEBUG; |
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140
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# Make sure we'll be silent about the dirty stuff |
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# Replace DESTROY subs of all packages found with an empty stub |
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143
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no strict 'refs'; no warnings 'redefine'; |
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print STDERR qq{x@{[map { "$_($package{$_})" } sort keys %package]}\n} if DEBUG; |
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*{$_.'::DESTROY'} = \&_destroy foreach keys %package; |
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} #_shutting_down |
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#--------------------------------------------------------------------------- |
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# _destroy |
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# |
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# IN: 1 instantiated object (ignored) |
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# |
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# This is the empty DESTROY stub that replaces any actual DESTROY subs |
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# after all objects have been destroyed. |
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sub _destroy { } #_destroy |
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#--------------------------------------------------------------------------- |
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__END__ |