line |
stmt |
bran |
cond |
sub |
pod |
time |
code |
1
|
|
|
|
|
|
|
=head1 NAME |
2
|
|
|
|
|
|
|
|
3
|
|
|
|
|
|
|
SVG::TrafficLight - Perl extension to produce SVG diagrams of traffic lights. |
4
|
|
|
|
|
|
|
|
5
|
|
|
|
|
|
|
=head1 DESCRIPTION |
6
|
|
|
|
|
|
|
|
7
|
|
|
|
|
|
|
Perl extension to produce SVG diagrams of traffic lights. |
8
|
|
|
|
|
|
|
|
9
|
|
|
|
|
|
|
=head1 SYNOPSIS |
10
|
|
|
|
|
|
|
|
11
|
|
|
|
|
|
|
use SVG::TrafficLight; |
12
|
|
|
|
|
|
|
|
13
|
|
|
|
|
|
|
my $tl = SVG::TrafficLight->new; # default image |
14
|
|
|
|
|
|
|
print $some_file_handle $tl->xmlify; |
15
|
|
|
|
|
|
|
|
16
|
|
|
|
|
|
|
my $tl2 = SVG::TrafficLight->new({ |
17
|
|
|
|
|
|
|
sequence => [ |
18
|
|
|
|
|
|
|
{ red => 1, amber => 1, green => 1 }, # all lights on |
19
|
|
|
|
|
|
|
{ red => 0, amber => 0, green => 0 }, # all lights off |
20
|
|
|
|
|
|
|
], |
21
|
|
|
|
|
|
|
}); |
22
|
|
|
|
|
|
|
|
23
|
|
|
|
|
|
|
=cut |
24
|
|
|
|
|
|
|
|
25
|
|
|
|
|
|
|
package SVG::TrafficLight; |
26
|
|
|
|
|
|
|
|
27
|
2
|
|
|
2
|
|
153354
|
use Moose; |
|
2
|
|
|
|
|
959516
|
|
|
2
|
|
|
|
|
13
|
|
28
|
2
|
|
|
2
|
|
17601
|
use SVG; |
|
2
|
|
|
|
|
32210
|
|
|
2
|
|
|
|
|
14
|
|
29
|
|
|
|
|
|
|
|
30
|
|
|
|
|
|
|
our $VERSION = '0.1.4'; |
31
|
|
|
|
|
|
|
|
32
|
|
|
|
|
|
|
=head1 ATTRIBUTES AND METHODS |
33
|
|
|
|
|
|
|
|
34
|
|
|
|
|
|
|
=head2 radius() |
35
|
|
|
|
|
|
|
|
36
|
|
|
|
|
|
|
Returns the radius of the circles used to draw the traffic lights. The default |
37
|
|
|
|
|
|
|
is 50, but this can be altered when creating the object. |
38
|
|
|
|
|
|
|
|
39
|
|
|
|
|
|
|
my $tl = SVG::TrafficLight->new({ radius => 1000 }); |
40
|
|
|
|
|
|
|
|
41
|
|
|
|
|
|
|
=cut |
42
|
|
|
|
|
|
|
|
43
|
|
|
|
|
|
|
has radius => ( |
44
|
|
|
|
|
|
|
is => 'ro', |
45
|
|
|
|
|
|
|
isa => 'Num', |
46
|
|
|
|
|
|
|
default => 50, |
47
|
|
|
|
|
|
|
); |
48
|
|
|
|
|
|
|
|
49
|
|
|
|
|
|
|
=head2 diameter |
50
|
|
|
|
|
|
|
|
51
|
|
|
|
|
|
|
Returns the diameter of the circles used to draw the traffic lights. This is |
52
|
|
|
|
|
|
|
just twice the radius. The default is 100. Change it by setting a different |
53
|
|
|
|
|
|
|
radius. |
54
|
|
|
|
|
|
|
|
55
|
|
|
|
|
|
|
=cut |
56
|
|
|
|
|
|
|
|
57
|
|
|
|
|
|
|
sub diameter { |
58
|
18
|
|
|
18
|
1
|
33
|
my $self = shift; |
59
|
|
|
|
|
|
|
|
60
|
18
|
|
|
|
|
456
|
return $self->radius * 2; |
61
|
|
|
|
|
|
|
} |
62
|
|
|
|
|
|
|
|
63
|
|
|
|
|
|
|
=head2 padding |
64
|
|
|
|
|
|
|
|
65
|
|
|
|
|
|
|
Returns a value which is used to pad various shapes in the image. |
66
|
|
|
|
|
|
|
|
67
|
|
|
|
|
|
|
=over 4 |
68
|
|
|
|
|
|
|
|
69
|
|
|
|
|
|
|
=item * |
70
|
|
|
|
|
|
|
|
71
|
|
|
|
|
|
|
The padding between the edge of the image and the traffic light block. |
72
|
|
|
|
|
|
|
|
73
|
|
|
|
|
|
|
=item * |
74
|
|
|
|
|
|
|
|
75
|
|
|
|
|
|
|
The padding between two traffic light blocks in the sequence. |
76
|
|
|
|
|
|
|
|
77
|
|
|
|
|
|
|
=item * |
78
|
|
|
|
|
|
|
|
79
|
|
|
|
|
|
|
The padding between the edge of a traffic light block and the lights |
80
|
|
|
|
|
|
|
contained within it. |
81
|
|
|
|
|
|
|
|
82
|
|
|
|
|
|
|
=item * |
83
|
|
|
|
|
|
|
|
84
|
|
|
|
|
|
|
The padding between two vertically stacked traffic lights within a block. |
85
|
|
|
|
|
|
|
|
86
|
|
|
|
|
|
|
=back |
87
|
|
|
|
|
|
|
|
88
|
|
|
|
|
|
|
The default value is half the radius of a traffic light circle. This can |
89
|
|
|
|
|
|
|
be set when creating the object; |
90
|
|
|
|
|
|
|
|
91
|
|
|
|
|
|
|
my $tl = SVG::TrafficLight->new({ padding => 100 }); |
92
|
|
|
|
|
|
|
|
93
|
|
|
|
|
|
|
=cut |
94
|
|
|
|
|
|
|
|
95
|
|
|
|
|
|
|
has padding => ( |
96
|
|
|
|
|
|
|
is => 'ro', |
97
|
|
|
|
|
|
|
isa => 'Num', |
98
|
|
|
|
|
|
|
lazy_build => 1, |
99
|
|
|
|
|
|
|
); |
100
|
|
|
|
|
|
|
|
101
|
|
|
|
|
|
|
sub _build_padding { |
102
|
1
|
|
|
1
|
|
28
|
return shift->radius * .5; |
103
|
|
|
|
|
|
|
} |
104
|
|
|
|
|
|
|
|
105
|
|
|
|
|
|
|
=head2 light_width |
106
|
|
|
|
|
|
|
|
107
|
|
|
|
|
|
|
Returns the width of a traffic light. This is the diameter of a light plus |
108
|
|
|
|
|
|
|
twice the padding (one padding for each side of the light). |
109
|
|
|
|
|
|
|
|
110
|
|
|
|
|
|
|
=cut |
111
|
|
|
|
|
|
|
|
112
|
|
|
|
|
|
|
has light_width => ( |
113
|
|
|
|
|
|
|
is => 'ro', |
114
|
|
|
|
|
|
|
isa => 'Num', |
115
|
|
|
|
|
|
|
lazy_build => 1, |
116
|
|
|
|
|
|
|
); |
117
|
|
|
|
|
|
|
|
118
|
|
|
|
|
|
|
sub _build_light_width { |
119
|
1
|
|
|
1
|
|
3
|
my $self = shift; |
120
|
|
|
|
|
|
|
|
121
|
|
|
|
|
|
|
# A light is a diameter plus two paddings |
122
|
1
|
|
|
|
|
5
|
return $self->diameter + (2 * $self->padding); |
123
|
|
|
|
|
|
|
} |
124
|
|
|
|
|
|
|
|
125
|
|
|
|
|
|
|
=head2 light_height |
126
|
|
|
|
|
|
|
|
127
|
|
|
|
|
|
|
Returns the height of a traffic light. This is the diameter of three lights |
128
|
|
|
|
|
|
|
plus four times the padding (one at the top, one at the bottom and two between |
129
|
|
|
|
|
|
|
lights in the block). |
130
|
|
|
|
|
|
|
|
131
|
|
|
|
|
|
|
=cut |
132
|
|
|
|
|
|
|
|
133
|
|
|
|
|
|
|
has light_height => ( |
134
|
|
|
|
|
|
|
is => 'ro', |
135
|
|
|
|
|
|
|
isa => 'Num', |
136
|
|
|
|
|
|
|
lazy_build => 1, |
137
|
|
|
|
|
|
|
); |
138
|
|
|
|
|
|
|
|
139
|
|
|
|
|
|
|
sub _build_light_height { |
140
|
1
|
|
|
1
|
|
7
|
my $self = shift; |
141
|
|
|
|
|
|
|
|
142
|
|
|
|
|
|
|
# Height is three diameters + four paddings |
143
|
1
|
|
|
|
|
5
|
return (3 * $self->diameter) + (4 * $self->padding); |
144
|
|
|
|
|
|
|
} |
145
|
|
|
|
|
|
|
|
146
|
|
|
|
|
|
|
=head2 width |
147
|
|
|
|
|
|
|
|
148
|
|
|
|
|
|
|
Returns the width of the SVG document. |
149
|
|
|
|
|
|
|
|
150
|
|
|
|
|
|
|
This is the width of a traffic light block multiplied by the number of blocks |
151
|
|
|
|
|
|
|
in the sequence plus padding on the left and right and padding between each |
152
|
|
|
|
|
|
|
pair of lights. |
153
|
|
|
|
|
|
|
|
154
|
|
|
|
|
|
|
=cut |
155
|
|
|
|
|
|
|
|
156
|
|
|
|
|
|
|
has width => ( |
157
|
|
|
|
|
|
|
is => 'ro', |
158
|
|
|
|
|
|
|
isa => 'Num', |
159
|
|
|
|
|
|
|
lazy_build => 1, |
160
|
|
|
|
|
|
|
); |
161
|
|
|
|
|
|
|
|
162
|
|
|
|
|
|
|
sub _build_width { |
163
|
1
|
|
|
1
|
|
2
|
my $self = shift; |
164
|
|
|
|
|
|
|
|
165
|
1
|
|
|
|
|
12
|
my $count_lights = scalar @{ $self->sequence }; |
|
1
|
|
|
|
|
32
|
|
166
|
|
|
|
|
|
|
|
167
|
|
|
|
|
|
|
# One light is 2 * radius |
168
|
|
|
|
|
|
|
# + 2 * padding |
169
|
1
|
|
|
|
|
27
|
my $one_light = $self->light_width; |
170
|
|
|
|
|
|
|
|
171
|
|
|
|
|
|
|
# Multiply by the number of lights |
172
|
1
|
|
|
|
|
4
|
my $lights = $count_lights * $one_light; |
173
|
|
|
|
|
|
|
|
174
|
|
|
|
|
|
|
# Add padding at the edges and between the lights |
175
|
1
|
|
|
|
|
24
|
return ($count_lights + 1) * $self->padding + $lights; |
176
|
|
|
|
|
|
|
} |
177
|
|
|
|
|
|
|
|
178
|
|
|
|
|
|
|
=head2 height |
179
|
|
|
|
|
|
|
|
180
|
|
|
|
|
|
|
Returns the height of the SVG document. |
181
|
|
|
|
|
|
|
|
182
|
|
|
|
|
|
|
This is the height of a traffic light block plus padding at the top and |
183
|
|
|
|
|
|
|
bottom. |
184
|
|
|
|
|
|
|
|
185
|
|
|
|
|
|
|
=cut |
186
|
|
|
|
|
|
|
|
187
|
|
|
|
|
|
|
has height => ( |
188
|
|
|
|
|
|
|
is => 'ro', |
189
|
|
|
|
|
|
|
isa => 'Num', |
190
|
|
|
|
|
|
|
lazy_build => 1, |
191
|
|
|
|
|
|
|
); |
192
|
|
|
|
|
|
|
|
193
|
|
|
|
|
|
|
sub _build_height { |
194
|
1
|
|
|
1
|
|
2
|
my $self = shift; |
195
|
|
|
|
|
|
|
|
196
|
|
|
|
|
|
|
# Height of a light bank + two lots of padding |
197
|
1
|
|
|
|
|
27
|
return $self->light_height + (2 * $self->padding); |
198
|
|
|
|
|
|
|
} |
199
|
|
|
|
|
|
|
|
200
|
|
|
|
|
|
|
=head2 corner_radius |
201
|
|
|
|
|
|
|
|
202
|
|
|
|
|
|
|
Returns the radius of the circles used to curve the corners of a traffic |
203
|
|
|
|
|
|
|
light block. The default is 20. This can be changed when creating the object. |
204
|
|
|
|
|
|
|
|
205
|
|
|
|
|
|
|
my $tl = SVG::TrafficLight->new({ corner_radius => 500 }); |
206
|
|
|
|
|
|
|
|
207
|
|
|
|
|
|
|
=cut |
208
|
|
|
|
|
|
|
|
209
|
|
|
|
|
|
|
has corner_radius => ( |
210
|
|
|
|
|
|
|
is => 'ro', |
211
|
|
|
|
|
|
|
isa => 'Num', |
212
|
|
|
|
|
|
|
default => 20, |
213
|
|
|
|
|
|
|
); |
214
|
|
|
|
|
|
|
|
215
|
|
|
|
|
|
|
=head2 svg |
216
|
|
|
|
|
|
|
|
217
|
|
|
|
|
|
|
This is the SVG object that used to create the SVG document. A standard |
218
|
|
|
|
|
|
|
object is created for you. It's possible to pass in your own when |
219
|
|
|
|
|
|
|
creating the object. |
220
|
|
|
|
|
|
|
|
221
|
|
|
|
|
|
|
my $tl = SVG::TrafficLight->new({ |
222
|
|
|
|
|
|
|
svg => SVG->new(width => $width, height => $height, |
223
|
|
|
|
|
|
|
}); |
224
|
|
|
|
|
|
|
|
225
|
|
|
|
|
|
|
=cut |
226
|
|
|
|
|
|
|
|
227
|
|
|
|
|
|
|
has svg => ( |
228
|
|
|
|
|
|
|
is => 'ro', |
229
|
|
|
|
|
|
|
isa => 'SVG', |
230
|
|
|
|
|
|
|
lazy_build => 1, |
231
|
|
|
|
|
|
|
handles => [ qw(rect circle xmlify) ], |
232
|
|
|
|
|
|
|
); |
233
|
|
|
|
|
|
|
|
234
|
|
|
|
|
|
|
sub _build_svg { |
235
|
1
|
|
|
1
|
|
2
|
my $self = shift; |
236
|
|
|
|
|
|
|
|
237
|
1
|
|
|
|
|
31
|
return SVG->new( |
238
|
|
|
|
|
|
|
width => $self->width, |
239
|
|
|
|
|
|
|
height => $self->height, |
240
|
|
|
|
|
|
|
); |
241
|
|
|
|
|
|
|
} |
242
|
|
|
|
|
|
|
|
243
|
|
|
|
|
|
|
=head2 colours |
244
|
|
|
|
|
|
|
|
245
|
|
|
|
|
|
|
This defines the colours used to draw the traffic lights. The value must be |
246
|
|
|
|
|
|
|
a reference to a hash. The hash must contain three keys - C<red>, C<amber>, |
247
|
|
|
|
|
|
|
and C<green>. The values are references to two-element arrays. The first |
248
|
|
|
|
|
|
|
element in each array is the colour used when the light is off and the |
249
|
|
|
|
|
|
|
second is the colour used when the light is on. |
250
|
|
|
|
|
|
|
|
251
|
|
|
|
|
|
|
The values of the colours can be anything that is recognised as a colour in |
252
|
|
|
|
|
|
|
SVG. These are either colour names (e.g. 'red') or RGB definitions (e.g. |
253
|
|
|
|
|
|
|
'rgb(255,0,0,)'. |
254
|
|
|
|
|
|
|
|
255
|
|
|
|
|
|
|
The default values can be overridden when creating the object. |
256
|
|
|
|
|
|
|
|
257
|
|
|
|
|
|
|
my $tl = SVG::TrafficLight->new({ |
258
|
|
|
|
|
|
|
colours => { |
259
|
|
|
|
|
|
|
red => [ ... ], |
260
|
|
|
|
|
|
|
amber => [ ... ], |
261
|
|
|
|
|
|
|
green => [ ... ], |
262
|
|
|
|
|
|
|
}. |
263
|
|
|
|
|
|
|
}); |
264
|
|
|
|
|
|
|
|
265
|
|
|
|
|
|
|
=cut |
266
|
|
|
|
|
|
|
|
267
|
|
|
|
|
|
|
has colours => ( |
268
|
|
|
|
|
|
|
is => 'ro', |
269
|
|
|
|
|
|
|
isa => 'HashRef', |
270
|
|
|
|
|
|
|
default => sub { { |
271
|
|
|
|
|
|
|
red => ['rgb(63,0,0)', 'red'], |
272
|
|
|
|
|
|
|
amber => ['rgb(59,29,0)', 'orange'], |
273
|
|
|
|
|
|
|
green => ['rgb(0,63,0)', 'green'], |
274
|
|
|
|
|
|
|
} }, |
275
|
|
|
|
|
|
|
); |
276
|
|
|
|
|
|
|
|
277
|
|
|
|
|
|
|
=head2 sequence |
278
|
|
|
|
|
|
|
|
279
|
|
|
|
|
|
|
Defines a sequence of traffic lights to display. This is an array reference. |
280
|
|
|
|
|
|
|
Each element in the array is a hash reference which defines which of the |
281
|
|
|
|
|
|
|
three lights are on or off. |
282
|
|
|
|
|
|
|
|
283
|
|
|
|
|
|
|
The default sequence demonstates the full standard British traffic light |
284
|
|
|
|
|
|
|
sequence of green, amber, red, red and amber, green. This can be changed |
285
|
|
|
|
|
|
|
when creating the object. For example, here is how to reproduct the green, |
286
|
|
|
|
|
|
|
amber, red, green sequence that is used in many countries. |
287
|
|
|
|
|
|
|
|
288
|
|
|
|
|
|
|
my $tl = SVG::TrafficLight->new({ |
289
|
|
|
|
|
|
|
sequence => [ |
290
|
|
|
|
|
|
|
{ red => 0, amber => 0, green => 1 }, |
291
|
|
|
|
|
|
|
{ red => 0, amber => 1, green => 0 }, |
292
|
|
|
|
|
|
|
{ red => 1, amber => 0, green => 0 }, |
293
|
|
|
|
|
|
|
{ red => 0, amber => 0, green => 1 }, |
294
|
|
|
|
|
|
|
], |
295
|
|
|
|
|
|
|
}); |
296
|
|
|
|
|
|
|
|
297
|
|
|
|
|
|
|
You don't need to reproduce sequences that are seen in the real world, The |
298
|
|
|
|
|
|
|
following code, for example, gives a sequence consisting of two steps - one |
299
|
|
|
|
|
|
|
where all lights are off followed by one where all lights are on. |
300
|
|
|
|
|
|
|
|
301
|
|
|
|
|
|
|
my $tl = SVG::TrafficLight->new({ |
302
|
|
|
|
|
|
|
sequence => [ |
303
|
|
|
|
|
|
|
{ red => 0, amber => 0, green => 0 }, |
304
|
|
|
|
|
|
|
{ red => 1, amber => 1, green => 1 }, |
305
|
|
|
|
|
|
|
], |
306
|
|
|
|
|
|
|
}); |
307
|
|
|
|
|
|
|
|
308
|
|
|
|
|
|
|
=cut |
309
|
|
|
|
|
|
|
|
310
|
|
|
|
|
|
|
has sequence => ( |
311
|
|
|
|
|
|
|
is => 'ro', |
312
|
|
|
|
|
|
|
isa => 'ArrayRef', |
313
|
|
|
|
|
|
|
default => sub { [{ |
314
|
|
|
|
|
|
|
red => 0, |
315
|
|
|
|
|
|
|
amber => 0, |
316
|
|
|
|
|
|
|
green => 1, |
317
|
|
|
|
|
|
|
}, { |
318
|
|
|
|
|
|
|
red => 0, |
319
|
|
|
|
|
|
|
amber => 1, |
320
|
|
|
|
|
|
|
green => 0, |
321
|
|
|
|
|
|
|
}, { |
322
|
|
|
|
|
|
|
red => 1, |
323
|
|
|
|
|
|
|
amber => 0, |
324
|
|
|
|
|
|
|
green => 0, |
325
|
|
|
|
|
|
|
}, { |
326
|
|
|
|
|
|
|
red => 1, |
327
|
|
|
|
|
|
|
amber => 1, |
328
|
|
|
|
|
|
|
green => 0, |
329
|
|
|
|
|
|
|
}, { |
330
|
|
|
|
|
|
|
red => 0, |
331
|
|
|
|
|
|
|
amber => 0, |
332
|
|
|
|
|
|
|
green => 1, |
333
|
|
|
|
|
|
|
}] }, |
334
|
|
|
|
|
|
|
); |
335
|
|
|
|
|
|
|
|
336
|
|
|
|
|
|
|
sub BUILD { |
337
|
1
|
|
|
1
|
0
|
2
|
my $self = shift; |
338
|
|
|
|
|
|
|
|
339
|
1
|
|
|
|
|
2
|
for my $i (0 .. $#{$self->sequence}) { |
|
1
|
|
|
|
|
30
|
|
340
|
5
|
|
|
|
|
143
|
my $light_set_x = ($i * ($self->light_width + $self->padding)) |
341
|
|
|
|
|
|
|
+ $self->padding; |
342
|
|
|
|
|
|
|
|
343
|
5
|
|
|
|
|
122
|
$self->draw_a_lightset_at($light_set_x, $self->padding, |
344
|
|
|
|
|
|
|
$self->sequence->[$i]); |
345
|
|
|
|
|
|
|
} |
346
|
|
|
|
|
|
|
} |
347
|
|
|
|
|
|
|
|
348
|
|
|
|
|
|
|
=head2 draw_a_lightset_at($x, $y, \%lights) |
349
|
|
|
|
|
|
|
|
350
|
|
|
|
|
|
|
Draws a set of three lights at a given position on the canvas. |
351
|
|
|
|
|
|
|
|
352
|
|
|
|
|
|
|
Takes three mandatory parameters: |
353
|
|
|
|
|
|
|
|
354
|
|
|
|
|
|
|
=over 4 |
355
|
|
|
|
|
|
|
|
356
|
|
|
|
|
|
|
=item $x |
357
|
|
|
|
|
|
|
|
358
|
|
|
|
|
|
|
The x co-ordinate of the top-left corner of the light set. |
359
|
|
|
|
|
|
|
|
360
|
|
|
|
|
|
|
=item $y |
361
|
|
|
|
|
|
|
|
362
|
|
|
|
|
|
|
The co-ordinate of the top left corner of the light set. |
363
|
|
|
|
|
|
|
|
364
|
|
|
|
|
|
|
=item \%lights |
365
|
|
|
|
|
|
|
|
366
|
|
|
|
|
|
|
A reference to a hash indicating which lights should be turned on or off. |
367
|
|
|
|
|
|
|
The keys in the has should be the names of the lights in the light set (red, |
368
|
|
|
|
|
|
|
amber and green) and the associated values should be a 1 (to indicate that the |
369
|
|
|
|
|
|
|
light is on) or a 0 (to indicate that the light is off). |
370
|
|
|
|
|
|
|
|
371
|
|
|
|
|
|
|
=back |
372
|
|
|
|
|
|
|
|
373
|
|
|
|
|
|
|
=cut |
374
|
|
|
|
|
|
|
|
375
|
|
|
|
|
|
|
sub draw_a_lightset_at { |
376
|
5
|
|
|
5
|
1
|
10
|
my $self = shift; |
377
|
5
|
|
|
|
|
11
|
my ($x, $y, $lights) = @_; |
378
|
|
|
|
|
|
|
|
379
|
5
|
|
|
|
|
126
|
$self->rect( |
380
|
|
|
|
|
|
|
x => $x, |
381
|
|
|
|
|
|
|
y => $y, |
382
|
|
|
|
|
|
|
width => $self->light_width, |
383
|
|
|
|
|
|
|
height => $self->light_height, |
384
|
|
|
|
|
|
|
fill => 'black', |
385
|
|
|
|
|
|
|
rx => $self->corner_radius, |
386
|
|
|
|
|
|
|
ry => $self->corner_radius, |
387
|
|
|
|
|
|
|
); |
388
|
|
|
|
|
|
|
|
389
|
5
|
|
|
|
|
435
|
my $light = 0; |
390
|
5
|
|
|
|
|
12
|
for my $l (qw[red amber green]) { |
391
|
15
|
|
|
|
|
432
|
my $fill = $self->colours->{$l}[$lights->{$l}]; |
392
|
|
|
|
|
|
|
|
393
|
15
|
|
|
|
|
376
|
$self->circle( |
394
|
|
|
|
|
|
|
cx => $x + $self->padding + $self->radius, |
395
|
|
|
|
|
|
|
cy => $y + $self->padding + $self->radius |
396
|
|
|
|
|
|
|
+ $light * ($self->diameter + $self->padding), |
397
|
|
|
|
|
|
|
r => $self->radius, |
398
|
|
|
|
|
|
|
fill => $fill, |
399
|
|
|
|
|
|
|
); |
400
|
15
|
|
|
|
|
1095
|
++$light; |
401
|
|
|
|
|
|
|
} |
402
|
|
|
|
|
|
|
} |
403
|
|
|
|
|
|
|
|
404
|
2
|
|
|
2
|
|
4133
|
no Moose; |
|
2
|
|
|
|
|
4
|
|
|
2
|
|
|
|
|
13
|
|
405
|
|
|
|
|
|
|
__PACKAGE__->meta->make_immutable; |
406
|
|
|
|
|
|
|
|
407
|
|
|
|
|
|
|
=head1 AUTHOR |
408
|
|
|
|
|
|
|
|
409
|
|
|
|
|
|
|
Dave Cross E<lt>dave@perlhacks.comE<gt> |
410
|
|
|
|
|
|
|
|
411
|
|
|
|
|
|
|
=head1 COPYRIGHT |
412
|
|
|
|
|
|
|
|
413
|
|
|
|
|
|
|
Copyright (c) 2017 Magnum Solutions Ltd. All rights reserved. |
414
|
|
|
|
|
|
|
|
415
|
|
|
|
|
|
|
This module is free software; you can redistribute it and/or |
416
|
|
|
|
|
|
|
modify it under the same terms as Perl itself. |
417
|
|
|
|
|
|
|
|
418
|
|
|
|
|
|
|
=head1 SEE ALSO |
419
|
|
|
|
|
|
|
|
420
|
|
|
|
|
|
|
L<SVG> |
421
|
|
|
|
|
|
|
|
422
|
|
|
|
|
|
|
=cut |
423
|
|
|
|
|
|
|
|
424
|
|
|
|
|
|
|
1; |