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stmt |
bran |
cond |
sub |
pod |
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code |
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package Settlers::Map; |
2
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$Settlers::Map::VERSION = '0.07'; |
3
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3
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3
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27607
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use strict; |
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3
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1
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6
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3
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77
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20
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4
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3
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3
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15
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use warnings; |
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1
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5
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3
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74
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23
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5
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3
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3
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1058
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use Settlers::Map::Tile; |
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3
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1
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7
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3
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69
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1
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5
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2
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1
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24
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6
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3
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3
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1084
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use Settlers::Map::Intersection; |
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3
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1
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9
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3
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91
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1
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5
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2
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1
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18
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7
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3
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3
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1041
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use Settlers::Map::Path; |
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3
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1
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8
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3
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94
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1
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1
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1
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23
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8
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3
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3
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16
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use List::Util 'shuffle'; |
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3
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1
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5
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3
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316
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1
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80
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1
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2
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1
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50
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9
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3
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3
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16
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use Math::HexGrid::Hex 0.03; |
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3
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1
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86
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3
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8043
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1
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5
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1
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26
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1
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3799
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10
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11
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my @resource_numbers = (5,2,6,3,8,10,9,12,11,4,8,10,9,4,5,6,3,11); |
12
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13
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my %tile_types = ( |
14
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D => 'Settlers::Map::Tile::Desert', |
15
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F => 'Settlers::Map::Tile::Fields', |
16
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FO => 'Settlers::Map::Tile::Forest', |
17
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H => 'Settlers::Map::Tile::Hills', |
18
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M => 'Settlers::Map::Tile::Mountains', |
19
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P => 'Settlers::Map::Tile::Pastures', |
20
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S => 'Settlers::Map::Tile::Sea', |
21
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); |
22
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eval "require $_" for values %tile_types; |
23
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24
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sub new |
25
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{ |
26
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7
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7
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0
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163
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my ($class, $args) = @_; |
27
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7
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21
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my $self = bless {}, $class; |
28
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29
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die "$class new requires a type argument (starter, random or custom)\n" |
30
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7
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50
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27
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unless exists $args->{type}; |
31
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32
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# pick map type |
33
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7
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100
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47
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if ($args->{type} eq 'starter') |
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100
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50
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34
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{ |
35
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2
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17
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$self->{schema} = $self->_starter; |
36
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2
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17
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$self->{tiles} = _build_tiles($self->{schema}{tiles}); |
37
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} |
38
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elsif ($args->{type} eq 'random') |
39
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{ |
40
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2
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10
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$self->{schema} = $self->_random; |
41
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2
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11
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$self->{tiles} = _build_tiles($self->{schema}{tiles}); |
42
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} |
43
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elsif ($args->{type} eq 'custom') |
44
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{ |
45
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die "A custom map requires a schema containing the tiles and harbor data (see https://github.com/dnmfarrell/Settlers-Game-Notation)\n" |
46
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3
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100
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66
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34
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unless exists $args->{schema}{tiles} && exists $args->{schema}{harbors}; |
47
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2
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6
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$self->{schema} = $args->{schema}; |
48
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2
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10
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$self->{tiles} = _build_tiles($args->{schema}{tiles}); |
49
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} |
50
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else |
51
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{ |
52
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0
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0
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die "$class->new requires a type argument (starter, random or custom)\n"; |
53
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} |
54
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55
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6
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18
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$self->{type} = $args->{type}; |
56
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6
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20
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$self->{intersections} = _build_intersections($self->{tiles}); |
57
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6
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24
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$self->{paths} = _build_paths($self->{intersections}); |
58
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6
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36
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$self->{harbors} = $self->build_harbors($self->{schema}{harbors}); |
59
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6
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48
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return $self; |
60
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} |
61
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62
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5
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5
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0
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66
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sub schema { $_[0]->{schema} } |
63
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15
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15
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0
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110
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sub harbors { $_[0]->{harbors} } |
64
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0
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0
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0
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0
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sub type { $_[0]->{type} } |
65
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1
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1
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0
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8
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sub tiles { $_[0]->{tiles} } |
66
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67
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sub find_tile |
68
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{ |
69
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580
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580
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0
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834
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my ($self, $coordinates) = @_; |
70
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71
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580
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50
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33
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3820
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die 'find_tile requires a coordinates arrayref of two integers' |
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33
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72
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unless $coordinates && ref $coordinates eq 'ARRAY' && @$coordinates == 2; |
73
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74
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580
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1475
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my $uuid = "$coordinates->[0],$coordinates->[1]"; |
75
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580
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50
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1810
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return $self->{tiles}{$uuid} || die "Tile $uuid not found!"; |
76
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} |
77
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78
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sub tiles_by_type_code |
79
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{ |
80
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2
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2
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0
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5
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my ($self, $type_code) = @_; |
81
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82
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2
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50
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33
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33
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die "tiles_by_type_code requires a type code letter" |
83
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unless $type_code && $type_code =~ qr/^[A-Z]$/; |
84
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85
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2
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8
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my @tiles; |
86
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2
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5
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for my $tile (values %{$self->{tiles}}) |
|
2
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17
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87
|
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{ |
88
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74
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100
|
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212
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push(@tiles, $tile) if $tile->code eq $type_code; |
89
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} |
90
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2
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11
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return \@tiles; |
91
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} |
92
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93
|
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sub tiles_by_resource_number |
94
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{ |
95
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54
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54
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0
|
102
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my ($self, $number) = @_; |
96
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97
|
54
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50
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33
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776
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die "tiles_by_resource_number requires a resource number" |
98
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unless defined $number && $number =~ qr/^[0-9]+$/; |
99
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100
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54
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138
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my @tiles; |
101
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54
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91
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for my $tile (values %{$self->{tiles}}) |
|
54
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375
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102
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{ |
103
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1998
|
100
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4815
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push(@tiles, $tile) if $tile->number == $number; |
104
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} |
105
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54
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184
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return \@tiles; |
106
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} |
107
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108
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sub tiles_by_intersection |
109
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{ |
110
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5
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5
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0
|
10
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my ($self, $intersection) = @_; |
111
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112
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5
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50
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33
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15
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die "tiles_by_intersection requires an intersection argument" |
113
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unless $intersection && ref $intersection eq 'Settlers::Map::Intersection'; |
114
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115
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5
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10
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my @tiles; |
116
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5
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9
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for my $tile (values %{$self->{tiles}}) |
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5
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26
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117
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{ |
118
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185
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100
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447
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push(@tiles, $tile) if $intersection->is_adjacent($tile); |
119
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} |
120
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5
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21
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return \@tiles; |
121
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} |
122
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123
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sub find_intersection |
124
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{ |
125
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190
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190
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0
|
286
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my ($self, $coordinates) = @_; |
126
|
190
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50
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33
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1325
|
die 'find_intersection requires an arrayref of 3 coordinates pairs' |
|
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33
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127
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unless $coordinates && ref $coordinates eq 'ARRAY' && @$coordinates == 3; |
128
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129
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190
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224
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my @tiles; |
130
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190
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363
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for (@$coordinates) |
131
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{ |
132
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570
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1228
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push @tiles, $self->find_tile($_); |
133
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} |
134
|
190
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|
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|
582
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my $uuid = Settlers::Map::Intersection->new(\@tiles)->uuid; |
135
|
190
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|
50
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866
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return $self->{intersections}{$uuid} || die "Intersection $uuid not found!"; |
136
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} |
137
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138
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sub find_path |
139
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{ |
140
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85
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85
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0
|
177
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my ($self, $coordinates) = @_; |
141
|
85
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50
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33
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689
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die 'find_path requires an arrayref of two triples of coordinates pairs' |
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33
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142
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unless $coordinates && ref $coordinates eq 'ARRAY' && @$coordinates == 2; |
143
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144
|
85
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103
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my @intersections; |
145
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85
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194
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for (@$coordinates) |
146
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{ |
147
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170
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382
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push @intersections, $self->find_intersection($_); |
148
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} |
149
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85
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294
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my $uuid = Settlers::Map::Path->new(\@intersections)->uuid; |
150
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85
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50
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394
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return $self->{paths}{$uuid} || die "Path $uuid not found!"; |
151
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} |
152
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153
|
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sub _build_tiles |
154
|
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{ |
155
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6
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6
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13
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my ($map_plan) = @_; |
156
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157
|
6
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16
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my %tiles = (); |
158
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159
|
6
|
50
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33
|
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57
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die 'build_tiles requires a arrayref of key/pairs describing the map' |
160
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|
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unless $map_plan && ref $map_plan eq 'ARRAY'; |
161
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162
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6
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19
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for (@$map_plan) |
163
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{ |
164
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222
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553
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my ($q, $r, $tile_code, $resource_number) = @$_; |
165
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166
|
222
|
50
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66
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1102
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die 'Error building tiles, invalid resource number' |
167
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|
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unless !defined $resource_number # undef is valid |
168
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|| grep $resource_number == $_, @resource_numbers; |
169
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170
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171
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|
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my $tile_class = exists $tile_types{$tile_code} |
172
|
222
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50
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538
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? $tile_types{$tile_code} |
173
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|
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|
|
: die 'Error building tiles, invalid tile type'; |
174
|
222
|
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792
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my $tile = $tile_class->new($q, $r, $resource_number); |
175
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222
|
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510
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$tiles{$tile} = $tile; |
176
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|
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} |
177
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6
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return \%tiles; |
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} |
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sub _build_intersections |
181
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{ |
182
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6
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6
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10
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my $map = shift; |
183
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184
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6
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33
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78
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die '_building_intersections requires a hashref of 37 tiles' |
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unless $map && ref $map eq 'HASH' && keys %$map == 37; |
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187
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6
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14
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my %intersections; |
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6
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13
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my $centre_tile = $map->{"0,0"}; |
189
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18
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die '_building_intersections requires a map with a centre tile' |
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unless $centre_tile; |
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55
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for my $k (keys %$map) |
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{ |
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222
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366
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my $tile1 = $map->{$k}; |
196
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for my $d (0..5) |
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{ |
199
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1332
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3425
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my $tile2 = $map->{ $tile1->tile_neighbor_uuid($d) }; |
200
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1332
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28340
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my $tile3 = $map->{ $tile1->tile_neighbor_uuid($d + 1) }; |
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202
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# avoid creating intersections that don't exist in map |
203
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1332
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100
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26928
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next unless $tile2 && $tile3; |
204
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205
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972
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3733
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my $i = Settlers::Map::Intersection->new([$tile1, $tile2, $tile3]); |
206
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972
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8086
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$intersections{$i->uuid} = $i; |
207
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} |
208
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} |
209
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6
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43
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return \%intersections; |
210
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} |
211
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212
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sub _build_paths |
213
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{ |
214
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6
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6
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15
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my $intersections = shift; |
215
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216
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6
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50
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33
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82
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die '_building_paths requires a hashref of 54 intersections' |
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33
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217
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unless $intersections && ref $intersections eq 'HASH' |
218
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&& keys %$intersections == 54; |
219
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220
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6
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12
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my %paths; |
221
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222
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6
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53
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for my $i (keys %$intersections) |
223
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{ |
224
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324
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2283
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for my $j (keys %$intersections) |
225
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{ |
226
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17496
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26206
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my $i1 = $intersections->{$i}; |
227
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17496
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23667
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my $i2 = $intersections->{$j}; |
228
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229
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# skip colliding and non-adjacent |
230
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17496
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100
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100
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40255
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next if $i1 eq $i2 || !$i1->is_adjacent($i2); |
231
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864
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3161
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my $p = Settlers::Map::Path->new([$i1, $i2]); |
232
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864
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2812
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$paths{$p->uuid} = $p; |
233
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} |
234
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} |
235
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6
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47
|
return \%paths; |
236
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} |
237
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238
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my %harbor_types = ( |
239
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HR => 'Generic Harbor', |
240
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HRB => 'Brick Harbor', |
241
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HRG => 'Grain Harbor', |
242
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HRL => 'Lumber Harbor', |
243
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HRO => 'Ore Harbor', |
244
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HRW => 'Wool Harbor', |
245
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); |
246
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247
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|
sub build_harbors |
248
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{ |
249
|
6
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6
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0
|
14
|
my ($self, $harbors) = @_; |
250
|
6
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50
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33
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43
|
die 'build_harbors requires an arrayref of arrays of paths and harbor types' |
251
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|
|
unless $harbors && ref $harbors eq 'ARRAY'; |
252
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253
|
6
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19
|
my @harbors = (); |
254
|
6
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|
17
|
for my $pair (@$harbors) |
255
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|
|
{ |
256
|
54
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|
136
|
my ($coordinates, $code) = @$pair; |
257
|
54
|
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|
128
|
my $path = $self->find_path($coordinates); |
258
|
54
|
50
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|
148
|
die "invalid harbor code!\n" unless exists $harbor_types{$code}; |
259
|
54
|
|
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|
227
|
push @harbors, { code => $code, location => $path }; |
260
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|
|
} |
261
|
6
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|
23
|
return \@harbors; |
262
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|
|
} |
263
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264
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|
|
sub _starter |
265
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|
|
{ |
266
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|
|
return { |
267
|
4
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4
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|
379
|
tiles => [ |
268
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|
|
[0,-3,"S",undef], |
269
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|
[1,-3,"S",undef], |
270
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|
[2,-3,"S",undef], |
271
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|
[3,-3,"S",undef], |
272
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|
[3,-2,"S",undef], |
273
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|
[3,-1,"S",undef], |
274
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|
[3,0,"S",undef], |
275
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|
[2,1,"S",undef], |
276
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|
[1,2,"S",undef], |
277
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|
|
[0,3,"S",undef], |
278
|
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|
|
[-1,3,"S",undef], |
279
|
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|
|
[-2,3,"S",undef], |
280
|
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|
|
[-3,3,"S",undef], |
281
|
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|
|
[-3,2,"S",undef], |
282
|
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|
|
[-3,1,"S",undef], |
283
|
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|
|
[-3,0,"S",undef], |
284
|
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|
|
[-2,-1,"S",undef], |
285
|
|
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|
|
[-1,-2,"S",undef], |
286
|
|
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|
|
[0,-2,"FO",11], |
287
|
|
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|
|
[1,-2,"P",12], |
288
|
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|
|
[2,-2,"F",9], |
289
|
|
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|
|
[2,-1,"P",10], |
290
|
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|
|
[2,0,"F",8], |
291
|
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|
|
[1,1,"M",3], |
292
|
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|
|
[0,2,"FO",6], |
293
|
|
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|
|
[-1,2,"F",2], |
294
|
|
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|
|
[-2,2,"M",5], |
295
|
|
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|
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|
|
[-2,1,"H",8], |
296
|
|
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|
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|
|
[-2,0,"D",undef], |
297
|
|
|
|
|
|
|
[-1,-1,"H",4], |
298
|
|
|
|
|
|
|
[0,-1,"M",6], |
299
|
|
|
|
|
|
|
[1,-1,"H",5], |
300
|
|
|
|
|
|
|
[1,0,"FO",4], |
301
|
|
|
|
|
|
|
[0,1,"P",9], |
302
|
|
|
|
|
|
|
[-1,1,"P",10], |
303
|
|
|
|
|
|
|
[-1,0,"FO",3], |
304
|
|
|
|
|
|
|
[0,0,"F",11] |
305
|
|
|
|
|
|
|
], |
306
|
|
|
|
|
|
|
harbors => [ |
307
|
|
|
|
|
|
|
[ [[[0,-3],[0,-2],[-1,-2]], [[1,-3],[0,-2],[0,-3]]], "HR"], |
308
|
|
|
|
|
|
|
[ [[[2,-3],[1,-2],[1,-3]], [[2,-3],[2,-2],[1,-2]]], "HRW"], |
309
|
|
|
|
|
|
|
[ [[[3,-2],[2,-1],[2,-2]], [[3,-2],[3,-1],[2,-1]]], "HR"], |
310
|
|
|
|
|
|
|
[ [[[3,-1],[3,0],[2,0]], [[3,0],[2,1],[2,0]]], "HR"], |
311
|
|
|
|
|
|
|
[ [[[2,1],[1,2],[1,1]], [[1,1],[1,2],[0,2]]], "HRB"], |
312
|
|
|
|
|
|
|
[ [[[0,2],[-1,3],[-1,2]], [[-1,2],[-1,3],[-2,3]]], "HRL"], |
313
|
|
|
|
|
|
|
[ [[[-2,2],[-2,3],[-3,3]], [[-2,2],[-3,3],[-3,2]]], "HR"], |
314
|
|
|
|
|
|
|
[ [[[-2,1],[-3,2],[-3,1]], [[-2,0],[-2,1],[-3,1]]], "HRG"], |
315
|
|
|
|
|
|
|
[ [[[-1,-1],[-2,0],[-2,-1]], [[-1,-2],[-1,-1],[-2,-1]]],"HRO"] |
316
|
|
|
|
|
|
|
] |
317
|
|
|
|
|
|
|
}; |
318
|
|
|
|
|
|
|
} |
319
|
|
|
|
|
|
|
|
320
|
|
|
|
|
|
|
sub _random |
321
|
|
|
|
|
|
|
{ |
322
|
|
|
|
|
|
|
# only the land tiles are random |
323
|
2
|
|
|
2
|
|
122
|
my @land_types = shuffle qw/H H H D F F F F FO FO FO FO P P P P M M M/; |
324
|
|
|
|
|
|
|
|
325
|
|
|
|
|
|
|
# make a local copy so we can mutate it |
326
|
2
|
|
|
|
|
9
|
my @local_resource_numbers = @resource_numbers; |
327
|
|
|
|
|
|
|
|
328
|
2
|
|
|
|
|
4
|
my $type = shift @land_types; |
329
|
2
|
50
|
|
|
|
8
|
my $number = $type eq 'D' ? undef : pop @local_resource_numbers; |
330
|
2
|
|
|
|
|
7
|
my @land_tiles = ([0, 0, $type, $number]); |
331
|
|
|
|
|
|
|
|
332
|
2
|
|
|
|
|
15
|
while (scalar @land_types) |
333
|
|
|
|
|
|
|
{ |
334
|
4
|
|
|
|
|
7
|
my $i = 0; |
335
|
4
|
|
|
|
|
8
|
my @new_tiles = (); |
336
|
4
|
|
|
|
|
7
|
for my $tile (@land_tiles) |
337
|
|
|
|
|
|
|
{ |
338
|
16
|
|
|
|
|
59
|
my $hex = Math::HexGrid::Hex->new($tile->[0], $tile->[1]); |
339
|
|
|
|
|
|
|
|
340
|
16
|
|
|
|
|
181
|
for my $direction (map { $_ + (2*$hex->hex_length) - $i } reverse 5..10) |
|
96
|
|
|
|
|
573
|
|
341
|
|
|
|
|
|
|
{ |
342
|
96
|
|
|
|
|
318
|
my $neighbor = $hex->hex_neighbor($direction); |
343
|
|
|
|
|
|
|
|
344
|
|
|
|
|
|
|
# skip neighbors we already have |
345
|
96
|
100
|
100
|
|
|
3397
|
next if grep($neighbor->{q} == $_->[0] && $neighbor->{r} == $_->[1], |
346
|
|
|
|
|
|
|
@land_tiles, @new_tiles); |
347
|
|
|
|
|
|
|
|
348
|
36
|
|
|
|
|
54
|
my $type = shift @land_types; |
349
|
|
|
|
|
|
|
# pop the number as we're working inside out instead of outside in |
350
|
36
|
100
|
|
|
|
83
|
my $number = $type eq 'D' ? undef : pop @local_resource_numbers; |
351
|
36
|
|
|
|
|
178
|
push @new_tiles, [$neighbor->{q}, $neighbor->{r}, $type, $number]; |
352
|
|
|
|
|
|
|
} |
353
|
16
|
|
|
|
|
48
|
$i++; |
354
|
|
|
|
|
|
|
} |
355
|
4
|
|
|
|
|
20
|
push @land_tiles, @new_tiles; |
356
|
|
|
|
|
|
|
} |
357
|
|
|
|
|
|
|
|
358
|
2
|
|
|
|
|
48
|
my @tiles = ( |
359
|
|
|
|
|
|
|
[0,-3,"S",undef], |
360
|
|
|
|
|
|
|
[1,-3,"S",undef], |
361
|
|
|
|
|
|
|
[2,-3,"S",undef], |
362
|
|
|
|
|
|
|
[3,-3,"S",undef], |
363
|
|
|
|
|
|
|
[3,-2,"S",undef], |
364
|
|
|
|
|
|
|
[3,-1,"S",undef], |
365
|
|
|
|
|
|
|
[3,0,"S",undef], |
366
|
|
|
|
|
|
|
[2,1,"S",undef], |
367
|
|
|
|
|
|
|
[1,2,"S",undef], |
368
|
|
|
|
|
|
|
[0,3,"S",undef], |
369
|
|
|
|
|
|
|
[-1,3,"S",undef], |
370
|
|
|
|
|
|
|
[-2,3,"S",undef], |
371
|
|
|
|
|
|
|
[-3,3,"S",undef], |
372
|
|
|
|
|
|
|
[-3,2,"S",undef], |
373
|
|
|
|
|
|
|
[-3,1,"S",undef], |
374
|
|
|
|
|
|
|
[-3,0,"S",undef], |
375
|
|
|
|
|
|
|
[-2,-1,"S",undef], |
376
|
|
|
|
|
|
|
[-1,-2,"S",undef], |
377
|
|
|
|
|
|
|
); |
378
|
2
|
|
|
|
|
11
|
push @tiles, @land_tiles; |
379
|
|
|
|
|
|
|
|
380
|
2
|
|
|
|
|
96
|
my @harbors = ( |
381
|
|
|
|
|
|
|
[ [[[0,-3],[0,-2],[-1,-2]], [[1,-3],[0,-2],[0,-3]]], "HR"], |
382
|
|
|
|
|
|
|
[ [[[2,-3],[1,-2],[1,-3]], [[2,-3],[2,-2],[1,-2]]], "HRW"], |
383
|
|
|
|
|
|
|
[ [[[3,-2],[2,-1],[2,-2]], [[3,-2],[3,-1],[2,-1]]], "HR"], |
384
|
|
|
|
|
|
|
[ [[[3,-1],[3,0],[2,0]], [[3,0],[2,1],[2,0]]], "HR"], |
385
|
|
|
|
|
|
|
[ [[[2,1],[1,2],[1,1]], [[1,1],[1,2],[0,2]]], "HRB"], |
386
|
|
|
|
|
|
|
[ [[[0,2],[-1,3],[-1,2]], [[-1,2],[-1,3],[-2,3]]], "HRL"], |
387
|
|
|
|
|
|
|
[ [[[-2,2],[-2,3],[-3,3]], [[-2,2],[-3,3],[-3,2]]], "HR"], |
388
|
|
|
|
|
|
|
[ [[[-2,1],[-3,2],[-3,1]], [[-2,0],[-2,1],[-3,1]]], "HRG"], |
389
|
|
|
|
|
|
|
[ [[[-1,-1],[-2,0],[-2,-1]], [[-1,-2],[-1,-1],[-2,-1]]],"HRO"] |
390
|
|
|
|
|
|
|
); |
391
|
2
|
|
|
|
|
21
|
return { tiles => \@tiles, harbors => \@harbors }; |
392
|
|
|
|
|
|
|
} |
393
|
|
|
|
|
|
|
1; |
394
|
|
|
|
|
|
|
|
395
|
|
|
|
|
|
|
__END__ |