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package VANAMBURG::Magic; |
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use warnings; |
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use strict; |
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=head1 NAME |
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VANAMBURG::Magic - A resource for the discriminating card magician. |
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=head1 VERSION |
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Version 0.03 |
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=cut |
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our $VERSION = '0.04'; |
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=head1 SYNOPSIS |
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This package is meant for use by magicians. Specifically, it intends to make working with rosary stacks and memorized decks easier to learn. |
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Scripts, such as those included, make it easier to drill memory of stacks. It is easier to practice tricks that use complicated stacks, |
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or mathematical principles, in a virtual environment. By writing simple scripts, such as thouse include in this distribution, |
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a lot of time can be saved during the initial period of learning. Restacking a complex stack with real cards is very time consuming. |
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The modules contained in this package are object oriented and very easy to include in simple scripts or web applications.If you are not familiar with Perl |
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programming but would like to write simple scripts, I recommend a good starting point is "Learn Perl in about 2 hours 30 minutes" |
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By Sam Hughes at his site: http://qntm.org/files/perl/perl.html |
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=head2 CREATE DECKS, PACKETS OR STACKS |
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=head3 Built in Stacks |
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# Create stack in Aronson order |
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my $aronson_dec = VANAMBURG::PacketFactory->create_stack_aronson; |
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$my $joyal_chased_deck = VANAMBURG::PacketFactory->create_stack_joyal_chased; |
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my $joyal_shocked_deck = VANAMBURG::PacketFactory->create_stack_joyal_shocked; |
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my $tamariz_deck = VANAMBURG::PacketFactory->create_stack_mnemonical; |
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my $bcs = VANAMBURG::PacketFactory->create_stack_breakthrough_card_system; |
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my $si_stebbins = VANAMBURG::PacketFactory->create_si_stebbins_chased_3step; |
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my $si_stebbins_4 = VANAMBURG::PacketFactory->create_si_stebbins_chased_4step; |
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my $si_stebbins_shocked = VANAMBURG::PacketFactory->create_si_stebbins_shocked_3step; |
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my $si_stebbins_shocked_4 = VANAMBURG::PacketFactory->create_si_stebbins_shocked_4step; |
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=head3 Create arbitrary stacks or packets |
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# Create any arbitrary packet, or deck of cards. |
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my $forcing_deck = VANAMBURG::PacketFactory->create_packet("5D,5D,5D,5D,5D,5D,5D,5D,5D,5D,5D,5D,5D,5D,5D,5D,5D,5D,5D,5D,5D"); |
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# Create a stack, where each card has, and retains, a stack number, even when shuffled. |
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my $stack = VANAMBURG::PacketFactory->create_stack("AD,2D,3D,4D,5D,6D,7D,8D,9D,10D,JD,QD,KD"); |
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=head2 DO STUFF WITH PACKETS |
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See docuentation for L<VANAMBURG::Packet> for all the operations available for the stacks shown above. |
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=head1 A FEW OF THE IMPORTANT MODULES INCLUDED |
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=over |
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=item L<VANAMBURG::Packet> |
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=item L<VANAMBURG::PacketFactory> |
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=item L<VANAMBURG::Card> |
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=item L<VANAMBURG::StackCard> |
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=item L<VANAMBURG::Suit> |
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=item L<VANAMBURG::FaceValue> |
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=back |
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and more ... |
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=head1 INCLUDED SCRIPTS |
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Three training scripts are installed on your system when this module is installed. |
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=head2 memdeckrandom |
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The memdeckrandom script helps train in memory work by offering 10 random cards. The user can choose |
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from 9 stacks and can be trained by either entering the stack number for a card, or entering the |
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card for a given stack number. |
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Example session 1: |
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$ memdeckrandom |
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Deck Menu |
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====================== |
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Enter 1 for Breakthrough Card System |
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Enter 2 for Aronson Stack |
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Enter 3 for Tamariz Mnemonica |
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Enter 4 for Joyal SHoCked |
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Enter 5 for Joyal CHaSeD |
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Enter 6 for Si Stebbins CHaSed (step = 3) |
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Enter 7 for Si Stebbins CHaSed (step = 4) |
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Enter 8 for Si Stebbins SHoCkeD (step = 3) |
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Enter 9 for Si Stebbins SHoCkeD (step = 4) |
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Enter choice: 1 |
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Menu |
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====================== |
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Enter 1 for Card to Number |
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Enter 2 for Number to Card |
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Enter q to quit |
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Enter choice: 1 |
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When presented with a card, enter the stack number and press enter. |
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10 random cards will be presented. |
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Eight of Diamonds: 19 |
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Correct |
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Two of Clubs: 46 |
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Correct |
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Two of Hearts: 15 |
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Correct |
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Two of Diamonds: 11 |
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Correct |
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Queen of Clubs: 5 |
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Correct |
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Seven of Diamonds: 4 |
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Wrong - stack number = 3 |
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Four of Spades: 21 |
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Correct |
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Ten of Diamonds: 41 |
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Correct |
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Seven of Hearts: 47 |
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Correct |
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Nine of Hearts: 34 |
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Correct |
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bye |
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Example session 2: |
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$ memdeckrandom |
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Deck Menu |
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====================== |
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Enter 1 for Breakthrough Card System |
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Enter 2 for Aronson Stack |
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Enter 3 for Tamariz Mnemonica |
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Enter 4 for Joyal SHoCked |
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Enter 5 for Joyal CHaSeD |
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Enter 6 for Si Stebbins CHaSed (step = 3) |
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Enter 7 for Si Stebbins CHaSed (step = 4) |
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Enter 8 for Si Stebbins SHoCkeD (step = 3) |
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Enter 9 for Si Stebbins SHoCkeD (step = 4) |
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Enter choice: 1 |
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Menu |
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====================== |
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Enter 1 for Card to Number |
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Enter 2 for Number to Card |
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Enter q to quit |
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Enter choice: 2 |
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Enter the abbreviation for the card (AS,JD, 2H, etc) |
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when prompted with a stack number. |
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10 random stack numbers will be used. |
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Card at 1: as |
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Correct |
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Card at 42: js |
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Correct |
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Card at 27: 6h |
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Correct |
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Card at 34: 9h |
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Correct |
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Card at 26: ad |
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Correct |
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Card at 28: ah |
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Correct |
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Card at 43: 10h |
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Correct |
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Card at 44: 9s |
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Correct |
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Card at 49: 8s |
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Correct |
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Card at 14: kh |
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Correct |
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bye |
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Immediately below I show the source code for this script. If you have computer programming experience, you will easily be able to use it as a guide |
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to creating your own scripts. Teaching Perl is beyond my scope, but if you are interested in learning and need help getting a new script working, please contact |
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me at the email address you will find on this page. |
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=head2 memdecksequence |
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216
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The memdecksequence script is useful in training for either proficiency in using common rosary stacks, or |
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in working sequentially through a mem deck. |
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Example session1: |
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$ memdecksequence |
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Rosary Trainer Menu |
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====================== |
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Enter 1 for Breakthrough Card System |
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Enter 2 for Si Stebbins CHaSed (step = 3) |
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Enter 3 for Si Stebbins CHaSed (step = 4) |
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Enter 4 for Si Stebbins SHoCkeD (step = 3) |
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Enter 5 for Si Stebbins SHoCkeD (step = 4) |
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Enter q to quit |
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Enter choice: 5 |
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Direction Menu |
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====================== |
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Enter 1 for Top to Bottom |
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Enter 2 for Bottom to Top |
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Enter choice: 1 |
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What comes after AS? 5H |
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Correct |
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What comes after 5H? 9C |
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Correct |
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What comes after 9C? KD |
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Correct |
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What comes after KD? 4S |
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Correct |
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What comes after 4S? 8H |
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Correct |
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What comes after 8H? |
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252
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Example session2: |
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$ memdecksequence |
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256
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Rosary Trainer Menu |
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====================== |
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Enter 1 for Breakthrough Card System |
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Enter 2 for Si Stebbins CHaSed (step = 3) |
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Enter 3 for Si Stebbins CHaSed (step = 4) |
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Enter 4 for Si Stebbins SHoCkeD (step = 3) |
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Enter 5 for Si Stebbins SHoCkeD (step = 4) |
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Enter q to quit |
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Enter choice: 2 |
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Direction Menu |
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====================== |
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Enter 1 for Top to Bottom |
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Enter 2 for Bottom to Top |
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Enter choice: 2 |
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What comes before JD? 8S |
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Correct |
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What comes before 8S? 5H |
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Correct |
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What comes before 5H? 2C |
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Correct |
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What comes before 2C? KD |
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Wrong - correct answer is QD |
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What comes before QD? |
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284
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=head2 PRACTICING TRICKS WITH SCRIPTS |
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286
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Mem deck magic can be very difficult, especially when math with cards is involved. Also resetting the deck |
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can be time consuming. Using scripts can accelerate improving capability with these skills. |
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289
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=head3 Simon Aronson's "Everybody's Lazy" |
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Get a copy of "Simply Simon" by Simon Aronson, study "Everybody's Lazy" and this will make sense. For now, |
292
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let it suffice as an example of how you can make practicing math with cards a lot easier and save |
293
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time resetting. |
294
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295
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Example sessions: |
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297
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gordon@gordon-LX6810-01$ eblazytrainer |
298
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299
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300
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Card C: Ten of Hearts |
301
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302
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303
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Enter location for card a: 10 |
304
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305
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306
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Card A: Eight of Clubs |
307
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308
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309
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Enter location for card b: 12 |
310
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311
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312
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Card B: Six of Hearts |
313
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314
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315
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Enter low for range: 15 |
316
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Enter High for range: 31 |
317
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What is card for spectator guess of 27: 4h |
318
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319
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320
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Nice job! How did you do that?! |
321
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322
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323
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324
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325
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=head1 SOURCE CODE EXAMPLES |
326
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327
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While the source is included with this module, it might be helpful to see some example code here. |
328
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329
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=head2 rosarytrainer source |
330
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331
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#!/usr/bin/perl |
332
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use v5.10; |
333
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use strict; |
334
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use warnings; |
335
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use FindBin; |
336
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use Term::ReadLine; |
337
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use English; |
338
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use lib "$FindBin::Bin/../lib"; |
339
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use VANAMBURG::BCS; |
340
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use VANAMBURG::SiStebbins; |
341
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342
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my $menu = <<END; |
343
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344
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Rosary Trainer Menu |
345
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====================== |
346
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Enter 1 for Breakthrough Card System |
347
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Enter 2 for Si Stebbins CHaSed (step = 3) |
348
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Enter 3 for Si Stebbins CHaSed (step = 4) |
349
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Enter 4 for Si Stebbins SHoCkeD (step = 3) |
350
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Enter 5 for Si Stebbins SHoCkeD (step = 4) |
351
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352
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Enter q to quit |
353
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END |
354
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say $menu; |
355
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my $term = Term::ReadLine->new("BCS Test"); |
356
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my $test = $term->readline("Enter choice: "); |
357
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exit if ( $test =~ /q/i ); |
358
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exit if !( $test ~~ [ 1, 2, 3, 4, 5 ] ); |
359
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360
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my $deck; |
361
|
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given ($test) { |
362
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|
when (/1/) { $deck = VANAMBURG::BCS->new; } |
363
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when (/2/) { $deck = VANAMBURG::SiStebbins->new; } |
364
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|
when (/3/) { $deck = VANAMBURG::SiStebbins->new( step => 4 ); } |
365
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|
when (/4/) { |
366
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|
|
$deck = VANAMBURG::SiStebbins->new( suit_order => 'SHoCkeD' ); |
367
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|
|
} |
368
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|
when (/5/) { |
369
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|
|
$deck = |
370
|
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|
|
VANAMBURG::SiStebbins->new( suit_order => 'SHoCkeD', step => 4 ); |
371
|
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|
|
} |
372
|
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|
default { say "unknown option $test. quitting"; exit; } |
373
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} |
374
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375
|
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|
|
my $sub_menu = <<END; |
376
|
|
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|
377
|
|
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|
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|
|
Direction Menu |
378
|
|
|
|
|
|
|
====================== |
379
|
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|
|
Enter 1 for Top to Bottom |
380
|
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|
|
Enter 2 for Bottom to Top |
381
|
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|
|
END |
382
|
|
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|
|
say $sub_menu; |
383
|
|
|
|
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|
|
my $direction = $term->readline("Enter choice: "); |
384
|
|
|
|
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|
|
if ( !( $direction ~~ [ 1, 2 ] ) ) { |
385
|
|
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|
|
say "invalid option"; |
386
|
|
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|
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|
|
exit; |
387
|
|
|
|
|
|
|
} |
388
|
|
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|
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|
|
|
389
|
|
|
|
|
|
|
my @locations = ( 1 .. 52 ); |
390
|
|
|
|
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|
|
@locations = reverse @locations if ( $direction == 2 ); |
391
|
|
|
|
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|
|
my $first_location = shift @locations; |
392
|
|
|
|
|
|
|
|
393
|
|
|
|
|
|
|
my $current_card = $deck->card_at_location($first_location); |
394
|
|
|
|
|
|
|
my $before_after = $direction == 2? 'before':'after'; |
395
|
|
|
|
|
|
|
for my $location (@locations) { |
396
|
|
|
|
|
|
|
my $next_card = $deck->card_at_location($location); |
397
|
|
|
|
|
|
|
my $answer = uc $term->readline( |
398
|
|
|
|
|
|
|
"What comes $before_after " . $current_card->abbreviation . '? ' ); |
399
|
|
|
|
|
|
|
if ( $answer eq $next_card->abbreviation ) { |
400
|
|
|
|
|
|
|
say "Correct"; |
401
|
|
|
|
|
|
|
} |
402
|
|
|
|
|
|
|
else { |
403
|
|
|
|
|
|
|
say "Wrong - correct answer is " . $next_card->abbreviation; |
404
|
|
|
|
|
|
|
} |
405
|
|
|
|
|
|
|
$current_card = $next_card; |
406
|
|
|
|
|
|
|
} |
407
|
|
|
|
|
|
|
|
408
|
|
|
|
|
|
|
|
409
|
|
|
|
|
|
|
|
410
|
|
|
|
|
|
|
=head2 eblazytrainer |
411
|
|
|
|
|
|
|
|
412
|
|
|
|
|
|
|
#!/usr/bin/perl |
413
|
|
|
|
|
|
|
use v5.10; |
414
|
|
|
|
|
|
|
use strict; |
415
|
|
|
|
|
|
|
use warnings; |
416
|
|
|
|
|
|
|
use Term::ReadLine; |
417
|
|
|
|
|
|
|
use FindBin; |
418
|
|
|
|
|
|
|
use lib "$FindBin::Bin/../lib"; |
419
|
|
|
|
|
|
|
use VANAMBURG::BCS; |
420
|
|
|
|
|
|
|
use VANAMBURG::RandomNumbers; |
421
|
|
|
|
|
|
|
|
422
|
|
|
|
|
|
|
my $bcs = VANAMBURG::BCS->new; |
423
|
|
|
|
|
|
|
my $term = Term::ReadLine->new("Everybody's Lazy"); |
424
|
|
|
|
|
|
|
|
425
|
|
|
|
|
|
|
my $location_a = VANAMBURG::RandomNumbers->number_between( 10, 17 ); |
426
|
|
|
|
|
|
|
my $carda = $bcs->cut_take_bury($location_a); |
427
|
|
|
|
|
|
|
|
428
|
|
|
|
|
|
|
my $location_b = VANAMBURG::RandomNumbers->number_between( 10, 17 ); |
429
|
|
|
|
|
|
|
my $cardb = $bcs->cut_take_bury($location_b); |
430
|
|
|
|
|
|
|
|
431
|
|
|
|
|
|
|
my $location_c = VANAMBURG::RandomNumbers->number_between( 13, 18 ); |
432
|
|
|
|
|
|
|
my $cardc = $bcs->cut_take_bury($location_c); |
433
|
|
|
|
|
|
|
|
434
|
|
|
|
|
|
|
say( "\nCard C: " . $cardc->display_name . "\n" ); |
435
|
|
|
|
|
|
|
|
436
|
|
|
|
|
|
|
# |
437
|
|
|
|
|
|
|
# -------- CARD A |
438
|
|
|
|
|
|
|
# |
439
|
|
|
|
|
|
|
|
440
|
|
|
|
|
|
|
my $resp = -1; |
441
|
|
|
|
|
|
|
my $card_a_loc = 53 - $cardc->stack_number; |
442
|
|
|
|
|
|
|
while ( $resp != $card_a_loc ) { |
443
|
|
|
|
|
|
|
$resp = $term->readline("Enter location for card a: "); |
444
|
|
|
|
|
|
|
say $card_a_loc if ($resp eq 'help'); |
445
|
|
|
|
|
|
|
} |
446
|
|
|
|
|
|
|
say "\nCard A: " . $carda->display_name . "\n"; |
447
|
|
|
|
|
|
|
$bcs->cut_and_take($card_a_loc); |
448
|
|
|
|
|
|
|
|
449
|
|
|
|
|
|
|
# |
450
|
|
|
|
|
|
|
# -------- CARD B |
451
|
|
|
|
|
|
|
# |
452
|
|
|
|
|
|
|
|
453
|
|
|
|
|
|
|
$resp = -1; |
454
|
|
|
|
|
|
|
while ( $resp != $carda->stack_number ) { |
455
|
|
|
|
|
|
|
$resp = $term->readline("Enter location for card b: "); |
456
|
|
|
|
|
|
|
say $carda->stack_number if ($resp eq 'help'); |
457
|
|
|
|
|
|
|
} |
458
|
|
|
|
|
|
|
say "\nCard B: " . $cardb->display_name . "\n"; |
459
|
|
|
|
|
|
|
$bcs->cut_and_take( $carda->stack_number ); |
460
|
|
|
|
|
|
|
|
461
|
|
|
|
|
|
|
# |
462
|
|
|
|
|
|
|
# -------- LOW RANGE |
463
|
|
|
|
|
|
|
# |
464
|
|
|
|
|
|
|
|
465
|
|
|
|
|
|
|
$resp = -1; |
466
|
|
|
|
|
|
|
my $low_range = $cardb->stack_number - $carda->stack_number; |
467
|
|
|
|
|
|
|
while ( $resp != $low_range ) { |
468
|
|
|
|
|
|
|
$resp = $term->readline("Enter low for range: "); |
469
|
|
|
|
|
|
|
say $low_range if ($resp eq 'help'); |
470
|
|
|
|
|
|
|
} |
471
|
|
|
|
|
|
|
|
472
|
|
|
|
|
|
|
# |
473
|
|
|
|
|
|
|
# -------- HIGH RANGE |
474
|
|
|
|
|
|
|
# |
475
|
|
|
|
|
|
|
|
476
|
|
|
|
|
|
|
$resp = -1; |
477
|
|
|
|
|
|
|
my $high_range = $cardc->stack_number - $carda->stack_number; |
478
|
|
|
|
|
|
|
while ( $resp != $high_range ) { |
479
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$resp = $term->readline("Enter High for range: "); |
480
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say $high_range if ($resp eq 'help'); |
481
|
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} |
482
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483
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484
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# |
485
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# -------- MAGICIAN CARD |
486
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# |
487
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488
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$resp = -1; |
489
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my $spectator_guess = generate_card_between( $low_range, $high_range ); |
490
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|
my $magician_card = $bcs->card_at_location($spectator_guess); |
491
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|
while ( uc $resp ne uc $magician_card->abbreviation ) { |
492
|
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|
$resp = |
493
|
|
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|
$term->readline("What is card for spectator guess of $spectator_guess: "); |
494
|
|
|
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|
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|
say $magician_card->abbreviation if ($resp eq 'help'); |
495
|
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|
} |
496
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|
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|
say "\nNice job! How did you do that?!\n"; |
497
|
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|
498
|
|
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|
|
sub generate_card_between { |
499
|
|
|
|
|
|
|
my ( $low, $high ) = @_; |
500
|
|
|
|
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|
|
while (1) { |
501
|
|
|
|
|
|
|
my $deck_num = int( rand( $high + 1 ) ); |
502
|
|
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|
|
return $deck_num if ( $deck_num >= $low ); |
503
|
|
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|
|
} |
504
|
|
|
|
|
|
|
} |
505
|
|
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|
506
|
|
|
|
|
|
|
=cut |
507
|
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|
508
|
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|
509
|
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510
|
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|
|
511
|
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|
|
=head1 AUTHOR |
512
|
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|
|
|
|
|
513
|
|
|
|
|
|
|
"Gordon Van Amburg", C<< <"vanamburg at cpan.org"> >> |
514
|
|
|
|
|
|
|
|
515
|
|
|
|
|
|
|
=head1 BUGS |
516
|
|
|
|
|
|
|
|
517
|
|
|
|
|
|
|
Please report any bugs or feature requests to C<bug-vanamburg-magic at rt.cpan.org>, or through |
518
|
|
|
|
|
|
|
the web interface at L<http://rt.cpan.org/NoAuth/ReportBug.html?Queue=VANAMBURG-Magic>. I will be notified, and then you'll |
519
|
|
|
|
|
|
|
automatically be notified of progress on your bug as I make changes. |
520
|
|
|
|
|
|
|
|
521
|
|
|
|
|
|
|
|
522
|
|
|
|
|
|
|
|
523
|
|
|
|
|
|
|
|
524
|
|
|
|
|
|
|
=head1 SUPPORT |
525
|
|
|
|
|
|
|
|
526
|
|
|
|
|
|
|
You can find documentation for this module with the perldoc command. |
527
|
|
|
|
|
|
|
|
528
|
|
|
|
|
|
|
perldoc VANAMBURG::Magic |
529
|
|
|
|
|
|
|
|
530
|
|
|
|
|
|
|
|
531
|
|
|
|
|
|
|
You can also look for information at: |
532
|
|
|
|
|
|
|
|
533
|
|
|
|
|
|
|
=over 4 |
534
|
|
|
|
|
|
|
|
535
|
|
|
|
|
|
|
=item * RT: CPAN's request tracker |
536
|
|
|
|
|
|
|
|
537
|
|
|
|
|
|
|
L<http://rt.cpan.org/NoAuth/Bugs.html?Dist=VANAMBURG-Magic> |
538
|
|
|
|
|
|
|
|
539
|
|
|
|
|
|
|
=item * AnnoCPAN: Annotated CPAN documentation |
540
|
|
|
|
|
|
|
|
541
|
|
|
|
|
|
|
L<http://annocpan.org/dist/VANAMBURG-Magic> |
542
|
|
|
|
|
|
|
|
543
|
|
|
|
|
|
|
=item * CPAN Ratings |
544
|
|
|
|
|
|
|
|
545
|
|
|
|
|
|
|
L<http://cpanratings.perl.org/d/VANAMBURG-Magic> |
546
|
|
|
|
|
|
|
|
547
|
|
|
|
|
|
|
=item * Search CPAN |
548
|
|
|
|
|
|
|
|
549
|
|
|
|
|
|
|
L<http://search.cpan.org/dist/VANAMBURG-Magic/> |
550
|
|
|
|
|
|
|
|
551
|
|
|
|
|
|
|
=back |
552
|
|
|
|
|
|
|
|
553
|
|
|
|
|
|
|
|
554
|
|
|
|
|
|
|
=head1 ACKNOWLEDGEMENTS |
555
|
|
|
|
|
|
|
|
556
|
|
|
|
|
|
|
|
557
|
|
|
|
|
|
|
=head1 LICENSE AND COPYRIGHT |
558
|
|
|
|
|
|
|
|
559
|
|
|
|
|
|
|
Copyright 2011 "Gordon Van Amburg". |
560
|
|
|
|
|
|
|
|
561
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify it |
562
|
|
|
|
|
|
|
under the terms of either: the GNU General Public License as published |
563
|
|
|
|
|
|
|
by the Free Software Foundation; or the Artistic License. |
564
|
|
|
|
|
|
|
|
565
|
|
|
|
|
|
|
See http://dev.perl.org/licenses/ for more information. |
566
|
|
|
|
|
|
|
|
567
|
|
|
|
|
|
|
|
568
|
|
|
|
|
|
|
=cut |
569
|
|
|
|
|
|
|
|
570
|
|
|
|
|
|
|
1; # End of VANAMBURG::Magic |