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#!/usr/bin/perl -w
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package Text::JavE;
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24852
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use strict;
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1830
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our $VERSION='0.0.3';
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=head1 NAME
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Text::JavE - view and manipulate ascii art and manipulation files created in JavE.
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=head1 DESCRIPTION
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JavE (http://www.jave.de/) is an excellent Ascii art editor and animator
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written in Java. Unfortunately it doesn't yet have a scripting interface.
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This module aims to make the work of processing its standard files (.jmov)
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easy within Perl.
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=head1 SYNOPSIS
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use Text::JavE;
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my $j = new Text::JavE;
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while (my $file=shift @ARGV) {
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$j->open_jmov($file);
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for (@{$j->{frames}}) {
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system "cls"; # on Win32. Try system "clear" on Unix.
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$_->display;
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my $time = $_->{msec};
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select (undef, undef, undef, $time/1000);
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}
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}
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34
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=head2 new()
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36
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Constructor. Returns a Text::JavE object which can play or otherwise
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manipulate jmov files.
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=cut
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sub new {
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my $class=shift;
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my $self={
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decoded => [],
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};
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0
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return bless {}, $class;
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}
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=head2 decode($text)
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Internal method to decode a jmov line containing a compressed ascii frame.
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There are 2 submethods decode_a and decode_b implementing the various
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encoding algorithms JavE currently uses.
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=cut
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57
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sub decode {
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my $self=shift;
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my $text=shift;
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$self->{code}=$text;
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$text=~s/^([A-Z])(\d+) (\d+) // or die "Text::JavE: invalid format: $text\n";
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(my $alg, $self->{xsize}, $self->{ysize})=($1, $2, $3);
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$self->{algorithm} = $alg;
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if ($alg eq "A") { $self->decode_a($text); }
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66
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elsif ($alg eq "B") { $self->decode_b($text); }
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else {
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warn "Unsupported algorithm: $alg\n" ;
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return;
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}
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}
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73
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sub decode_a {
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my $self=shift;
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my $text=shift;
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my @decoded; my $decode_line='';
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$self->{decoded}=\@decoded;
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my ($x, $y) = ($self->{xsize}, $self->{ysize});
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0
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while ($text) {
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# print "($text)\n\n";
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82
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# Add normal text
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0
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if ($text=~s/^([^\%]+)//) {
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$decode_line.=$1;
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# print "($1)\n";
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}
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88
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# Add % signs signalled by %%
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if ($text=~s/^((?:%%)+)//) {
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$decode_line.='%' x (length($1)/2);
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}
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93
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# Add newlines (%0)
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if ($text=~s/^%0//) {
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if (length $decode_line > $x) {
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warn "Line longer than $x declared!\n";
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}
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push @decoded, $decode_line;
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$decode_line='';
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}
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102
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# Add repeated number characters (%3%8 e.g. 3 x "8")
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if ($text=~s/^%([1-9]\d*)%(\d)//) {
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$decode_line.=( $2 x $1);
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#print "($2 x $1)\n";
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}
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108
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# Add repeated characters (%9x %3%% etc.)
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if ($text=~s/^%([1-9]\d*)([^%0-9]|%%)//) {
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$decode_line.=( $2 x $1);
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#print "($2 x $1)\n";
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}
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114
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}
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if (length $decode_line > $x) {
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warn "Line longer than $x declared!\n";
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}
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if (@decoded > $y) {
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warn "More than $y lines declared!\n";
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}
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push @decoded, $decode_line;
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}
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sub decode_b {
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my $self=shift;
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my $text=shift;
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my ($x, $y) = ($self->{xsize}, $self->{ysize});
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#print "($x, $y)\n";
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my @decoded=unpack( ("A$x" x $y), $text);
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$self->{decoded}=\@decoded;
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}
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133
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=head2 display()
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135
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Shows the current frame.
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137
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=cut
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138
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139
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sub display {
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1
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my $self=shift;
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my @decoded=@{$self->{decoded}};
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0
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142
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my $y=$self->{ysize};
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0
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push @decoded, ('') x ($y-@decoded);
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print join "\n", @decoded;
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0
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print "\n";
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}
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147
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148
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=head2 open_clipart($file)
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149
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150
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Opens a clipart file in JavE's .jcf format.
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(As far as I know this isn't officially documented, but a
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152
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number of sample files are distributed with JavE).
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153
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154
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=cut
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155
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156
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sub open_clipart {
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1
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my $self=shift;
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158
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0
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my $file=shift;
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159
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0
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my @clips;
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160
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0
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$self->{clips}=\@clips;
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161
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162
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0
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open (JCF, '<', $file) or die "Couldn't open file $file: $!\n";;
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163
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0
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while (my $title=) {
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164
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0
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my $j=Text::JavE->new;
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165
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chomp $title;
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chomp(my $artist=);
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167
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chomp(my $clip=);
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168
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0
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; # discard empty line;
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169
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0
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0
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if ($j->decode($clip)) {
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0
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push @clips, {
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title => $title,
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172
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artist => $artist,
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173
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clip => $j,
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174
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};
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175
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}
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176
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}
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177
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}
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178
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179
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180
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=head2 open_jmov($file)
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181
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182
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Opens a file in jmov format.
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183
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This format is described in detail at
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184
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http://www.jave.de/player/jmov_specification.html
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185
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186
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A sample Chickenman animation is included in the
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187
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distribution as t.jmov. More can be found at
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188
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http://osfameron.perlmonk.org/chickenman/
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189
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Other jmov files can be found at http://www.jave.de
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190
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191
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=cut
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192
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193
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sub open_jmov {
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194
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0
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0
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1
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my $self=shift;
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195
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0
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my $file=shift;
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196
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0
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my (@frames, %frames);
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197
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0
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$self->{frames}=\@frames;
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198
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0
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$self->{frames_dict}=\%frames;
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199
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0
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my $framenum=0;
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200
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201
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0
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0
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open (JMOV, '<', $file) or die "Couldn't open file $file: $!\n";;
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202
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0
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my $lnum=0;
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203
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0
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my $frame;
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204
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0
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$self->{curr_frame}=\$frame;
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205
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0
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while (my $line=) {
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206
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0
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print "$lnum.";
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207
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#print "[$lnum]\t$line\n";
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208
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0
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$lnum++;
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209
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0
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0
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$line=~/^(.):(.*)$/ or die "JMOV: invalid format at line $lnum: $line\n";
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210
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0
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my ($action, $data)=($1, $2);
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211
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0
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CASE: for ($action) {
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212
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0
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0
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/!/ and do { $self->{filename}=$data; last CASE};
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0
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213
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0
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0
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|
|
/\*/ and do { $self->{title} =$data; last CASE};
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
214
|
0
|
0
|
|
|
|
|
/D/ and do { $self->{date} =$data; last CASE};
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
215
|
0
|
0
|
|
|
|
|
/J/ and do {
|
216
|
0
|
|
|
|
|
|
$frame=new Text::JavE;
|
217
|
0
|
|
|
|
|
|
$framenum++;
|
218
|
0
|
|
|
|
|
|
for (qw(cursorpos cpos2 colour msec action)) {
|
219
|
0
|
|
|
|
|
|
$frame->{$_} = $self->{$_};
|
220
|
|
|
|
|
|
|
}
|
221
|
0
|
|
|
|
|
|
$frame->{num}=$framenum;
|
222
|
0
|
|
|
|
|
|
$frame->{frametitle}="frame $framenum";
|
223
|
0
|
|
|
|
|
|
$frame->decode($data);
|
224
|
0
|
|
|
|
|
|
push @frames, $frame;
|
225
|
0
|
|
|
|
|
|
last CASE};
|
226
|
0
|
0
|
|
|
|
|
/\|/ and do { $self->{cursorpos}=$data; $frame->{cursorpos}=$data; last CASE};
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
227
|
0
|
0
|
|
|
|
|
/\^/ and do { $self->{cpos2}=$data; $frame->{cpos2}=$data; last CASE};
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
228
|
0
|
0
|
|
|
|
|
/\+/ and do { $self->{msec}=$data; $frame->{msec}=$data; last CASE};
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
229
|
0
|
0
|
|
|
|
|
/C/ and do { $self->{colour}=$data; $frame->{colour}=$data; last CASE};
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
230
|
0
|
0
|
|
|
|
|
/A/ and do { $self->{action}=$data; $frame->{action}=$data; last CASE};
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
231
|
0
|
0
|
|
|
|
|
/T/ and do { $frame->{frametitle}=$data;
|
|
0
|
|
|
|
|
|
|
232
|
|
|
|
|
|
|
# print $data;
|
233
|
0
|
|
|
|
|
|
last CASE};
|
234
|
|
|
|
|
|
|
}
|
235
|
|
|
|
|
|
|
}
|
236
|
0
|
|
|
|
|
|
for (@frames) {
|
237
|
0
|
|
|
|
|
|
push @{$frames{$_->{frametitle}}}, $_;
|
|
0
|
|
|
|
|
|
|
238
|
|
|
|
|
|
|
};
|
239
|
0
|
0
|
|
|
|
|
close JMOV or die;
|
240
|
|
|
|
|
|
|
# print "DONE!";
|
241
|
|
|
|
|
|
|
}
|
242
|
|
|
|
|
|
|
|
243
|
|
|
|
|
|
|
=head1 BUGS
|
244
|
|
|
|
|
|
|
|
245
|
|
|
|
|
|
|
Code is boneheaded and documentation is poor in v0.0.2.
|
246
|
|
|
|
|
|
|
(In v.0.0.1 it consisted of "blah blah blah" so at least
|
247
|
|
|
|
|
|
|
it's improving).
|
248
|
|
|
|
|
|
|
|
249
|
|
|
|
|
|
|
=head1 AUTHOR
|
250
|
|
|
|
|
|
|
|
251
|
|
|
|
|
|
|
osfameron - osfameron@cpan.org
|
252
|
|
|
|
|
|
|
|
253
|
|
|
|
|
|
|
=cut
|
254
|
|
|
|
|
|
|
|
255
|
|
|
|
|
|
|
1; # return true value
|