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package Template::Lace::Renderer; |
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use Moo; |
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use Scalar::Util; |
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has [qw(model dom components)] => (is=>'ro', required=>1); |
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sub call { |
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my ($self, $proto, @args) = @_; |
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if(ref($proto)||'' eq 'CODE') { |
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return $proto->($self->model, $self->dom, @args); |
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} elsif($proto) { |
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return $self->model->$proto($self->dom, @args); |
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} |
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} |
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sub call_at { |
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my ($self, $css, $proto, @args) = @_; |
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my $dom = $self->dom->at($css); |
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if(ref($proto)||'' eq 'CODE') { |
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return $proto->($self->model, $dom, @args); |
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} elsif($proto) { |
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return $self->model->$proto($dom, @args); |
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} |
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} |
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sub render { |
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my $self = shift; |
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my $rendered_dom = $self->get_processed_dom |
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->to_string; |
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return $rendered_dom; |
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} |
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sub get_processed_dom { |
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my $self = shift; |
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my $dom = $self->dom; |
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$self->process_components($dom); |
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$self->model->process_dom($dom) |
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if $self->model->can('process_dom'); |
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return $dom; |
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} |
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sub process_components { |
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my ($self, $dom) = @_; |
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my @ordered_keys = @{$self->components->ordered_component_keys}; |
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my %constructed_components = (); |
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foreach my $id(@ordered_keys) { |
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next unless $self->components->handlers->{$id}; # might skip if 'static' handler |
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next unless my $local_dom = $dom->at("[uuid='$id']"); |
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my $constructed_component = $self->process_component( |
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$local_dom, |
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$self->components->handlers->{$id}, |
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\%constructed_components, |
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%{$self->components->component_info->{$id}}); |
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$constructed_components{$id} = $constructed_component |
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if $constructed_component; |
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} |
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# Now post process.. We do this so that parents can have access to |
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# children for transforming dom. |
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foreach my $id(@ordered_keys) { |
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next unless $constructed_components{$id}; |
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my $processed_component = $constructed_components{$id}->get_processed_dom; |
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#=head1 comment |
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# Move all the scripts, styles and links to the head area |
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# TODO this probably doesn't work if the stuff is in a component |
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# inside a component. |
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$processed_component->find('link:not(head link)')->each(sub { |
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return unless $_->attr('id') || $_->attr('href'); |
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$dom->append_link_uniquely($_); |
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$_->remove; |
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188
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}); # href |
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$processed_component->find('style:not(head style)')->each(sub { |
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3
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1163
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return unless $_->attr('id'); |
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$dom->append_style_uniquely($_); |
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$_->remove; |
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}); #id |
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$processed_component->find('script:not(head script)')->each(sub { |
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my ($e, $num) = @_; |
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return unless $e->attr('id') || $e->attr('src'); |
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$dom->append_script_uniquely($e); |
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$_->remove; |
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}); #id or src |
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86
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#=cut |
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$dom->at("[uuid='$id']")->replace($processed_component); |
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} |
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} |
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92
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sub prepare_component_attrs { |
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my ($self, $dom, $model, %component_info) = @_; |
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my %attrs = ( |
95
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$self->process_attrs($model, $dom, %{$component_info{attrs}}), |
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96
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content=>$dom->content, |
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model=>$model); |
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769
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return %attrs; |
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} |
100
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101
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sub process_component { |
102
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5
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5
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0
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my ($self, $dom, $component, $constructed_components, %component_info) = @_; |
103
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5
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28
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my %attrs = $self->prepare_component_attrs($dom, $self->model, %component_info); |
104
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50
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if(my $container_id = $component_info{current_container_id}) { |
105
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# Its possible if the compoent was a 'on_component_add' type that |
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# its been removed from the DOM and a Child might still have it as |
107
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# a container by mistake. Possible a TODO to have a better idea. |
108
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$attrs{container} = $constructed_components->{$container_id}->model |
109
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5
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100
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25
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if $constructed_components->{$container_id}; |
110
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} |
111
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112
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5
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if(Scalar::Util::blessed $component) { |
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0
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113
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5
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10
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my $constructed_component; |
114
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5
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100
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if($attrs{container}) { |
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2
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50
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if($attrs{container}->can('create_child')) { |
116
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0
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$constructed_component = $attrs{container}->create_child($component, %attrs); |
117
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} else { |
118
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2
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$constructed_component = $component->create(%attrs); |
119
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$attrs{container}->add_child($constructed_component) if |
120
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50
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23
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$attrs{container}->can('add_child'); |
121
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} |
122
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} else { |
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3
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19
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$constructed_component = $component->create(%attrs); |
124
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} |
125
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25
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return $constructed_component; |
126
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} elsif(ref($component) eq 'CODE') { |
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0
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0
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die "Component not an object"; |
128
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#my $new_dom = $component->($dom->content, %attrs); |
129
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#warn $new_dom; |
130
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#$dom->replace($new_dom); |
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#warn $dom; |
132
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#return; |
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} |
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} |
135
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136
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sub process_attrs { |
137
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6
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36
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my ($self, $ctx, $dom, %attrs) = @_; |
138
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return map { |
139
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my $proto = $attrs{$_}; |
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57
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140
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my $value = ref($proto) ? $proto->($ctx, $dom) : $proto; |
141
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23
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2351
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$_ => $value; |
142
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} keys %attrs; |
143
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} |
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145
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1; |
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147
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=head1 NAME |
148
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149
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Template::Lace::Renderer |
150
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151
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=head1 SYNOPSIS |
152
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153
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TBD |
154
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155
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=head1 DESCRIPTION |
156
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157
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Renderer for the model. Not really end user aimed. See L<Template::Lace> |
158
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for main overview. |
159
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160
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=head1 METHODS |
161
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162
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This class defines the following public methods |
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164
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=head2 call |
165
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166
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Allows you to have the renderer 'call' a method into the model, with the current |
167
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DOM. Takes either a coderef or a string (that must be the name of a method in the |
168
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model. Example: |
169
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170
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$renderer->call(sub { |
171
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my ($model, $dom) = @_; |
172
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$model->add_debug($dom); |
173
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}, @args); |
174
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175
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$renderer->call('add_debug', @args); |
176
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177
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Are both the same as |
178
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179
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$renderer |
180
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->model |
181
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->add_debug($renderer->dom, @args); |
182
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183
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You might find this is a useful shortcut (or not). |
184
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185
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=head2 call_at |
186
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187
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Basically similar to L</call> except allows you to specify a CSS match to |
188
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set the DOM. |
189
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190
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$renderer->call_at('#debug','add_debug', @args); |
191
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192
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Is basically a shortcut for: |
193
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194
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my $dom = $renderer->dom->at('#debug); |
195
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$renderer->model->add_debug($dom, @args); |
196
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197
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=head1 SEE ALSO |
198
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199
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L<Template::Lace>. |
200
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201
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=head1 AUTHOR |
202
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203
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Please See L<Template::Lace> for authorship and contributor information. |
204
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205
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=head1 COPYRIGHT & LICENSE |
206
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207
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Please see L<Template::Lace> for copyright and license information. |
208
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209
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=cut |