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package TM::ResourceAble::MLDBM; |
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use TM; |
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use base qw (TM); |
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use Class::Trait qw(TM::ResourceAble); |
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use Data::Dumper; |
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use BerkeleyDB ; |
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use MLDBM qw(BerkeleyDB::Hash Storable) ; |
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#use MLDBM qw(BerkeleyDB::Hash Data::Dumper) ; |
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#use MLDBM qw(BerkeleyDB::Hash Data::Dumper) ; |
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use Fcntl; |
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=pod |
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=head1 NAME |
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TM::ResourceAble::MLDBM - Topic Maps, DBM Storage (synchronous) |
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=head1 SYNOPSIS |
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use TM::ResourceAble::MLDBM; |
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{ |
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my $tm = new TM::ResourceAble::MLDBM (file => '/tmp/map.dbm'); |
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# modify the map here..... |
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} # it goes out of scope here, and all changes are written back automagically |
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# later in the game |
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{ |
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my $tm = new TM::ResourceAble::MLDBM (file => '/tmp/map.dbm'); |
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# we are back in business, no sync necessary |
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} |
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=head1 DESCRIPTION |
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This package just implements L with a BerkeleyDB store. Unlike L this |
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module does not need explicit synchronisation with the external resource (the DBM file here). It |
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ties content-wise with the DBM file at constructor time and unties at DESTROY time. |
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This implementation technique is not so memory-efficient as I had thought. Whenever an assertion |
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or a toplet is referenced, the whole block of toplets, resp. assertions, is loaded from the DB database. |
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For small maps this is really fast, but it can become a drag for larger maps. See L |
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for a more efficient solution. |
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B: Be careful to use this together with L. The indices will be held as part of the |
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map, and so will be stored along side. If you heavily use the map, this can result in many swapin/swapouts. |
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Better to look at L for that matter. |
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=head1 INTERFACE |
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=head2 Constructor |
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The constructor expects a hash with the following keys: |
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=over |
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=item B (no default) |
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This contains the file name of the DBM file to tie to. |
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=back |
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=cut |
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sub new { |
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my $class = shift; |
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my %options = @_; |
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my $file = delete $options{file} or die $TM::log->logdie ("no file specified"); |
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my $whatever = $class->SUPER::new (%options, url => 'file:'.$file); # this ensures that we have a proper url component |
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my %self; # forget about the object itself, make a new one |
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#warn "file exists $file?"; |
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if (-e $file && -s $file) { # file does exist already (and is not empty) |
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tie %self, 'MLDBM', -Filename => $file |
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or $TM::log->logdie ( "Cannot create DBM file '$file: $!"); |
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# oh, we are done now |
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} else { # no file yet |
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#warn "file not exists $file!"; |
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tie %self, 'MLDBM', -Filename => $file, # bind to one |
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-Flags => DB_CREATE # which we create here |
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or $TM::log->logdie ( "Cannot create DBM file '$file: $!"); |
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foreach (keys %$whatever) { # clone all components |
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next if /indices|rindex/; # we do not want these |
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$self{$_} = $whatever->{$_}; # this makes sure that Berkeley'ed tie picks it up |
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} |
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} |
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return bless \%self, $class; # give the reference a blessing |
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} |
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sub DESTROY { # if an object went out of scope |
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my $self = shift; |
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untie %$self; # release the tie with the underlying resource |
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} |
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100
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=pod |
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102
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=head1 SEE ALSO |
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104
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L, L |
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106
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=head1 AUTHOR INFORMATION |
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Copyright 200[68], Robert Barta , All rights reserved. |
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This library is free software; you can redistribute it and/or modify it under the same terms as Perl |
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itself. http://www.perl.com/perl/misc/Artistic.html |
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113
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=cut |
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115
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our $VERSION = '0.03'; |
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1; |
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__END__ |