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package UI::Various::Dialog; |
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# Author, Copyright and License: see end of file |
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=head1 NAME |
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UI::Various::Dialog - general top-level dialogue widget of L |
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=head1 SYNOPSIS |
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use UI::Various; |
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my $main = UI::Various::main(); |
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my $dialog = $main->dialog(); |
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$dialog->add(UI::Various::Text->new(text => 'Hello World!')); |
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... |
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$main->mainloop(); |
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=head1 ABSTRACT |
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This module defines the general (main) dialogue object of an application |
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using L. Apart from being modal a dialogue is very similar to |
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a C. |
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=head1 DESCRIPTION |
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Besides the common attributes inherited from C and |
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C the C |
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additional attributes: |
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=head2 Attributes |
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=over |
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=cut |
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######################################################################### |
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use v5.14; |
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use strictures; |
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no indirect 'fatal'; |
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no multidimensional; |
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use warnings 'once'; |
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our $VERSION = '0.23'; |
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use UI::Various::core; |
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use UI::Various::toplevel; |
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BEGIN { require 'UI/Various/' . UI::Various::core::using() . '/Dialog.pm'; } |
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require Exporter; |
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our @ISA = qw(UI::Various::toplevel); |
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our @EXPORT_OK = qw(); |
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######################################################################### |
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=item title [rw, optional] |
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an optional title string for the dialogue as string or variable reference |
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=cut |
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sub title($;$) |
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{ |
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return access('title', undef, @_); |
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} |
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######################################################################### |
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# |
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# internal constants and data: |
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use constant ALLOWED_PARAMETERS => |
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(UI::Various::widget::COMMON_PARAMETERS, qw(title)); |
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use constant DEFAULT_ATTRIBUTES => (title => ''); |
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######################################################################### |
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######################################################################### |
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=back |
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=head1 METHODS |
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Besides the accessors (attributes) described above and the attributes and |
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methods of L, L and |
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L, the following additional methods are provided by |
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the C |
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=cut |
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######################################################################### |
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=head2 B - constructor |
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see L
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constructor for UI elements> |
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=cut |
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# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # |
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sub new($;\[@$]) |
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{ |
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debug(2, __PACKAGE__, '::new'); |
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my $self = construct({ DEFAULT_ATTRIBUTES }, |
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'^(?:' . join('|', ALLOWED_PARAMETERS) . ')$', |
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@_); |
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# Get "Window Manager" singleton even if it is not yet existing: |
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local $_ = UI::Various::Main->new(); |
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$_->add($self); |
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return $self; |
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} |
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######################################################################### |
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=head2 B - remove dialogue from application |
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$dialog->destroy(); |
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=head3 description: |
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C removes the dialogue and all its UI elements from the application |
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(and its L), hopefully |
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freeing all memory used by the UI. (This may vary depending on the |
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underlying UI package used.) If the dialogue was a stand-alone one, this |
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also causes the C
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of an application>> to be finished. |
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Note that a dialogue can not be reused again after destruction as it's |
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broken down into its components to get rid of circular dependencies that may |
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block clean-up of memory. If you want to open the same dialogue again, you |
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have to recreate it. |
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=cut |
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# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # |
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sub destroy($) |
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{ fatal('specified_implementation_missing'); } |
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1; |
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######################################################################### |
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######################################################################### |
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=head1 SEE ALSO |
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L |
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=head1 LICENSE |
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Copyright (C) Thomas Dorner. |
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This library is free software; you can redistribute it and/or modify it |
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under the same terms as Perl itself. See LICENSE file for more details. |
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=head1 AUTHOR |
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Thomas Dorner Edorner (at) cpan (dot) orgE |
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=cut |