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package UI::Dialog::Util::MenuControl; ## A menu maker for dialog |
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use strict; |
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use vars qw($VERSION); |
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our $VERSION='0.10'; |
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# It is an OO class to render a Dialog menu by a tree of array and hashes |
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# with specific form. |
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# a shell. It does not use curses and has no large dependencies. |
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# |
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# |
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# SYNOPSIS |
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# ======== |
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# |
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# |
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# use UI::Dialog::Util::MenuControl; |
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# |
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# my $tree = { |
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# title => 'Conditinal behaviour', |
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# entries => [ |
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# { |
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# title => 'entry A (prework for B)', |
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# function => \&doA, |
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# condition => undef, |
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# }, |
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# { |
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# title => 'entry B', |
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# function => \&doB, |
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# condition => \&aWasCalled, |
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# }, |
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# { |
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# title => 'reset A (undo prework)', |
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# function => \&resetA, |
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# condition => \&aWasCalled, |
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# }, |
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# { |
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# title => 'has also submenus', |
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# entries => [ |
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# { |
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# title => 'sub b 1', |
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# }, |
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# { |
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# title => 'sub b 2', |
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# }, |
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# ] |
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# }, |
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# |
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# ], |
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# }; |
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# |
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# |
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# |
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# my $menu_control = UI::Dialog::Util::MenuControl->new( menu => $tree ); |
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# |
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# $menu_control->run(); |
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# |
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# To build a menu, you can nest nodes with the attributes |
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# |
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# title |
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# function a reference to a function. |
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# condition a reference to a function given a boolean result whether to display the item or not |
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# entries array ref to further nodes |
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# context a 'self" for the called function |
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# |
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# Context |
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# ======= |
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# |
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# The context you can use globaly (via constructor) or in a node, can be used in different ways. |
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# It is an important feature to keep object oriented features, because the function call from a menu |
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# normaly does not know which object you want to use and usually you want to separate the menu from the |
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# working object. |
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# |
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# ... |
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# |
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# our $objA = Local::UsecaseA->new(); |
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# |
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# |
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# my $tree = { |
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# title => 'Conditinal behaviour', |
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# entries => [ |
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# { |
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# title => 'entry B', |
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# function => \&doB, |
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# condition => \&Local::UsecaseA::check, |
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# context => $objA, |
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# }, |
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# |
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# ], |
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# }; |
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# |
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# In this example an object objA has been loaded before and provides a check() method. |
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# To run this check method in $objA context, you can tell a context to the node. |
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# |
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# What does the absolute same: |
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# |
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# my $tree = { |
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# title => 'Conditinal behaviour', |
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# entries => [ |
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# { |
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# title => 'entry B', |
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# function => \&doB, |
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# condition => sub{ $objA->check() }, |
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# }, |
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# |
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# ], |
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# }; |
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# |
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# |
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# But here a more elegant way: |
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# |
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# ... |
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# |
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# our $objA = Local::UsecaseA->new(); |
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# |
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# |
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# my $tree = { |
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# title => 'Conditinal behaviour', |
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# entries => [ |
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# { |
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# title => 'entry B', |
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# function => 'doB( "hello" )', # it is a simple string. Also parameters possible. |
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# condition => 'check', # called as method on $objA |
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# }, |
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# |
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# ], |
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# }; |
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# |
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# |
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# my $menu_control = UI::Dialog::Util::MenuControl->new( |
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# menu => $tree, |
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# context => $objA, # Set the context for methods |
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# ); |
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# |
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# $menu_control->run(); |
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# |
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# |
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# Try a function |
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# ============== |
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# Normaly the application dies if inside a function call a die() will happen. But you can try a function |
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# if it dies, it wont leave the menu. |
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# Therefore you have to add the magic work "try " before the function. As with dialogs the user may hit "cancel", |
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# I recomment to throw an exception (die) if that happens to make a difference to just "not entering a value". |
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# But if this menu call that function directly, the menu might also die then. |
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# |
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# ... |
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# function => 'try askForValue', |
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# ... |
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# |
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# As a try will eat all errors, you can handle them; Use 'catch' as parameter to point to an error handler function. |
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# This function will get the thrown error as first parameter. |
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# |
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# |
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# ... |
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# function => 'try askForValue', |
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# catch => 'showErrorWithDialog', |
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# ... |
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# |
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# The catch can also be globally set via constructor. So far catch can only take scalars describing a function in the same context |
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# as the rest. A coderef won't work. Errors in the catcher can't be handled and the menu will realy die. |
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# |
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# |
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# |
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# Negative conditions |
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# =================== |
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# It is quite simple. Just add the magic word "not " or "!" in front of a condition. |
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# |
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# ... |
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# function => 'prepareFolder', |
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# condition => 'not isFolderPrepared', |
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# ... |
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# |
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# |
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# LICENSE |
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# ======= |
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# You can redistribute it and/or modify it under the conditions of LGPL. |
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# |
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# AUTHOR |
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# ====== |
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# Andreas Hernitscheck ahernit(AT)cpan.org |
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# parameters |
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# |
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# context context object wich can be used for all called procedures (self) |
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# backend UI::Dialog Backend engine. E.g. CDialog (default), GDialog, KDialog, ... |
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# backend_settings Values as hash transfered to backend constructor |
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# menu Tree structure (see example above) |
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# catch An error catching function, which retrieves the error if first param (only if 'try' used) |
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# |
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sub new { |
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my $pkg = shift; |
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my $self = bless {}, $pkg; |
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my $param = { @_ }; |
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if ( not $param->{'menu'} ){ die "needs menu structure as key \'menu\'" }; |
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my $menu = $param->{'menu'}; |
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%{ $self } = %{ $param }; |
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my $bset = $param->{'backend_settings'} || {}; |
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$bset->{'listheight'} ||= 10; |
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$bset->{'height'} ||= 20; |
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# if no dialog is given assume console and init now |
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my $use_backend = $param->{'backend'} || 'CDialog'; |
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my $backend_module = "UI::Dialog::Backend::$use_backend"; |
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#require $backend_module; |
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eval("require $backend_module"); ## no critic |
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if ( $@ ){ die $@ }; |
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221
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my $backend = $backend_module->new( %{ $bset } ); |
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222
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$self->dialog( $backend ); |
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224
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225
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# set first node as default |
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0
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$self->_currentNode( $menu ); |
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0
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return $self; |
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} |
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231
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232
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# Main loop method. Will return when the user selected the last exit field. |
233
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sub run{ |
234
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0
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0
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1
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my $self = shift; |
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236
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0
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while (1){ |
237
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0
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0
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last if not $self->showMenu(); |
238
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} |
239
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240
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0
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return; |
241
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} |
242
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# Main control unit, but usually called by run(). |
245
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# If you call it by yourself, you have to build your own loop around. |
246
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sub showMenu { |
247
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0
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0
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1
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my $self = shift; |
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0
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my $dialog = $self->dialog(); |
249
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0
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my $pos = $self->_currentNode(); |
250
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251
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0
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my $title = $pos->{'title'}; |
252
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253
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254
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0
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my $retval = 1; |
255
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256
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257
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# node context or global or undef |
258
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0
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0
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my $context = $pos->{'context'} || $self->{'context'} || undef; |
259
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0
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my $catch = $pos->{'catch'} || $self->{'catch'} || undef; |
260
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261
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# prepare entries and remember further refs by |
262
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# the selected number |
263
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0
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my @list; |
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my $c = 0; |
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my $entries = {}; |
266
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menubuild: foreach my $e ( @{ $pos->{'entries'} } ) { |
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267
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268
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# context per element entry? |
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my $context_elem = $e->{'context'}; |
270
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271
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0
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my $condition = $e->{'condition'}; |
272
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273
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# magic prefix "not" or "!" to negate condition? |
274
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my $negative = 0; |
275
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0
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0
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if ( $condition =~ s/^(not |\!)//i ){ |
276
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0
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$negative = 1; |
277
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} |
278
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279
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280
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# you can skip menu entries if a condition is false. |
281
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# it is a boolean return of a function. So you can |
282
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# use moose's attributes. |
283
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0
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0
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if ( defined($condition) ){ |
284
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285
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0
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my $cond_result; |
286
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0
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0
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my $used_context = $context_elem || $context; |
287
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288
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0
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0
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if ( ref($condition) eq 'CODE' ){ # use a code ref like \& or sub{} |
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0
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289
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0
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$cond_result = &{ $condition }( $used_context ); |
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0
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290
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}elsif( not ref($condition) ){ # assume a name of a function in context |
291
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0
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|
eval( "\$cond_result = \$used_context->$condition"); ## no critic |
292
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0
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0
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|
if ( $@ ){ |
293
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0
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die $@; |
294
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} |
295
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} |
296
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297
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# show menu entry or skip to next |
298
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# negative negates the condition |
299
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0
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0
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0
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|
if ( $cond_result xor $negative ) { |
300
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|
# positive means to render menu point |
301
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}else{ |
302
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# that is negative and means skip |
303
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0
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|
next menubuild; |
304
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|
} |
305
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} |
306
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307
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0
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|
$c++; # is the entry number |
308
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0
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|
push @list, $c, $e->{'title'}; # title shown in the menu |
309
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310
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0
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|
$entries->{ $c } = $e; |
311
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|
} |
312
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313
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314
|
0
|
|
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|
|
|
my $sel = $dialog->menu( |
315
|
|
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|
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|
|
text => $title, |
316
|
|
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|
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|
|
list => \@list, |
317
|
|
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|
|
); |
318
|
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|
|
319
|
|
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|
|
|
|
# selection in the menu? |
320
|
0
|
0
|
|
|
|
|
if ( $sel ) { |
321
|
|
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|
|
|
322
|
|
|
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|
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|
|
323
|
0
|
|
|
|
|
|
my $function = $entries->{ $sel }->{'function'}; |
324
|
0
|
|
0
|
|
|
|
my $catchn = $catch || $entries->{ $sel }->{'catch'}; |
325
|
0
|
|
|
|
|
|
my $context_elem = $entries->{ $sel }->{'context'}; |
326
|
0
|
|
0
|
|
|
|
my $used_context = $context_elem || $context; |
327
|
|
|
|
|
|
|
|
328
|
|
|
|
|
|
|
# does the selected item has a submenu? |
329
|
0
|
0
|
|
|
|
|
if ( $entries->{ $sel }->{'entries'} ){ |
|
|
0
|
|
|
|
|
|
330
|
|
|
|
|
|
|
|
331
|
0
|
|
|
|
|
|
$self->_currentNode( $entries->{ $sel } ); |
332
|
0
|
|
|
|
|
|
$self->_currentNode()->{'parent'} = $pos; |
333
|
0
|
|
|
|
|
|
$self->showMenu(); |
334
|
|
|
|
|
|
|
|
335
|
|
|
|
|
|
|
}elsif( $function ){ # or is it a function call? |
336
|
|
|
|
|
|
|
|
337
|
|
|
|
|
|
|
# avoid to die if the function fails |
338
|
0
|
|
|
|
|
|
my $dontdie; |
339
|
0
|
0
|
|
|
|
|
if ( $function =~ s/^try //i ){ |
340
|
0
|
|
|
|
|
|
$dontdie = 1; |
341
|
|
|
|
|
|
|
} |
342
|
|
|
|
|
|
|
|
343
|
0
|
0
|
|
|
|
|
if ( ref($function) eq 'CODE' ){ # use a code ref like \& or sub{} |
|
|
0
|
|
|
|
|
|
344
|
0
|
|
|
|
|
|
&{ $entries->{ $sel }->{'function'} }( $used_context ); |
|
0
|
|
|
|
|
|
|
345
|
|
|
|
|
|
|
}elsif( not ref($function) ){ # assume a name of a function in context |
346
|
0
|
|
|
|
|
|
eval( "\$used_context->$function" ); ## no critic |
347
|
0
|
0
|
|
|
|
|
if ( $@ ){ |
348
|
0
|
0
|
|
|
|
|
die $@ if not $dontdie; |
349
|
|
|
|
|
|
|
|
350
|
|
|
|
|
|
|
# if a catch function is given (in context), forward the error |
351
|
0
|
0
|
0
|
|
|
|
if ( $dontdie && $catchn ){ |
352
|
0
|
|
|
|
|
|
my $err = $@; |
353
|
0
|
0
|
|
|
|
|
if (not ref($catchn) ){ |
354
|
0
|
|
|
|
|
|
eval( "\$used_context->$catchn( \$err )" ); ## no critic |
355
|
|
|
|
|
|
|
} |
356
|
|
|
|
|
|
|
} |
357
|
|
|
|
|
|
|
} |
358
|
|
|
|
|
|
|
} |
359
|
|
|
|
|
|
|
} |
360
|
|
|
|
|
|
|
|
361
|
|
|
|
|
|
|
}else{ |
362
|
|
|
|
|
|
|
# selected 'cancel' means go to partent if exists or exit app |
363
|
0
|
0
|
|
|
|
|
if ( $pos->{ 'parent' } ) { |
364
|
0
|
|
|
|
|
|
$self->_currentNode( $pos->{ 'parent' } ); |
365
|
0
|
|
|
|
|
|
$self->showMenu(); |
366
|
|
|
|
|
|
|
}else{ |
367
|
0
|
|
|
|
|
|
$retval = 0; |
368
|
0
|
|
|
|
|
|
exit; ## top menu cancel, does an exit |
369
|
|
|
|
|
|
|
} |
370
|
|
|
|
|
|
|
|
371
|
|
|
|
|
|
|
|
372
|
|
|
|
|
|
|
} |
373
|
|
|
|
|
|
|
|
374
|
0
|
|
|
|
|
|
return $retval; |
375
|
|
|
|
|
|
|
} |
376
|
|
|
|
|
|
|
|
377
|
|
|
|
|
|
|
|
378
|
|
|
|
|
|
|
|
379
|
|
|
|
|
|
|
# Points to the current displayed node in the menu tree. |
380
|
|
|
|
|
|
|
sub _currentNode{ |
381
|
0
|
|
|
0
|
|
|
my $self = shift; |
382
|
0
|
|
|
|
|
|
my $node = shift; |
383
|
|
|
|
|
|
|
|
384
|
0
|
0
|
|
|
|
|
if ( $node ){ |
385
|
0
|
|
|
|
|
|
$self->{'current_node'} = $node; |
386
|
|
|
|
|
|
|
} |
387
|
|
|
|
|
|
|
|
388
|
0
|
|
|
|
|
|
return $self->{'current_node'}; |
389
|
|
|
|
|
|
|
} |
390
|
|
|
|
|
|
|
|
391
|
|
|
|
|
|
|
|
392
|
|
|
|
|
|
|
# Holds the backend dialog system. |
393
|
|
|
|
|
|
|
sub dialog{ |
394
|
0
|
|
|
0
|
1
|
|
my $self = shift; |
395
|
0
|
|
|
|
|
|
my $backend = shift; |
396
|
|
|
|
|
|
|
|
397
|
0
|
0
|
|
|
|
|
if ( $backend ){ |
398
|
0
|
|
|
|
|
|
$self->{'backend'} = $backend; |
399
|
|
|
|
|
|
|
} |
400
|
|
|
|
|
|
|
|
401
|
0
|
|
|
|
|
|
return $self->{'backend'}; |
402
|
|
|
|
|
|
|
} |
403
|
|
|
|
|
|
|
|
404
|
|
|
|
|
|
|
|
405
|
|
|
|
|
|
|
|
406
|
|
|
|
|
|
|
1; |
407
|
|
|
|
|
|
|
|
408
|
|
|
|
|
|
|
|
409
|
|
|
|
|
|
|
|
410
|
|
|
|
|
|
|
#################### pod generated by Pod::Autopod - keep this line to make pod updates possible #################### |
411
|
|
|
|
|
|
|
|
412
|
|
|
|
|
|
|
=head1 NAME |
413
|
|
|
|
|
|
|
|
414
|
|
|
|
|
|
|
UI::Dialog::Util::MenuControl - A menu maker for dialog |
415
|
|
|
|
|
|
|
|
416
|
|
|
|
|
|
|
|
417
|
|
|
|
|
|
|
=head1 SYNOPSIS |
418
|
|
|
|
|
|
|
|
419
|
|
|
|
|
|
|
|
420
|
|
|
|
|
|
|
|
421
|
|
|
|
|
|
|
use UI::Dialog::Util::MenuControl; |
422
|
|
|
|
|
|
|
|
423
|
|
|
|
|
|
|
my $tree = { |
424
|
|
|
|
|
|
|
title => 'Conditinal behaviour', |
425
|
|
|
|
|
|
|
entries => [ |
426
|
|
|
|
|
|
|
{ |
427
|
|
|
|
|
|
|
title => 'entry A (prework for B)', |
428
|
|
|
|
|
|
|
function => \&doA, |
429
|
|
|
|
|
|
|
condition => undef, |
430
|
|
|
|
|
|
|
}, |
431
|
|
|
|
|
|
|
{ |
432
|
|
|
|
|
|
|
title => 'entry B', |
433
|
|
|
|
|
|
|
function => \&doB, |
434
|
|
|
|
|
|
|
condition => \&aWasCalled, |
435
|
|
|
|
|
|
|
}, |
436
|
|
|
|
|
|
|
{ |
437
|
|
|
|
|
|
|
title => 'reset A (undo prework)', |
438
|
|
|
|
|
|
|
function => \&resetA, |
439
|
|
|
|
|
|
|
condition => \&aWasCalled, |
440
|
|
|
|
|
|
|
}, |
441
|
|
|
|
|
|
|
{ |
442
|
|
|
|
|
|
|
title => 'has also submenus', |
443
|
|
|
|
|
|
|
entries => [ |
444
|
|
|
|
|
|
|
{ |
445
|
|
|
|
|
|
|
title => 'sub b 1', |
446
|
|
|
|
|
|
|
}, |
447
|
|
|
|
|
|
|
{ |
448
|
|
|
|
|
|
|
title => 'sub b 2', |
449
|
|
|
|
|
|
|
}, |
450
|
|
|
|
|
|
|
] |
451
|
|
|
|
|
|
|
}, |
452
|
|
|
|
|
|
|
|
453
|
|
|
|
|
|
|
], |
454
|
|
|
|
|
|
|
}; |
455
|
|
|
|
|
|
|
|
456
|
|
|
|
|
|
|
|
457
|
|
|
|
|
|
|
|
458
|
|
|
|
|
|
|
my $menu_control = UI::Dialog::Util::MenuControl->new( menu => $tree ); |
459
|
|
|
|
|
|
|
|
460
|
|
|
|
|
|
|
$menu_control->run(); |
461
|
|
|
|
|
|
|
|
462
|
|
|
|
|
|
|
To build a menu, you can nest nodes with the attributes |
463
|
|
|
|
|
|
|
|
464
|
|
|
|
|
|
|
title |
465
|
|
|
|
|
|
|
function a reference to a function. |
466
|
|
|
|
|
|
|
condition a reference to a function given a boolean result whether to display the item or not |
467
|
|
|
|
|
|
|
entries array ref to further nodes |
468
|
|
|
|
|
|
|
context a 'self" for the called function |
469
|
|
|
|
|
|
|
|
470
|
|
|
|
|
|
|
|
471
|
|
|
|
|
|
|
|
472
|
|
|
|
|
|
|
=head1 DESCRIPTION |
473
|
|
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474
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It is an OO class to render a Dialog menu by a tree of array and hashes |
475
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with specific form. |
476
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a shell. It does not use curses and has no large dependencies. |
477
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478
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479
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480
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481
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=head1 REQUIRES |
482
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483
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484
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=head1 METHODS |
485
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486
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=head2 new |
487
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488
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$self->new(); |
489
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490
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parameters |
491
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492
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context context object wich can be used for all called procedures (self) |
493
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backend UI::Dialog Backend engine. E.g. CDialog (default), GDialog, KDialog, ... |
494
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backend_settings Values as hash transfered to backend constructor |
495
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menu Tree structure (see example above) |
496
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catch An error catching function, which retrieves the error if first param (only if 'try' used) |
497
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498
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499
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500
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=head2 dialog |
501
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502
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$self->dialog(); |
503
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504
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Holds the backend dialog system. |
505
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506
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507
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=head2 run |
508
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509
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$self->run(); |
510
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511
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Main loop method. Will return when the user selected the last exit field. |
512
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513
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514
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=head2 showMenu |
515
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516
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$self->showMenu(); |
517
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518
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Main control unit, but usually called by run(). |
519
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If you call it by yourself, you have to build your own loop around. |
520
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521
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522
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523
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=head1 Try a function |
524
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525
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Normaly the application dies if inside a function call a die() will happen. But you can try a function |
526
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if it dies, it wont leave the menu. |
527
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Therefore you have to add the magic work "try " before the function. As with dialogs the user may hit "cancel", |
528
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I recomment to throw an exception (die) if that happens to make a difference to just "not entering a value". |
529
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But if this menu call that function directly, the menu might also die then. |
530
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531
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... |
532
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function => 'try askForValue', |
533
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... |
534
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535
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As a try will eat all errors, you can handle them; Use 'catch' as parameter to point to an error handler function. |
536
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This function will get the thrown error as first parameter. |
537
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538
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539
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... |
540
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function => 'try askForValue', |
541
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catch => 'showErrorWithDialog', |
542
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... |
543
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544
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The catch can also be globally set via constructor. So far catch can only take scalars describing a function in the same context |
545
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as the rest. A coderef won't work. Errors in the catcher can't be handled and the menu will realy die. |
546
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547
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548
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549
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550
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551
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=head1 Context |
552
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553
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554
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The context you can use globaly (via constructor) or in a node, can be used in different ways. |
555
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It is an important feature to keep object oriented features, because the function call from a menu |
556
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normaly does not know which object you want to use and usually you want to separate the menu from the |
557
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working object. |
558
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559
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... |
560
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561
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our $objA = Local::UsecaseA->new(); |
562
|
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563
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564
|
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my $tree = { |
565
|
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title => 'Conditinal behaviour', |
566
|
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entries => [ |
567
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{ |
568
|
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title => 'entry B', |
569
|
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function => \&doB, |
570
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condition => \&Local::UsecaseA::check, |
571
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context => $objA, |
572
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}, |
573
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574
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], |
575
|
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}; |
576
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577
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|
In this example an object objA has been loaded before and provides a check() method. |
578
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To run this check method in $objA context, you can tell a context to the node. |
579
|
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580
|
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|
What does the absolute same: |
581
|
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582
|
|
|
|
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|
my $tree = { |
583
|
|
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|
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title => 'Conditinal behaviour', |
584
|
|
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entries => [ |
585
|
|
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|
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|
{ |
586
|
|
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|
|
title => 'entry B', |
587
|
|
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|
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function => \&doB, |
588
|
|
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|
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|
|
condition => sub{ $objA->check() }, |
589
|
|
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|
}, |
590
|
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591
|
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], |
592
|
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}; |
593
|
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594
|
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595
|
|
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|
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|
But here a more elegant way: |
596
|
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597
|
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... |
598
|
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599
|
|
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|
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|
|
our $objA = Local::UsecaseA->new(); |
600
|
|
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601
|
|
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602
|
|
|
|
|
|
|
my $tree = { |
603
|
|
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|
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|
|
title => 'Conditinal behaviour', |
604
|
|
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|
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|
|
entries => [ |
605
|
|
|
|
|
|
|
{ |
606
|
|
|
|
|
|
|
title => 'entry B', |
607
|
|
|
|
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|
|
function => 'doB( "hello" )', # it is a simple string. Also parameters possible. |
608
|
|
|
|
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|
|
condition => 'check', # called as method on $objA |
609
|
|
|
|
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|
|
}, |
610
|
|
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611
|
|
|
|
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|
], |
612
|
|
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|
|
|
|
}; |
613
|
|
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614
|
|
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|
|
615
|
|
|
|
|
|
|
my $menu_control = UI::Dialog::Util::MenuControl->new( |
616
|
|
|
|
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|
|
menu => $tree, |
617
|
|
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|
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|
|
context => $objA, # Set the context for methods |
618
|
|
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|
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|
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); |
619
|
|
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|
620
|
|
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|
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|
|
$menu_control->run(); |
621
|
|
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622
|
|
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623
|
|
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624
|
|
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625
|
|
|
|
|
|
|
=head1 Negative conditions |
626
|
|
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|
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|
|
627
|
|
|
|
|
|
|
It is quite simple. Just add the magic word "not " or "!" in front of a condition. |
628
|
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|
629
|
|
|
|
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|
|
... |
630
|
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|
|
function => 'prepareFolder', |
631
|
|
|
|
|
|
|
condition => 'not isFolderPrepared', |
632
|
|
|
|
|
|
|
... |
633
|
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634
|
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635
|
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636
|
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637
|
|
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|
638
|
|
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|
|
|
|
=head1 AUTHOR |
639
|
|
|
|
|
|
|
|
640
|
|
|
|
|
|
|
Andreas Hernitscheck ahernit(AT)cpan.org |
641
|
|
|
|
|
|
|
|
642
|
|
|
|
|
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|
|
643
|
|
|
|
|
|
|
=head1 LICENSE |
644
|
|
|
|
|
|
|
|
645
|
|
|
|
|
|
|
You can redistribute it and/or modify it under the conditions of LGPL. |
646
|
|
|
|
|
|
|
|
647
|
|
|
|
|
|
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|
648
|
|
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649
|
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|
=cut |