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package SDL2::Enum { |
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use lib '../../lib'; |
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use strictures 2; |
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100
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use experimental 'signatures'; |
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use SDL2::Utils; |
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15
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# https://github.com/libsdl-org/SDL/blob/main/include/SDL.h |
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define init => [ |
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[ SDL_INIT_TIMER => 0x00000001 ], |
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[ SDL_INIT_AUDIO => 0x00000010 ], |
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[ SDL_INIT_VIDEO => 0x00000020 ], |
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[ SDL_INIT_JOYSTICK => 0x00000200 ], |
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[ SDL_INIT_HAPTIC => 0x00001000 ], |
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[ SDL_INIT_GAMECONTROLLER => 0x00002000 ], |
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[ SDL_INIT_EVENTS => 0x00004000 ], |
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[ SDL_INIT_SENSOR => 0x00008000 ], |
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[ SDL_INIT_NOPARACHUTE => 0x00100000 ], |
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[ SDL_INIT_EVERYTHING => sub { |
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0
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SDL2::FFI::SDL_INIT_TIMER() | SDL2::FFI::SDL_INIT_AUDIO() |
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| SDL2::FFI::SDL_INIT_VIDEO() | SDL2::FFI::SDL_INIT_EVENTS() |
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| SDL2::FFI::SDL_INIT_JOYSTICK() | SDL2::FFI::SDL_INIT_HAPTIC() |
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| SDL2::FFI::SDL_INIT_GAMECONTROLLER() | SDL2::FFI::SDL_INIT_SENSOR(); |
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} |
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] |
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]; |
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# https://github.com/libsdl-org/SDL/blob/main/include/SDL_audio.h |
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0
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define audioformat => [ |
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[ SDL_AUDIO_MASK_BITSIZE => 0xFF ], |
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[ SDL_AUDIO_MASK_DATATYPE => ( 1 << 8 ) ], |
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[ SDL_AUDIO_MASK_ENDIAN => ( 1 << 12 ) ], |
32
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[ SDL_AUDIO_MASK_SIGNED => ( 1 << 15 ) ], |
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0
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0
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[ SDL_AUDIO_BITSIZE => sub ($x) { $x & SDL_AUDIO_MASK_BITSIZE() } ], |
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0
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0
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0
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0
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0
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[ SDL_AUDIO_ISFLOAT => sub ($x) { $x & SDL_AUDIO_MASK_DATATYPE() } ], |
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0
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0
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0
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35
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0
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[ SDL_AUDIO_ISBIGENDIAN => sub ($x) { $x & SDL_AUDIO_MASK_ENDIAN() } ], |
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0
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0
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0
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36
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0
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[ SDL_AUDIO_ISSIGNED => sub ($x) { $x & SDL_AUDIO_MASK_SIGNED() } ], |
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0
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0
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0
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0
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0
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[ SDL_AUDIO_ISINT => sub ($x) { !SDL_AUDIO_ISFLOAT($x) } ], |
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0
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0
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0
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38
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0
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0
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[ SDL_AUDIO_ISLITTLEENDIAN => sub ($x) { !SDL_AUDIO_ISBIGENDIAN($x) } ], |
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0
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0
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0
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39
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0
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0
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[ SDL_AUDIO_ISUNSIGNED => sub ($x) { !SDL_AUDIO_ISSIGNED($x) } ], |
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0
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0
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0
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40
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[ AUDIO_U8 => 0x0008 ], |
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[ AUDIO_S8 => 0x8008 ], |
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[ AUDIO_U16LSB => 0x0010 ], |
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[ AUDIO_S16LSB => 0x8010 ], |
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[ AUDIO_U16MSB => 0x1010 ], |
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[ AUDIO_S16MSB => 0x9010 ], |
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0
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0
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[ AUDIO_U16 => sub () { AUDIO_U16LSB() } ], |
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0
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0
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47
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0
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0
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[ AUDIO_S16 => sub () { AUDIO_S16LSB() } ], |
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0
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0
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48
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[ AUDIO_S32LSB => 0x8020 ], |
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[ AUDIO_S32MSB => 0x9020 ], |
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0
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0
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[ AUDIO_S32 => sub () { AUDIO_S32LSB() } ], |
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0
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0
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51
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[ AUDIO_F32LSB => 0x8120 ], |
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[ AUDIO_F32MSB => 0x9120 ], |
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0
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0
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[ AUDIO_F32 => sub () { AUDIO_F32LSB() } ], ( |
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0
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0
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54
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SDL2::FFI::bigendian() ? ( |
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0
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0
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[ AUDIO_U16SYS => sub () { AUDIO_U16MSB() } ], |
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0
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0
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56
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0
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0
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[ AUDIO_S16SYS => sub () { AUDIO_S16MSB() } ], |
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0
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0
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57
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0
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0
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[ AUDIO_S32SYS => sub () { AUDIO_S32MSB() } ], |
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0
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0
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58
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0
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[ AUDIO_F32SYS => sub () { AUDIO_F32MSB() } ] |
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0
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59
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) : ( |
60
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[ AUDIO_U16SYS => sub () { AUDIO_U16LSB() } ], |
61
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[ AUDIO_S16SYS => sub () { AUDIO_S16LSB() } ], |
62
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[ AUDIO_S32SYS => sub () { AUDIO_S32LSB() } ], |
63
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0
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0
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[ AUDIO_F32SYS => sub () { AUDIO_F32LSB() } ], |
64
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) |
65
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), |
66
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0
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0
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[ SDL_AUDIO_ALLOW_FREQUENCY_CHANGE => sub () {0x00000001} ], |
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0
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0
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67
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0
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0
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[ SDL_AUDIO_ALLOW_FORMAT_CHANGE => sub () {0x00000002} ], |
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0
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0
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68
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0
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0
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[ SDL_AUDIO_ALLOW_CHANNELS_CHANGE => sub () {0x00000004} ], |
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0
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0
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69
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0
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0
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[ SDL_AUDIO_ALLOW_SAMPLES_CHANGE => sub () {0x00000008} ], |
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0
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0
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70
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0
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[ SDL_AUDIO_ALLOW_ANY_CHANGE => sub () { |
71
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0
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( SDL_AUDIO_ALLOW_FREQUENCY_CHANGE() | SDL_AUDIO_ALLOW_FORMAT_CHANGE() |
72
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| SDL_AUDIO_ALLOW_CHANNELS_CHANGE() | SDL_AUDIO_ALLOW_SAMPLES_CHANGE() ) |
73
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} |
74
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], |
75
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[ SDL_AUDIOCVT_MAX_FILTERS => 9 ] |
76
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]; |
77
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enum |
78
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SDL_AudioStatus => [ [ SDL_AUDIO_STOPPED => 0 ], qw[SDL_AUDIO_PLAYING SDL_AUDIO_PAUSED] ], |
79
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SDL_BlendMode => [ |
80
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[ SDL_BLENDMODE_NONE => 0x00000000 ], |
81
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[ SDL_BLENDMODE_BLEND => 0x00000001 ], |
82
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[ SDL_BLENDMODE_ADD => 0x00000002, ], |
83
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[ SDL_BLENDMODE_MOD => 0x00000004, ], |
84
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[ SDL_BLENDMODE_MUL => 0x00000008, ], |
85
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[ SDL_BLENDMODE_INVALID => 0x7FFFFFFF ] |
86
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], |
87
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SDL_BlendOperation => [ |
88
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[ SDL_BLENDOPERATION_ADD => 0x1 ], |
89
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[ SDL_BLENDOPERATION_SUBTRACT => 0x2 ], |
90
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[ SDL_BLENDOPERATION_REV_SUBTRACT => 0x3 ], |
91
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[ SDL_BLENDOPERATION_MINIMUM => 0x4 ], |
92
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[ SDL_BLENDOPERATION_MAXIMUM => 0x5 ] |
93
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], |
94
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SDL_BlendFactor => [ |
95
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[ SDL_BLENDFACTOR_ZERO => 0x1 ], |
96
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[ SDL_BLENDFACTOR_ONE => 0x2 ], |
97
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[ SDL_BLENDFACTOR_SRC_COLOR => 0x3 ], |
98
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[ SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR => 0x4 ], |
99
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[ SDL_BLENDFACTOR_SRC_ALPHA => 0x5 ], |
100
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[ SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA => 0x6 ], |
101
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[ SDL_BLENDFACTOR_DST_COLOR => 0x7 ], |
102
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[ SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR => 0x8 ], |
103
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[ SDL_BLENDFACTOR_DST_ALPHA => 0x9 ], |
104
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[ SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA => 0xA ] |
105
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], |
106
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SDL_errorcode => [ |
107
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qw[ |
108
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SDL_ENOMEM |
109
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SDL_EFREAD |
110
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SDL_EFWRITE |
111
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SDL_EFSEEK |
112
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SDL_UNSUPPORTED |
113
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SDL_LASTERROR |
114
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] |
115
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]; |
116
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define eventstate => [ [ SDL_RELEASED => 0 ], [ SDL_PRESSED => 1 ] ]; |
117
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enum SDL_EventType => [ |
118
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[ SDL_FIRSTEVENT => 0 ], [ SDL_QUIT => 0x100 ], |
119
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120
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# These application events have special meaning on iOS, see README-ios.md for details |
121
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qw[SDL_APP_TERMINATING |
122
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SDL_APP_LOWMEMORY |
123
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SDL_APP_WILLENTERBACKGROUND |
124
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SDL_APP_DIDENTERBACKGROUND |
125
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SDL_APP_WILLENTERFOREGROUND |
126
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SDL_APP_DIDENTERFOREGROUND], |
127
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# |
128
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'SDL_LOCALECHANGED', |
129
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130
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#Display events |
131
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[ SDL_DISPLAYEVENT => 0x150 ], |
132
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133
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# Window events |
134
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[ SDL_WINDOWEVENT => 0x200 ], 'SDL_SYSWMEVENT', |
135
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136
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# Keyboard events |
137
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[ SDL_KEYDOWN => 0x300 ], qw[SDL_KEYUP |
138
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SDL_TEXTEDITING |
139
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SDL_TEXTINPUT |
140
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SDL_KEYMAPCHANGED], |
141
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142
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# Mouse events |
143
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[ SDL_MOUSEMOTION => 0x400 ], qw[SDL_MOUSEBUTTONDOWN |
144
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SDL_MOUSEBUTTONUP |
145
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SDL_MOUSEWHEEL], |
146
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147
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# Joystick events |
148
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[ SDL_JOYAXISMOTION => 0x600 ], qw[SDL_JOYBALLMOTION |
149
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SDL_JOYHATMOTION |
150
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SDL_JOYBUTTONDOWN |
151
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SDL_JOYBUTTONUP |
152
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SDL_JOYDEVICEADDED |
153
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SDL_JOYDEVICEREMOVED], |
154
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155
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# Game controller events |
156
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[ SDL_CONTROLLERAXISMOTION => 0x650 ], qw[SDL_CONTROLLERBUTTONDOWN |
157
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SDL_CONTROLLERBUTTONUP |
158
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SDL_CONTROLLERDEVICEADDED |
159
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SDL_CONTROLLERDEVICEREMOVED |
160
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SDL_CONTROLLERDEVICEREMAPPED |
161
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SDL_CONTROLLERTOUCHPADDOWN |
162
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SDL_CONTROLLERTOUCHPADMOTION |
163
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SDL_CONTROLLERTOUCHPADUP |
164
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SDL_CONTROLLERSENSORUPDATE], |
165
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166
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# Touch events |
167
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[ SDL_FINGERDOWN => 0x700 ], qw[SDL_FINGERUP |
168
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SDL_FINGERMOTION], |
169
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170
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# Gesture events |
171
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[ SDL_DOLLARGESTURE => 0x800 ], qw[SDL_DOLLARRECORD |
172
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SDL_MULTIGESTURE], |
173
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174
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# Clipboard events |
175
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[ SDL_CLIPBOARDUPDATE => 0x900 ], |
176
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177
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# Drag and drop events |
178
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[ SDL_DROPFILE => 0x1000 ], qw[SDL_DROPTEXT |
179
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SDL_DROPBEGIN |
180
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SDL_DROPCOMPLETE], |
181
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182
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# Audio hotplug events |
183
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[ SDL_AUDIODEVICEADDED => 0x1100 ], 'SDL_AUDIODEVICEREMOVED', |
184
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185
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# Sensor events |
186
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[ SDL_SENSORUPDATE => 0x1200 ], |
187
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188
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# Render events |
189
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[ SDL_RENDER_TARGETS_RESET => 0x2000 ], 'SDL_RENDER_DEVICE_RESET', |
190
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191
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# Events ::SDL_USEREVENT through ::SDL_LASTEVENT are for your use, |
192
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# and should be allocated with SDL_RegisterEvents() |
193
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[ SDL_USEREVENT => 0x8000 ], |
194
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195
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# This last event is only for bounding internal arrays |
196
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[ SDL_LASTEVENT => 0xFFFF ] |
197
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]; |
198
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|
define SDL_EventState => |
199
|
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[ [ SDL_QUERY => -1 ], [ SDL_IGNORE => 0 ], [ SDL_DISABLE => 0 ], [ SDL_ENABLE => 1 ] ]; |
200
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enum SDL_GameControllerType => [ |
201
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[ SDL_CONTROLLER_TYPE_UNKNOWN => 0 ], qw[ |
202
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SDL_CONTROLLER_TYPE_XBOX360 |
203
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SDL_CONTROLLER_TYPE_XBOXONE |
204
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SDL_CONTROLLER_TYPE_PS3 |
205
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SDL_CONTROLLER_TYPE_PS4 |
206
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|
SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO |
207
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SDL_CONTROLLER_TYPE_VIRTUAL |
208
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|
SDL_CONTROLLER_TYPE_PS5 |
209
|
|
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] |
210
|
|
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], |
211
|
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|
SDL_GameControllerBindType => [ |
212
|
|
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|
|
[ SDL_CONTROLLER_BINDTYPE_NONE => 0 ], qw[ SDL_CONTROLLER_BINDTYPE_BUTTON |
213
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|
SDL_CONTROLLER_BINDTYPE_AXIS |
214
|
|
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|
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|
SDL_CONTROLLER_BINDTYPE_HAT] |
215
|
|
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|
|
|
|
], |
216
|
|
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|
|
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|
SDL_GameControllerAxis => [ |
217
|
|
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|
|
|
|
[ SDL_CONTROLLER_AXIS_INVALID => -1 ], qw[SDL_CONTROLLER_AXIS_LEFTX |
218
|
|
|
|
|
|
|
SDL_CONTROLLER_AXIS_LEFTY |
219
|
|
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|
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|
SDL_CONTROLLER_AXIS_RIGHTX |
220
|
|
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|
|
|
|
SDL_CONTROLLER_AXIS_RIGHTY |
221
|
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|
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|
|
SDL_CONTROLLER_AXIS_TRIGGERLEFT |
222
|
|
|
|
|
|
|
SDL_CONTROLLER_AXIS_TRIGGERRIGHT |
223
|
|
|
|
|
|
|
SDL_CONTROLLER_AXIS_MAX] |
224
|
|
|
|
|
|
|
], |
225
|
|
|
|
|
|
|
SDL_GameControllerButton => [ |
226
|
|
|
|
|
|
|
[ SDL_CONTROLLER_BUTTON_INVALID => -1 ], qw[SDL_CONTROLLER_BUTTON_A |
227
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_B |
228
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_X |
229
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_Y |
230
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_BACK |
231
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_GUIDE |
232
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_START |
233
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_LEFTSTICK |
234
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_RIGHTSTICK |
235
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_LEFTSHOULDER |
236
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_RIGHTSHOULDER |
237
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_DPAD_UP |
238
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_DPAD_DOWN |
239
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_DPAD_LEFT |
240
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_DPAD_RIGHT |
241
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_MISC1 |
242
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_PADDLE1 |
243
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_PADDLE2 |
244
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_PADDLE3 |
245
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_PADDLE4 |
246
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_TOUCHPAD |
247
|
|
|
|
|
|
|
SDL_CONTROLLER_BUTTON_MAX] |
248
|
|
|
|
|
|
|
]; |
249
|
|
|
|
|
|
|
define SDL_Haptic => [ |
250
|
|
|
|
|
|
|
[ SDL_HAPTIC_CONSTANT => ( 1 << 0 ) ], |
251
|
|
|
|
|
|
|
[ SDL_HAPTIC_SINE => ( 1 << 1 ) ], |
252
|
|
|
|
|
|
|
[ SDL_HAPTIC_LEFTRIGHT => ( 1 << 2 ) ], |
253
|
|
|
|
|
|
|
[ SDL_HAPTIC_TRIANGLE => ( 1 << 3 ) ], |
254
|
|
|
|
|
|
|
[ SDL_HAPTIC_SAWTOOTHUP => ( 1 << 4 ) ], |
255
|
|
|
|
|
|
|
[ SDL_HAPTIC_SAWTOOTHDOWN => ( 1 << 5 ) ], |
256
|
|
|
|
|
|
|
[ SDL_HAPTIC_RAMP => ( 1 << 6 ) ], |
257
|
|
|
|
|
|
|
[ SDL_HAPTIC_SPRING => ( 1 << 7 ) ], |
258
|
|
|
|
|
|
|
[ SDL_HAPTIC_DAMPER => ( 1 << 8 ) ], |
259
|
|
|
|
|
|
|
[ SDL_HAPTIC_INERTIA => ( 1 << 9 ) ], |
260
|
|
|
|
|
|
|
[ SDL_HAPTIC_FRICTION => ( 1 << 10 ) ], |
261
|
|
|
|
|
|
|
[ SDL_HAPTIC_CUSTOM => ( 1 << 11 ) ], |
262
|
|
|
|
|
|
|
[ SDL_HAPTIC_GAIN => ( 1 << 12 ) ], |
263
|
|
|
|
|
|
|
[ SDL_HAPTIC_AUTOCENTER => ( 1 << 13 ) ], |
264
|
|
|
|
|
|
|
[ SDL_HAPTIC_STATUS => ( 1 << 14 ) ], |
265
|
|
|
|
|
|
|
[ SDL_HAPTIC_PAUSE => ( 1 << 15 ) ], |
266
|
|
|
|
|
|
|
[ SDL_HAPTIC_POLAR => 0 ], |
267
|
|
|
|
|
|
|
[ SDL_HAPTIC_CARTESIAN => 1 ], |
268
|
|
|
|
|
|
|
[ SDL_HAPTIC_SPHERICAL => 2 ], |
269
|
|
|
|
|
|
|
[ SDL_HAPTIC_STEERING_AXIS => 3 ], |
270
|
|
|
|
|
|
|
[ SDL_HAPTIC_INFINITY => 4294967295 ] |
271
|
|
|
|
|
|
|
]; |
272
|
|
|
|
|
|
|
|
273
|
|
|
|
|
|
|
# https://github.com/libsdl-org/SDL/blob/main/include/SDL_hints.h |
274
|
|
|
|
|
|
|
enum SDL_HintPriority => [qw[SDL_HINT_DEFAULT SDL_HINT_NORMAL SDL_HINT_OVERRIDE]]; |
275
|
|
|
|
|
|
|
define SDL_Hint => [ |
276
|
|
|
|
|
|
|
[ SDL_HINT_ACCELEROMETER_AS_JOYSTICK => 'SDL_ACCELEROMETER_AS_JOYSTICK' ], |
277
|
|
|
|
|
|
|
[ SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED => 'SDL_ALLOW_ALT_TAB_WHILE_GRABBED' ], |
278
|
|
|
|
|
|
|
[ SDL_HINT_ALLOW_TOPMOST => 'SDL_ALLOW_TOPMOST' ], |
279
|
|
|
|
|
|
|
[ SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION => |
280
|
|
|
|
|
|
|
'SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION' |
281
|
|
|
|
|
|
|
], |
282
|
|
|
|
|
|
|
[ SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION => |
283
|
|
|
|
|
|
|
'SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION' |
284
|
|
|
|
|
|
|
], |
285
|
|
|
|
|
|
|
[ SDL_HINT_ANDROID_BLOCK_ON_PAUSE => 'SDL_ANDROID_BLOCK_ON_PAUSE' ], |
286
|
|
|
|
|
|
|
[ SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO => 'SDL_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO' ], |
287
|
|
|
|
|
|
|
[ SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH => 'SDL_ANDROID_SEPARATE_MOUSE_AND_TOUCH' ], |
288
|
|
|
|
|
|
|
[ SDL_HINT_ANDROID_TRAP_BACK_BUTTON => 'SDL_ANDROID_TRAP_BACK_BUTTON' ], |
289
|
|
|
|
|
|
|
[ SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS => 'SDL_APPLE_TV_CONTROLLER_UI_EVENTS' ], |
290
|
|
|
|
|
|
|
[ SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION => 'SDL_APPLE_TV_REMOTE_ALLOW_ROTATION' ], |
291
|
|
|
|
|
|
|
[ SDL_HINT_AUDIO_CATEGORY => 'SDL_AUDIO_CATEGORY' ], |
292
|
|
|
|
|
|
|
[ SDL_HINT_AUDIO_DEVICE_APP_NAME => 'SDL_AUDIO_DEVICE_APP_NAME' ], |
293
|
|
|
|
|
|
|
[ SDL_HINT_AUDIO_DEVICE_STREAM_NAME => 'SDL_AUDIO_DEVICE_STREAM_NAME' ], |
294
|
|
|
|
|
|
|
[ SDL_HINT_AUDIO_DEVICE_STREAM_ROLE => 'SDL_AUDIO_DEVICE_STREAM_ROLE' ], |
295
|
|
|
|
|
|
|
[ SDL_HINT_AUDIO_RESAMPLING_MODE => 'SDL_AUDIO_RESAMPLING_MODE' ], |
296
|
|
|
|
|
|
|
[ SDL_HINT_AUTO_UPDATE_JOYSTICKS => 'SDL_AUTO_UPDATE_JOYSTICKS' ], |
297
|
|
|
|
|
|
|
[ SDL_HINT_AUTO_UPDATE_SENSORS => 'SDL_AUTO_UPDATE_SENSORS' ], |
298
|
|
|
|
|
|
|
[ SDL_HINT_BMP_SAVE_LEGACY_FORMAT => 'SDL_BMP_SAVE_LEGACY_FORMAT' ], |
299
|
|
|
|
|
|
|
[ SDL_HINT_DISPLAY_USABLE_BOUNDS => 'SDL_DISPLAY_USABLE_BOUNDS' ], |
300
|
|
|
|
|
|
|
[ SDL_HINT_EMSCRIPTEN_ASYNCIFY => 'SDL_EMSCRIPTEN_ASYNCIFY' ], |
301
|
|
|
|
|
|
|
[ SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT => 'SDL_EMSCRIPTEN_KEYBOARD_ELEMENT' ], |
302
|
|
|
|
|
|
|
[ SDL_HINT_ENABLE_STEAM_CONTROLLERS => 'SDL_ENABLE_STEAM_CONTROLLERS' ], |
303
|
|
|
|
|
|
|
[ SDL_HINT_EVENT_LOGGING => 'SDL_EVENT_LOGGING' ], |
304
|
|
|
|
|
|
|
[ SDL_HINT_FRAMEBUFFER_ACCELERATION => 'SDL_FRAMEBUFFER_ACCELERATION' ], |
305
|
|
|
|
|
|
|
[ SDL_HINT_GAMECONTROLLERCONFIG => 'SDL_GAMECONTROLLERCONFIG' ], |
306
|
|
|
|
|
|
|
[ SDL_HINT_GAMECONTROLLERCONFIG_FILE => 'SDL_GAMECONTROLLERCONFIG_FILE' ], |
307
|
|
|
|
|
|
|
[ SDL_HINT_GAMECONTROLLERTYPE => 'SDL_GAMECONTROLLERTYPE' ], |
308
|
|
|
|
|
|
|
[ SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES => 'SDL_GAMECONTROLLER_IGNORE_DEVICES' ], |
309
|
|
|
|
|
|
|
[ SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT => |
310
|
|
|
|
|
|
|
'SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT' |
311
|
|
|
|
|
|
|
], |
312
|
|
|
|
|
|
|
[ SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS => 'SDL_GAMECONTROLLER_USE_BUTTON_LABELS' ], |
313
|
|
|
|
|
|
|
[ SDL_HINT_GRAB_KEYBOARD => 'SDL_GRAB_KEYBOARD' ], |
314
|
|
|
|
|
|
|
[ SDL_HINT_IDLE_TIMER_DISABLED => 'SDL_IDLE_TIMER_DISABLED' ], |
315
|
|
|
|
|
|
|
[ SDL_HINT_IME_INTERNAL_EDITING => 'SDL_IME_INTERNAL_EDITING' ], |
316
|
|
|
|
|
|
|
[ SDL_HINT_IOS_HIDE_HOME_INDICATOR => 'SDL_IOS_HIDE_HOME_INDICATOR' ], |
317
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS => 'SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS' ], |
318
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_HIDAPI => 'SDL_JOYSTICK_HIDAPI' ], |
319
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT => 'SDL_JOYSTICK_HIDAPI_CORRELATE_XINPUT' ], |
320
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE => 'SDL_JOYSTICK_HIDAPI_GAMECUBE' ], |
321
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS => 'SDL_JOYSTICK_HIDAPI_JOY_CONS' ], |
322
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_HIDAPI_PS4 => 'SDL_JOYSTICK_HIDAPI_PS4' ], |
323
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE => 'SDL_JOYSTICK_HIDAPI_PS4_RUMBLE' ], |
324
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_HIDAPI_PS5 => 'SDL_JOYSTICK_HIDAPI_PS5' ], |
325
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED => 'SDL_JOYSTICK_HIDAPI_PS5_PLAYER_LED' ], |
326
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE => 'SDL_JOYSTICK_HIDAPI_PS5_RUMBLE' ], |
327
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_HIDAPI_STADIA => 'SDL_JOYSTICK_HIDAPI_STADIA' ], |
328
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_HIDAPI_STEAM => 'SDL_JOYSTICK_HIDAPI_STEAM' ], |
329
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_HIDAPI_SWITCH => 'SDL_JOYSTICK_HIDAPI_SWITCH' ], |
330
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED => 'SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED' ], |
331
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_HIDAPI_XBOX => 'SDL_JOYSTICK_HIDAPI_XBOX' ], |
332
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_RAWINPUT => 'SDL_JOYSTICK_RAWINPUT' ], |
333
|
|
|
|
|
|
|
[ SDL_HINT_JOYSTICK_THREAD => 'SDL_JOYSTICK_THREAD' ], |
334
|
|
|
|
|
|
|
[ SDL_HINT_KMSDRM_REQUIRE_DRM_MASTER => 'SDL_KMSDRM_REQUIRE_DRM_MASTER' ], |
335
|
|
|
|
|
|
|
[ SDL_HINT_LINUX_JOYSTICK_DEADZONES => 'SDL_LINUX_JOYSTICK_DEADZONES' ], |
336
|
|
|
|
|
|
|
[ SDL_HINT_MAC_BACKGROUND_APP => 'SDL_MAC_BACKGROUND_APP' ], |
337
|
|
|
|
|
|
|
[ SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK => 'SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK' ], |
338
|
|
|
|
|
|
|
[ SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS => 'SDL_MOUSE_DOUBLE_CLICK_RADIUS' ], |
339
|
|
|
|
|
|
|
[ SDL_HINT_MOUSE_DOUBLE_CLICK_TIME => 'SDL_MOUSE_DOUBLE_CLICK_TIME' ], |
340
|
|
|
|
|
|
|
[ SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH => 'SDL_MOUSE_FOCUS_CLICKTHROUGH' ], |
341
|
|
|
|
|
|
|
[ SDL_HINT_MOUSE_NORMAL_SPEED_SCALE => 'SDL_MOUSE_NORMAL_SPEED_SCALE' ], |
342
|
|
|
|
|
|
|
[ SDL_HINT_MOUSE_RELATIVE_MODE_WARP => 'SDL_MOUSE_RELATIVE_MODE_WARP' ], |
343
|
|
|
|
|
|
|
[ SDL_HINT_MOUSE_RELATIVE_SCALING => 'SDL_MOUSE_RELATIVE_SCALING' ], |
344
|
|
|
|
|
|
|
[ SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE => 'SDL_MOUSE_RELATIVE_SPEED_SCALE' ], |
345
|
|
|
|
|
|
|
[ SDL_HINT_MOUSE_TOUCH_EVENTS => 'SDL_MOUSE_TOUCH_EVENTS' ], |
346
|
|
|
|
|
|
|
[ SDL_HINT_NO_SIGNAL_HANDLERS => 'SDL_NO_SIGNAL_HANDLERS' ], |
347
|
|
|
|
|
|
|
[ SDL_HINT_OPENGL_ES_DRIVER => 'SDL_OPENGL_ES_DRIVER' ], |
348
|
|
|
|
|
|
|
[ SDL_HINT_ORIENTATIONS => 'SDL_ORIENTATIONS' ], |
349
|
|
|
|
|
|
|
[ SDL_HINT_PREFERRED_LOCALES => 'SDL_PREFERRED_LOCALES' ], |
350
|
|
|
|
|
|
|
[ SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION => 'SDL_QTWAYLAND_CONTENT_ORIENTATION' ], |
351
|
|
|
|
|
|
|
[ SDL_HINT_QTWAYLAND_WINDOW_FLAGS => 'SDL_QTWAYLAND_WINDOW_FLAGS' ], |
352
|
|
|
|
|
|
|
[ SDL_HINT_RENDER_BATCHING => 'SDL_RENDER_BATCHING' ], |
353
|
|
|
|
|
|
|
[ SDL_HINT_RENDER_DIRECT3D11_DEBUG => 'SDL_RENDER_DIRECT3D11_DEBUG' ], |
354
|
|
|
|
|
|
|
[ SDL_HINT_RENDER_DIRECT3D_THREADSAFE => 'SDL_RENDER_DIRECT3D_THREADSAFE' ], |
355
|
|
|
|
|
|
|
[ SDL_HINT_RENDER_DRIVER => 'SDL_RENDER_DRIVER' ], |
356
|
|
|
|
|
|
|
[ SDL_HINT_RENDER_LOGICAL_SIZE_MODE => 'SDL_RENDER_LOGICAL_SIZE_MODE' ], |
357
|
|
|
|
|
|
|
[ SDL_HINT_RENDER_OPENGL_SHADERS => 'SDL_RENDER_OPENGL_SHADERS' ], |
358
|
|
|
|
|
|
|
[ SDL_HINT_RENDER_SCALE_QUALITY => 'SDL_RENDER_SCALE_QUALITY' ], |
359
|
|
|
|
|
|
|
[ SDL_HINT_RENDER_VSYNC => 'SDL_RENDER_VSYNC' ], |
360
|
|
|
|
|
|
|
[ SDL_HINT_RETURN_KEY_HIDES_IME => 'SDL_RETURN_KEY_HIDES_IME' ], |
361
|
|
|
|
|
|
|
[ SDL_HINT_RPI_VIDEO_LAYER => 'SDL_RPI_VIDEO_LAYER' ], |
362
|
|
|
|
|
|
|
[ SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL => |
363
|
|
|
|
|
|
|
'SDL_THREAD_FORCE_REALTIME_TIME_CRITICAL' |
364
|
|
|
|
|
|
|
], |
365
|
|
|
|
|
|
|
[ SDL_HINT_THREAD_PRIORITY_POLICY => 'SDL_THREAD_PRIORITY_POLICY' ], |
366
|
|
|
|
|
|
|
[ SDL_HINT_THREAD_STACK_SIZE => 'SDL_THREAD_STACK_SIZE' ], |
367
|
|
|
|
|
|
|
[ SDL_HINT_TIMER_RESOLUTION => 'SDL_TIMER_RESOLUTION' ], |
368
|
|
|
|
|
|
|
[ SDL_HINT_TOUCH_MOUSE_EVENTS => 'SDL_TOUCH_MOUSE_EVENTS' ], |
369
|
|
|
|
|
|
|
[ SDL_HINT_TV_REMOTE_AS_JOYSTICK => 'SDL_TV_REMOTE_AS_JOYSTICK' ], |
370
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_ALLOW_SCREENSAVER => 'SDL_VIDEO_ALLOW_SCREENSAVER' ], |
371
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_DOUBLE_BUFFER => 'SDL_VIDEO_DOUBLE_BUFFER' ], |
372
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_EXTERNAL_CONTEXT => 'SDL_VIDEO_EXTERNAL_CONTEXT' ], |
373
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_HIGHDPI_DISABLED => 'SDL_VIDEO_HIGHDPI_DISABLED' ], |
374
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES => 'SDL_VIDEO_MAC_FULLSCREEN_SPACES' ], |
375
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS => 'SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS' ], |
376
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT => 'SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT' ], |
377
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_WIN_D3DCOMPILE => 'SDL_VIDEO_WIN_D3DCOMPILE' ], |
378
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_WIN_D3DCOMPILER => 'SDL_VIDEO_WIN_D3DCOMPILER' ], |
379
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_X11_FORCE_EGL => 'SDL_VIDEO_X11_FORCE_EGL' ], |
380
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR => 'SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR' ], |
381
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_X11_NET_WM_PING => 'SDL_VIDEO_X11_NET_WM_PING' ], |
382
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_X11_WINDOW_VISUALID => 'SDL_VIDEO_X11_WINDOW_VISUALID' ], |
383
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_X11_XINERAMA => 'SDL_VIDEO_X11_XINERAMA' ], |
384
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_X11_XRANDR => 'SDL_VIDEO_X11_XRANDR' ], |
385
|
|
|
|
|
|
|
[ SDL_HINT_VIDEO_X11_XVIDMODE => 'SDL_VIDEO_X11_XVIDMODE' ], |
386
|
|
|
|
|
|
|
[ SDL_HINT_WAVE_FACT_CHUNK => 'SDL_WAVE_FACT_CHUNK' ], |
387
|
|
|
|
|
|
|
[ SDL_HINT_WAVE_RIFF_CHUNK_SIZE => 'SDL_WAVE_RIFF_CHUNK_SIZE' ], |
388
|
|
|
|
|
|
|
[ SDL_HINT_WAVE_TRUNCATION => 'SDL_WAVE_TRUNCATION' ], |
389
|
|
|
|
|
|
|
[ SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING => 'SDL_WINDOWS_DISABLE_THREAD_NAMING' ], |
390
|
|
|
|
|
|
|
[ SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP => 'SDL_WINDOWS_ENABLE_MESSAGELOOP' ], |
391
|
|
|
|
|
|
|
[ SDL_HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS => |
392
|
|
|
|
|
|
|
'SDL_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS' |
393
|
|
|
|
|
|
|
], |
394
|
|
|
|
|
|
|
[ SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL => 'SDL_WINDOWS_FORCE_SEMAPHORE_KERNEL' ], |
395
|
|
|
|
|
|
|
[ SDL_HINT_WINDOWS_INTRESOURCE_ICON => 'SDL_WINDOWS_INTRESOURCE_ICON' ], |
396
|
|
|
|
|
|
|
[ SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL => 'SDL_WINDOWS_INTRESOURCE_ICON_SMALL' ], |
397
|
|
|
|
|
|
|
[ SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 => 'SDL_WINDOWS_NO_CLOSE_ON_ALT_F4' ], |
398
|
|
|
|
|
|
|
[ SDL_HINT_WINDOWS_USE_D3D9EX => 'SDL_WINDOWS_USE_D3D9EX' ], |
399
|
|
|
|
|
|
|
[ SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN => |
400
|
|
|
|
|
|
|
'SDL_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN' |
401
|
|
|
|
|
|
|
], |
402
|
|
|
|
|
|
|
[ SDL_HINT_WINRT_HANDLE_BACK_BUTTON => 'SDL_WINRT_HANDLE_BACK_BUTTON' ], |
403
|
|
|
|
|
|
|
[ SDL_HINT_WINRT_PRIVACY_POLICY_LABEL => 'SDL_WINRT_PRIVACY_POLICY_LABEL' ], |
404
|
|
|
|
|
|
|
[ SDL_HINT_WINRT_PRIVACY_POLICY_URL => 'SDL_WINRT_PRIVACY_POLICY_URL' ], |
405
|
|
|
|
|
|
|
[ SDL_HINT_XINPUT_ENABLED => 'SDL_XINPUT_ENABLED' ], |
406
|
|
|
|
|
|
|
[ SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING => 'SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING' ] |
407
|
|
|
|
|
|
|
]; |
408
|
|
|
|
|
|
|
enum SDL_JoystickType => [ |
409
|
|
|
|
|
|
|
qw[ |
410
|
|
|
|
|
|
|
SDL_JOYSTICK_TYPE_UNKNOWN |
411
|
|
|
|
|
|
|
SDL_JOYSTICK_TYPE_GAMECONTROLLER |
412
|
|
|
|
|
|
|
SDL_JOYSTICK_TYPE_WHEEL |
413
|
|
|
|
|
|
|
SDL_JOYSTICK_TYPE_ARCADE_STICK |
414
|
|
|
|
|
|
|
SDL_JOYSTICK_TYPE_FLIGHT_STICK |
415
|
|
|
|
|
|
|
SDL_JOYSTICK_TYPE_DANCE_PAD |
416
|
|
|
|
|
|
|
SDL_JOYSTICK_TYPE_GUITAR |
417
|
|
|
|
|
|
|
SDL_JOYSTICK_TYPE_DRUM_KIT |
418
|
|
|
|
|
|
|
SDL_JOYSTICK_TYPE_ARCADE_PAD |
419
|
|
|
|
|
|
|
SDL_JOYSTICK_TYPE_THROTTLE |
420
|
|
|
|
|
|
|
] |
421
|
|
|
|
|
|
|
], |
422
|
|
|
|
|
|
|
SDL_JoystickPowerLevel => [ |
423
|
|
|
|
|
|
|
[ SDL_JOYSTICK_POWER_UNKNOWN => -1 ], qw[SDL_JOYSTICK_POWER_EMPTY |
424
|
|
|
|
|
|
|
SDL_JOYSTICK_POWER_LOW |
425
|
|
|
|
|
|
|
SDL_JOYSTICK_POWER_MEDIUM |
426
|
|
|
|
|
|
|
SDL_JOYSTICK_POWER_FULL |
427
|
|
|
|
|
|
|
SDL_JOYSTICK_POWER_WIRED |
428
|
|
|
|
|
|
|
SDL_JOYSTICK_POWER_MAX] |
429
|
|
|
|
|
|
|
]; |
430
|
0
|
|
|
0
|
|
|
define hatPositoin => [ |
431
|
|
|
|
|
|
|
[ SDL_HAT_CENTERED => 0x00 ], |
432
|
|
|
|
|
|
|
[ SDL_HAT_UP => 0x01 ], |
433
|
|
|
|
|
|
|
[ SDL_HAT_RIGHT => 0x02 ], |
434
|
|
|
|
|
|
|
[ SDL_HAT_DOWN => 0x04 ], |
435
|
|
|
|
|
|
|
[ SDL_HAT_LEFT => 0x08 ], |
436
|
0
|
|
|
0
|
|
|
[ SDL_HAT_RIGHTUP => sub () { ( SDL_HAT_RIGHT() | SDL_HAT_UP() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
437
|
0
|
|
|
0
|
|
|
[ SDL_HAT_RIGHTDOWN => sub () { ( SDL_HAT_RIGHT() | SDL_HAT_DOWN() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
438
|
0
|
|
|
0
|
|
|
[ SDL_HAT_LEFTUP => sub () { ( SDL_HAT_LEFT() | SDL_HAT_UP() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
439
|
0
|
|
|
|
|
|
[ SDL_HAT_LEFTDOWN => sub () { ( SDL_HAT_LEFT() | SDL_HAT_DOWN() ) } ] |
|
0
|
|
|
|
|
|
|
440
|
|
|
|
|
|
|
]; |
441
|
0
|
|
|
|
|
|
define SDL_KeyCode => [ |
442
|
|
|
|
|
|
|
[ SDLK_SCANCODE_MASK => ( 1 << 30 ) ], |
443
|
0
|
|
|
0
|
|
|
[ SDL_SCANCODE_TO_KEYCODE => sub ($X) { ( $X | SDLK_SCANCODE_MASK() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
444
|
|
|
|
|
|
|
[ SDLK_UNKNOWN => 0 ], [ SDLK_RETURN => ord "\r" ], [ SDLK_ESCAPE => ord "\x1B" ], |
445
|
|
|
|
|
|
|
[ SDLK_BACKSPACE => ord "\b" ], [ SDLK_TAB => ord "\t" ], [ SDLK_SPACE => ord ' ' ], |
446
|
|
|
|
|
|
|
[ SDLK_EXCLAIM => ord '!' ], [ SDLK_QUOTEDBL => ord '"' ], [ SDLK_HASH => ord '#' ], |
447
|
|
|
|
|
|
|
[ SDLK_PERCENT => ord '%' ], [ SDLK_DOLLAR => ord '$' ], [ SDLK_AMPERSAND => ord '&' ], |
448
|
|
|
|
|
|
|
[ SDLK_QUOTE => ord "'" ], [ SDLK_LEFTPAREN => ord '(' ], [ SDLK_RIGHTPAREN => ord ')' ], |
449
|
|
|
|
|
|
|
[ SDLK_ASTERISK => ord '*' ], [ SDLK_PLUS => ord '+' ], [ SDLK_COMMA => ord ',' ], |
450
|
|
|
|
|
|
|
[ SDLK_MINUS => ord '-' ], [ SDLK_PERIOD => ord '.' ], [ SDLK_SLASH => ord '/' ], |
451
|
|
|
|
|
|
|
[ SDLK_0 => ord '0' ], [ SDLK_1 => ord '1' ], [ SDLK_2 => ord '2' ], [ SDLK_3 => ord '3' ], |
452
|
|
|
|
|
|
|
[ SDLK_4 => ord '4' ], [ SDLK_5 => ord '5' ], [ SDLK_6 => ord '6' ], [ SDLK_7 => ord '7' ], |
453
|
|
|
|
|
|
|
[ SDLK_8 => ord '8' ], [ SDLK_9 => ord '9' ], [ SDLK_COLON => ord ':' ], |
454
|
|
|
|
|
|
|
[ SDLK_SEMICOLON => ord ';' ], [ SDLK_LESS => ord '<' ], [ SDLK_EQUALS => ord '=' ], |
455
|
|
|
|
|
|
|
[ SDLK_GREATER => ord '>' ], [ SDLK_QUESTION => ord '?' ], [ SDLK_AT => ord '@' ], |
456
|
|
|
|
|
|
|
|
457
|
|
|
|
|
|
|
# Skip uppercase letters |
458
|
|
|
|
|
|
|
[ SDLK_LEFTBRACKET => ord '[' ], |
459
|
|
|
|
|
|
|
[ SDLK_BACKSLASH => ord "\\" ], |
460
|
|
|
|
|
|
|
[ SDLK_RIGHTBRACKET => ord ']' ], |
461
|
|
|
|
|
|
|
[ SDLK_CARET => ord '^' ], |
462
|
|
|
|
|
|
|
[ SDLK_UNDERSCORE => ord '_' ], |
463
|
|
|
|
|
|
|
[ SDLK_BACKQUOTE => ord '`' ], |
464
|
|
|
|
|
|
|
[ SDLK_a => ord 'a' ], |
465
|
|
|
|
|
|
|
[ SDLK_b => ord 'b' ], |
466
|
|
|
|
|
|
|
[ SDLK_c => ord 'c' ], |
467
|
|
|
|
|
|
|
[ SDLK_d => ord 'd' ], |
468
|
|
|
|
|
|
|
[ SDLK_e => ord 'e' ], |
469
|
|
|
|
|
|
|
[ SDLK_f => ord 'f' ], |
470
|
|
|
|
|
|
|
[ SDLK_g => ord 'g' ], |
471
|
|
|
|
|
|
|
[ SDLK_h => ord 'h' ], |
472
|
|
|
|
|
|
|
[ SDLK_i => ord 'i' ], |
473
|
|
|
|
|
|
|
[ SDLK_j => ord 'j' ], |
474
|
|
|
|
|
|
|
[ SDLK_k => ord 'k' ], |
475
|
|
|
|
|
|
|
[ SDLK_l => ord 'l' ], |
476
|
|
|
|
|
|
|
[ SDLK_m => ord 'm' ], |
477
|
|
|
|
|
|
|
[ SDLK_n => ord 'n' ], |
478
|
|
|
|
|
|
|
[ SDLK_o => ord 'o' ], |
479
|
|
|
|
|
|
|
[ SDLK_p => ord 'p' ], |
480
|
|
|
|
|
|
|
[ SDLK_q => ord 'q' ], |
481
|
|
|
|
|
|
|
[ SDLK_r => ord 'r' ], |
482
|
|
|
|
|
|
|
[ SDLK_s => ord 's' ], |
483
|
|
|
|
|
|
|
[ SDLK_t => ord 't' ], |
484
|
|
|
|
|
|
|
[ SDLK_u => ord 'u' ], |
485
|
|
|
|
|
|
|
[ SDLK_v => ord 'v' ], |
486
|
|
|
|
|
|
|
[ SDLK_w => ord 'w' ], |
487
|
|
|
|
|
|
|
[ SDLK_x => ord 'x' ], |
488
|
|
|
|
|
|
|
[ SDLK_y => ord 'y' ], |
489
|
|
|
|
|
|
|
[ SDLK_z => ord 'z' ], |
490
|
0
|
|
|
0
|
|
|
[ SDLK_CAPSLOCK => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_CAPSLOCK() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
491
|
0
|
|
|
0
|
|
|
[ SDLK_F1 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F1() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
492
|
0
|
|
|
0
|
|
|
[ SDLK_F2 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F2() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
493
|
0
|
|
|
0
|
|
|
[ SDLK_F3 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F3() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
494
|
0
|
|
|
0
|
|
|
[ SDLK_F4 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F4() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
495
|
0
|
|
|
0
|
|
|
[ SDLK_F5 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F5() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
496
|
0
|
|
|
0
|
|
|
[ SDLK_F6 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F6() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
497
|
0
|
|
|
0
|
|
|
[ SDLK_F7 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F7() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
498
|
0
|
|
|
0
|
|
|
[ SDLK_F8 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F8() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
499
|
0
|
|
|
0
|
|
|
[ SDLK_F9 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F9() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
500
|
0
|
|
|
0
|
|
|
[ SDLK_F10 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F10() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
501
|
0
|
|
|
0
|
|
|
[ SDLK_F11 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F11() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
502
|
0
|
|
|
0
|
|
|
[ SDLK_F12 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F12() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
503
|
0
|
|
|
|
|
|
[ SDLK_PRINTSCREEN => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_PRINTSCREEN() ) } |
|
0
|
|
|
|
|
|
|
504
|
0
|
|
|
0
|
|
|
], |
505
|
0
|
|
|
0
|
|
|
[ SDLK_SCROLLLOCK => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_SCROLLLOCK() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
506
|
0
|
|
|
0
|
|
|
[ SDLK_PAUSE => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_PAUSE() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
507
|
0
|
|
|
0
|
|
|
[ SDLK_INSERT => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_INSERT() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
508
|
0
|
|
|
0
|
|
|
[ SDLK_HOME => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_HOME() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
509
|
0
|
|
|
0
|
|
|
[ SDLK_PAGEUP => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_PAGEUP() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
510
|
|
|
|
|
|
|
[ SDLK_DELETE => ord "\x7F" ], |
511
|
0
|
|
|
0
|
|
|
[ SDLK_END => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_END() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
512
|
0
|
|
|
0
|
|
|
[ SDLK_PAGEDOWN => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_PAGEDOWN() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
513
|
0
|
|
|
0
|
|
|
[ SDLK_RIGHT => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_RIGHT() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
514
|
0
|
|
|
0
|
|
|
[ SDLK_LEFT => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_LEFT() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
515
|
0
|
|
|
0
|
|
|
[ SDLK_DOWN => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_DOWN() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
516
|
0
|
|
|
0
|
|
|
[ SDLK_UP => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_UP() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
517
|
|
|
|
|
|
|
[ SDLK_NUMLOCKCLEAR => |
518
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_NUMLOCKCLEAR() ) } |
|
0
|
|
|
|
|
|
|
519
|
0
|
|
|
0
|
|
|
], |
520
|
0
|
|
|
0
|
|
|
[ SDLK_KP_DIVIDE => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_DIVIDE() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
521
|
0
|
|
|
|
|
|
[ SDLK_KP_MULTIPLY => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_MULTIPLY() ) } |
|
0
|
|
|
|
|
|
|
522
|
0
|
|
|
0
|
|
|
], |
523
|
0
|
|
|
0
|
|
|
[ SDLK_KP_MINUS => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_MINUS() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
524
|
0
|
|
|
0
|
|
|
[ SDLK_KP_PLUS => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_PLUS() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
525
|
0
|
|
|
0
|
|
|
[ SDLK_KP_ENTER => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_ENTER() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
526
|
0
|
|
|
0
|
|
|
[ SDLK_KP_1 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_1() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
527
|
0
|
|
|
0
|
|
|
[ SDLK_KP_2 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_2() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
528
|
0
|
|
|
0
|
|
|
[ SDLK_KP_3 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_3() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
529
|
0
|
|
|
0
|
|
|
[ SDLK_KP_4 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_4() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
530
|
0
|
|
|
0
|
|
|
[ SDLK_KP_5 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_5() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
531
|
0
|
|
|
0
|
|
|
[ SDLK_KP_6 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_6() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
532
|
0
|
|
|
0
|
|
|
[ SDLK_KP_7 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_7() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
533
|
0
|
|
|
0
|
|
|
[ SDLK_KP_8 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_8() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
534
|
0
|
|
|
0
|
|
|
[ SDLK_KP_9 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_9() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
535
|
0
|
|
|
0
|
|
|
[ SDLK_KP_0 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_0() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
536
|
0
|
|
|
0
|
|
|
[ SDLK_KP_PERIOD => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_PERIOD() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
537
|
0
|
|
|
|
|
|
[ SDLK_APPLICATION => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_APPLICATION() ) } |
|
0
|
|
|
|
|
|
|
538
|
0
|
|
|
0
|
|
|
], |
539
|
0
|
|
|
0
|
|
|
[ SDLK_POWER => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_POWER() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
540
|
0
|
|
|
0
|
|
|
[ SDLK_KP_EQUALS => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_EQUALS() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
541
|
0
|
|
|
0
|
|
|
[ SDLK_F13 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F13() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
542
|
0
|
|
|
0
|
|
|
[ SDLK_F14 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F14() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
543
|
0
|
|
|
0
|
|
|
[ SDLK_F15 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F15() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
544
|
0
|
|
|
0
|
|
|
[ SDLK_F16 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F16() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
545
|
0
|
|
|
0
|
|
|
[ SDLK_F17 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F17() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
546
|
0
|
|
|
0
|
|
|
[ SDLK_F18 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F18() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
547
|
0
|
|
|
0
|
|
|
[ SDLK_F19 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F19() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
548
|
0
|
|
|
0
|
|
|
[ SDLK_F20 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F20() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
549
|
0
|
|
|
0
|
|
|
[ SDLK_F21 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F21() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
550
|
0
|
|
|
0
|
|
|
[ SDLK_F22 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F22() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
551
|
0
|
|
|
0
|
|
|
[ SDLK_F23 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F23() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
552
|
0
|
|
|
0
|
|
|
[ SDLK_F24 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_F24() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
553
|
0
|
|
|
0
|
|
|
[ SDLK_EXECUTE => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_EXECUTE() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
554
|
0
|
|
|
0
|
|
|
[ SDLK_HELP => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_HELP() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
555
|
0
|
|
|
0
|
|
|
[ SDLK_MENU => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_MENU() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
556
|
0
|
|
|
0
|
|
|
[ SDLK_SELECT => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_SELECT() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
557
|
0
|
|
|
0
|
|
|
[ SDLK_STOP => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_STOP() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
558
|
0
|
|
|
0
|
|
|
[ SDLK_AGAIN => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_AGAIN() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
559
|
0
|
|
|
0
|
|
|
[ SDLK_UNDO => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_UNDO() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
560
|
0
|
|
|
0
|
|
|
[ SDLK_CUT => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_CUT() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
561
|
0
|
|
|
0
|
|
|
[ SDLK_COPY => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_COPY() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
562
|
0
|
|
|
0
|
|
|
[ SDLK_PASTE => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_PASTE() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
563
|
0
|
|
|
0
|
|
|
[ SDLK_FIND => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_FIND() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
564
|
0
|
|
|
0
|
|
|
[ SDLK_MUTE => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_MUTE() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
565
|
0
|
|
|
0
|
|
|
[ SDLK_VOLUMEUP => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_VOLUMEUP() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
566
|
0
|
|
|
0
|
|
|
[ SDLK_VOLUMEDOWN => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_VOLUMEDOWN() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
567
|
0
|
|
|
0
|
|
|
[ SDLK_KP_COMMA => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_COMMA() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
568
|
0
|
|
|
|
|
|
[ SDLK_KP_EQUALSAS400 => sub () { |
569
|
0
|
|
|
|
|
|
ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_EQUALSAS400() ); |
570
|
|
|
|
|
|
|
} |
571
|
0
|
|
|
0
|
|
|
], |
572
|
0
|
|
|
0
|
|
|
[ SDLK_ALTERASE => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_ALTERASE() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
573
|
0
|
|
|
0
|
|
|
[ SDLK_SYSREQ => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_SYSREQ() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
574
|
0
|
|
|
0
|
|
|
[ SDLK_CANCEL => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_CANCEL() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
575
|
0
|
|
|
0
|
|
|
[ SDLK_CLEAR => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_CLEAR() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
576
|
0
|
|
|
0
|
|
|
[ SDLK_PRIOR => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_PRIOR() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
577
|
0
|
|
|
0
|
|
|
[ SDLK_RETURN2 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_RETURN2() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
578
|
0
|
|
|
0
|
|
|
[ SDLK_SEPARATOR => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_SEPARATOR() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
579
|
0
|
|
|
0
|
|
|
[ SDLK_OUT => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_OUT() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
580
|
0
|
|
|
0
|
|
|
[ SDLK_OPER => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_OPER() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
581
|
0
|
|
|
0
|
|
|
[ SDLK_CLEARAGAIN => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_CLEARAGAIN() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
582
|
0
|
|
|
0
|
|
|
[ SDLK_CRSEL => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_CRSEL() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
583
|
0
|
|
|
0
|
|
|
[ SDLK_EXSEL => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_EXSEL() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
584
|
0
|
|
|
0
|
|
|
[ SDLK_KP_00 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_00() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
585
|
0
|
|
|
0
|
|
|
[ SDLK_KP_000 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_000() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
586
|
0
|
|
|
|
|
|
[ SDLK_THOUSANDSSEPARATOR => sub () { |
587
|
0
|
|
|
|
|
|
ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_THOUSANDSSEPARATOR() ); |
588
|
|
|
|
|
|
|
} |
589
|
0
|
|
|
0
|
|
|
], |
590
|
0
|
|
|
|
|
|
[ SDLK_DECIMALSEPARATOR => sub () { |
591
|
0
|
|
|
|
|
|
ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_DECIMALSEPARATOR() ); |
592
|
|
|
|
|
|
|
} |
593
|
0
|
|
|
0
|
|
|
], |
594
|
|
|
|
|
|
|
[ SDLK_CURRENCYUNIT => |
595
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_CURRENCYUNIT() ) } |
|
0
|
|
|
|
|
|
|
596
|
0
|
|
|
0
|
|
|
], |
597
|
0
|
|
|
|
|
|
[ SDLK_CURRENCYSUBUNIT => sub () { |
598
|
0
|
|
|
|
|
|
ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_CURRENCYSUBUNIT() ); |
599
|
|
|
|
|
|
|
} |
600
|
0
|
|
|
0
|
|
|
], |
601
|
|
|
|
|
|
|
[ SDLK_KP_LEFTPAREN => |
602
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_LEFTPAREN() ) } |
|
0
|
|
|
|
|
|
|
603
|
0
|
|
|
0
|
|
|
], |
604
|
|
|
|
|
|
|
[ SDLK_KP_RIGHTPAREN => |
605
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_RIGHTPAREN() ) } |
|
0
|
|
|
|
|
|
|
606
|
0
|
|
|
0
|
|
|
], |
607
|
|
|
|
|
|
|
[ SDLK_KP_LEFTBRACE => |
608
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_LEFTBRACE() ) } |
|
0
|
|
|
|
|
|
|
609
|
0
|
|
|
0
|
|
|
], |
610
|
|
|
|
|
|
|
[ SDLK_KP_RIGHTBRACE => |
611
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_RIGHTBRACE() ) } |
|
0
|
|
|
|
|
|
|
612
|
0
|
|
|
0
|
|
|
], |
613
|
0
|
|
|
0
|
|
|
[ SDLK_KP_TAB => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_TAB() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
614
|
|
|
|
|
|
|
[ SDLK_KP_BACKSPACE => |
615
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_BACKSPACE() ) } |
|
0
|
|
|
|
|
|
|
616
|
0
|
|
|
0
|
|
|
], |
617
|
0
|
|
|
0
|
|
|
[ SDLK_KP_A => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_A() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
618
|
0
|
|
|
0
|
|
|
[ SDLK_KP_B => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_B() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
619
|
0
|
|
|
0
|
|
|
[ SDLK_KP_C => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_C() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
620
|
0
|
|
|
0
|
|
|
[ SDLK_KP_D => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_D() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
621
|
0
|
|
|
0
|
|
|
[ SDLK_KP_E => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_E() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
622
|
0
|
|
|
0
|
|
|
[ SDLK_KP_F => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_F() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
623
|
0
|
|
|
0
|
|
|
[ SDLK_KP_XOR => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_XOR() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
624
|
0
|
|
|
0
|
|
|
[ SDLK_KP_POWER => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_POWER() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
625
|
0
|
|
|
0
|
|
|
[ SDLK_KP_PERCENT => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_PERCENT() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
626
|
0
|
|
|
0
|
|
|
[ SDLK_KP_LESS => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_LESS() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
627
|
0
|
|
|
0
|
|
|
[ SDLK_KP_GREATER => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_GREATER() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
628
|
|
|
|
|
|
|
[ SDLK_KP_AMPERSAND => |
629
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_AMPERSAND() ) } |
|
0
|
|
|
|
|
|
|
630
|
0
|
|
|
0
|
|
|
], |
631
|
0
|
|
|
|
|
|
[ SDLK_KP_DBLAMPERSAND => sub () { |
632
|
0
|
|
|
|
|
|
ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_DBLAMPERSAND() ); |
633
|
|
|
|
|
|
|
} |
634
|
0
|
|
|
0
|
|
|
], |
635
|
0
|
|
|
|
|
|
[ SDLK_KP_VERTICALBAR => sub () { |
636
|
0
|
|
|
|
|
|
ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_VERTICALBAR() ); |
637
|
|
|
|
|
|
|
} |
638
|
0
|
|
|
0
|
|
|
], |
639
|
0
|
|
|
|
|
|
[ SDLK_KP_DBLVERTICALBAR => sub () { |
640
|
0
|
|
|
|
|
|
ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_DBLVERTICALBAR() ); |
641
|
|
|
|
|
|
|
} |
642
|
0
|
|
|
0
|
|
|
], |
643
|
0
|
|
|
0
|
|
|
[ SDLK_KP_COLON => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_COLON() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
644
|
0
|
|
|
0
|
|
|
[ SDLK_KP_HASH => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_HASH() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
645
|
0
|
|
|
0
|
|
|
[ SDLK_KP_SPACE => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_SPACE() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
646
|
0
|
|
|
0
|
|
|
[ SDLK_KP_AT => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_AT() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
647
|
0
|
|
|
0
|
|
|
[ SDLK_KP_EXCLAM => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_EXCLAM() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
648
|
0
|
|
|
|
|
|
[ SDLK_KP_MEMSTORE => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_MEMSTORE() ) } |
|
0
|
|
|
|
|
|
|
649
|
0
|
|
|
0
|
|
|
], |
650
|
|
|
|
|
|
|
[ SDLK_KP_MEMRECALL => |
651
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_MEMRECALL() ) } |
|
0
|
|
|
|
|
|
|
652
|
0
|
|
|
0
|
|
|
], |
653
|
0
|
|
|
|
|
|
[ SDLK_KP_MEMCLEAR => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_MEMCLEAR() ) } |
|
0
|
|
|
|
|
|
|
654
|
0
|
|
|
0
|
|
|
], |
655
|
0
|
|
|
0
|
|
|
[ SDLK_KP_MEMADD => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_MEMADD() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
656
|
0
|
|
|
|
|
|
[ SDLK_KP_MEMSUBTRACT => sub () { |
657
|
0
|
|
|
|
|
|
ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_MEMSUBTRACT() ); |
658
|
|
|
|
|
|
|
} |
659
|
0
|
|
|
0
|
|
|
], |
660
|
0
|
|
|
|
|
|
[ SDLK_KP_MEMMULTIPLY => sub () { |
661
|
0
|
|
|
|
|
|
ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_MEMMULTIPLY() ); |
662
|
|
|
|
|
|
|
} |
663
|
0
|
|
|
0
|
|
|
], |
664
|
|
|
|
|
|
|
[ SDLK_KP_MEMDIVIDE => |
665
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_MEMDIVIDE() ) } |
|
0
|
|
|
|
|
|
|
666
|
0
|
|
|
0
|
|
|
], |
667
|
|
|
|
|
|
|
[ SDLK_KP_PLUSMINUS => |
668
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_PLUSMINUS() ) } |
|
0
|
|
|
|
|
|
|
669
|
0
|
|
|
0
|
|
|
], |
670
|
0
|
|
|
0
|
|
|
[ SDLK_KP_CLEAR => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_CLEAR() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
671
|
|
|
|
|
|
|
[ SDLK_KP_CLEARENTRY => |
672
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_CLEARENTRY() ) } |
|
0
|
|
|
|
|
|
|
673
|
0
|
|
|
0
|
|
|
], |
674
|
0
|
|
|
0
|
|
|
[ SDLK_KP_BINARY => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_BINARY() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
675
|
0
|
|
|
0
|
|
|
[ SDLK_KP_OCTAL => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_OCTAL() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
676
|
0
|
|
|
0
|
|
|
[ SDLK_KP_DECIMAL => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_DECIMAL() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
677
|
0
|
|
|
|
|
|
[ SDLK_KP_HEXADECIMAL => sub () { |
678
|
0
|
|
|
|
|
|
ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KP_HEXADECIMAL() ); |
679
|
|
|
|
|
|
|
} |
680
|
0
|
|
|
0
|
|
|
], |
681
|
0
|
|
|
0
|
|
|
[ SDLK_LCTRL => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_LCTRL() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
682
|
0
|
|
|
0
|
|
|
[ SDLK_LSHIFT => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_LSHIFT() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
683
|
0
|
|
|
0
|
|
|
[ SDLK_LALT => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_LALT() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
684
|
0
|
|
|
0
|
|
|
[ SDLK_LGUI => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_LGUI() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
685
|
0
|
|
|
0
|
|
|
[ SDLK_RCTRL => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_RCTRL() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
686
|
0
|
|
|
0
|
|
|
[ SDLK_RSHIFT => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_RSHIFT() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
687
|
0
|
|
|
0
|
|
|
[ SDLK_RALT => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_RALT() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
688
|
0
|
|
|
0
|
|
|
[ SDLK_RGUI => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_RGUI() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
689
|
0
|
|
|
0
|
|
|
[ SDLK_MODE => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_MODE() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
690
|
0
|
|
|
0
|
|
|
[ SDLK_AUDIONEXT => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_AUDIONEXT() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
691
|
0
|
|
|
0
|
|
|
[ SDLK_AUDIOPREV => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_AUDIOPREV() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
692
|
0
|
|
|
0
|
|
|
[ SDLK_AUDIOSTOP => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_AUDIOSTOP() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
693
|
0
|
|
|
0
|
|
|
[ SDLK_AUDIOPLAY => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_AUDIOPLAY() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
694
|
0
|
|
|
0
|
|
|
[ SDLK_AUDIOMUTE => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_AUDIOMUTE() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
695
|
0
|
|
|
|
|
|
[ SDLK_MEDIASELECT => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_MEDIASELECT() ) } |
|
0
|
|
|
|
|
|
|
696
|
0
|
|
|
0
|
|
|
], |
697
|
0
|
|
|
0
|
|
|
[ SDLK_WWW => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_WWW() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
698
|
0
|
|
|
0
|
|
|
[ SDLK_MAIL => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_MAIL() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
699
|
0
|
|
|
0
|
|
|
[ SDLK_CALCULATOR => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_CALCULATOR() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
700
|
0
|
|
|
0
|
|
|
[ SDLK_COMPUTER => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_COMPUTER() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
701
|
0
|
|
|
0
|
|
|
[ SDLK_AC_SEARCH => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_AC_SEARCH() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
702
|
0
|
|
|
0
|
|
|
[ SDLK_AC_HOME => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_AC_HOME() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
703
|
0
|
|
|
0
|
|
|
[ SDLK_AC_BACK => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_AC_BACK() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
704
|
0
|
|
|
0
|
|
|
[ SDLK_AC_FORWARD => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_AC_FORWARD() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
705
|
0
|
|
|
0
|
|
|
[ SDLK_AC_STOP => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_AC_STOP() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
706
|
0
|
|
|
0
|
|
|
[ SDLK_AC_REFRESH => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_AC_REFRESH() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
707
|
|
|
|
|
|
|
[ SDLK_AC_BOOKMARKS => |
708
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_AC_BOOKMARKS() ) } |
|
0
|
|
|
|
|
|
|
709
|
0
|
|
|
0
|
|
|
], |
710
|
0
|
|
|
|
|
|
[ SDLK_BRIGHTNESSDOWN => sub () { |
711
|
0
|
|
|
|
|
|
ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_BRIGHTNESSDOWN() ); |
712
|
|
|
|
|
|
|
} |
713
|
0
|
|
|
0
|
|
|
], |
714
|
|
|
|
|
|
|
[ SDLK_BRIGHTNESSUP => |
715
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_BRIGHTNESSUP() ) } |
|
0
|
|
|
|
|
|
|
716
|
0
|
|
|
0
|
|
|
], |
717
|
|
|
|
|
|
|
[ SDLK_DISPLAYSWITCH => |
718
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_DISPLAYSWITCH() ) } |
|
0
|
|
|
|
|
|
|
719
|
0
|
|
|
0
|
|
|
], |
720
|
0
|
|
|
|
|
|
[ SDLK_KBDILLUMTOGGLE => sub () { |
721
|
0
|
|
|
|
|
|
ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KBDILLUMTOGGLE() ); |
722
|
|
|
|
|
|
|
} |
723
|
0
|
|
|
0
|
|
|
], |
724
|
|
|
|
|
|
|
[ SDLK_KBDILLUMDOWN => |
725
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KBDILLUMDOWN() ) } |
|
0
|
|
|
|
|
|
|
726
|
0
|
|
|
0
|
|
|
], |
727
|
0
|
|
|
0
|
|
|
[ SDLK_KBDILLUMUP => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_KBDILLUMUP() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
728
|
0
|
|
|
0
|
|
|
[ SDLK_EJECT => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_EJECT() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
729
|
0
|
|
|
0
|
|
|
[ SDLK_SLEEP => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_SLEEP() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
730
|
0
|
|
|
0
|
|
|
[ SDLK_APP1 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_APP1() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
731
|
0
|
|
|
0
|
|
|
[ SDLK_APP2 => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_APP2() ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
732
|
0
|
|
|
|
|
|
[ SDLK_AUDIOREWIND => sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_AUDIOREWIND() ) } |
|
0
|
|
|
|
|
|
|
733
|
0
|
|
|
0
|
|
|
], |
734
|
|
|
|
|
|
|
[ SDLK_AUDIOFASTFORWARD => |
735
|
0
|
|
|
|
|
|
sub () { ord SDL_SCANCODE_TO_KEYCODE( SDL_SCANCODE_AUDIOFASTFORWARD() ) } |
|
0
|
|
|
|
|
|
|
736
|
|
|
|
|
|
|
] |
737
|
|
|
|
|
|
|
]; |
738
|
|
|
|
|
|
|
enum SDL_Keymod => [ |
739
|
|
|
|
|
|
|
[ KMOD_NONE => 0x0000 ], |
740
|
|
|
|
|
|
|
[ KMOD_LSHIFT => 0x0001 ], |
741
|
|
|
|
|
|
|
[ KMOD_RSHIFT => 0x0002 ], |
742
|
|
|
|
|
|
|
[ KMOD_LCTRL => 0x0040 ], |
743
|
|
|
|
|
|
|
[ KMOD_RCTRL => 0x0080 ], |
744
|
|
|
|
|
|
|
[ KMOD_LALT => 0x0100 ], |
745
|
|
|
|
|
|
|
[ KMOD_RALT => 0x0200 ], |
746
|
|
|
|
|
|
|
[ KMOD_LGUI => 0x0400 ], |
747
|
|
|
|
|
|
|
[ KMOD_RGUI => 0x0800 ], |
748
|
|
|
|
|
|
|
[ KMOD_NUM => 0x1000 ], |
749
|
|
|
|
|
|
|
[ KMOD_CAPS => 0x2000 ], |
750
|
|
|
|
|
|
|
[ KMOD_MODE => 0x4000 ], |
751
|
|
|
|
|
|
|
[ KMOD_RESERVED => 0x8000 ], |
752
|
|
|
|
|
|
|
[ KMOD_CTRL => sub () { KMOD_LCTRL() | KMOD_RCTRL() } ], |
753
|
|
|
|
|
|
|
[ KMOD_SHIFT => sub () { KMOD_LSHIFT() | KMOD_RSHIFT() } ], |
754
|
|
|
|
|
|
|
[ KMOD_ALT => sub () { KMOD_LALT() | KMOD_RALT() } ], |
755
|
|
|
|
|
|
|
[ KMOD_GUI => sub () { KMOD_LGUI() | KMOD_RGUI() } ] |
756
|
|
|
|
|
|
|
]; |
757
|
|
|
|
|
|
|
enum SDL_LogCategory => [ |
758
|
|
|
|
|
|
|
qw[ |
759
|
|
|
|
|
|
|
SDL_LOG_CATEGORY_APPLICATION SDL_LOG_CATEGORY_ERROR SDL_LOG_CATEGORY_ASSERT |
760
|
|
|
|
|
|
|
SDL_LOG_CATEGORY_SYSTEM SDL_LOG_CATEGORY_AUDIO SDL_LOG_CATEGORY_VIDEO |
761
|
|
|
|
|
|
|
SDL_LOG_CATEGORY_RENDER SDL_LOG_CATEGORY_INPUT SDL_LOG_CATEGORY_TEST |
762
|
|
|
|
|
|
|
SDL_LOG_CATEGORY_RESERVED1 SDL_LOG_CATEGORY_RESERVED2 |
763
|
|
|
|
|
|
|
SDL_LOG_CATEGORY_RESERVED3 SDL_LOG_CATEGORY_RESERVED4 |
764
|
|
|
|
|
|
|
SDL_LOG_CATEGORY_RESERVED5 SDL_LOG_CATEGORY_RESERVED6 |
765
|
|
|
|
|
|
|
SDL_LOG_CATEGORY_RESERVED7 SDL_LOG_CATEGORY_RESERVED8 |
766
|
|
|
|
|
|
|
SDL_LOG_CATEGORY_RESERVED9 SDL_LOG_CATEGORY_RESERVED10 |
767
|
|
|
|
|
|
|
SDL_LOG_CATEGORY_CUSTOM |
768
|
|
|
|
|
|
|
] |
769
|
|
|
|
|
|
|
], |
770
|
|
|
|
|
|
|
SDL_LogPriority => [ |
771
|
|
|
|
|
|
|
[ SDL_LOG_PRIORITY_VERBOSE => 1 ], qw[SDL_LOG_PRIORITY_DEBUG SDL_LOG_PRIORITY_INFO |
772
|
|
|
|
|
|
|
SDL_LOG_PRIORITY_WARN SDL_LOG_PRIORITY_ERROR SDL_LOG_PRIORITY_CRITICAL |
773
|
|
|
|
|
|
|
SDL_NUM_LOG_PRIORITIES] |
774
|
|
|
|
|
|
|
]; |
775
|
|
|
|
|
|
|
enum |
776
|
|
|
|
|
|
|
SDL_MessageBoxFlags => [ |
777
|
|
|
|
|
|
|
[ SDL_MESSAGEBOX_ERROR => 0x00000010 ], |
778
|
|
|
|
|
|
|
[ SDL_MESSAGEBOX_WARNING => 0x00000020 ], |
779
|
|
|
|
|
|
|
[ SDL_MESSAGEBOX_INFORMATION => 0x00000040 ], |
780
|
|
|
|
|
|
|
[ SDL_MESSAGEBOX_BUTTONS_LEFT_TO_RIGHT => 0x00000080 ], |
781
|
|
|
|
|
|
|
[ SDL_MESSAGEBOX_BUTTONS_RIGHT_TO_LEFT => 0x00000100 ] |
782
|
|
|
|
|
|
|
], |
783
|
|
|
|
|
|
|
SDL_MessageBoxButtonFlags => [ |
784
|
|
|
|
|
|
|
[ SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT => 0x00000001 ], |
785
|
|
|
|
|
|
|
[ SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT => 0x00000002 ] |
786
|
|
|
|
|
|
|
], |
787
|
|
|
|
|
|
|
SDL_MessageBoxColorType => [ |
788
|
|
|
|
|
|
|
qw[SDL_MESSAGEBOX_COLOR_BACKGROUND |
789
|
|
|
|
|
|
|
SDL_MESSAGEBOX_COLOR_TEXT |
790
|
|
|
|
|
|
|
SDL_MESSAGEBOX_COLOR_BUTTON_BORDER |
791
|
|
|
|
|
|
|
SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND |
792
|
|
|
|
|
|
|
SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED |
793
|
|
|
|
|
|
|
SDL_MESSAGEBOX_COLOR_MAX] |
794
|
|
|
|
|
|
|
], |
795
|
|
|
|
|
|
|
SDL_SystemCursor => [ |
796
|
|
|
|
|
|
|
qw[SDL_SYSTEM_CURSOR_ARROW |
797
|
|
|
|
|
|
|
SDL_SYSTEM_CURSOR_IBEAM |
798
|
|
|
|
|
|
|
SDL_SYSTEM_CURSOR_WAIT |
799
|
|
|
|
|
|
|
SDL_SYSTEM_CURSOR_CROSSHAIR |
800
|
|
|
|
|
|
|
SDL_SYSTEM_CURSOR_WAITARROW |
801
|
|
|
|
|
|
|
SDL_SYSTEM_CURSOR_SIZENWSE |
802
|
|
|
|
|
|
|
SDL_SYSTEM_CURSOR_SIZENESW |
803
|
|
|
|
|
|
|
SDL_SYSTEM_CURSOR_SIZEWE |
804
|
|
|
|
|
|
|
SDL_SYSTEM_CURSOR_SIZENS |
805
|
|
|
|
|
|
|
SDL_SYSTEM_CURSOR_SIZEALL |
806
|
|
|
|
|
|
|
SDL_SYSTEM_CURSOR_NO |
807
|
|
|
|
|
|
|
SDL_SYSTEM_CURSOR_HAND |
808
|
|
|
|
|
|
|
SDL_NUM_SYSTEM_CURSORS] |
809
|
|
|
|
|
|
|
], |
810
|
|
|
|
|
|
|
SDL_MouseWheelDirection => [ |
811
|
|
|
|
|
|
|
qw[ |
812
|
|
|
|
|
|
|
SDL_MOUSEWHEEL_NORMAL |
813
|
|
|
|
|
|
|
SDL_MOUSEWHEEL_FLIPPED |
814
|
|
|
|
|
|
|
] |
815
|
|
|
|
|
|
|
]; |
816
|
0
|
|
|
|
|
|
define mouseButton => [ |
817
|
0
|
|
|
0
|
|
|
[ SDL_BUTTON => sub ($x) { 1 << ( ($x) - 1 ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
818
|
|
|
|
|
|
|
[ SDL_BUTTON_LEFT => 1 ], |
819
|
|
|
|
|
|
|
[ SDL_BUTTON_MIDDLE => 2 ], |
820
|
|
|
|
|
|
|
[ SDL_BUTTON_RIGHT => 3 ], |
821
|
|
|
|
|
|
|
[ SDL_BUTTON_X1 => 4 ], |
822
|
|
|
|
|
|
|
[ SDL_BUTTON_X2 => 5 ], |
823
|
0
|
|
|
0
|
|
|
[ SDL_BUTTON_LMASK => sub () { SDL_BUTTON( SDL_BUTTON_LEFT() ); } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
824
|
0
|
|
|
0
|
|
|
[ SDL_BUTTON_MMASK => sub () { SDL_BUTTON( SDL_BUTTON_MIDDLE() ); } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
825
|
0
|
|
|
0
|
|
|
[ SDL_BUTTON_RMASK => sub () { SDL_BUTTON( SDL_BUTTON_RIGHT() ); } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
826
|
0
|
|
|
0
|
|
|
[ SDL_BUTTON_X1MASK => sub () { SDL_BUTTON( SDL_BUTTON_X1() ); } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
827
|
0
|
|
|
|
|
|
[ SDL_BUTTON_X2MASK => sub () { SDL_BUTTON( SDL_BUTTON_X2() ); } ] |
|
0
|
|
|
|
|
|
|
828
|
|
|
|
|
|
|
]; |
829
|
|
|
|
|
|
|
define alpha => [ [ SDL_ALPHA_OPAQUE => 255 ], [ SDL_ALPHA_TRANSPARENT => 0 ] ]; |
830
|
|
|
|
|
|
|
enum SDL_PixelType => [ |
831
|
|
|
|
|
|
|
qw[SDL_PIXELTYPE_UNKNOWN |
832
|
|
|
|
|
|
|
SDL_PIXELTYPE_INDEX1 |
833
|
|
|
|
|
|
|
SDL_PIXELTYPE_INDEX4 |
834
|
|
|
|
|
|
|
SDL_PIXELTYPE_INDEX8 |
835
|
|
|
|
|
|
|
SDL_PIXELTYPE_PACKED8 |
836
|
|
|
|
|
|
|
SDL_PIXELTYPE_PACKED16 |
837
|
|
|
|
|
|
|
SDL_PIXELTYPE_PACKED32 |
838
|
|
|
|
|
|
|
SDL_PIXELTYPE_ARRAYU8 |
839
|
|
|
|
|
|
|
SDL_PIXELTYPE_ARRAYU16 |
840
|
|
|
|
|
|
|
SDL_PIXELTYPE_ARRAYU32 |
841
|
|
|
|
|
|
|
SDL_PIXELTYPE_ARRAYF16 |
842
|
|
|
|
|
|
|
SDL_PIXELTYPE_ARRAYF32] |
843
|
|
|
|
|
|
|
], |
844
|
|
|
|
|
|
|
SDL_BitmapOrder => [ |
845
|
|
|
|
|
|
|
qw[ |
846
|
|
|
|
|
|
|
SDL_BITMAPORDER_NONE |
847
|
|
|
|
|
|
|
SDL_BITMAPORDER_4321 |
848
|
|
|
|
|
|
|
SDL_BITMAPORDER_1234] |
849
|
|
|
|
|
|
|
], |
850
|
|
|
|
|
|
|
SDL_PackedOrder => [ |
851
|
|
|
|
|
|
|
qw[ |
852
|
|
|
|
|
|
|
SDL_PACKEDORDER_NONE |
853
|
|
|
|
|
|
|
SDL_PACKEDORDER_XRGB |
854
|
|
|
|
|
|
|
SDL_PACKEDORDER_RGBX |
855
|
|
|
|
|
|
|
SDL_PACKEDORDER_ARGB |
856
|
|
|
|
|
|
|
SDL_PACKEDORDER_RGBA |
857
|
|
|
|
|
|
|
SDL_PACKEDORDER_XBGR |
858
|
|
|
|
|
|
|
SDL_PACKEDORDER_BGRX |
859
|
|
|
|
|
|
|
SDL_PACKEDORDER_ABGR |
860
|
|
|
|
|
|
|
SDL_PACKEDORDER_BGRA |
861
|
|
|
|
|
|
|
] |
862
|
|
|
|
|
|
|
], |
863
|
|
|
|
|
|
|
SDL_ArrayOrder => [ |
864
|
|
|
|
|
|
|
qw[SDL_ARRAYORDER_NONE |
865
|
|
|
|
|
|
|
SDL_ARRAYORDER_RGB |
866
|
|
|
|
|
|
|
SDL_ARRAYORDER_RGBA |
867
|
|
|
|
|
|
|
SDL_ARRAYORDER_ARGB |
868
|
|
|
|
|
|
|
SDL_ARRAYORDER_BGR |
869
|
|
|
|
|
|
|
SDL_ARRAYORDER_BGRA |
870
|
|
|
|
|
|
|
SDL_ARRAYORDER_ABGR] |
871
|
|
|
|
|
|
|
], |
872
|
|
|
|
|
|
|
SDL_PackedLayout => [ |
873
|
|
|
|
|
|
|
qw[SDL_PACKEDLAYOUT_NONE |
874
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_332 |
875
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_4444 |
876
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_1555 |
877
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_5551 |
878
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_565 |
879
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_8888 |
880
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_2101010 |
881
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_1010102] |
882
|
|
|
|
|
|
|
]; |
883
|
0
|
|
|
|
|
|
define pixels => [ |
884
|
0
|
|
|
0
|
|
|
[ SDL_DEFINE_PIXELFOURCC => sub ( $A, $B, $C, $D ) { SDL_FOURCC( $A, $B, $C, $D ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
885
|
0
|
|
|
0
|
|
|
[ SDL_DEFINE_PIXELFORMAT => sub ( $type, $order, $layout, $bits, $bytes ) { |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
886
|
0
|
|
|
|
|
|
( ( 1 << 28 ) | ( ($type) << 24 ) | ( ($order) << 20 ) | ( ($layout) << 16 ) |
887
|
|
|
|
|
|
|
| ( ($bits) << 8 ) | ( ($bytes) << 0 ) ) |
888
|
|
|
|
|
|
|
} |
889
|
0
|
|
|
|
|
|
], |
890
|
0
|
|
|
0
|
|
|
[ SDL_PIXELFLAG => sub ($X) { ( ( ($X) >> 28 ) & 0x0F ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
891
|
0
|
|
|
0
|
|
|
[ SDL_PIXELTYPE => sub ($X) { ( ( ($X) >> 24 ) & 0x0F ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
892
|
0
|
|
|
0
|
|
|
[ SDL_PIXELORDER => sub ($X) { ( ( ($X) >> 20 ) & 0x0F ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
893
|
0
|
|
|
0
|
|
|
[ SDL_PIXELLAYOUT => sub ($X) { ( ( ($X) >> 16 ) & 0x0F ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
894
|
0
|
|
|
0
|
|
|
[ SDL_BITSPERPIXEL => sub ($X) { ( ( ($X) >> 8 ) & 0xFF ) } ], |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
895
|
0
|
|
|
0
|
|
|
[ SDL_BYTESPERPIXEL => sub ($X) { |
|
0
|
|
|
|
|
|
|
896
|
|
|
|
|
|
|
( |
897
|
0
|
0
|
0
|
|
|
|
SDL_ISPIXELFORMAT_FOURCC($X) ? ( |
|
|
0
|
|
|
|
|
|
898
|
|
|
|
|
|
|
( |
899
|
|
|
|
|
|
|
( ($X) == SDL_PIXELFORMAT_YUY2() ) || |
900
|
|
|
|
|
|
|
( ($X) == SDL_PIXELFORMAT_UYVY() ) || |
901
|
|
|
|
|
|
|
( ($X) == SDL_PIXELFORMAT_YVYU() ) |
902
|
|
|
|
|
|
|
) ? 2 : 1 |
903
|
|
|
|
|
|
|
) : |
904
|
|
|
|
|
|
|
( ( ($X) >> 0 ) & 0xFF ) |
905
|
|
|
|
|
|
|
) |
906
|
|
|
|
|
|
|
} |
907
|
0
|
|
|
|
|
|
], |
908
|
0
|
|
|
0
|
|
|
[ SDL_ISPIXELFORMAT_INDEXED => sub ($format) { |
|
0
|
|
|
|
|
|
|
909
|
|
|
|
|
|
|
( |
910
|
0
|
0
|
0
|
|
|
|
!SDL_ISPIXELFORMAT_FOURCC($format) && |
|
|
|
0
|
|
|
|
|
911
|
|
|
|
|
|
|
( ( SDL_PIXELTYPE($format) == SDL_PIXELTYPE_INDEX1() ) || |
912
|
|
|
|
|
|
|
( SDL_PIXELTYPE($format) == SDL_PIXELTYPE_INDEX4() ) || |
913
|
|
|
|
|
|
|
( SDL_PIXELTYPE($format) == SDL_PIXELTYPE_INDEX8() ) ) |
914
|
|
|
|
|
|
|
) |
915
|
|
|
|
|
|
|
} |
916
|
0
|
|
|
|
|
|
], |
917
|
0
|
|
|
0
|
|
|
[ SDL_ISPIXELFORMAT_PACKED => sub ($format) { |
|
0
|
|
|
|
|
|
|
918
|
|
|
|
|
|
|
( |
919
|
0
|
0
|
0
|
|
|
|
!SDL_ISPIXELFORMAT_FOURCC($format) && |
|
|
|
0
|
|
|
|
|
920
|
|
|
|
|
|
|
( ( SDL_PIXELTYPE($format) == SDL_PIXELTYPE_PACKED8() ) || |
921
|
|
|
|
|
|
|
( SDL_PIXELTYPE($format) == SDL_PIXELTYPE_PACKED16() ) || |
922
|
|
|
|
|
|
|
( SDL_PIXELTYPE($format) == SDL_PIXELTYPE_PACKED32() ) ) |
923
|
|
|
|
|
|
|
) |
924
|
|
|
|
|
|
|
} |
925
|
0
|
|
|
|
|
|
], |
926
|
0
|
|
|
0
|
|
|
[ SDL_ISPIXELFORMAT_ARRAY => sub ($format) { |
|
0
|
|
|
|
|
|
|
927
|
|
|
|
|
|
|
( |
928
|
0
|
0
|
0
|
|
|
|
!SDL_ISPIXELFORMAT_FOURCC($format) && |
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
929
|
|
|
|
|
|
|
( ( SDL_PIXELTYPE($format) == SDL_PIXELTYPE_ARRAYU8() ) || |
930
|
|
|
|
|
|
|
( SDL_PIXELTYPE($format) == SDL_PIXELTYPE_ARRAYU16() ) || |
931
|
|
|
|
|
|
|
( SDL_PIXELTYPE($format) == SDL_PIXELTYPE_ARRAYU32() ) || |
932
|
|
|
|
|
|
|
( SDL_PIXELTYPE($format) == SDL_PIXELTYPE_ARRAYF16() ) || |
933
|
|
|
|
|
|
|
( SDL_PIXELTYPE($format) == SDL_PIXELTYPE_ARRAYF32() ) ) |
934
|
|
|
|
|
|
|
) |
935
|
|
|
|
|
|
|
} |
936
|
0
|
|
|
|
|
|
], |
937
|
0
|
|
|
0
|
|
|
[ SDL_ISPIXELFORMAT_ALPHA => sub ($format) { |
|
0
|
|
|
|
|
|
|
938
|
|
|
|
|
|
|
( |
939
|
|
|
|
|
|
|
( |
940
|
0
|
0
|
0
|
|
|
|
SDL_ISPIXELFORMAT_PACKED($format) && |
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
941
|
|
|
|
|
|
|
( ( SDL_PIXELORDER($format) == SDL_PACKEDORDER_ARGB() ) || |
942
|
|
|
|
|
|
|
( SDL_PIXELORDER($format) == SDL_PACKEDORDER_RGBA() ) || |
943
|
|
|
|
|
|
|
( SDL_PIXELORDER($format) == SDL_PACKEDORDER_ABGR() ) || |
944
|
|
|
|
|
|
|
( SDL_PIXELORDER($format) == SDL_PACKEDORDER_BGRA() ) ) |
945
|
|
|
|
|
|
|
) || |
946
|
|
|
|
|
|
|
( |
947
|
|
|
|
|
|
|
SDL_ISPIXELFORMAT_ARRAY($format) && |
948
|
|
|
|
|
|
|
( ( SDL_PIXELORDER($format) == SDL_ARRAYORDER_ARGB() ) || |
949
|
|
|
|
|
|
|
( SDL_PIXELORDER($format) == SDL_ARRAYORDER_RGBA() ) || |
950
|
|
|
|
|
|
|
( SDL_PIXELORDER($format) == SDL_ARRAYORDER_ABGR() ) || |
951
|
|
|
|
|
|
|
( SDL_PIXELORDER($format) == SDL_ARRAYORDER_BGRA() ) ) |
952
|
|
|
|
|
|
|
) |
953
|
|
|
|
|
|
|
) |
954
|
|
|
|
|
|
|
} |
955
|
0
|
|
|
|
|
|
], |
956
|
|
|
|
|
|
|
|
957
|
|
|
|
|
|
|
# The flag is set to 1 because 0x1? is not in the printable ASCII range |
958
|
|
|
|
|
|
|
[ SDL_ISPIXELFORMAT_FOURCC => |
959
|
0
|
0
|
|
0
|
|
|
sub ($format) { ( ($format) && ( SDL_PIXELFLAG($format) != 1 ) ) } |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
960
|
|
|
|
|
|
|
] |
961
|
|
|
|
|
|
|
]; |
962
|
|
|
|
|
|
|
enum SDL_PixelFormatEnum => [ |
963
|
|
|
|
|
|
|
'SDL_PIXELFORMAT_UNKNOWN', |
964
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_INDEX1LSB => sub () { |
965
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_INDEX1(), SDL_BITMAPORDER_4321(), 0, 1, 0 ); |
966
|
|
|
|
|
|
|
} |
967
|
|
|
|
|
|
|
], |
968
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_INDEX1MSB => sub () { |
969
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_INDEX1(), SDL_BITMAPORDER_1234(), 0, 1, 0 ); |
970
|
|
|
|
|
|
|
} |
971
|
|
|
|
|
|
|
], |
972
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_INDEX4LSB => sub () { |
973
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_INDEX4(), SDL_BITMAPORDER_4321(), 0, 4, 0 ); |
974
|
|
|
|
|
|
|
} |
975
|
|
|
|
|
|
|
], |
976
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_INDEX4MSB => sub () { |
977
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_INDEX4(), SDL_BITMAPORDER_1234(), 0, 4, 0 ); |
978
|
|
|
|
|
|
|
} |
979
|
|
|
|
|
|
|
], |
980
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_INDEX8 => |
981
|
|
|
|
|
|
|
sub () { SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_INDEX8(), 0, 0, 8, 1 ) } |
982
|
|
|
|
|
|
|
], |
983
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_RGB332 => sub () { |
984
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED8(), SDL_PACKEDORDER_XRGB(), |
985
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_332(), 8, 1 ); |
986
|
|
|
|
|
|
|
} |
987
|
|
|
|
|
|
|
], |
988
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_XRGB4444 => sub () { |
989
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED16(), SDL_PACKEDORDER_XRGB(), |
990
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_4444(), 12, 2 ); |
991
|
|
|
|
|
|
|
} |
992
|
|
|
|
|
|
|
], |
993
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_RGB444 => sub () { SDL_PIXELFORMAT_XRGB4444() } ], |
994
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_XBGR4444 => sub () { |
995
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED16(), SDL_PACKEDORDER_XBGR(), |
996
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_4444(), 12, 2 ); |
997
|
|
|
|
|
|
|
} |
998
|
|
|
|
|
|
|
], |
999
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_BGR444 => sub () { SDL_PIXELFORMAT_XBGR4444() } ], |
1000
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_XRGB1555 => sub () { |
1001
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED16(), SDL_PACKEDORDER_XRGB(), |
1002
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_1555(), 15, 2 ); |
1003
|
|
|
|
|
|
|
} |
1004
|
|
|
|
|
|
|
], |
1005
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_RGB555 => sub () { SDL_PIXELFORMAT_XRGB1555() } ], |
1006
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_XBGR1555 => sub () { |
1007
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED16(), SDL_PACKEDORDER_XBGR(), |
1008
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_1555(), 15, 2 ); |
1009
|
|
|
|
|
|
|
} |
1010
|
|
|
|
|
|
|
], |
1011
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_BGR555 => sub () { SDL_PIXELFORMAT_XBGR1555() } ], |
1012
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_ARGB4444 => sub () { |
1013
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED16(), SDL_PACKEDORDER_ARGB(), |
1014
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_4444(), 16, 2 ); |
1015
|
|
|
|
|
|
|
} |
1016
|
|
|
|
|
|
|
], |
1017
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_RGBA4444 => sub () { |
1018
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED16(), SDL_PACKEDORDER_RGBA(), |
1019
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_4444(), 16, 2 ); |
1020
|
|
|
|
|
|
|
} |
1021
|
|
|
|
|
|
|
], |
1022
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_ABGR4444 => sub () { |
1023
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED16(), SDL_PACKEDORDER_ABGR(), |
1024
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_4444(), 16, 2 ); |
1025
|
|
|
|
|
|
|
} |
1026
|
|
|
|
|
|
|
], |
1027
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_BGRA4444 => sub () { |
1028
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED16(), SDL_PACKEDORDER_BGRA(), |
1029
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_4444(), 16, 2 ); |
1030
|
|
|
|
|
|
|
} |
1031
|
|
|
|
|
|
|
], |
1032
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_ARGB1555 => sub () { |
1033
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED16(), SDL_PACKEDORDER_ARGB(), |
1034
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_1555(), 16, 2 ); |
1035
|
|
|
|
|
|
|
} |
1036
|
|
|
|
|
|
|
], |
1037
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_RGBA5551 => sub () { |
1038
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED16(), SDL_PACKEDORDER_RGBA(), |
1039
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_5551(), 16, 2 ); |
1040
|
|
|
|
|
|
|
} |
1041
|
|
|
|
|
|
|
], |
1042
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_ABGR1555 => sub () { |
1043
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED16(), SDL_PACKEDORDER_ABGR(), |
1044
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_1555(), 16, 2 ); |
1045
|
|
|
|
|
|
|
} |
1046
|
|
|
|
|
|
|
], |
1047
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_BGRA5551 => sub () { |
1048
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED16(), SDL_PACKEDORDER_BGRA(), |
1049
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_5551(), 16, 2 ); |
1050
|
|
|
|
|
|
|
} |
1051
|
|
|
|
|
|
|
], |
1052
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_RGB565 => sub () { |
1053
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED16(), SDL_PACKEDORDER_XRGB(), |
1054
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_565(), 16, 2 ); |
1055
|
|
|
|
|
|
|
} |
1056
|
|
|
|
|
|
|
], |
1057
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_BGR565 => sub () { |
1058
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED16(), SDL_PACKEDORDER_XBGR(), |
1059
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_565(), 16, 2 ); |
1060
|
|
|
|
|
|
|
} |
1061
|
|
|
|
|
|
|
], |
1062
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_RGB24 => sub () { |
1063
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_ARRAYU8(), SDL_ARRAYORDER_RGB(), 0, 24, 3 ); |
1064
|
|
|
|
|
|
|
} |
1065
|
|
|
|
|
|
|
], |
1066
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_BGR24 => sub () { |
1067
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_ARRAYU8(), SDL_ARRAYORDER_BGR(), 0, 24, 3 ); |
1068
|
|
|
|
|
|
|
} |
1069
|
|
|
|
|
|
|
], |
1070
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_XRGB8888 => sub () { |
1071
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED32(), SDL_PACKEDORDER_XRGB(), |
1072
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_8888(), 24, 4 ); |
1073
|
|
|
|
|
|
|
} |
1074
|
|
|
|
|
|
|
], |
1075
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_RGB888 => sub () { SDL_PIXELFORMAT_XRGB8888() } ], |
1076
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_RGBX8888 => sub () { |
1077
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED32(), SDL_PACKEDORDER_RGBX(), |
1078
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_8888(), 24, 4 ); |
1079
|
|
|
|
|
|
|
} |
1080
|
|
|
|
|
|
|
], |
1081
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_XBGR8888 => sub () { |
1082
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED32(), SDL_PACKEDORDER_XBGR(), |
1083
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_8888(), 24, 4 ); |
1084
|
|
|
|
|
|
|
} |
1085
|
|
|
|
|
|
|
], |
1086
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_BGR888 => sub () { SDL_PIXELFORMAT_XBGR8888() } ], |
1087
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_BGRX8888 => sub () { |
1088
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED32(), SDL_PACKEDORDER_BGRX(), |
1089
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_8888(), 24, 4 ); |
1090
|
|
|
|
|
|
|
} |
1091
|
|
|
|
|
|
|
], |
1092
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_ARGB8888 => sub () { |
1093
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED32(), SDL_PACKEDORDER_ARGB(), |
1094
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_8888(), 32, 4 ); |
1095
|
|
|
|
|
|
|
} |
1096
|
|
|
|
|
|
|
], |
1097
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_RGBA8888 => sub () { |
1098
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED32(), SDL_PACKEDORDER_RGBA(), |
1099
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_8888(), 32, 4 ); |
1100
|
|
|
|
|
|
|
} |
1101
|
|
|
|
|
|
|
], |
1102
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_ABGR8888 => sub () { |
1103
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED32(), SDL_PACKEDORDER_ABGR(), |
1104
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_8888(), 32, 4 ); |
1105
|
|
|
|
|
|
|
} |
1106
|
|
|
|
|
|
|
], |
1107
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_BGRA8888 => sub () { |
1108
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED32(), SDL_PACKEDORDER_BGRA(), |
1109
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_8888(), 32, 4 ); |
1110
|
|
|
|
|
|
|
} |
1111
|
|
|
|
|
|
|
], |
1112
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_ARGB2101010 => sub () { |
1113
|
|
|
|
|
|
|
SDL_DEFINE_PIXELFORMAT( SDL_PIXELTYPE_PACKED32(), SDL_PACKEDORDER_ARGB(), |
1114
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_2101010(), |
1115
|
|
|
|
|
|
|
32, 4 ); |
1116
|
|
|
|
|
|
|
} |
1117
|
|
|
|
|
|
|
], ( # Aliases for RGBA byte arrays of color data, for the current platform |
1118
|
|
|
|
|
|
|
SDL2::FFI::bigendian() ? ( |
1119
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_RGBA32 => sub() { SDL_PIXELFORMAT_RGBA8888() } ], |
1120
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_ARGB32 => sub() { SDL_PIXELFORMAT_ARGB8888() } ], |
1121
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_BGRA32 => sub() { SDL_PIXELFORMAT_BGRA8888() } ], |
1122
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_ABGR32 => sub() { SDL_PIXELFORMAT_ABGR8888() } ] |
1123
|
|
|
|
|
|
|
) : ( |
1124
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_RGBA32 => sub() { SDL_PIXELFORMAT_ABGR8888() } ], |
1125
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_ARGB32 => sub() { SDL_PIXELFORMAT_BGRA8888() } ], |
1126
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_BGRA32 => sub() { SDL_PIXELFORMAT_ARGB8888() } ], |
1127
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_ABGR32 => sub() { SDL_PIXELFORMAT_RGBA8888() } ], |
1128
|
|
|
|
|
|
|
) |
1129
|
|
|
|
|
|
|
), |
1130
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_YV12 => sub () { SDL_DEFINE_PIXELFOURCC( 'Y', 'V', '1', '2' ) } ], |
1131
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_IYUV => sub () { SDL_DEFINE_PIXELFOURCC( 'I', 'Y', 'U', 'V' ) } ], |
1132
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_YUY2 => sub () { SDL_DEFINE_PIXELFOURCC( 'Y', 'U', 'Y', '2' ) } ], |
1133
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_UYVY => sub () { SDL_DEFINE_PIXELFOURCC( 'U', 'Y', 'V', 'Y' ) } ], |
1134
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_YVYU => sub () { SDL_DEFINE_PIXELFOURCC( 'Y', 'V', 'Y', 'U' ) } ], |
1135
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_NV12 => sub () { SDL_DEFINE_PIXELFOURCC( 'N', 'V', '1', '2' ) } ], |
1136
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_NV21 => sub () { SDL_DEFINE_PIXELFOURCC( 'N', 'V', '2', '1' ) } ], |
1137
|
|
|
|
|
|
|
[ SDL_PIXELFORMAT_EXTERNAL_OES => sub () { SDL_DEFINE_PIXELFOURCC( 'O', 'E', 'S', ' ' ) } ] |
1138
|
|
|
|
|
|
|
]; |
1139
|
|
|
|
|
|
|
enum SDL_PowerState => [ |
1140
|
|
|
|
|
|
|
qw[ |
1141
|
|
|
|
|
|
|
SDL_POWERSTATE_UNKNOWN |
1142
|
|
|
|
|
|
|
SDL_POWERSTATE_ON_BATTERY SDL_POWERSTATE_NO_BATTERY |
1143
|
|
|
|
|
|
|
SDL_POWERSTATE_CHARGING SDL_POWERSTATE_CHARGED] |
1144
|
|
|
|
|
|
|
]; |
1145
|
|
|
|
|
|
|
|
1146
|
|
|
|
|
|
|
# START HERE!!!!!!!!!!!!! |
1147
|
|
|
|
|
|
|
enum SDL_AssertState => [ |
1148
|
|
|
|
|
|
|
qw[ SDL_ASSERTION_RETRY |
1149
|
|
|
|
|
|
|
SDL_ASSERTION_BREAK |
1150
|
|
|
|
|
|
|
SDL_ASSERTION_ABORT |
1151
|
|
|
|
|
|
|
SDL_ASSERTION_IGNORE |
1152
|
|
|
|
|
|
|
SDL_ASSERTION_ALWAYS_IGNORE |
1153
|
|
|
|
|
|
|
] |
1154
|
|
|
|
|
|
|
]; |
1155
|
|
|
|
|
|
|
enum SDL_WindowFlags => [ |
1156
|
|
|
|
|
|
|
[ SDL_WINDOW_FULLSCREEN => 0x00000001 ], [ SDL_WINDOW_OPENGL => 0x00000002 ], |
1157
|
|
|
|
|
|
|
[ SDL_WINDOW_SHOWN => 0x00000004 ], [ SDL_WINDOW_HIDDEN => 0x00000008 ], |
1158
|
|
|
|
|
|
|
[ SDL_WINDOW_BORDERLESS => 0x00000010 ], [ SDL_WINDOW_RESIZABLE => 0x00000020 ], |
1159
|
|
|
|
|
|
|
[ SDL_WINDOW_MINIMIZED => 0x00000040 ], [ SDL_WINDOW_MAXIMIZED => 0x00000080 ], |
1160
|
|
|
|
|
|
|
[ SDL_WINDOW_MOUSE_GRABBED => 0x00000100 ], [ SDL_WINDOW_INPUT_FOCUS => 0x00000200 ], |
1161
|
|
|
|
|
|
|
[ SDL_WINDOW_MOUSE_FOCUS => 0x00000400 ], |
1162
|
|
|
|
|
|
|
[ SDL_WINDOW_FULLSCREEN_DESKTOP => sub { ( SDL_WINDOW_FULLSCREEN() | 0x00001000 ) } ], |
1163
|
|
|
|
|
|
|
[ SDL_WINDOW_FOREIGN => 0x00000800 ], [ SDL_WINDOW_ALLOW_HIGHDPI => 0x00002000 ], |
1164
|
|
|
|
|
|
|
[ SDL_WINDOW_MOUSE_CAPTURE => 0x00004000 ], [ SDL_WINDOW_ALWAYS_ON_TOP => 0x00008000 ], |
1165
|
|
|
|
|
|
|
[ SDL_WINDOW_SKIP_TASKBAR => 0x00010000 ], [ SDL_WINDOW_UTILITY => 0x00020000 ], |
1166
|
|
|
|
|
|
|
[ SDL_WINDOW_TOOLTIP => 0x00040000 ], [ SDL_WINDOW_POPUP_MENU => 0x00080000 ], |
1167
|
|
|
|
|
|
|
[ SDL_WINDOW_KEYBOARD_GRABBED => 0x00100000 ], [ SDL_WINDOW_VULKAN => 0x10000000 ], |
1168
|
|
|
|
|
|
|
[ SDL_WINDOW_METAL => 0x20000000 ], |
1169
|
|
|
|
|
|
|
[ SDL_WINDOW_INPUT_GRABBED => sub { SDL_WINDOW_MOUSE_GRABBED() } ],, qw[ |
1170
|
|
|
|
|
|
|
SDL_WINDOWEVENT_NONE |
1171
|
|
|
|
|
|
|
SDL_WINDOWEVENT_SHOWN |
1172
|
|
|
|
|
|
|
SDL_WINDOWEVENT_HIDDEN |
1173
|
|
|
|
|
|
|
SDL_WINDOWEVENT_EXPOSED |
1174
|
|
|
|
|
|
|
SDL_WINDOWEVENT_MOVED |
1175
|
|
|
|
|
|
|
SDL_WINDOWEVENT_RESIZED |
1176
|
|
|
|
|
|
|
SDL_WINDOWEVENT_SIZE_CHANGED |
1177
|
|
|
|
|
|
|
SDL_WINDOWEVENT_MINIMIZED |
1178
|
|
|
|
|
|
|
SDL_WINDOWEVENT_MAXIMIZED |
1179
|
|
|
|
|
|
|
SDL_WINDOWEVENT_RESTORED |
1180
|
|
|
|
|
|
|
SDL_WINDOWEVENT_ENTER |
1181
|
|
|
|
|
|
|
SDL_WINDOWEVENT_LEAVE |
1182
|
|
|
|
|
|
|
SDL_WINDOWEVENT_FOCUS_GAINED |
1183
|
|
|
|
|
|
|
SDL_WINDOWEVENT_FOCUS_LOST |
1184
|
|
|
|
|
|
|
SDL_WINDOWEVENT_CLOSE |
1185
|
|
|
|
|
|
|
SDL_WINDOWEVENT_TAKE_FOCUS |
1186
|
|
|
|
|
|
|
SDL_WINDOWEVENT_HIT_TEST |
1187
|
|
|
|
|
|
|
] |
1188
|
|
|
|
|
|
|
], |
1189
|
|
|
|
|
|
|
SDL_DisplayEventID => [ |
1190
|
|
|
|
|
|
|
qw[SDL_DISPLAYEVENT_NONE SDL_DISPLAYEVENT_ORIENTATION |
1191
|
|
|
|
|
|
|
SDL_DISPLAYEVENT_CONNECTED SDL_DISPLAYEVENT_DISCONNECTED |
1192
|
|
|
|
|
|
|
] |
1193
|
|
|
|
|
|
|
], |
1194
|
|
|
|
|
|
|
SDL_DisplayOrientation => [ |
1195
|
|
|
|
|
|
|
qw[SDL_ORIENTATION_UNKNOWN |
1196
|
|
|
|
|
|
|
SDL_ORIENTATION_LANDSCAPE SDL_ORIENTATION_LANDSCAPE_FLIPPED |
1197
|
|
|
|
|
|
|
SDL_ORIENTATION_PORTRAIT SDL_ORIENTATION_PORTRAIT_FLIPPED |
1198
|
|
|
|
|
|
|
] |
1199
|
|
|
|
|
|
|
], |
1200
|
|
|
|
|
|
|
SDL_GLattr => [ |
1201
|
|
|
|
|
|
|
qw[ |
1202
|
|
|
|
|
|
|
SDL_GL_RED_SIZE |
1203
|
|
|
|
|
|
|
SDL_GL_GREEN_SIZE |
1204
|
|
|
|
|
|
|
SDL_GL_BLUE_SIZE |
1205
|
|
|
|
|
|
|
SDL_GL_ALPHA_SIZE |
1206
|
|
|
|
|
|
|
SDL_GL_BUFFER_SIZE |
1207
|
|
|
|
|
|
|
SDL_GL_DOUBLEBUFFER |
1208
|
|
|
|
|
|
|
SDL_GL_DEPTH_SIZE |
1209
|
|
|
|
|
|
|
SDL_GL_STENCIL_SIZE |
1210
|
|
|
|
|
|
|
SDL_GL_ACCUM_RED_SIZE |
1211
|
|
|
|
|
|
|
SDL_GL_ACCUM_GREEN_SIZE |
1212
|
|
|
|
|
|
|
SDL_GL_ACCUM_BLUE_SIZE |
1213
|
|
|
|
|
|
|
SDL_GL_ACCUM_ALPHA_SIZE |
1214
|
|
|
|
|
|
|
SDL_GL_STEREO |
1215
|
|
|
|
|
|
|
SDL_GL_MULTISAMPLEBUFFERS |
1216
|
|
|
|
|
|
|
SDL_GL_MULTISAMPLESAMPLES |
1217
|
|
|
|
|
|
|
SDL_GL_ACCELERATED_VISUAL |
1218
|
|
|
|
|
|
|
SDL_GL_RETAINED_BACKING |
1219
|
|
|
|
|
|
|
SDL_GL_CONTEXT_MAJOR_VERSION |
1220
|
|
|
|
|
|
|
SDL_GL_CONTEXT_MINOR_VERSION |
1221
|
|
|
|
|
|
|
SDL_GL_CONTEXT_EGL |
1222
|
|
|
|
|
|
|
SDL_GL_CONTEXT_FLAGS |
1223
|
|
|
|
|
|
|
SDL_GL_CONTEXT_PROFILE_MASK |
1224
|
|
|
|
|
|
|
SDL_GL_SHARE_WITH_CURRENT_CONTEXT |
1225
|
|
|
|
|
|
|
SDL_GL_FRAMEBUFFER_SRGB_CAPABLE |
1226
|
|
|
|
|
|
|
SDL_GL_CONTEXT_RELEASE_BEHAVIOR |
1227
|
|
|
|
|
|
|
SDL_GL_CONTEXT_RESET_NOTIFICATION |
1228
|
|
|
|
|
|
|
SDL_GL_CONTEXT_NO_ERROR |
1229
|
|
|
|
|
|
|
] |
1230
|
|
|
|
|
|
|
], |
1231
|
|
|
|
|
|
|
SDL_GLprofile => [ |
1232
|
|
|
|
|
|
|
[ SDL_GL_CONTEXT_PROFILE_CORE => 0x0001 ], |
1233
|
|
|
|
|
|
|
[ SDL_GL_CONTEXT_PROFILE_COMPATIBILITY => 0x0002 ], |
1234
|
|
|
|
|
|
|
[ SDL_GL_CONTEXT_PROFILE_ES => 0x0004 ] |
1235
|
|
|
|
|
|
|
], |
1236
|
|
|
|
|
|
|
SDL_GLcontextFlag => [ |
1237
|
|
|
|
|
|
|
[ SDL_GL_CONTEXT_DEBUG_FLAG => 0x0001 ], |
1238
|
|
|
|
|
|
|
[ SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG => 0x0002 ], |
1239
|
|
|
|
|
|
|
[ SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG => 0x0004 ], |
1240
|
|
|
|
|
|
|
[ SDL_GL_CONTEXT_RESET_ISOLATION_FLAG => 0x0008 ] |
1241
|
|
|
|
|
|
|
], |
1242
|
|
|
|
|
|
|
SDL_GLcontextReleaseFlag => [ |
1243
|
|
|
|
|
|
|
[ SDL_GL_CONTEXT_RELEASE_BEHAVIOR_NONE => 0x0000 ], |
1244
|
|
|
|
|
|
|
[ SDL_GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH => 0x0001 ] |
1245
|
|
|
|
|
|
|
], |
1246
|
|
|
|
|
|
|
SDL_GLContextResetNotification => [ |
1247
|
|
|
|
|
|
|
[ SDL_GL_CONTEXT_RESET_NO_NOTIFICATION => 0x0000 ], |
1248
|
|
|
|
|
|
|
[ SDL_GL_CONTEXT_RESET_LOSE_CONTEXT => 0x0001 ] |
1249
|
|
|
|
|
|
|
], |
1250
|
|
|
|
|
|
|
SDL_RendererFlags => [ |
1251
|
|
|
|
|
|
|
[ SDL_RENDERER_SOFTWARE => 0x00000001 ], |
1252
|
|
|
|
|
|
|
[ SDL_RENDERER_ACCELERATED => 0x00000002 ], |
1253
|
|
|
|
|
|
|
[ SDL_RENDERER_PRESENTVSYNC => 0x00000004 ], |
1254
|
|
|
|
|
|
|
[ SDL_RENDERER_TARGETTEXTURE => 0x00000008 ] |
1255
|
|
|
|
|
|
|
], |
1256
|
|
|
|
|
|
|
SDL_ScaleMode => [qw[SDL_SCALEMODENEAREST SDL_SCALEMODELINEAR SDL_SCALEMODEBEST]], |
1257
|
|
|
|
|
|
|
SDL_TextureAccess => |
1258
|
|
|
|
|
|
|
[qw[SDL_TEXTUREACCESS_STATIC SDL_TEXTUREACCESS_STREAMING SDL_TEXTUREACCESS_TARGET]], |
1259
|
|
|
|
|
|
|
SDL_TextureModulate => [ |
1260
|
|
|
|
|
|
|
[ SDL_TEXTUREMODULATE_NONE => 0x00000000 ], |
1261
|
|
|
|
|
|
|
[ SDL_TEXTUREMODULATE_COLOR => 0x00000001 ], |
1262
|
|
|
|
|
|
|
[ SDL_TEXTUREMODULATE_ALPHA => 0x00000002 ] |
1263
|
|
|
|
|
|
|
], |
1264
|
|
|
|
|
|
|
SDL_RendererFlip => [ |
1265
|
|
|
|
|
|
|
[ SDL_FLIP_NONE => 0x00000000 ], |
1266
|
|
|
|
|
|
|
[ SDL_FLIP_HORIZONTAL => 0x00000001 ], |
1267
|
|
|
|
|
|
|
[ SDL_FLIP_VERTICAL => 0x00000002 ] |
1268
|
|
|
|
|
|
|
], |
1269
|
|
|
|
|
|
|
SDL_EventAction => [ |
1270
|
|
|
|
|
|
|
qw[ |
1271
|
|
|
|
|
|
|
SDL_ADDEVENT |
1272
|
|
|
|
|
|
|
SDL_PEEKEVENT |
1273
|
|
|
|
|
|
|
SDL_GETEVENT] |
1274
|
|
|
|
|
|
|
], |
1275
|
|
|
|
|
|
|
pixel_type => [ |
1276
|
|
|
|
|
|
|
qw[ |
1277
|
|
|
|
|
|
|
SDL_PIXELTYPE_UNKNOWN |
1278
|
|
|
|
|
|
|
SDL_PIXELTYPE_INDEX1 |
1279
|
|
|
|
|
|
|
SDL_PIXELTYPE_INDEX4 |
1280
|
|
|
|
|
|
|
SDL_PIXELTYPE_INDEX8 |
1281
|
|
|
|
|
|
|
SDL_PIXELTYPE_PACKED8 |
1282
|
|
|
|
|
|
|
SDL_PIXELTYPE_PACKED16 |
1283
|
|
|
|
|
|
|
SDL_PIXELTYPE_PACKED32 |
1284
|
|
|
|
|
|
|
SDL_PIXELTYPE_ARRAYU8 |
1285
|
|
|
|
|
|
|
SDL_PIXELTYPE_ARRAYU16 |
1286
|
|
|
|
|
|
|
SDL_PIXELTYPE_ARRAYU32 |
1287
|
|
|
|
|
|
|
SDL_PIXELTYPE_ARRAYF16 |
1288
|
|
|
|
|
|
|
SDL_PIXELTYPE_ARRAYF32 |
1289
|
|
|
|
|
|
|
] |
1290
|
|
|
|
|
|
|
], |
1291
|
|
|
|
|
|
|
bitmap_order => [ |
1292
|
|
|
|
|
|
|
qw[ |
1293
|
|
|
|
|
|
|
SDL_BITMAPORDER_NONE |
1294
|
|
|
|
|
|
|
SDL_BITMAPORDER_4321 |
1295
|
|
|
|
|
|
|
SDL_BITMAPORDER_1234 |
1296
|
|
|
|
|
|
|
] |
1297
|
|
|
|
|
|
|
], |
1298
|
|
|
|
|
|
|
packed_order => [ |
1299
|
|
|
|
|
|
|
qw[ |
1300
|
|
|
|
|
|
|
SDL_PACKEDORDER_NONE |
1301
|
|
|
|
|
|
|
SDL_PACKEDORDER_XRGB |
1302
|
|
|
|
|
|
|
SDL_PACKEDORDER_RGBX |
1303
|
|
|
|
|
|
|
SDL_PACKEDORDER_ARGB |
1304
|
|
|
|
|
|
|
SDL_PACKEDORDER_RGBA |
1305
|
|
|
|
|
|
|
SDL_PACKEDORDER_XBGR |
1306
|
|
|
|
|
|
|
SDL_PACKEDORDER_BGRX |
1307
|
|
|
|
|
|
|
SDL_PACKEDORDER_ABGR |
1308
|
|
|
|
|
|
|
SDL_PACKEDORDER_BGRA |
1309
|
|
|
|
|
|
|
] |
1310
|
|
|
|
|
|
|
], |
1311
|
|
|
|
|
|
|
array_order => [ |
1312
|
|
|
|
|
|
|
qw[ |
1313
|
|
|
|
|
|
|
SDL_ARRAYORDER_NONE |
1314
|
|
|
|
|
|
|
SDL_ARRAYORDER_RGB |
1315
|
|
|
|
|
|
|
SDL_ARRAYORDER_RGBA |
1316
|
|
|
|
|
|
|
SDL_ARRAYORDER_ARGB |
1317
|
|
|
|
|
|
|
SDL_ARRAYORDER_BGR |
1318
|
|
|
|
|
|
|
SDL_ARRAYORDER_BGRA |
1319
|
|
|
|
|
|
|
SDL_ARRAYORDER_ABGR |
1320
|
|
|
|
|
|
|
] |
1321
|
|
|
|
|
|
|
], |
1322
|
|
|
|
|
|
|
packed_layout => [ |
1323
|
|
|
|
|
|
|
qw[ |
1324
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_NONE |
1325
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_332 |
1326
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_4444 |
1327
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_1555 |
1328
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_5551 |
1329
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_565 |
1330
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_8888 |
1331
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_2101010 |
1332
|
|
|
|
|
|
|
SDL_PACKEDLAYOUT_1010102 |
1333
|
|
|
|
|
|
|
] |
1334
|
|
|
|
|
|
|
], |
1335
|
|
|
|
|
|
|
; |
1336
|
|
|
|
|
|
|
|
1337
|
|
|
|
|
|
|
# Keyboard codes |
1338
|
0
|
|
|
0
|
0
|
|
sub SDLK_SCANCODE_MASK { 1 << 30 } |
1339
|
0
|
|
|
0
|
0
|
|
sub SDL_SCANCODE_TO_KEYCODE ($X) { $X | SDLK_SCANCODE_MASK } |
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
1340
|
|
|
|
|
|
|
enum SDL_Scancode => |
1341
|
|
|
|
|
|
|
[ [ SDL_SCANCODE_UNKNOWN => 0 ], [ SDL_SCANCODE_A => 4 ], [ SDL_SCANCODE_ESCAPE => 41 ] ]; |
1342
|
|
|
|
|
|
|
|
1343
|
|
|
|
|
|
|
=pod |
1344
|
|
|
|
|
|
|
|
1345
|
|
|
|
|
|
|
/** |
1346
|
|
|
|
|
|
|
* \name Usage page 0x07 |
1347
|
|
|
|
|
|
|
* |
1348
|
|
|
|
|
|
|
* These values are from usage page 0x07 (USB keyboard page). |
1349
|
|
|
|
|
|
|
*/ |
1350
|
|
|
|
|
|
|
/* @{ */ |
1351
|
|
|
|
|
|
|
|
1352
|
|
|
|
|
|
|
SDL_SCANCODE_A = 4, |
1353
|
|
|
|
|
|
|
SDL_SCANCODE_B = 5, |
1354
|
|
|
|
|
|
|
SDL_SCANCODE_C = 6, |
1355
|
|
|
|
|
|
|
SDL_SCANCODE_D = 7, |
1356
|
|
|
|
|
|
|
SDL_SCANCODE_E = 8, |
1357
|
|
|
|
|
|
|
SDL_SCANCODE_F = 9, |
1358
|
|
|
|
|
|
|
SDL_SCANCODE_G = 10, |
1359
|
|
|
|
|
|
|
SDL_SCANCODE_H = 11, |
1360
|
|
|
|
|
|
|
SDL_SCANCODE_I = 12, |
1361
|
|
|
|
|
|
|
SDL_SCANCODE_J = 13, |
1362
|
|
|
|
|
|
|
SDL_SCANCODE_K = 14, |
1363
|
|
|
|
|
|
|
SDL_SCANCODE_L = 15, |
1364
|
|
|
|
|
|
|
SDL_SCANCODE_M = 16, |
1365
|
|
|
|
|
|
|
SDL_SCANCODE_N = 17, |
1366
|
|
|
|
|
|
|
SDL_SCANCODE_O = 18, |
1367
|
|
|
|
|
|
|
SDL_SCANCODE_P = 19, |
1368
|
|
|
|
|
|
|
SDL_SCANCODE_Q = 20, |
1369
|
|
|
|
|
|
|
SDL_SCANCODE_R = 21, |
1370
|
|
|
|
|
|
|
SDL_SCANCODE_S = 22, |
1371
|
|
|
|
|
|
|
SDL_SCANCODE_T = 23, |
1372
|
|
|
|
|
|
|
SDL_SCANCODE_U = 24, |
1373
|
|
|
|
|
|
|
SDL_SCANCODE_V = 25, |
1374
|
|
|
|
|
|
|
SDL_SCANCODE_W = 26, |
1375
|
|
|
|
|
|
|
SDL_SCANCODE_X = 27, |
1376
|
|
|
|
|
|
|
SDL_SCANCODE_Y = 28, |
1377
|
|
|
|
|
|
|
SDL_SCANCODE_Z = 29, |
1378
|
|
|
|
|
|
|
|
1379
|
|
|
|
|
|
|
SDL_SCANCODE_1 = 30, |
1380
|
|
|
|
|
|
|
SDL_SCANCODE_2 = 31, |
1381
|
|
|
|
|
|
|
SDL_SCANCODE_3 = 32, |
1382
|
|
|
|
|
|
|
SDL_SCANCODE_4 = 33, |
1383
|
|
|
|
|
|
|
SDL_SCANCODE_5 = 34, |
1384
|
|
|
|
|
|
|
SDL_SCANCODE_6 = 35, |
1385
|
|
|
|
|
|
|
SDL_SCANCODE_7 = 36, |
1386
|
|
|
|
|
|
|
SDL_SCANCODE_8 = 37, |
1387
|
|
|
|
|
|
|
SDL_SCANCODE_9 = 38, |
1388
|
|
|
|
|
|
|
SDL_SCANCODE_0 = 39, |
1389
|
|
|
|
|
|
|
|
1390
|
|
|
|
|
|
|
SDL_SCANCODE_RETURN = 40, |
1391
|
|
|
|
|
|
|
SDL_SCANCODE_ESCAPE = 41, |
1392
|
|
|
|
|
|
|
SDL_SCANCODE_BACKSPACE = 42, |
1393
|
|
|
|
|
|
|
SDL_SCANCODE_TAB = 43, |
1394
|
|
|
|
|
|
|
SDL_SCANCODE_SPACE = 44, |
1395
|
|
|
|
|
|
|
|
1396
|
|
|
|
|
|
|
SDL_SCANCODE_MINUS = 45, |
1397
|
|
|
|
|
|
|
SDL_SCANCODE_EQUALS = 46, |
1398
|
|
|
|
|
|
|
SDL_SCANCODE_LEFTBRACKET = 47, |
1399
|
|
|
|
|
|
|
SDL_SCANCODE_RIGHTBRACKET = 48, |
1400
|
|
|
|
|
|
|
SDL_SCANCODE_BACKSLASH = 49, /**< Located at the lower left of the return |
1401
|
|
|
|
|
|
|
* key on ISO keyboards and at the right end |
1402
|
|
|
|
|
|
|
* of the QWERTY row on ANSI keyboards. |
1403
|
|
|
|
|
|
|
* Produces REVERSE SOLIDUS (backslash) and |
1404
|
|
|
|
|
|
|
* VERTICAL LINE in a US layout, REVERSE |
1405
|
|
|
|
|
|
|
* SOLIDUS and VERTICAL LINE in a UK Mac |
1406
|
|
|
|
|
|
|
* layout, NUMBER SIGN and TILDE in a UK |
1407
|
|
|
|
|
|
|
* Windows layout, DOLLAR SIGN and POUND SIGN |
1408
|
|
|
|
|
|
|
* in a Swiss German layout, NUMBER SIGN and |
1409
|
|
|
|
|
|
|
* APOSTROPHE in a German layout, GRAVE |
1410
|
|
|
|
|
|
|
* ACCENT and POUND SIGN in a French Mac |
1411
|
|
|
|
|
|
|
* layout, and ASTERISK and MICRO SIGN in a |
1412
|
|
|
|
|
|
|
* French Windows layout. |
1413
|
|
|
|
|
|
|
*/ |
1414
|
|
|
|
|
|
|
SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code |
1415
|
|
|
|
|
|
|
* instead of 49 for the same key, but all |
1416
|
|
|
|
|
|
|
* OSes I've seen treat the two codes |
1417
|
|
|
|
|
|
|
* identically. So, as an implementor, unless |
1418
|
|
|
|
|
|
|
* your keyboard generates both of those |
1419
|
|
|
|
|
|
|
* codes and your OS treats them differently, |
1420
|
|
|
|
|
|
|
* you should generate SDL_SCANCODE_BACKSLASH |
1421
|
|
|
|
|
|
|
* instead of this code. As a user, you |
1422
|
|
|
|
|
|
|
* should not rely on this code because SDL |
1423
|
|
|
|
|
|
|
* will never generate it with most (all?) |
1424
|
|
|
|
|
|
|
* keyboards. |
1425
|
|
|
|
|
|
|
*/ |
1426
|
|
|
|
|
|
|
SDL_SCANCODE_SEMICOLON = 51, |
1427
|
|
|
|
|
|
|
SDL_SCANCODE_APOSTROPHE = 52, |
1428
|
|
|
|
|
|
|
SDL_SCANCODE_GRAVE = 53, /**< Located in the top left corner (on both ANSI |
1429
|
|
|
|
|
|
|
* and ISO keyboards). Produces GRAVE ACCENT and |
1430
|
|
|
|
|
|
|
* TILDE in a US Windows layout and in US and UK |
1431
|
|
|
|
|
|
|
* Mac layouts on ANSI keyboards, GRAVE ACCENT |
1432
|
|
|
|
|
|
|
* and NOT SIGN in a UK Windows layout, SECTION |
1433
|
|
|
|
|
|
|
* SIGN and PLUS-MINUS SIGN in US and UK Mac |
1434
|
|
|
|
|
|
|
* layouts on ISO keyboards, SECTION SIGN and |
1435
|
|
|
|
|
|
|
* DEGREE SIGN in a Swiss German layout (Mac: |
1436
|
|
|
|
|
|
|
* only on ISO keyboards), CIRCUMFLEX ACCENT and |
1437
|
|
|
|
|
|
|
* DEGREE SIGN in a German layout (Mac: only on |
1438
|
|
|
|
|
|
|
* ISO keyboards), SUPERSCRIPT TWO and TILDE in a |
1439
|
|
|
|
|
|
|
* French Windows layout, COMMERCIAL AT and |
1440
|
|
|
|
|
|
|
* NUMBER SIGN in a French Mac layout on ISO |
1441
|
|
|
|
|
|
|
* keyboards, and LESS-THAN SIGN and GREATER-THAN |
1442
|
|
|
|
|
|
|
* SIGN in a Swiss German, German, or French Mac |
1443
|
|
|
|
|
|
|
* layout on ANSI keyboards. |
1444
|
|
|
|
|
|
|
*/ |
1445
|
|
|
|
|
|
|
SDL_SCANCODE_COMMA = 54, |
1446
|
|
|
|
|
|
|
SDL_SCANCODE_PERIOD = 55, |
1447
|
|
|
|
|
|
|
SDL_SCANCODE_SLASH = 56, |
1448
|
|
|
|
|
|
|
|
1449
|
|
|
|
|
|
|
SDL_SCANCODE_CAPSLOCK = 57, |
1450
|
|
|
|
|
|
|
|
1451
|
|
|
|
|
|
|
SDL_SCANCODE_F1 = 58, |
1452
|
|
|
|
|
|
|
SDL_SCANCODE_F2 = 59, |
1453
|
|
|
|
|
|
|
SDL_SCANCODE_F3 = 60, |
1454
|
|
|
|
|
|
|
SDL_SCANCODE_F4 = 61, |
1455
|
|
|
|
|
|
|
SDL_SCANCODE_F5 = 62, |
1456
|
|
|
|
|
|
|
SDL_SCANCODE_F6 = 63, |
1457
|
|
|
|
|
|
|
SDL_SCANCODE_F7 = 64, |
1458
|
|
|
|
|
|
|
SDL_SCANCODE_F8 = 65, |
1459
|
|
|
|
|
|
|
SDL_SCANCODE_F9 = 66, |
1460
|
|
|
|
|
|
|
SDL_SCANCODE_F10 = 67, |
1461
|
|
|
|
|
|
|
SDL_SCANCODE_F11 = 68, |
1462
|
|
|
|
|
|
|
SDL_SCANCODE_F12 = 69, |
1463
|
|
|
|
|
|
|
|
1464
|
|
|
|
|
|
|
SDL_SCANCODE_PRINTSCREEN = 70, |
1465
|
|
|
|
|
|
|
SDL_SCANCODE_SCROLLLOCK = 71, |
1466
|
|
|
|
|
|
|
SDL_SCANCODE_PAUSE = 72, |
1467
|
|
|
|
|
|
|
SDL_SCANCODE_INSERT = 73, /**< insert on PC, help on some Mac keyboards (but |
1468
|
|
|
|
|
|
|
does send code 73, not 117) */ |
1469
|
|
|
|
|
|
|
SDL_SCANCODE_HOME = 74, |
1470
|
|
|
|
|
|
|
SDL_SCANCODE_PAGEUP = 75, |
1471
|
|
|
|
|
|
|
SDL_SCANCODE_DELETE = 76, |
1472
|
|
|
|
|
|
|
SDL_SCANCODE_END = 77, |
1473
|
|
|
|
|
|
|
SDL_SCANCODE_PAGEDOWN = 78, |
1474
|
|
|
|
|
|
|
SDL_SCANCODE_RIGHT = 79, |
1475
|
|
|
|
|
|
|
SDL_SCANCODE_LEFT = 80, |
1476
|
|
|
|
|
|
|
SDL_SCANCODE_DOWN = 81, |
1477
|
|
|
|
|
|
|
SDL_SCANCODE_UP = 82, |
1478
|
|
|
|
|
|
|
|
1479
|
|
|
|
|
|
|
SDL_SCANCODE_NUMLOCKCLEAR = 83, /**< num lock on PC, clear on Mac keyboards |
1480
|
|
|
|
|
|
|
*/ |
1481
|
|
|
|
|
|
|
SDL_SCANCODE_KP_DIVIDE = 84, |
1482
|
|
|
|
|
|
|
SDL_SCANCODE_KP_MULTIPLY = 85, |
1483
|
|
|
|
|
|
|
SDL_SCANCODE_KP_MINUS = 86, |
1484
|
|
|
|
|
|
|
SDL_SCANCODE_KP_PLUS = 87, |
1485
|
|
|
|
|
|
|
SDL_SCANCODE_KP_ENTER = 88, |
1486
|
|
|
|
|
|
|
SDL_SCANCODE_KP_1 = 89, |
1487
|
|
|
|
|
|
|
SDL_SCANCODE_KP_2 = 90, |
1488
|
|
|
|
|
|
|
SDL_SCANCODE_KP_3 = 91, |
1489
|
|
|
|
|
|
|
SDL_SCANCODE_KP_4 = 92, |
1490
|
|
|
|
|
|
|
SDL_SCANCODE_KP_5 = 93, |
1491
|
|
|
|
|
|
|
SDL_SCANCODE_KP_6 = 94, |
1492
|
|
|
|
|
|
|
SDL_SCANCODE_KP_7 = 95, |
1493
|
|
|
|
|
|
|
SDL_SCANCODE_KP_8 = 96, |
1494
|
|
|
|
|
|
|
SDL_SCANCODE_KP_9 = 97, |
1495
|
|
|
|
|
|
|
SDL_SCANCODE_KP_0 = 98, |
1496
|
|
|
|
|
|
|
SDL_SCANCODE_KP_PERIOD = 99, |
1497
|
|
|
|
|
|
|
|
1498
|
|
|
|
|
|
|
SDL_SCANCODE_NONUSBACKSLASH = 100, /**< This is the additional key that ISO |
1499
|
|
|
|
|
|
|
* keyboards have over ANSI ones, |
1500
|
|
|
|
|
|
|
* located between left shift and Y. |
1501
|
|
|
|
|
|
|
* Produces GRAVE ACCENT and TILDE in a |
1502
|
|
|
|
|
|
|
* US or UK Mac layout, REVERSE SOLIDUS |
1503
|
|
|
|
|
|
|
* (backslash) and VERTICAL LINE in a |
1504
|
|
|
|
|
|
|
* US or UK Windows layout, and |
1505
|
|
|
|
|
|
|
* LESS-THAN SIGN and GREATER-THAN SIGN |
1506
|
|
|
|
|
|
|
* in a Swiss German, German, or French |
1507
|
|
|
|
|
|
|
* layout. */ |
1508
|
|
|
|
|
|
|
SDL_SCANCODE_APPLICATION = 101, /**< windows contextual menu, compose */ |
1509
|
|
|
|
|
|
|
SDL_SCANCODE_POWER = 102, /**< The USB document says this is a status flag, |
1510
|
|
|
|
|
|
|
* not a physical key - but some Mac keyboards |
1511
|
|
|
|
|
|
|
* do have a power key. */ |
1512
|
|
|
|
|
|
|
SDL_SCANCODE_KP_EQUALS = 103, |
1513
|
|
|
|
|
|
|
SDL_SCANCODE_F13 = 104, |
1514
|
|
|
|
|
|
|
SDL_SCANCODE_F14 = 105, |
1515
|
|
|
|
|
|
|
SDL_SCANCODE_F15 = 106, |
1516
|
|
|
|
|
|
|
SDL_SCANCODE_F16 = 107, |
1517
|
|
|
|
|
|
|
SDL_SCANCODE_F17 = 108, |
1518
|
|
|
|
|
|
|
SDL_SCANCODE_F18 = 109, |
1519
|
|
|
|
|
|
|
SDL_SCANCODE_F19 = 110, |
1520
|
|
|
|
|
|
|
SDL_SCANCODE_F20 = 111, |
1521
|
|
|
|
|
|
|
SDL_SCANCODE_F21 = 112, |
1522
|
|
|
|
|
|
|
SDL_SCANCODE_F22 = 113, |
1523
|
|
|
|
|
|
|
SDL_SCANCODE_F23 = 114, |
1524
|
|
|
|
|
|
|
SDL_SCANCODE_F24 = 115, |
1525
|
|
|
|
|
|
|
SDL_SCANCODE_EXECUTE = 116, |
1526
|
|
|
|
|
|
|
SDL_SCANCODE_HELP = 117, |
1527
|
|
|
|
|
|
|
SDL_SCANCODE_MENU = 118, |
1528
|
|
|
|
|
|
|
SDL_SCANCODE_SELECT = 119, |
1529
|
|
|
|
|
|
|
SDL_SCANCODE_STOP = 120, |
1530
|
|
|
|
|
|
|
SDL_SCANCODE_AGAIN = 121, /**< redo */ |
1531
|
|
|
|
|
|
|
SDL_SCANCODE_UNDO = 122, |
1532
|
|
|
|
|
|
|
SDL_SCANCODE_CUT = 123, |
1533
|
|
|
|
|
|
|
SDL_SCANCODE_COPY = 124, |
1534
|
|
|
|
|
|
|
SDL_SCANCODE_PASTE = 125, |
1535
|
|
|
|
|
|
|
SDL_SCANCODE_FIND = 126, |
1536
|
|
|
|
|
|
|
SDL_SCANCODE_MUTE = 127, |
1537
|
|
|
|
|
|
|
SDL_SCANCODE_VOLUMEUP = 128, |
1538
|
|
|
|
|
|
|
SDL_SCANCODE_VOLUMEDOWN = 129, |
1539
|
|
|
|
|
|
|
/* not sure whether there's a reason to enable these */ |
1540
|
|
|
|
|
|
|
/* SDL_SCANCODE_LOCKINGCAPSLOCK = 130, */ |
1541
|
|
|
|
|
|
|
/* SDL_SCANCODE_LOCKINGNUMLOCK = 131, */ |
1542
|
|
|
|
|
|
|
/* SDL_SCANCODE_LOCKINGSCROLLLOCK = 132, */ |
1543
|
|
|
|
|
|
|
SDL_SCANCODE_KP_COMMA = 133, |
1544
|
|
|
|
|
|
|
SDL_SCANCODE_KP_EQUALSAS400 = 134, |
1545
|
|
|
|
|
|
|
|
1546
|
|
|
|
|
|
|
SDL_SCANCODE_INTERNATIONAL1 = 135, /**< used on Asian keyboards, see |
1547
|
|
|
|
|
|
|
footnotes in USB doc */ |
1548
|
|
|
|
|
|
|
SDL_SCANCODE_INTERNATIONAL2 = 136, |
1549
|
|
|
|
|
|
|
SDL_SCANCODE_INTERNATIONAL3 = 137, /**< Yen */ |
1550
|
|
|
|
|
|
|
SDL_SCANCODE_INTERNATIONAL4 = 138, |
1551
|
|
|
|
|
|
|
SDL_SCANCODE_INTERNATIONAL5 = 139, |
1552
|
|
|
|
|
|
|
SDL_SCANCODE_INTERNATIONAL6 = 140, |
1553
|
|
|
|
|
|
|
SDL_SCANCODE_INTERNATIONAL7 = 141, |
1554
|
|
|
|
|
|
|
SDL_SCANCODE_INTERNATIONAL8 = 142, |
1555
|
|
|
|
|
|
|
SDL_SCANCODE_INTERNATIONAL9 = 143, |
1556
|
|
|
|
|
|
|
SDL_SCANCODE_LANG1 = 144, /**< Hangul/English toggle */ |
1557
|
|
|
|
|
|
|
SDL_SCANCODE_LANG2 = 145, /**< Hanja conversion */ |
1558
|
|
|
|
|
|
|
SDL_SCANCODE_LANG3 = 146, /**< Katakana */ |
1559
|
|
|
|
|
|
|
SDL_SCANCODE_LANG4 = 147, /**< Hiragana */ |
1560
|
|
|
|
|
|
|
SDL_SCANCODE_LANG5 = 148, /**< Zenkaku/Hankaku */ |
1561
|
|
|
|
|
|
|
SDL_SCANCODE_LANG6 = 149, /**< reserved */ |
1562
|
|
|
|
|
|
|
SDL_SCANCODE_LANG7 = 150, /**< reserved */ |
1563
|
|
|
|
|
|
|
SDL_SCANCODE_LANG8 = 151, /**< reserved */ |
1564
|
|
|
|
|
|
|
SDL_SCANCODE_LANG9 = 152, /**< reserved */ |
1565
|
|
|
|
|
|
|
|
1566
|
|
|
|
|
|
|
SDL_SCANCODE_ALTERASE = 153, /**< Erase-Eaze */ |
1567
|
|
|
|
|
|
|
SDL_SCANCODE_SYSREQ = 154, |
1568
|
|
|
|
|
|
|
SDL_SCANCODE_CANCEL = 155, |
1569
|
|
|
|
|
|
|
SDL_SCANCODE_CLEAR = 156, |
1570
|
|
|
|
|
|
|
SDL_SCANCODE_PRIOR = 157, |
1571
|
|
|
|
|
|
|
SDL_SCANCODE_RETURN2 = 158, |
1572
|
|
|
|
|
|
|
SDL_SCANCODE_SEPARATOR = 159, |
1573
|
|
|
|
|
|
|
SDL_SCANCODE_OUT = 160, |
1574
|
|
|
|
|
|
|
SDL_SCANCODE_OPER = 161, |
1575
|
|
|
|
|
|
|
SDL_SCANCODE_CLEARAGAIN = 162, |
1576
|
|
|
|
|
|
|
SDL_SCANCODE_CRSEL = 163, |
1577
|
|
|
|
|
|
|
SDL_SCANCODE_EXSEL = 164, |
1578
|
|
|
|
|
|
|
|
1579
|
|
|
|
|
|
|
SDL_SCANCODE_KP_00 = 176, |
1580
|
|
|
|
|
|
|
SDL_SCANCODE_KP_000 = 177, |
1581
|
|
|
|
|
|
|
SDL_SCANCODE_THOUSANDSSEPARATOR = 178, |
1582
|
|
|
|
|
|
|
SDL_SCANCODE_DECIMALSEPARATOR = 179, |
1583
|
|
|
|
|
|
|
SDL_SCANCODE_CURRENCYUNIT = 180, |
1584
|
|
|
|
|
|
|
SDL_SCANCODE_CURRENCYSUBUNIT = 181, |
1585
|
|
|
|
|
|
|
SDL_SCANCODE_KP_LEFTPAREN = 182, |
1586
|
|
|
|
|
|
|
SDL_SCANCODE_KP_RIGHTPAREN = 183, |
1587
|
|
|
|
|
|
|
SDL_SCANCODE_KP_LEFTBRACE = 184, |
1588
|
|
|
|
|
|
|
SDL_SCANCODE_KP_RIGHTBRACE = 185, |
1589
|
|
|
|
|
|
|
SDL_SCANCODE_KP_TAB = 186, |
1590
|
|
|
|
|
|
|
SDL_SCANCODE_KP_BACKSPACE = 187, |
1591
|
|
|
|
|
|
|
SDL_SCANCODE_KP_A = 188, |
1592
|
|
|
|
|
|
|
SDL_SCANCODE_KP_B = 189, |
1593
|
|
|
|
|
|
|
SDL_SCANCODE_KP_C = 190, |
1594
|
|
|
|
|
|
|
SDL_SCANCODE_KP_D = 191, |
1595
|
|
|
|
|
|
|
SDL_SCANCODE_KP_E = 192, |
1596
|
|
|
|
|
|
|
SDL_SCANCODE_KP_F = 193, |
1597
|
|
|
|
|
|
|
SDL_SCANCODE_KP_XOR = 194, |
1598
|
|
|
|
|
|
|
SDL_SCANCODE_KP_POWER = 195, |
1599
|
|
|
|
|
|
|
SDL_SCANCODE_KP_PERCENT = 196, |
1600
|
|
|
|
|
|
|
SDL_SCANCODE_KP_LESS = 197, |
1601
|
|
|
|
|
|
|
SDL_SCANCODE_KP_GREATER = 198, |
1602
|
|
|
|
|
|
|
SDL_SCANCODE_KP_AMPERSAND = 199, |
1603
|
|
|
|
|
|
|
SDL_SCANCODE_KP_DBLAMPERSAND = 200, |
1604
|
|
|
|
|
|
|
SDL_SCANCODE_KP_VERTICALBAR = 201, |
1605
|
|
|
|
|
|
|
SDL_SCANCODE_KP_DBLVERTICALBAR = 202, |
1606
|
|
|
|
|
|
|
SDL_SCANCODE_KP_COLON = 203, |
1607
|
|
|
|
|
|
|
SDL_SCANCODE_KP_HASH = 204, |
1608
|
|
|
|
|
|
|
SDL_SCANCODE_KP_SPACE = 205, |
1609
|
|
|
|
|
|
|
SDL_SCANCODE_KP_AT = 206, |
1610
|
|
|
|
|
|
|
SDL_SCANCODE_KP_EXCLAM = 207, |
1611
|
|
|
|
|
|
|
SDL_SCANCODE_KP_MEMSTORE = 208, |
1612
|
|
|
|
|
|
|
SDL_SCANCODE_KP_MEMRECALL = 209, |
1613
|
|
|
|
|
|
|
SDL_SCANCODE_KP_MEMCLEAR = 210, |
1614
|
|
|
|
|
|
|
SDL_SCANCODE_KP_MEMADD = 211, |
1615
|
|
|
|
|
|
|
SDL_SCANCODE_KP_MEMSUBTRACT = 212, |
1616
|
|
|
|
|
|
|
SDL_SCANCODE_KP_MEMMULTIPLY = 213, |
1617
|
|
|
|
|
|
|
SDL_SCANCODE_KP_MEMDIVIDE = 214, |
1618
|
|
|
|
|
|
|
SDL_SCANCODE_KP_PLUSMINUS = 215, |
1619
|
|
|
|
|
|
|
SDL_SCANCODE_KP_CLEAR = 216, |
1620
|
|
|
|
|
|
|
SDL_SCANCODE_KP_CLEARENTRY = 217, |
1621
|
|
|
|
|
|
|
SDL_SCANCODE_KP_BINARY = 218, |
1622
|
|
|
|
|
|
|
SDL_SCANCODE_KP_OCTAL = 219, |
1623
|
|
|
|
|
|
|
SDL_SCANCODE_KP_DECIMAL = 220, |
1624
|
|
|
|
|
|
|
SDL_SCANCODE_KP_HEXADECIMAL = 221, |
1625
|
|
|
|
|
|
|
|
1626
|
|
|
|
|
|
|
SDL_SCANCODE_LCTRL = 224, |
1627
|
|
|
|
|
|
|
SDL_SCANCODE_LSHIFT = 225, |
1628
|
|
|
|
|
|
|
SDL_SCANCODE_LALT = 226, /**< alt, option */ |
1629
|
|
|
|
|
|
|
SDL_SCANCODE_LGUI = 227, /**< windows, command (apple), meta */ |
1630
|
|
|
|
|
|
|
SDL_SCANCODE_RCTRL = 228, |
1631
|
|
|
|
|
|
|
SDL_SCANCODE_RSHIFT = 229, |
1632
|
|
|
|
|
|
|
SDL_SCANCODE_RALT = 230, /**< alt gr, option */ |
1633
|
|
|
|
|
|
|
SDL_SCANCODE_RGUI = 231, /**< windows, command (apple), meta */ |
1634
|
|
|
|
|
|
|
|
1635
|
|
|
|
|
|
|
SDL_SCANCODE_MODE = 257, /**< I'm not sure if this is really not covered |
1636
|
|
|
|
|
|
|
* by any of the above, but since there's a |
1637
|
|
|
|
|
|
|
* special KMOD_MODE for it I'm adding it here |
1638
|
|
|
|
|
|
|
*/ |
1639
|
|
|
|
|
|
|
|
1640
|
|
|
|
|
|
|
/* @} *//* Usage page 0x07 */ |
1641
|
|
|
|
|
|
|
|
1642
|
|
|
|
|
|
|
/** |
1643
|
|
|
|
|
|
|
* \name Usage page 0x0C |
1644
|
|
|
|
|
|
|
* |
1645
|
|
|
|
|
|
|
* These values are mapped from usage page 0x0C (USB consumer page). |
1646
|
|
|
|
|
|
|
*/ |
1647
|
|
|
|
|
|
|
/* @{ */ |
1648
|
|
|
|
|
|
|
|
1649
|
|
|
|
|
|
|
SDL_SCANCODE_AUDIONEXT = 258, |
1650
|
|
|
|
|
|
|
SDL_SCANCODE_AUDIOPREV = 259, |
1651
|
|
|
|
|
|
|
SDL_SCANCODE_AUDIOSTOP = 260, |
1652
|
|
|
|
|
|
|
SDL_SCANCODE_AUDIOPLAY = 261, |
1653
|
|
|
|
|
|
|
SDL_SCANCODE_AUDIOMUTE = 262, |
1654
|
|
|
|
|
|
|
SDL_SCANCODE_MEDIASELECT = 263, |
1655
|
|
|
|
|
|
|
SDL_SCANCODE_WWW = 264, |
1656
|
|
|
|
|
|
|
SDL_SCANCODE_MAIL = 265, |
1657
|
|
|
|
|
|
|
SDL_SCANCODE_CALCULATOR = 266, |
1658
|
|
|
|
|
|
|
SDL_SCANCODE_COMPUTER = 267, |
1659
|
|
|
|
|
|
|
SDL_SCANCODE_AC_SEARCH = 268, |
1660
|
|
|
|
|
|
|
SDL_SCANCODE_AC_HOME = 269, |
1661
|
|
|
|
|
|
|
SDL_SCANCODE_AC_BACK = 270, |
1662
|
|
|
|
|
|
|
SDL_SCANCODE_AC_FORWARD = 271, |
1663
|
|
|
|
|
|
|
SDL_SCANCODE_AC_STOP = 272, |
1664
|
|
|
|
|
|
|
SDL_SCANCODE_AC_REFRESH = 273, |
1665
|
|
|
|
|
|
|
SDL_SCANCODE_AC_BOOKMARKS = 274, |
1666
|
|
|
|
|
|
|
|
1667
|
|
|
|
|
|
|
/* @} *//* Usage page 0x0C */ |
1668
|
|
|
|
|
|
|
|
1669
|
|
|
|
|
|
|
/** |
1670
|
|
|
|
|
|
|
* \name Walther keys |
1671
|
|
|
|
|
|
|
* |
1672
|
|
|
|
|
|
|
* These are values that Christian Walther added (for mac keyboard?). |
1673
|
|
|
|
|
|
|
*/ |
1674
|
|
|
|
|
|
|
/* @{ */ |
1675
|
|
|
|
|
|
|
|
1676
|
|
|
|
|
|
|
SDL_SCANCODE_BRIGHTNESSDOWN = 275, |
1677
|
|
|
|
|
|
|
SDL_SCANCODE_BRIGHTNESSUP = 276, |
1678
|
|
|
|
|
|
|
SDL_SCANCODE_DISPLAYSWITCH = 277, /**< display mirroring/dual display |
1679
|
|
|
|
|
|
|
switch, video mode switch */ |
1680
|
|
|
|
|
|
|
SDL_SCANCODE_KBDILLUMTOGGLE = 278, |
1681
|
|
|
|
|
|
|
SDL_SCANCODE_KBDILLUMDOWN = 279, |
1682
|
|
|
|
|
|
|
SDL_SCANCODE_KBDILLUMUP = 280, |
1683
|
|
|
|
|
|
|
SDL_SCANCODE_EJECT = 281, |
1684
|
|
|
|
|
|
|
SDL_SCANCODE_SLEEP = 282, |
1685
|
|
|
|
|
|
|
|
1686
|
|
|
|
|
|
|
SDL_SCANCODE_APP1 = 283, |
1687
|
|
|
|
|
|
|
SDL_SCANCODE_APP2 = 284, |
1688
|
|
|
|
|
|
|
|
1689
|
|
|
|
|
|
|
/* @} *//* Walther keys */ |
1690
|
|
|
|
|
|
|
|
1691
|
|
|
|
|
|
|
/** |
1692
|
|
|
|
|
|
|
* \name Usage page 0x0C (additional media keys) |
1693
|
|
|
|
|
|
|
* |
1694
|
|
|
|
|
|
|
* These values are mapped from usage page 0x0C (USB consumer page). |
1695
|
|
|
|
|
|
|
*/ |
1696
|
|
|
|
|
|
|
/* @{ */ |
1697
|
|
|
|
|
|
|
|
1698
|
|
|
|
|
|
|
SDL_SCANCODE_AUDIOREWIND = 285, |
1699
|
|
|
|
|
|
|
SDL_SCANCODE_AUDIOFASTFORWARD = 286, |
1700
|
|
|
|
|
|
|
|
1701
|
|
|
|
|
|
|
/* @} *//* Usage page 0x0C (additional media keys) */ |
1702
|
|
|
|
|
|
|
|
1703
|
|
|
|
|
|
|
/* Add any other keys here. */ |
1704
|
|
|
|
|
|
|
|
1705
|
|
|
|
|
|
|
SDL_NUM_SCANCODES = 512 /**< not a key, just marks the number of scancodes |
1706
|
|
|
|
|
|
|
for array bounds */ |
1707
|
|
|
|
|
|
|
=cut |
1708
|
|
|
|
|
|
|
|
1709
|
|
|
|
|
|
|
=encoding utf-8 |
1710
|
|
|
|
|
|
|
|
1711
|
|
|
|
|
|
|
=head1 NAME |
1712
|
|
|
|
|
|
|
|
1713
|
|
|
|
|
|
|
SDL2::Enum - Enumerations and Defined Constants Related to SDL |
1714
|
|
|
|
|
|
|
|
1715
|
|
|
|
|
|
|
=head1 SYNOPSIS |
1716
|
|
|
|
|
|
|
|
1717
|
|
|
|
|
|
|
use SDL2::FFI qw[:all]; # Yep, you import from SDL2::FFI |
1718
|
|
|
|
|
|
|
|
1719
|
|
|
|
|
|
|
=head1 DESCRIPTION |
1720
|
|
|
|
|
|
|
|
1721
|
|
|
|
|
|
|
|
1722
|
|
|
|
|
|
|
=head1 C<:init> |
1723
|
|
|
|
|
|
|
|
1724
|
|
|
|
|
|
|
These are the flags which may be passed to L<< C
|
1725
|
|
|
|
|
|
|
)>|SDL2::FFI/C >>. You should specify the subsystems which you |
1726
|
|
|
|
|
|
|
will be using in your application. |
1727
|
|
|
|
|
|
|
|
1728
|
|
|
|
|
|
|
=over |
1729
|
|
|
|
|
|
|
|
1730
|
|
|
|
|
|
|
=item C - Timer subsystem |
1731
|
|
|
|
|
|
|
|
1732
|
|
|
|
|
|
|
=item C - Audio subsystem |
1733
|
|
|
|
|
|
|
|
1734
|
|
|
|
|
|
|
=item C - Video subsystem. Automatically initializes the events subsystem |
1735
|
|
|
|
|
|
|
|
1736
|
|
|
|
|
|
|
=item C - Joystick subsystem. Automatically initializes the events subsystem |
1737
|
|
|
|
|
|
|
|
1738
|
|
|
|
|
|
|
=item C - Haptic (force feedback) subsystem |
1739
|
|
|
|
|
|
|
|
1740
|
|
|
|
|
|
|
=item C - Controller subsystem. Automatically initializes the joystick subsystem |
1741
|
|
|
|
|
|
|
|
1742
|
|
|
|
|
|
|
=item C - Events subsystem |
1743
|
|
|
|
|
|
|
|
1744
|
|
|
|
|
|
|
=item C - Sensor subsystem |
1745
|
|
|
|
|
|
|
|
1746
|
|
|
|
|
|
|
=item C - All of the above subsystems |
1747
|
|
|
|
|
|
|
|
1748
|
|
|
|
|
|
|
=item C - Compatibility; this flag is ignored |
1749
|
|
|
|
|
|
|
|
1750
|
|
|
|
|
|
|
=back |
1751
|
|
|
|
|
|
|
|
1752
|
|
|
|
|
|
|
=cut |
1753
|
|
|
|
|
|
|
|
1754
|
|
|
|
|
|
|
=head1 C<:audioformat> |
1755
|
|
|
|
|
|
|
|
1756
|
|
|
|
|
|
|
Audio format flags. |
1757
|
|
|
|
|
|
|
|
1758
|
|
|
|
|
|
|
These are what the 16 bits in SDL_AudioFormat currently mean... (Unspecified |
1759
|
|
|
|
|
|
|
bits are always zero). |
1760
|
|
|
|
|
|
|
|
1761
|
|
|
|
|
|
|
++-----------------------sample is signed if set |
1762
|
|
|
|
|
|
|
|| |
1763
|
|
|
|
|
|
|
|| ++-----------sample is bigendian if set |
1764
|
|
|
|
|
|
|
|| || |
1765
|
|
|
|
|
|
|
|| || ++---sample is float if set |
1766
|
|
|
|
|
|
|
|| || || |
1767
|
|
|
|
|
|
|
|| || || +---sample bit size---+ |
1768
|
|
|
|
|
|
|
|| || || | | |
1769
|
|
|
|
|
|
|
15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00 |
1770
|
|
|
|
|
|
|
|
1771
|
|
|
|
|
|
|
=over |
1772
|
|
|
|
|
|
|
|
1773
|
|
|
|
|
|
|
=item C |
1774
|
|
|
|
|
|
|
|
1775
|
|
|
|
|
|
|
=item C |
1776
|
|
|
|
|
|
|
|
1777
|
|
|
|
|
|
|
=item C |
1778
|
|
|
|
|
|
|
|
1779
|
|
|
|
|
|
|
=item C |
1780
|
|
|
|
|
|
|
|
1781
|
|
|
|
|
|
|
=item C |
1782
|
|
|
|
|
|
|
|
1783
|
|
|
|
|
|
|
=item C |
1784
|
|
|
|
|
|
|
|
1785
|
|
|
|
|
|
|
=item C |
1786
|
|
|
|
|
|
|
|
1787
|
|
|
|
|
|
|
=item C |
1788
|
|
|
|
|
|
|
|
1789
|
|
|
|
|
|
|
=item C |
1790
|
|
|
|
|
|
|
|
1791
|
|
|
|
|
|
|
=item C |
1792
|
|
|
|
|
|
|
|
1793
|
|
|
|
|
|
|
=item C |
1794
|
|
|
|
|
|
|
|
1795
|
|
|
|
|
|
|
=back |
1796
|
|
|
|
|
|
|
|
1797
|
|
|
|
|
|
|
Defaults to LSB byte order. |
1798
|
|
|
|
|
|
|
|
1799
|
|
|
|
|
|
|
=over |
1800
|
|
|
|
|
|
|
|
1801
|
|
|
|
|
|
|
=item C - Unsigned 8-bit samples |
1802
|
|
|
|
|
|
|
|
1803
|
|
|
|
|
|
|
=item C - Signed 8-bit samples |
1804
|
|
|
|
|
|
|
|
1805
|
|
|
|
|
|
|
=item C - Unsigned 16-bit samples |
1806
|
|
|
|
|
|
|
|
1807
|
|
|
|
|
|
|
=item C - Signed 16-bit samples |
1808
|
|
|
|
|
|
|
|
1809
|
|
|
|
|
|
|
=item C - As above, but big-endian byte order |
1810
|
|
|
|
|
|
|
|
1811
|
|
|
|
|
|
|
=item C - As above, but big-endian byte order |
1812
|
|
|
|
|
|
|
|
1813
|
|
|
|
|
|
|
=item C - C |
1814
|
|
|
|
|
|
|
|
1815
|
|
|
|
|
|
|
=item C - C |
1816
|
|
|
|
|
|
|
|
1817
|
|
|
|
|
|
|
=back |
1818
|
|
|
|
|
|
|
|
1819
|
|
|
|
|
|
|
int32 support. |
1820
|
|
|
|
|
|
|
|
1821
|
|
|
|
|
|
|
=over |
1822
|
|
|
|
|
|
|
|
1823
|
|
|
|
|
|
|
=item C - 32-bit integer samples |
1824
|
|
|
|
|
|
|
|
1825
|
|
|
|
|
|
|
=item C - As above, but big-endian byte order |
1826
|
|
|
|
|
|
|
|
1827
|
|
|
|
|
|
|
=item C - C |
1828
|
|
|
|
|
|
|
|
1829
|
|
|
|
|
|
|
=back |
1830
|
|
|
|
|
|
|
|
1831
|
|
|
|
|
|
|
float 32 support. |
1832
|
|
|
|
|
|
|
|
1833
|
|
|
|
|
|
|
=over |
1834
|
|
|
|
|
|
|
|
1835
|
|
|
|
|
|
|
=item C - 32-bit floating point samples |
1836
|
|
|
|
|
|
|
|
1837
|
|
|
|
|
|
|
=item C - As above, but big-endian byte order |
1838
|
|
|
|
|
|
|
|
1839
|
|
|
|
|
|
|
=item C - C |
1840
|
|
|
|
|
|
|
|
1841
|
|
|
|
|
|
|
=back |
1842
|
|
|
|
|
|
|
|
1843
|
|
|
|
|
|
|
Native audio byte ordering. |
1844
|
|
|
|
|
|
|
|
1845
|
|
|
|
|
|
|
=over |
1846
|
|
|
|
|
|
|
|
1847
|
|
|
|
|
|
|
=item C |
1848
|
|
|
|
|
|
|
|
1849
|
|
|
|
|
|
|
=item C |
1850
|
|
|
|
|
|
|
|
1851
|
|
|
|
|
|
|
=item C |
1852
|
|
|
|
|
|
|
|
1853
|
|
|
|
|
|
|
=item C |
1854
|
|
|
|
|
|
|
|
1855
|
|
|
|
|
|
|
=back |
1856
|
|
|
|
|
|
|
|
1857
|
|
|
|
|
|
|
Which audio format changes are allowed when opening a device. |
1858
|
|
|
|
|
|
|
|
1859
|
|
|
|
|
|
|
=over |
1860
|
|
|
|
|
|
|
|
1861
|
|
|
|
|
|
|
=item C |
1862
|
|
|
|
|
|
|
|
1863
|
|
|
|
|
|
|
=item C |
1864
|
|
|
|
|
|
|
|
1865
|
|
|
|
|
|
|
=item C |
1866
|
|
|
|
|
|
|
|
1867
|
|
|
|
|
|
|
=item C |
1868
|
|
|
|
|
|
|
|
1869
|
|
|
|
|
|
|
=item C |
1870
|
|
|
|
|
|
|
|
1871
|
|
|
|
|
|
|
=back |
1872
|
|
|
|
|
|
|
|
1873
|
|
|
|
|
|
|
Upper limit of filters in SDL_AudioCVT |
1874
|
|
|
|
|
|
|
|
1875
|
|
|
|
|
|
|
=over |
1876
|
|
|
|
|
|
|
|
1877
|
|
|
|
|
|
|
C - The maximum number of SDL_AudioFilter functions |
1878
|
|
|
|
|
|
|
in SDL_AudioCVT is currently limited to 9. The Cfilters( )> |
1879
|
|
|
|
|
|
|
array has 10 pointers, one of which is the terminating NULL pointer. |
1880
|
|
|
|
|
|
|
|
1881
|
|
|
|
|
|
|
=back |
1882
|
|
|
|
|
|
|
|
1883
|
|
|
|
|
|
|
=head1 C<:audiostatus> |
1884
|
|
|
|
|
|
|
|
1885
|
|
|
|
|
|
|
Get the current audio state. |
1886
|
|
|
|
|
|
|
|
1887
|
|
|
|
|
|
|
=over |
1888
|
|
|
|
|
|
|
|
1889
|
|
|
|
|
|
|
=item C |
1890
|
|
|
|
|
|
|
|
1891
|
|
|
|
|
|
|
=item C |
1892
|
|
|
|
|
|
|
|
1893
|
|
|
|
|
|
|
=item C |
1894
|
|
|
|
|
|
|
|
1895
|
|
|
|
|
|
|
=back |
1896
|
|
|
|
|
|
|
|
1897
|
|
|
|
|
|
|
=head1 C<:blendmode> |
1898
|
|
|
|
|
|
|
|
1899
|
|
|
|
|
|
|
The blend mode used in L<< C|SDL::FFI/C
|
1900
|
|
|
|
|
|
|
... )> >> and drawing operations. |
1901
|
|
|
|
|
|
|
|
1902
|
|
|
|
|
|
|
=over |
1903
|
|
|
|
|
|
|
|
1904
|
|
|
|
|
|
|
=item C - no blending |
1905
|
|
|
|
|
|
|
|
1906
|
|
|
|
|
|
|
dstRGBA = srcRGBA |
1907
|
|
|
|
|
|
|
|
1908
|
|
|
|
|
|
|
=item C - alpha blending |
1909
|
|
|
|
|
|
|
|
1910
|
|
|
|
|
|
|
dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA)) |
1911
|
|
|
|
|
|
|
dstA = srcA + (dstA * (1-srcA)) |
1912
|
|
|
|
|
|
|
|
1913
|
|
|
|
|
|
|
=item C - additive blending |
1914
|
|
|
|
|
|
|
|
1915
|
|
|
|
|
|
|
dstRGB = (srcRGB * srcA) + dstRGB |
1916
|
|
|
|
|
|
|
dstA = dstA |
1917
|
|
|
|
|
|
|
|
1918
|
|
|
|
|
|
|
=item C - color modulate |
1919
|
|
|
|
|
|
|
|
1920
|
|
|
|
|
|
|
dstRGB = srcRGB * dstRGB |
1921
|
|
|
|
|
|
|
dstA = dstA |
1922
|
|
|
|
|
|
|
|
1923
|
|
|
|
|
|
|
=item C - color multiply |
1924
|
|
|
|
|
|
|
|
1925
|
|
|
|
|
|
|
dstRGB = (srcRGB * dstRGB) + (dstRGB * (1-srcA)) |
1926
|
|
|
|
|
|
|
dstA = (srcA * dstA) + (dstA * (1-srcA)) |
1927
|
|
|
|
|
|
|
|
1928
|
|
|
|
|
|
|
=item C |
1929
|
|
|
|
|
|
|
|
1930
|
|
|
|
|
|
|
=back |
1931
|
|
|
|
|
|
|
|
1932
|
|
|
|
|
|
|
Additional custom blend modes can be returned by L<< |
1933
|
|
|
|
|
|
|
C|SDL2::FFI/C
|
1934
|
|
|
|
|
|
|
... )> >>. |
1935
|
|
|
|
|
|
|
|
1936
|
|
|
|
|
|
|
=head2 C<:blendoperation> |
1937
|
|
|
|
|
|
|
|
1938
|
|
|
|
|
|
|
The blend operation used when combining source and destination pixel |
1939
|
|
|
|
|
|
|
components. |
1940
|
|
|
|
|
|
|
|
1941
|
|
|
|
|
|
|
=over |
1942
|
|
|
|
|
|
|
|
1943
|
|
|
|
|
|
|
=item C - supported by all renderers |
1944
|
|
|
|
|
|
|
|
1945
|
|
|
|
|
|
|
dst + src |
1946
|
|
|
|
|
|
|
|
1947
|
|
|
|
|
|
|
=item C - supported by D3D9, D3D11, OpenGL, OpenGLES |
1948
|
|
|
|
|
|
|
|
1949
|
|
|
|
|
|
|
dst - src |
1950
|
|
|
|
|
|
|
|
1951
|
|
|
|
|
|
|
=item C - supported by D3D9, D3D11, OpenGL, OpenGLES |
1952
|
|
|
|
|
|
|
|
1953
|
|
|
|
|
|
|
src - dst |
1954
|
|
|
|
|
|
|
|
1955
|
|
|
|
|
|
|
=item C - supported by D3D11 |
1956
|
|
|
|
|
|
|
|
1957
|
|
|
|
|
|
|
min(dst, src) |
1958
|
|
|
|
|
|
|
|
1959
|
|
|
|
|
|
|
=item C - supported by D3D11 |
1960
|
|
|
|
|
|
|
|
1961
|
|
|
|
|
|
|
max(dst, src) |
1962
|
|
|
|
|
|
|
|
1963
|
|
|
|
|
|
|
=back |
1964
|
|
|
|
|
|
|
|
1965
|
|
|
|
|
|
|
=head1 C<:blendfactor> |
1966
|
|
|
|
|
|
|
|
1967
|
|
|
|
|
|
|
The normalized factor used to multiply pixel components. |
1968
|
|
|
|
|
|
|
|
1969
|
|
|
|
|
|
|
=over |
1970
|
|
|
|
|
|
|
|
1971
|
|
|
|
|
|
|
=item C - C< 0, 0, 0, 0 > |
1972
|
|
|
|
|
|
|
|
1973
|
|
|
|
|
|
|
=item C - C< 1, 1, 1, 1 > |
1974
|
|
|
|
|
|
|
|
1975
|
|
|
|
|
|
|
=item C - C< srcR, srcG, srcB, srcA > |
1976
|
|
|
|
|
|
|
|
1977
|
|
|
|
|
|
|
=item C - C< 1-srcR, 1-srcG, 1-srcB, 1-srcA > |
1978
|
|
|
|
|
|
|
|
1979
|
|
|
|
|
|
|
=item C - C< srcA, srcA, srcA, srcA > |
1980
|
|
|
|
|
|
|
|
1981
|
|
|
|
|
|
|
=item C - C< 1-srcA, 1-srcA, 1-srcA, 1-srcA > |
1982
|
|
|
|
|
|
|
|
1983
|
|
|
|
|
|
|
=item C - C< dstR, dstG, dstB, dstA > |
1984
|
|
|
|
|
|
|
|
1985
|
|
|
|
|
|
|
=item C - C< 1-dstR, 1-dstG, 1-dstB, 1-dstA > |
1986
|
|
|
|
|
|
|
|
1987
|
|
|
|
|
|
|
=item C - C< dstA, dstA, dstA, dstA > |
1988
|
|
|
|
|
|
|
|
1989
|
|
|
|
|
|
|
=item C - C< 1-dstA, 1-dstA, 1-dstA, 1-dstA > |
1990
|
|
|
|
|
|
|
|
1991
|
|
|
|
|
|
|
=back |
1992
|
|
|
|
|
|
|
|
1993
|
|
|
|
|
|
|
=head1 C<:errorcode> |
1994
|
|
|
|
|
|
|
|
1995
|
|
|
|
|
|
|
=over |
1996
|
|
|
|
|
|
|
|
1997
|
|
|
|
|
|
|
=item C - Out of memory |
1998
|
|
|
|
|
|
|
|
1999
|
|
|
|
|
|
|
=item C - Error reading file |
2000
|
|
|
|
|
|
|
|
2001
|
|
|
|
|
|
|
=item C - Error writing file |
2002
|
|
|
|
|
|
|
|
2003
|
|
|
|
|
|
|
=item C - Error seeking in file |
2004
|
|
|
|
|
|
|
|
2005
|
|
|
|
|
|
|
=item C |
2006
|
|
|
|
|
|
|
|
2007
|
|
|
|
|
|
|
=item C |
2008
|
|
|
|
|
|
|
|
2009
|
|
|
|
|
|
|
=back |
2010
|
|
|
|
|
|
|
|
2011
|
|
|
|
|
|
|
=head1 C<:eventstate> |
2012
|
|
|
|
|
|
|
|
2013
|
|
|
|
|
|
|
General keyboard/mouse state definitions |
2014
|
|
|
|
|
|
|
|
2015
|
|
|
|
|
|
|
=over |
2016
|
|
|
|
|
|
|
|
2017
|
|
|
|
|
|
|
=item C |
2018
|
|
|
|
|
|
|
|
2019
|
|
|
|
|
|
|
=item C |
2020
|
|
|
|
|
|
|
|
2021
|
|
|
|
|
|
|
=back |
2022
|
|
|
|
|
|
|
|
2023
|
|
|
|
|
|
|
=head1 C<:eventtype> |
2024
|
|
|
|
|
|
|
|
2025
|
|
|
|
|
|
|
The types of events that can be delivered. |
2026
|
|
|
|
|
|
|
|
2027
|
|
|
|
|
|
|
=over |
2028
|
|
|
|
|
|
|
|
2029
|
|
|
|
|
|
|
=item C - Unused |
2030
|
|
|
|
|
|
|
|
2031
|
|
|
|
|
|
|
=item C - User-requested quit |
2032
|
|
|
|
|
|
|
|
2033
|
|
|
|
|
|
|
=item C - The application is being terminated by the OS |
2034
|
|
|
|
|
|
|
|
2035
|
|
|
|
|
|
|
Called on iOS in C |
2036
|
|
|
|
|
|
|
|
2037
|
|
|
|
|
|
|
Called on Android in C |
2038
|
|
|
|
|
|
|
|
2039
|
|
|
|
|
|
|
=item C - The application is low on memory, free memory if possible |
2040
|
|
|
|
|
|
|
|
2041
|
|
|
|
|
|
|
Called on iOS in C |
2042
|
|
|
|
|
|
|
|
2043
|
|
|
|
|
|
|
Called on Android in C |
2044
|
|
|
|
|
|
|
|
2045
|
|
|
|
|
|
|
=item C - The application is about to enter the background |
2046
|
|
|
|
|
|
|
|
2047
|
|
|
|
|
|
|
Called on iOS in C |
2048
|
|
|
|
|
|
|
|
2049
|
|
|
|
|
|
|
Called on Android in C |
2050
|
|
|
|
|
|
|
|
2051
|
|
|
|
|
|
|
=item C - The application did enter the background and may not get CPU for some time |
2052
|
|
|
|
|
|
|
|
2053
|
|
|
|
|
|
|
Called on iOS in C |
2054
|
|
|
|
|
|
|
|
2055
|
|
|
|
|
|
|
Called on Android in C |
2056
|
|
|
|
|
|
|
|
2057
|
|
|
|
|
|
|
=item C - The application is about to enter the foreground |
2058
|
|
|
|
|
|
|
|
2059
|
|
|
|
|
|
|
Called on iOS in C |
2060
|
|
|
|
|
|
|
|
2061
|
|
|
|
|
|
|
Called on Android in C |
2062
|
|
|
|
|
|
|
|
2063
|
|
|
|
|
|
|
=item C - The application is now interactive |
2064
|
|
|
|
|
|
|
|
2065
|
|
|
|
|
|
|
Called on iOS in C |
2066
|
|
|
|
|
|
|
|
2067
|
|
|
|
|
|
|
Called on Android in C |
2068
|
|
|
|
|
|
|
|
2069
|
|
|
|
|
|
|
=item C - The user's locale preferences have changed |
2070
|
|
|
|
|
|
|
|
2071
|
|
|
|
|
|
|
=item C - Display state change |
2072
|
|
|
|
|
|
|
|
2073
|
|
|
|
|
|
|
=item C - Window state change |
2074
|
|
|
|
|
|
|
|
2075
|
|
|
|
|
|
|
=item C - System specific event |
2076
|
|
|
|
|
|
|
|
2077
|
|
|
|
|
|
|
=item C - Key pressed |
2078
|
|
|
|
|
|
|
|
2079
|
|
|
|
|
|
|
=item C - Key released |
2080
|
|
|
|
|
|
|
|
2081
|
|
|
|
|
|
|
=item C - Keyboard text editing (composition) |
2082
|
|
|
|
|
|
|
|
2083
|
|
|
|
|
|
|
=item C - Keyboard text input |
2084
|
|
|
|
|
|
|
|
2085
|
|
|
|
|
|
|
=item C - Keymap changed due to a system event such as an input language or keyboard layout change |
2086
|
|
|
|
|
|
|
|
2087
|
|
|
|
|
|
|
=item C - Mouse moved |
2088
|
|
|
|
|
|
|
|
2089
|
|
|
|
|
|
|
=item C - Mouse button pressed |
2090
|
|
|
|
|
|
|
|
2091
|
|
|
|
|
|
|
=item C - Mouse button released |
2092
|
|
|
|
|
|
|
|
2093
|
|
|
|
|
|
|
=item C - Mouse wheel motion |
2094
|
|
|
|
|
|
|
|
2095
|
|
|
|
|
|
|
=item C - Joystick axis motion |
2096
|
|
|
|
|
|
|
|
2097
|
|
|
|
|
|
|
=item C - Joystick trackball motion |
2098
|
|
|
|
|
|
|
|
2099
|
|
|
|
|
|
|
=item C - Joystick hat position change |
2100
|
|
|
|
|
|
|
|
2101
|
|
|
|
|
|
|
=item C - Joystick button pressed |
2102
|
|
|
|
|
|
|
|
2103
|
|
|
|
|
|
|
=item C - Joystick button released |
2104
|
|
|
|
|
|
|
|
2105
|
|
|
|
|
|
|
=item C - A new joystick has been inserted into the system |
2106
|
|
|
|
|
|
|
|
2107
|
|
|
|
|
|
|
=item C - An opened joystick has been removed |
2108
|
|
|
|
|
|
|
|
2109
|
|
|
|
|
|
|
=item C - Game controller axis motion |
2110
|
|
|
|
|
|
|
|
2111
|
|
|
|
|
|
|
=item C - Game controller button pressed |
2112
|
|
|
|
|
|
|
|
2113
|
|
|
|
|
|
|
=item C - Game controller button released |
2114
|
|
|
|
|
|
|
|
2115
|
|
|
|
|
|
|
=item C - A new Game controller has been inserted into the system |
2116
|
|
|
|
|
|
|
|
2117
|
|
|
|
|
|
|
=item C - An opened Game controller has been removed |
2118
|
|
|
|
|
|
|
|
2119
|
|
|
|
|
|
|
=item C - The controller mapping was updated |
2120
|
|
|
|
|
|
|
|
2121
|
|
|
|
|
|
|
=item C - Game controller touchpad was touched |
2122
|
|
|
|
|
|
|
|
2123
|
|
|
|
|
|
|
=item C - Game controller touchpad finger was moved |
2124
|
|
|
|
|
|
|
|
2125
|
|
|
|
|
|
|
=item C - Game controller touchpad finger was lifted |
2126
|
|
|
|
|
|
|
|
2127
|
|
|
|
|
|
|
=item C - Game controller sensor was updated |
2128
|
|
|
|
|
|
|
|
2129
|
|
|
|
|
|
|
=item C |
2130
|
|
|
|
|
|
|
|
2131
|
|
|
|
|
|
|
=item C |
2132
|
|
|
|
|
|
|
|
2133
|
|
|
|
|
|
|
=item C |
2134
|
|
|
|
|
|
|
|
2135
|
|
|
|
|
|
|
=item C |
2136
|
|
|
|
|
|
|
|
2137
|
|
|
|
|
|
|
=item C |
2138
|
|
|
|
|
|
|
|
2139
|
|
|
|
|
|
|
=item C |
2140
|
|
|
|
|
|
|
|
2141
|
|
|
|
|
|
|
=item C - The clipboard changed |
2142
|
|
|
|
|
|
|
|
2143
|
|
|
|
|
|
|
=item C - The system requests a file open |
2144
|
|
|
|
|
|
|
|
2145
|
|
|
|
|
|
|
=item C - text/plain drag-and-drop event |
2146
|
|
|
|
|
|
|
|
2147
|
|
|
|
|
|
|
=item C - A new set of drops is beginning (NULL filename) |
2148
|
|
|
|
|
|
|
|
2149
|
|
|
|
|
|
|
=item C - Current set of drops is now complete (NULL filename) |
2150
|
|
|
|
|
|
|
|
2151
|
|
|
|
|
|
|
=item C - A new audio device is available |
2152
|
|
|
|
|
|
|
|
2153
|
|
|
|
|
|
|
=item C - An audio device has been removed |
2154
|
|
|
|
|
|
|
|
2155
|
|
|
|
|
|
|
=item C - A sensor was updated |
2156
|
|
|
|
|
|
|
|
2157
|
|
|
|
|
|
|
=item C - The render targets have been reset and their contents need to be updated |
2158
|
|
|
|
|
|
|
|
2159
|
|
|
|
|
|
|
=item C - The device has been reset and all textures need to be recreated |
2160
|
|
|
|
|
|
|
|
2161
|
|
|
|
|
|
|
=item C |
2162
|
|
|
|
|
|
|
|
2163
|
|
|
|
|
|
|
=item C - This last event is only for bounding internal arrays |
2164
|
|
|
|
|
|
|
|
2165
|
|
|
|
|
|
|
=back |
2166
|
|
|
|
|
|
|
|
2167
|
|
|
|
|
|
|
Events C through C are for your use and should be |
2168
|
|
|
|
|
|
|
allocated with L<< C
|
2169
|
|
|
|
|
|
|
)>|SDL2::FFI/C >>. |
2170
|
|
|
|
|
|
|
|
2171
|
|
|
|
|
|
|
=head1 C<:eventState> |
2172
|
|
|
|
|
|
|
|
2173
|
|
|
|
|
|
|
=over |
2174
|
|
|
|
|
|
|
|
2175
|
|
|
|
|
|
|
=item C |
2176
|
|
|
|
|
|
|
|
2177
|
|
|
|
|
|
|
=item C |
2178
|
|
|
|
|
|
|
|
2179
|
|
|
|
|
|
|
=item C |
2180
|
|
|
|
|
|
|
|
2181
|
|
|
|
|
|
|
=item C |
2182
|
|
|
|
|
|
|
|
2183
|
|
|
|
|
|
|
=back |
2184
|
|
|
|
|
|
|
|
2185
|
|
|
|
|
|
|
=head1 C<:gameControllerType> |
2186
|
|
|
|
|
|
|
|
2187
|
|
|
|
|
|
|
=over |
2188
|
|
|
|
|
|
|
|
2189
|
|
|
|
|
|
|
=item C |
2190
|
|
|
|
|
|
|
|
2191
|
|
|
|
|
|
|
=item C |
2192
|
|
|
|
|
|
|
|
2193
|
|
|
|
|
|
|
=item C |
2194
|
|
|
|
|
|
|
|
2195
|
|
|
|
|
|
|
=item C |
2196
|
|
|
|
|
|
|
|
2197
|
|
|
|
|
|
|
=item C |
2198
|
|
|
|
|
|
|
|
2199
|
|
|
|
|
|
|
=item C |
2200
|
|
|
|
|
|
|
|
2201
|
|
|
|
|
|
|
=item C |
2202
|
|
|
|
|
|
|
|
2203
|
|
|
|
|
|
|
=item C |
2204
|
|
|
|
|
|
|
|
2205
|
|
|
|
|
|
|
=back |
2206
|
|
|
|
|
|
|
|
2207
|
|
|
|
|
|
|
=head1 C<:gameControllerBindType> |
2208
|
|
|
|
|
|
|
|
2209
|
|
|
|
|
|
|
=over |
2210
|
|
|
|
|
|
|
|
2211
|
|
|
|
|
|
|
=item C |
2212
|
|
|
|
|
|
|
|
2213
|
|
|
|
|
|
|
=item C |
2214
|
|
|
|
|
|
|
|
2215
|
|
|
|
|
|
|
=item C |
2216
|
|
|
|
|
|
|
|
2217
|
|
|
|
|
|
|
=item C |
2218
|
|
|
|
|
|
|
|
2219
|
|
|
|
|
|
|
=back |
2220
|
|
|
|
|
|
|
|
2221
|
|
|
|
|
|
|
=head2 C<:gameControllerAxis> |
2222
|
|
|
|
|
|
|
|
2223
|
|
|
|
|
|
|
The list of axes available from a controller |
2224
|
|
|
|
|
|
|
|
2225
|
|
|
|
|
|
|
Thumbstick axis values range from C to |
2226
|
|
|
|
|
|
|
C, and are centered within ~8000 of zero, though |
2227
|
|
|
|
|
|
|
advanced UI will allow users to set or autodetect the dead zone, which varies |
2228
|
|
|
|
|
|
|
between controllers. |
2229
|
|
|
|
|
|
|
|
2230
|
|
|
|
|
|
|
Trigger axis values range from C<0> to C. |
2231
|
|
|
|
|
|
|
|
2232
|
|
|
|
|
|
|
=over |
2233
|
|
|
|
|
|
|
|
2234
|
|
|
|
|
|
|
=item C |
2235
|
|
|
|
|
|
|
|
2236
|
|
|
|
|
|
|
=item C |
2237
|
|
|
|
|
|
|
|
2238
|
|
|
|
|
|
|
=item C |
2239
|
|
|
|
|
|
|
|
2240
|
|
|
|
|
|
|
=item C |
2241
|
|
|
|
|
|
|
|
2242
|
|
|
|
|
|
|
=item C |
2243
|
|
|
|
|
|
|
|
2244
|
|
|
|
|
|
|
=item C |
2245
|
|
|
|
|
|
|
|
2246
|
|
|
|
|
|
|
=item C |
2247
|
|
|
|
|
|
|
|
2248
|
|
|
|
|
|
|
=item C |
2249
|
|
|
|
|
|
|
|
2250
|
|
|
|
|
|
|
=back |
2251
|
|
|
|
|
|
|
|
2252
|
|
|
|
|
|
|
=head1 C<:gameControllerButton> |
2253
|
|
|
|
|
|
|
|
2254
|
|
|
|
|
|
|
The list of buttons available from a controller |
2255
|
|
|
|
|
|
|
|
2256
|
|
|
|
|
|
|
=over |
2257
|
|
|
|
|
|
|
|
2258
|
|
|
|
|
|
|
=item C |
2259
|
|
|
|
|
|
|
|
2260
|
|
|
|
|
|
|
=item C |
2261
|
|
|
|
|
|
|
|
2262
|
|
|
|
|
|
|
=item C |
2263
|
|
|
|
|
|
|
|
2264
|
|
|
|
|
|
|
=item C |
2265
|
|
|
|
|
|
|
|
2266
|
|
|
|
|
|
|
=item C |
2267
|
|
|
|
|
|
|
|
2268
|
|
|
|
|
|
|
=item C |
2269
|
|
|
|
|
|
|
|
2270
|
|
|
|
|
|
|
=item C |
2271
|
|
|
|
|
|
|
|
2272
|
|
|
|
|
|
|
=item C |
2273
|
|
|
|
|
|
|
|
2274
|
|
|
|
|
|
|
=item C |
2275
|
|
|
|
|
|
|
|
2276
|
|
|
|
|
|
|
=item C |
2277
|
|
|
|
|
|
|
|
2278
|
|
|
|
|
|
|
=item C |
2279
|
|
|
|
|
|
|
|
2280
|
|
|
|
|
|
|
=item C |
2281
|
|
|
|
|
|
|
|
2282
|
|
|
|
|
|
|
=item C |
2283
|
|
|
|
|
|
|
|
2284
|
|
|
|
|
|
|
=item C |
2285
|
|
|
|
|
|
|
|
2286
|
|
|
|
|
|
|
=item C |
2287
|
|
|
|
|
|
|
|
2288
|
|
|
|
|
|
|
=item C |
2289
|
|
|
|
|
|
|
|
2290
|
|
|
|
|
|
|
=item C - Xbox Series X share button, PS5 microphone button, Nintendo Switch Pro capture button, Amazon Luna microphone button |
2291
|
|
|
|
|
|
|
|
2292
|
|
|
|
|
|
|
=item C - Xbox Elite paddle P1 |
2293
|
|
|
|
|
|
|
|
2294
|
|
|
|
|
|
|
=item C - Xbox Elite paddle P3 |
2295
|
|
|
|
|
|
|
|
2296
|
|
|
|
|
|
|
=item C - Xbox Elite paddle P2 |
2297
|
|
|
|
|
|
|
|
2298
|
|
|
|
|
|
|
=item C - Xbox Elite paddle P4 |
2299
|
|
|
|
|
|
|
|
2300
|
|
|
|
|
|
|
=item C - PS4/PS5 touchpad button |
2301
|
|
|
|
|
|
|
|
2302
|
|
|
|
|
|
|
=item C |
2303
|
|
|
|
|
|
|
|
2304
|
|
|
|
|
|
|
=back |
2305
|
|
|
|
|
|
|
|
2306
|
|
|
|
|
|
|
=head1 C<:haptic> |
2307
|
|
|
|
|
|
|
|
2308
|
|
|
|
|
|
|
Different haptic features a device can have. |
2309
|
|
|
|
|
|
|
|
2310
|
|
|
|
|
|
|
=over |
2311
|
|
|
|
|
|
|
|
2312
|
|
|
|
|
|
|
=item C - Constant haptic effect |
2313
|
|
|
|
|
|
|
|
2314
|
|
|
|
|
|
|
=item C - Periodic haptic effect that simulates sine waves |
2315
|
|
|
|
|
|
|
|
2316
|
|
|
|
|
|
|
=item C - Haptic effect for direct control over high/low frequency motors |
2317
|
|
|
|
|
|
|
|
2318
|
|
|
|
|
|
|
=item C - Periodic haptic effect that simulates triangular waves |
2319
|
|
|
|
|
|
|
|
2320
|
|
|
|
|
|
|
=item C - Periodic haptic effect that simulates saw tooth up waves |
2321
|
|
|
|
|
|
|
|
2322
|
|
|
|
|
|
|
=item C - Periodic haptic effect that simulates saw tooth down waves |
2323
|
|
|
|
|
|
|
|
2324
|
|
|
|
|
|
|
=item C - Ramp haptic effect |
2325
|
|
|
|
|
|
|
|
2326
|
|
|
|
|
|
|
=item C - Condition haptic effect that simulates a spring. Effect is based on the axes position |
2327
|
|
|
|
|
|
|
|
2328
|
|
|
|
|
|
|
=item C - Condition haptic effect that simulates dampening. Effect is based on the axes velocity |
2329
|
|
|
|
|
|
|
|
2330
|
|
|
|
|
|
|
=item C - Condition haptic effect that simulates inertia. Effect is based on the axes acceleration |
2331
|
|
|
|
|
|
|
|
2332
|
|
|
|
|
|
|
=item C - Condition haptic effect that simulates friction. Effect is based on the axes movement |
2333
|
|
|
|
|
|
|
|
2334
|
|
|
|
|
|
|
=item C - User defined custom haptic effect |
2335
|
|
|
|
|
|
|
|
2336
|
|
|
|
|
|
|
=back |
2337
|
|
|
|
|
|
|
|
2338
|
|
|
|
|
|
|
These last few are features the device has, not effects. |
2339
|
|
|
|
|
|
|
|
2340
|
|
|
|
|
|
|
=over |
2341
|
|
|
|
|
|
|
|
2342
|
|
|
|
|
|
|
=item C - Device supports setting the global gain. |
2343
|
|
|
|
|
|
|
|
2344
|
|
|
|
|
|
|
=item C - Device supports setting autocenter |
2345
|
|
|
|
|
|
|
|
2346
|
|
|
|
|
|
|
=item C - Device supports querying effect status |
2347
|
|
|
|
|
|
|
|
2348
|
|
|
|
|
|
|
=item C - Devices supports being paused |
2349
|
|
|
|
|
|
|
|
2350
|
|
|
|
|
|
|
=back |
2351
|
|
|
|
|
|
|
|
2352
|
|
|
|
|
|
|
Direction encodings |
2353
|
|
|
|
|
|
|
|
2354
|
|
|
|
|
|
|
=over |
2355
|
|
|
|
|
|
|
|
2356
|
|
|
|
|
|
|
=item C - Uses polar coordinates for the direction |
2357
|
|
|
|
|
|
|
|
2358
|
|
|
|
|
|
|
=item C - Uses cartesian coordinates for the direction |
2359
|
|
|
|
|
|
|
|
2360
|
|
|
|
|
|
|
=item C - Uses spherical coordinates for the direction |
2361
|
|
|
|
|
|
|
|
2362
|
|
|
|
|
|
|
=item C - Use this value to play an effect on the steering wheel axis. This provides better compatibility across platforms and devices as SDL will guess the correct axis |
2363
|
|
|
|
|
|
|
|
2364
|
|
|
|
|
|
|
=back |
2365
|
|
|
|
|
|
|
|
2366
|
|
|
|
|
|
|
Misc defines. |
2367
|
|
|
|
|
|
|
|
2368
|
|
|
|
|
|
|
=over |
2369
|
|
|
|
|
|
|
|
2370
|
|
|
|
|
|
|
=item C - Used to play a device an infinite number of times |
2371
|
|
|
|
|
|
|
|
2372
|
|
|
|
|
|
|
=back |
2373
|
|
|
|
|
|
|
|
2374
|
|
|
|
|
|
|
=head1 C<:hints> |
2375
|
|
|
|
|
|
|
|
2376
|
|
|
|
|
|
|
An enumeration of hint priorities as C. |
2377
|
|
|
|
|
|
|
|
2378
|
|
|
|
|
|
|
=over |
2379
|
|
|
|
|
|
|
|
2380
|
|
|
|
|
|
|
=item C - low priority, used for default values |
2381
|
|
|
|
|
|
|
|
2382
|
|
|
|
|
|
|
=item C - medium priority |
2383
|
|
|
|
|
|
|
|
2384
|
|
|
|
|
|
|
=item C - high priority |
2385
|
|
|
|
|
|
|
|
2386
|
|
|
|
|
|
|
=back |
2387
|
|
|
|
|
|
|
|
2388
|
|
|
|
|
|
|
The following enum values can be passed to L
|
2389
|
|
|
|
|
|
|
Variable|SDL2::FFI/Configuration Variables> related functions. |
2390
|
|
|
|
|
|
|
|
2391
|
|
|
|
|
|
|
=over |
2392
|
|
|
|
|
|
|
|
2393
|
|
|
|
|
|
|
=item C |
2394
|
|
|
|
|
|
|
|
2395
|
|
|
|
|
|
|
A hint that specifies whether the Android / iOS built-in accelerometer should |
2396
|
|
|
|
|
|
|
be listed as a joystick device, rather than listing actual joysticks only. |
2397
|
|
|
|
|
|
|
|
2398
|
|
|
|
|
|
|
Values: |
2399
|
|
|
|
|
|
|
|
2400
|
|
|
|
|
|
|
0 list only real joysticks and accept input from them |
2401
|
|
|
|
|
|
|
1 list real joysticks along with the accelorometer as if it were a 3 axis joystick (the default) |
2402
|
|
|
|
|
|
|
|
2403
|
|
|
|
|
|
|
Example: |
2404
|
|
|
|
|
|
|
|
2405
|
|
|
|
|
|
|
# This disables the use of gyroscopes as axis device |
2406
|
|
|
|
|
|
|
SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0"); |
2407
|
|
|
|
|
|
|
|
2408
|
|
|
|
|
|
|
=item C |
2409
|
|
|
|
|
|
|
|
2410
|
|
|
|
|
|
|
A hint that specifies the Android APK expansion main file version. |
2411
|
|
|
|
|
|
|
|
2412
|
|
|
|
|
|
|
Values: |
2413
|
|
|
|
|
|
|
|
2414
|
|
|
|
|
|
|
X the Android APK expansion main file version (should be a string number like "1", "2" etc.) |
2415
|
|
|
|
|
|
|
|
2416
|
|
|
|
|
|
|
This hint must be set together with the hint |
2417
|
|
|
|
|
|
|
C. |
2418
|
|
|
|
|
|
|
|
2419
|
|
|
|
|
|
|
If both hints were set then C will look into expansion files |
2420
|
|
|
|
|
|
|
after a given relative path was not found in the internal storage and assets. |
2421
|
|
|
|
|
|
|
|
2422
|
|
|
|
|
|
|
By default this hint is not set and the APK expansion files are not searched. |
2423
|
|
|
|
|
|
|
|
2424
|
|
|
|
|
|
|
=item C |
2425
|
|
|
|
|
|
|
|
2426
|
|
|
|
|
|
|
A hint that specifies the Android APK expansion patch file version. |
2427
|
|
|
|
|
|
|
|
2428
|
|
|
|
|
|
|
Values: |
2429
|
|
|
|
|
|
|
|
2430
|
|
|
|
|
|
|
X the Android APK expansion patch file version (should be a string number like "1", "2" etc.) |
2431
|
|
|
|
|
|
|
|
2432
|
|
|
|
|
|
|
This hint must be set together with the hint |
2433
|
|
|
|
|
|
|
C. |
2434
|
|
|
|
|
|
|
|
2435
|
|
|
|
|
|
|
If both hints were set then C will look into expansion files |
2436
|
|
|
|
|
|
|
after a given relative path was not found in the internal storage and assets. |
2437
|
|
|
|
|
|
|
|
2438
|
|
|
|
|
|
|
By default this hint is not set and the APK expansion files are not searched. |
2439
|
|
|
|
|
|
|
|
2440
|
|
|
|
|
|
|
=item C |
2441
|
|
|
|
|
|
|
|
2442
|
|
|
|
|
|
|
A hint that specifies a variable to control whether mouse and touch events are |
2443
|
|
|
|
|
|
|
to be treated together or separately. |
2444
|
|
|
|
|
|
|
|
2445
|
|
|
|
|
|
|
Values: |
2446
|
|
|
|
|
|
|
|
2447
|
|
|
|
|
|
|
0 mouse events will be handled as touch events and touch will raise fake mouse events (default) |
2448
|
|
|
|
|
|
|
1 mouse events will be handled separately from pure touch events |
2449
|
|
|
|
|
|
|
|
2450
|
|
|
|
|
|
|
By default mouse events will be handled as touch events and touch will raise |
2451
|
|
|
|
|
|
|
fake mouse events. |
2452
|
|
|
|
|
|
|
|
2453
|
|
|
|
|
|
|
The value of this hint is used at runtime, so it can be changed at any time. |
2454
|
|
|
|
|
|
|
|
2455
|
|
|
|
|
|
|
=item C |
2456
|
|
|
|
|
|
|
|
2457
|
|
|
|
|
|
|
A hint that specifies whether controllers used with the Apple TV generate UI |
2458
|
|
|
|
|
|
|
events. |
2459
|
|
|
|
|
|
|
|
2460
|
|
|
|
|
|
|
Values: |
2461
|
|
|
|
|
|
|
|
2462
|
|
|
|
|
|
|
0 controller input does not gnerate UI events (default) |
2463
|
|
|
|
|
|
|
1 controller input generates UI events |
2464
|
|
|
|
|
|
|
|
2465
|
|
|
|
|
|
|
When UI events are generated by controller input, the app will be backgrounded |
2466
|
|
|
|
|
|
|
when the Apple TV remote's menu button is pressed, and when the pause or B |
2467
|
|
|
|
|
|
|
buttons on gamepads are pressed. |
2468
|
|
|
|
|
|
|
|
2469
|
|
|
|
|
|
|
More information about properly making use of controllers for the Apple TV can |
2470
|
|
|
|
|
|
|
be found here: |
2471
|
|
|
|
|
|
|
https://developer.apple.com/tvos/human-interface-guidelines/remote-and-controllers/ |
2472
|
|
|
|
|
|
|
|
2473
|
|
|
|
|
|
|
=item C |
2474
|
|
|
|
|
|
|
|
2475
|
|
|
|
|
|
|
A hint that specifies whether the Apple TV remote's joystick axes will |
2476
|
|
|
|
|
|
|
automatically match the rotation of the remote. |
2477
|
|
|
|
|
|
|
|
2478
|
|
|
|
|
|
|
|
2479
|
|
|
|
|
|
|
Values: |
2480
|
|
|
|
|
|
|
|
2481
|
|
|
|
|
|
|
0 remote orientation does not affect joystick axes (default) |
2482
|
|
|
|
|
|
|
1 joystick axes are based on the orientation of the remote |
2483
|
|
|
|
|
|
|
|
2484
|
|
|
|
|
|
|
=item C |
2485
|
|
|
|
|
|
|
|
2486
|
|
|
|
|
|
|
A hint that specifies whether SDL should not use version 4 of the bitmap header |
2487
|
|
|
|
|
|
|
when saving BMPs. |
2488
|
|
|
|
|
|
|
|
2489
|
|
|
|
|
|
|
Values: |
2490
|
|
|
|
|
|
|
|
2491
|
|
|
|
|
|
|
0 version 4 of the bitmap header will be used when saving BMPs (default) |
2492
|
|
|
|
|
|
|
1 version 4 of the bitmap header will not be used when saving BMPs |
2493
|
|
|
|
|
|
|
|
2494
|
|
|
|
|
|
|
The bitmap header version 4 is required for proper alpha channel support and |
2495
|
|
|
|
|
|
|
SDL will use it when required. Should this not be desired, this hint can force |
2496
|
|
|
|
|
|
|
the use of the 40 byte header version which is supported everywhere. |
2497
|
|
|
|
|
|
|
|
2498
|
|
|
|
|
|
|
If the hint is not set then surfaces with a colorkey or an alpha channel are |
2499
|
|
|
|
|
|
|
saved to a 32-bit BMP file with an alpha mask. SDL will use the bitmap header |
2500
|
|
|
|
|
|
|
version 4 and set the alpha mask accordingly. This is the default behavior |
2501
|
|
|
|
|
|
|
since SDL 2.0.5. |
2502
|
|
|
|
|
|
|
|
2503
|
|
|
|
|
|
|
If the hint is set then surfaces with a colorkey or an alpha channel are saved |
2504
|
|
|
|
|
|
|
to a 32-bit BMP file without an alpha mask. The alpha channel data will be in |
2505
|
|
|
|
|
|
|
the file, but applications are going to ignore it. This was the default |
2506
|
|
|
|
|
|
|
behavior before SDL 2.0.5. |
2507
|
|
|
|
|
|
|
|
2508
|
|
|
|
|
|
|
=item C |
2509
|
|
|
|
|
|
|
|
2510
|
|
|
|
|
|
|
A hint that specifies if SDL should give back control to the browser |
2511
|
|
|
|
|
|
|
automatically when running with asyncify. |
2512
|
|
|
|
|
|
|
|
2513
|
|
|
|
|
|
|
Values: |
2514
|
|
|
|
|
|
|
|
2515
|
|
|
|
|
|
|
0 disable emscripten_sleep calls (if you give back browser control manually or use asyncify for other purposes) |
2516
|
|
|
|
|
|
|
1 enable emscripten_sleep calls (default) |
2517
|
|
|
|
|
|
|
|
2518
|
|
|
|
|
|
|
This hint only applies to the Emscripten platform. |
2519
|
|
|
|
|
|
|
|
2520
|
|
|
|
|
|
|
=item C |
2521
|
|
|
|
|
|
|
|
2522
|
|
|
|
|
|
|
A hint that specifies a value to override the binding element for keyboard |
2523
|
|
|
|
|
|
|
inputs for Emscripten builds. |
2524
|
|
|
|
|
|
|
|
2525
|
|
|
|
|
|
|
Values: |
2526
|
|
|
|
|
|
|
|
2527
|
|
|
|
|
|
|
#window the JavaScript window object (default) |
2528
|
|
|
|
|
|
|
#document the JavaScript document object |
2529
|
|
|
|
|
|
|
#screen the JavaScript window.screen object |
2530
|
|
|
|
|
|
|
#canvas the default WebGL canvas element |
2531
|
|
|
|
|
|
|
|
2532
|
|
|
|
|
|
|
Any other string without a leading # sign applies to the element on the page |
2533
|
|
|
|
|
|
|
with that ID. |
2534
|
|
|
|
|
|
|
|
2535
|
|
|
|
|
|
|
This hint only applies to the Emscripten platform. |
2536
|
|
|
|
|
|
|
|
2537
|
|
|
|
|
|
|
=item C |
2538
|
|
|
|
|
|
|
|
2539
|
|
|
|
|
|
|
A hint that specifies how 3D acceleration is used with L
|
2540
|
|
|
|
|
|
|
... )|SDL2/SDL_GetWindowSurface( ... )>. |
2541
|
|
|
|
|
|
|
|
2542
|
|
|
|
|
|
|
Values: |
2543
|
|
|
|
|
|
|
|
2544
|
|
|
|
|
|
|
0 disable 3D acceleration |
2545
|
|
|
|
|
|
|
1 enable 3D acceleration, using the default renderer |
2546
|
|
|
|
|
|
|
X enable 3D acceleration, using X where X is one of the valid rendering drivers. (e.g. "direct3d", "opengl", etc.) |
2547
|
|
|
|
|
|
|
|
2548
|
|
|
|
|
|
|
By default SDL tries to make a best guess whether to use acceleration or not on |
2549
|
|
|
|
|
|
|
each platform. |
2550
|
|
|
|
|
|
|
|
2551
|
|
|
|
|
|
|
SDL can try to accelerate the screen surface returned by |
2552
|
|
|
|
|
|
|
L by using |
2553
|
|
|
|
|
|
|
streaming textures with a 3D rendering engine. This variable controls whether |
2554
|
|
|
|
|
|
|
and how this is done. |
2555
|
|
|
|
|
|
|
|
2556
|
|
|
|
|
|
|
=item C |
2557
|
|
|
|
|
|
|
|
2558
|
|
|
|
|
|
|
A variable that lets you provide a file with extra gamecontroller db entries. |
2559
|
|
|
|
|
|
|
|
2560
|
|
|
|
|
|
|
This hint must be set before calling C. |
2561
|
|
|
|
|
|
|
|
2562
|
|
|
|
|
|
|
You can update mappings after the system is initialized with |
2563
|
|
|
|
|
|
|
C and C. |
2564
|
|
|
|
|
|
|
|
2565
|
|
|
|
|
|
|
=item C |
2566
|
|
|
|
|
|
|
|
2567
|
|
|
|
|
|
|
A variable setting the double click time, in milliseconds. |
2568
|
|
|
|
|
|
|
|
2569
|
|
|
|
|
|
|
=item C |
2570
|
|
|
|
|
|
|
|
2571
|
|
|
|
|
|
|
A hint that specifies a variable controlling whether the idle timer is disabled |
2572
|
|
|
|
|
|
|
on iOS. |
2573
|
|
|
|
|
|
|
|
2574
|
|
|
|
|
|
|
Values: |
2575
|
|
|
|
|
|
|
|
2576
|
|
|
|
|
|
|
0 enable idle timer (default) |
2577
|
|
|
|
|
|
|
1 disable idle timer |
2578
|
|
|
|
|
|
|
|
2579
|
|
|
|
|
|
|
When an iOS application does not receive touches for some time, the screen is |
2580
|
|
|
|
|
|
|
dimmed automatically. For games where the accelerometer is the only input this |
2581
|
|
|
|
|
|
|
is problematic. This functionality can be disabled by setting this hint. |
2582
|
|
|
|
|
|
|
|
2583
|
|
|
|
|
|
|
As of SDL 2.0.4, C and C |
2584
|
|
|
|
|
|
|
accomplish the same thing on iOS. They should be preferred over this hint. |
2585
|
|
|
|
|
|
|
|
2586
|
|
|
|
|
|
|
=item C |
2587
|
|
|
|
|
|
|
|
2588
|
|
|
|
|
|
|
A variable to control whether we trap the Android back button to handle it |
2589
|
|
|
|
|
|
|
manually. This is necessary for the right mouse button to work on some Android |
2590
|
|
|
|
|
|
|
devices, or to be able to trap the back button for use in your code reliably. |
2591
|
|
|
|
|
|
|
If set to true, the back button will show up as an C / |
2592
|
|
|
|
|
|
|
C pair with a keycode of C. |
2593
|
|
|
|
|
|
|
|
2594
|
|
|
|
|
|
|
The variable can be set to the following values: |
2595
|
|
|
|
|
|
|
|
2596
|
|
|
|
|
|
|
0 Back button will be handled as usual for system. (default) |
2597
|
|
|
|
|
|
|
1 Back button will be trapped, allowing you to handle the key press |
2598
|
|
|
|
|
|
|
manually. (This will also let right mouse click work on systems |
2599
|
|
|
|
|
|
|
where the right mouse button functions as back.) |
2600
|
|
|
|
|
|
|
|
2601
|
|
|
|
|
|
|
The value of this hint is used at runtime, so it can be changed at any time. |
2602
|
|
|
|
|
|
|
|
2603
|
|
|
|
|
|
|
=item C |
2604
|
|
|
|
|
|
|
|
2605
|
|
|
|
|
|
|
A variable controlling whether the HIDAPI joystick drivers should be used. |
2606
|
|
|
|
|
|
|
|
2607
|
|
|
|
|
|
|
This variable can be set to the following values: |
2608
|
|
|
|
|
|
|
|
2609
|
|
|
|
|
|
|
0 HIDAPI drivers are not used |
2610
|
|
|
|
|
|
|
1 HIDAPI drivers are used (default) |
2611
|
|
|
|
|
|
|
|
2612
|
|
|
|
|
|
|
This variable is the default for all drivers, but can be overridden by the |
2613
|
|
|
|
|
|
|
hints for specific drivers below. |
2614
|
|
|
|
|
|
|
|
2615
|
|
|
|
|
|
|
=item C |
2616
|
|
|
|
|
|
|
|
2617
|
|
|
|
|
|
|
A hint that specifies if the SDL app should not be forced to become a |
2618
|
|
|
|
|
|
|
foreground process on Mac OS X. |
2619
|
|
|
|
|
|
|
|
2620
|
|
|
|
|
|
|
Values: |
2621
|
|
|
|
|
|
|
|
2622
|
|
|
|
|
|
|
0 force the SDL app to become a foreground process (default) |
2623
|
|
|
|
|
|
|
1 do not force the SDL app to become a foreground process |
2624
|
|
|
|
|
|
|
|
2625
|
|
|
|
|
|
|
This hint only applies to Mac OSX. |
2626
|
|
|
|
|
|
|
|
2627
|
|
|
|
|
|
|
=item C |
2628
|
|
|
|
|
|
|
|
2629
|
|
|
|
|
|
|
A hint that specifies whether ctrl+click should generate a right-click event on |
2630
|
|
|
|
|
|
|
Mac. |
2631
|
|
|
|
|
|
|
|
2632
|
|
|
|
|
|
|
Values: |
2633
|
|
|
|
|
|
|
|
2634
|
|
|
|
|
|
|
0 disable emulating right click (default) |
2635
|
|
|
|
|
|
|
1 enable emulating right click |
2636
|
|
|
|
|
|
|
|
2637
|
|
|
|
|
|
|
=item C |
2638
|
|
|
|
|
|
|
|
2639
|
|
|
|
|
|
|
A hint that specifies if mouse click events are sent when clicking to focus an |
2640
|
|
|
|
|
|
|
SDL window. |
2641
|
|
|
|
|
|
|
|
2642
|
|
|
|
|
|
|
Values: |
2643
|
|
|
|
|
|
|
|
2644
|
|
|
|
|
|
|
0 no mouse click events are sent when clicking to focus (default) |
2645
|
|
|
|
|
|
|
1 mouse click events are sent when clicking to focus |
2646
|
|
|
|
|
|
|
|
2647
|
|
|
|
|
|
|
=item C |
2648
|
|
|
|
|
|
|
|
2649
|
|
|
|
|
|
|
A hint that specifies whether relative mouse mode is implemented using mouse |
2650
|
|
|
|
|
|
|
warping. |
2651
|
|
|
|
|
|
|
|
2652
|
|
|
|
|
|
|
Values: |
2653
|
|
|
|
|
|
|
|
2654
|
|
|
|
|
|
|
0 relative mouse mode uses the raw input (default) |
2655
|
|
|
|
|
|
|
1 relative mouse mode uses mouse warping |
2656
|
|
|
|
|
|
|
|
2657
|
|
|
|
|
|
|
=item C |
2658
|
|
|
|
|
|
|
|
2659
|
|
|
|
|
|
|
A hint that specifies not to catch the C or C signals. |
2660
|
|
|
|
|
|
|
|
2661
|
|
|
|
|
|
|
Values: |
2662
|
|
|
|
|
|
|
|
2663
|
|
|
|
|
|
|
0 SDL will install a SIGINT and SIGTERM handler, and when it |
2664
|
|
|
|
|
|
|
catches a signal, convert it into an SDL_QUIT event |
2665
|
|
|
|
|
|
|
1 SDL will not install a signal handler at all |
2666
|
|
|
|
|
|
|
|
2667
|
|
|
|
|
|
|
=item C |
2668
|
|
|
|
|
|
|
|
2669
|
|
|
|
|
|
|
A variable controlling which orientations are allowed on iOS/Android. |
2670
|
|
|
|
|
|
|
|
2671
|
|
|
|
|
|
|
In some circumstances it is necessary to be able to explicitly control which UI |
2672
|
|
|
|
|
|
|
orientations are allowed. |
2673
|
|
|
|
|
|
|
|
2674
|
|
|
|
|
|
|
This variable is a space delimited list of the following values: |
2675
|
|
|
|
|
|
|
|
2676
|
|
|
|
|
|
|
=over |
2677
|
|
|
|
|
|
|
|
2678
|
|
|
|
|
|
|
=item C |
2679
|
|
|
|
|
|
|
|
2680
|
|
|
|
|
|
|
=item C |
2681
|
|
|
|
|
|
|
|
2682
|
|
|
|
|
|
|
=item C |
2683
|
|
|
|
|
|
|
|
2684
|
|
|
|
|
|
|
=item C |
2685
|
|
|
|
|
|
|
|
2686
|
|
|
|
|
|
|
=back |
2687
|
|
|
|
|
|
|
|
2688
|
|
|
|
|
|
|
=item C |
2689
|
|
|
|
|
|
|
|
2690
|
|
|
|
|
|
|
A variable controlling whether to enable Direct3D 11+'s Debug Layer. |
2691
|
|
|
|
|
|
|
|
2692
|
|
|
|
|
|
|
This variable does not have any effect on the Direct3D 9 based renderer. |
2693
|
|
|
|
|
|
|
|
2694
|
|
|
|
|
|
|
This variable can be set to the following values: |
2695
|
|
|
|
|
|
|
|
2696
|
|
|
|
|
|
|
0 Disable Debug Layer use (default) |
2697
|
|
|
|
|
|
|
1 Enable Debug Layer use |
2698
|
|
|
|
|
|
|
|
2699
|
|
|
|
|
|
|
=item C |
2700
|
|
|
|
|
|
|
|
2701
|
|
|
|
|
|
|
A variable controlling whether the Direct3D device is initialized for |
2702
|
|
|
|
|
|
|
thread-safe operations. |
2703
|
|
|
|
|
|
|
|
2704
|
|
|
|
|
|
|
This variable can be set to the following values: |
2705
|
|
|
|
|
|
|
|
2706
|
|
|
|
|
|
|
0 Thread-safety is not enabled (faster; default) |
2707
|
|
|
|
|
|
|
1 Thread-safety is enabled |
2708
|
|
|
|
|
|
|
|
2709
|
|
|
|
|
|
|
=item C |
2710
|
|
|
|
|
|
|
|
2711
|
|
|
|
|
|
|
A variable specifying which render driver to use. |
2712
|
|
|
|
|
|
|
|
2713
|
|
|
|
|
|
|
If the application doesn't pick a specific renderer to use, this variable |
2714
|
|
|
|
|
|
|
specifies the name of the preferred renderer. If the preferred renderer can't |
2715
|
|
|
|
|
|
|
be initialized, the normal default renderer is used. |
2716
|
|
|
|
|
|
|
|
2717
|
|
|
|
|
|
|
This variable is case insensitive and can be set to the following values: |
2718
|
|
|
|
|
|
|
|
2719
|
|
|
|
|
|
|
=over |
2720
|
|
|
|
|
|
|
|
2721
|
|
|
|
|
|
|
=item C |
2722
|
|
|
|
|
|
|
|
2723
|
|
|
|
|
|
|
=item C |
2724
|
|
|
|
|
|
|
|
2725
|
|
|
|
|
|
|
=item C |
2726
|
|
|
|
|
|
|
|
2727
|
|
|
|
|
|
|
=item C |
2728
|
|
|
|
|
|
|
|
2729
|
|
|
|
|
|
|
=item C |
2730
|
|
|
|
|
|
|
|
2731
|
|
|
|
|
|
|
=item C |
2732
|
|
|
|
|
|
|
|
2733
|
|
|
|
|
|
|
=back |
2734
|
|
|
|
|
|
|
|
2735
|
|
|
|
|
|
|
The default varies by platform, but it's the first one in the list that is |
2736
|
|
|
|
|
|
|
available on the current platform. |
2737
|
|
|
|
|
|
|
|
2738
|
|
|
|
|
|
|
=item C |
2739
|
|
|
|
|
|
|
|
2740
|
|
|
|
|
|
|
A variable controlling whether the OpenGL render driver uses shaders if they |
2741
|
|
|
|
|
|
|
are available. |
2742
|
|
|
|
|
|
|
|
2743
|
|
|
|
|
|
|
This variable can be set to the following values: |
2744
|
|
|
|
|
|
|
|
2745
|
|
|
|
|
|
|
0 Disable shaders |
2746
|
|
|
|
|
|
|
1 Enable shaders (default) |
2747
|
|
|
|
|
|
|
|
2748
|
|
|
|
|
|
|
=item C |
2749
|
|
|
|
|
|
|
|
2750
|
|
|
|
|
|
|
A variable controlling the scaling quality |
2751
|
|
|
|
|
|
|
|
2752
|
|
|
|
|
|
|
This variable can be set to the following values: 0 or nearest Nearest |
2753
|
|
|
|
|
|
|
pixel sampling (default) 1 or linear Linear filtering (supported by |
2754
|
|
|
|
|
|
|
OpenGL and Direct3D) 2 or best Currently this is the same as linear |
2755
|
|
|
|
|
|
|
|
2756
|
|
|
|
|
|
|
=item C |
2757
|
|
|
|
|
|
|
|
2758
|
|
|
|
|
|
|
A variable controlling whether updates to the SDL screen surface should be |
2759
|
|
|
|
|
|
|
synchronized with the vertical refresh, to avoid tearing. |
2760
|
|
|
|
|
|
|
|
2761
|
|
|
|
|
|
|
This variable can be set to the following values: |
2762
|
|
|
|
|
|
|
|
2763
|
|
|
|
|
|
|
0 Disable vsync |
2764
|
|
|
|
|
|
|
1 Enable vsync |
2765
|
|
|
|
|
|
|
|
2766
|
|
|
|
|
|
|
By default SDL does not sync screen surface updates with vertical refresh. |
2767
|
|
|
|
|
|
|
|
2768
|
|
|
|
|
|
|
=item C |
2769
|
|
|
|
|
|
|
|
2770
|
|
|
|
|
|
|
Tell SDL which Dispmanx layer to use on a Raspberry PI |
2771
|
|
|
|
|
|
|
|
2772
|
|
|
|
|
|
|
Also known as Z-order. The variable can take a negative or positive value. |
2773
|
|
|
|
|
|
|
|
2774
|
|
|
|
|
|
|
The default is C<10000>. |
2775
|
|
|
|
|
|
|
|
2776
|
|
|
|
|
|
|
=item C |
2777
|
|
|
|
|
|
|
|
2778
|
|
|
|
|
|
|
A string specifying SDL's threads stack size in bytes or C<0> for the backend's |
2779
|
|
|
|
|
|
|
default size |
2780
|
|
|
|
|
|
|
|
2781
|
|
|
|
|
|
|
Use this hint in case you need to set SDL's threads stack size to other than |
2782
|
|
|
|
|
|
|
the default. This is specially useful if you build SDL against a non glibc libc |
2783
|
|
|
|
|
|
|
library (such as musl) which provides a relatively small default thread stack |
2784
|
|
|
|
|
|
|
size (a few kilobytes versus the default 8MB glibc uses). Support for this hint |
2785
|
|
|
|
|
|
|
is currently available only in the pthread, Windows, and PSP backend. |
2786
|
|
|
|
|
|
|
|
2787
|
|
|
|
|
|
|
Instead of this hint, in 2.0.9 and later, you can use |
2788
|
|
|
|
|
|
|
C. This hint only works with the classic |
2789
|
|
|
|
|
|
|
C. |
2790
|
|
|
|
|
|
|
|
2791
|
|
|
|
|
|
|
=item C |
2792
|
|
|
|
|
|
|
|
2793
|
|
|
|
|
|
|
A variable that controls the timer resolution, in milliseconds. |
2794
|
|
|
|
|
|
|
|
2795
|
|
|
|
|
|
|
he higher resolution the timer, the more frequently the CPU services timer |
2796
|
|
|
|
|
|
|
interrupts, and the more precise delays are, but this takes up power and CPU |
2797
|
|
|
|
|
|
|
time. This hint is only used on Windows. |
2798
|
|
|
|
|
|
|
|
2799
|
|
|
|
|
|
|
See this blog post for more information: |
2800
|
|
|
|
|
|
|
L |
2801
|
|
|
|
|
|
|
|
2802
|
|
|
|
|
|
|
If this variable is set to C<0>, the system timer resolution is not set. |
2803
|
|
|
|
|
|
|
|
2804
|
|
|
|
|
|
|
The default value is C<1>. This hint may be set at any time. |
2805
|
|
|
|
|
|
|
|
2806
|
|
|
|
|
|
|
=item C |
2807
|
|
|
|
|
|
|
|
2808
|
|
|
|
|
|
|
A variable controlling whether the screensaver is enabled. |
2809
|
|
|
|
|
|
|
|
2810
|
|
|
|
|
|
|
This variable can be set to the following values: |
2811
|
|
|
|
|
|
|
|
2812
|
|
|
|
|
|
|
0 Disable screensaver |
2813
|
|
|
|
|
|
|
1 Enable screensaver |
2814
|
|
|
|
|
|
|
|
2815
|
|
|
|
|
|
|
By default SDL will disable the screensaver. |
2816
|
|
|
|
|
|
|
|
2817
|
|
|
|
|
|
|
=item C |
2818
|
|
|
|
|
|
|
|
2819
|
|
|
|
|
|
|
If set to C<1>, then do not allow high-DPI windows. ("Retina" on Mac and iOS) |
2820
|
|
|
|
|
|
|
|
2821
|
|
|
|
|
|
|
=item C |
2822
|
|
|
|
|
|
|
|
2823
|
|
|
|
|
|
|
A variable that dictates policy for fullscreen Spaces on Mac OS X. |
2824
|
|
|
|
|
|
|
|
2825
|
|
|
|
|
|
|
This hint only applies to Mac OS X. |
2826
|
|
|
|
|
|
|
|
2827
|
|
|
|
|
|
|
The variable can be set to the following values: |
2828
|
|
|
|
|
|
|
|
2829
|
|
|
|
|
|
|
0 Disable Spaces support (FULLSCREEN_DESKTOP won't use them and |
2830
|
|
|
|
|
|
|
SDL_WINDOW_RESIZABLE windows won't offer the "fullscreen" |
2831
|
|
|
|
|
|
|
button on their titlebars). |
2832
|
|
|
|
|
|
|
1 Enable Spaces support (FULLSCREEN_DESKTOP will use them and |
2833
|
|
|
|
|
|
|
SDL_WINDOW_RESIZABLE windows will offer the "fullscreen" |
2834
|
|
|
|
|
|
|
button on their titlebars). |
2835
|
|
|
|
|
|
|
|
2836
|
|
|
|
|
|
|
The default value is C<1>. Spaces are disabled regardless of this hint if the |
2837
|
|
|
|
|
|
|
OS isn't at least Mac OS X Lion (10.7). This hint must be set before any |
2838
|
|
|
|
|
|
|
windows are created. |
2839
|
|
|
|
|
|
|
|
2840
|
|
|
|
|
|
|
=item C |
2841
|
|
|
|
|
|
|
|
2842
|
|
|
|
|
|
|
Minimize your C if it loses key focus when in fullscreen mode. |
2843
|
|
|
|
|
|
|
Defaults to false. |
2844
|
|
|
|
|
|
|
|
2845
|
|
|
|
|
|
|
Warning: Before SDL 2.0.14, this defaulted to true! In 2.0.14, we're seeing if |
2846
|
|
|
|
|
|
|
"true" causes more problems than it solves in modern times. |
2847
|
|
|
|
|
|
|
|
2848
|
|
|
|
|
|
|
=item C |
2849
|
|
|
|
|
|
|
|
2850
|
|
|
|
|
|
|
A variable specifying which shader compiler to preload when using the Chrome |
2851
|
|
|
|
|
|
|
ANGLE binaries |
2852
|
|
|
|
|
|
|
|
2853
|
|
|
|
|
|
|
SDL has EGL and OpenGL ES2 support on Windows via the ANGLE project. It can use |
2854
|
|
|
|
|
|
|
two different sets of binaries, those compiled by the user from source or those |
2855
|
|
|
|
|
|
|
provided by the Chrome browser. In the later case, these binaries require that |
2856
|
|
|
|
|
|
|
SDL loads a DLL providing the shader compiler. |
2857
|
|
|
|
|
|
|
|
2858
|
|
|
|
|
|
|
This variable can be set to the following values: |
2859
|
|
|
|
|
|
|
|
2860
|
|
|
|
|
|
|
=over |
2861
|
|
|
|
|
|
|
|
2862
|
|
|
|
|
|
|
=item C |
2863
|
|
|
|
|
|
|
|
2864
|
|
|
|
|
|
|
default, best for Vista or later. |
2865
|
|
|
|
|
|
|
|
2866
|
|
|
|
|
|
|
=item C |
2867
|
|
|
|
|
|
|
|
2868
|
|
|
|
|
|
|
for XP support. |
2869
|
|
|
|
|
|
|
|
2870
|
|
|
|
|
|
|
=item C |
2871
|
|
|
|
|
|
|
|
2872
|
|
|
|
|
|
|
do not load any library, useful if you compiled ANGLE from source and included |
2873
|
|
|
|
|
|
|
the compiler in your binaries. |
2874
|
|
|
|
|
|
|
|
2875
|
|
|
|
|
|
|
=back |
2876
|
|
|
|
|
|
|
|
2877
|
|
|
|
|
|
|
=item C |
2878
|
|
|
|
|
|
|
|
2879
|
|
|
|
|
|
|
A variable that is the address of another C (as a hex string |
2880
|
|
|
|
|
|
|
formatted with C<%p>). |
2881
|
|
|
|
|
|
|
|
2882
|
|
|
|
|
|
|
If this hint is set before C and the C it |
2883
|
|
|
|
|
|
|
is set to has C set (and running on WGL only, currently), |
2884
|
|
|
|
|
|
|
then two things will occur on the newly created C: |
2885
|
|
|
|
|
|
|
|
2886
|
|
|
|
|
|
|
=over |
2887
|
|
|
|
|
|
|
|
2888
|
|
|
|
|
|
|
=item 1. Its pixel format will be set to the same pixel format as this C. This is needed for example when sharing an OpenGL context across multiple windows. |
2889
|
|
|
|
|
|
|
|
2890
|
|
|
|
|
|
|
=item 2. The flag SDL_WINDOW_OPENGL will be set on the new window so it can be used for OpenGL rendering. |
2891
|
|
|
|
|
|
|
|
2892
|
|
|
|
|
|
|
=back |
2893
|
|
|
|
|
|
|
|
2894
|
|
|
|
|
|
|
This variable can be set to the address (as a string C<%p>) of the |
2895
|
|
|
|
|
|
|
C that new windows created with L<< C
|
2896
|
|
|
|
|
|
|
)>|/C >>should share a pixel format with. |
2897
|
|
|
|
|
|
|
|
2898
|
|
|
|
|
|
|
=item C |
2899
|
|
|
|
|
|
|
|
2900
|
|
|
|
|
|
|
A variable controlling whether the X11 _NET_WM_PING protocol should be |
2901
|
|
|
|
|
|
|
supported. |
2902
|
|
|
|
|
|
|
|
2903
|
|
|
|
|
|
|
This variable can be set to the following values: |
2904
|
|
|
|
|
|
|
|
2905
|
|
|
|
|
|
|
0 Disable _NET_WM_PING |
2906
|
|
|
|
|
|
|
1 Enable _NET_WM_PING |
2907
|
|
|
|
|
|
|
|
2908
|
|
|
|
|
|
|
By default SDL will use _NET_WM_PING, but for applications that know they will |
2909
|
|
|
|
|
|
|
not always be able to respond to ping requests in a timely manner they can turn |
2910
|
|
|
|
|
|
|
it off to avoid the window manager thinking the app is hung. The hint is |
2911
|
|
|
|
|
|
|
checked in CreateWindow. |
2912
|
|
|
|
|
|
|
|
2913
|
|
|
|
|
|
|
=item C |
2914
|
|
|
|
|
|
|
|
2915
|
|
|
|
|
|
|
A variable controlling whether the X11 Xinerama extension should be used. |
2916
|
|
|
|
|
|
|
|
2917
|
|
|
|
|
|
|
This variable can be set to the following values: |
2918
|
|
|
|
|
|
|
|
2919
|
|
|
|
|
|
|
0 Disable Xinerama |
2920
|
|
|
|
|
|
|
1 Enable Xinerama |
2921
|
|
|
|
|
|
|
|
2922
|
|
|
|
|
|
|
By default SDL will use Xinerama if it is available. |
2923
|
|
|
|
|
|
|
|
2924
|
|
|
|
|
|
|
=item C |
2925
|
|
|
|
|
|
|
|
2926
|
|
|
|
|
|
|
A variable controlling whether the X11 XRandR extension should be used. |
2927
|
|
|
|
|
|
|
|
2928
|
|
|
|
|
|
|
This variable can be set to the following values: |
2929
|
|
|
|
|
|
|
|
2930
|
|
|
|
|
|
|
0 Disable XRandR |
2931
|
|
|
|
|
|
|
1 Enable XRandR |
2932
|
|
|
|
|
|
|
|
2933
|
|
|
|
|
|
|
By default SDL will not use XRandR because of window manager issues. |
2934
|
|
|
|
|
|
|
|
2935
|
|
|
|
|
|
|
=item C |
2936
|
|
|
|
|
|
|
|
2937
|
|
|
|
|
|
|
A variable controlling whether the X11 VidMode extension should be used. |
2938
|
|
|
|
|
|
|
|
2939
|
|
|
|
|
|
|
This variable can be set to the following values: |
2940
|
|
|
|
|
|
|
|
2941
|
|
|
|
|
|
|
0 Disable XVidMode |
2942
|
|
|
|
|
|
|
1 Enable XVidMode |
2943
|
|
|
|
|
|
|
|
2944
|
|
|
|
|
|
|
By default SDL will use XVidMode if it is available. |
2945
|
|
|
|
|
|
|
|
2946
|
|
|
|
|
|
|
=item C |
2947
|
|
|
|
|
|
|
|
2948
|
|
|
|
|
|
|
A variable controlling whether the window frame and title bar are interactive |
2949
|
|
|
|
|
|
|
when the cursor is hidden. |
2950
|
|
|
|
|
|
|
|
2951
|
|
|
|
|
|
|
This variable can be set to the following values: |
2952
|
|
|
|
|
|
|
|
2953
|
|
|
|
|
|
|
0 The window frame is not interactive when the cursor is hidden (no move, resize, etc) |
2954
|
|
|
|
|
|
|
1 The window frame is interactive when the cursor is hidden |
2955
|
|
|
|
|
|
|
|
2956
|
|
|
|
|
|
|
By default SDL will allow interaction with the window frame when the cursor is |
2957
|
|
|
|
|
|
|
hidden. |
2958
|
|
|
|
|
|
|
|
2959
|
|
|
|
|
|
|
=item C |
2960
|
|
|
|
|
|
|
|
2961
|
|
|
|
|
|
|
Tell SDL not to name threads on Windows with the 0x406D1388 Exception. The |
2962
|
|
|
|
|
|
|
0x406D1388 Exception is a trick used to inform Visual Studio of a thread's |
2963
|
|
|
|
|
|
|
name, but it tends to cause problems with other debuggers, and the .NET |
2964
|
|
|
|
|
|
|
runtime. Note that SDL 2.0.6 and later will still use the (safer) |
2965
|
|
|
|
|
|
|
SetThreadDescription API, introduced in the Windows 10 Creators Update, if |
2966
|
|
|
|
|
|
|
available. |
2967
|
|
|
|
|
|
|
|
2968
|
|
|
|
|
|
|
The variable can be set to the following values: |
2969
|
|
|
|
|
|
|
|
2970
|
|
|
|
|
|
|
0 SDL will raise the 0x406D1388 Exception to name threads. |
2971
|
|
|
|
|
|
|
This is the default behavior of SDL <= 2.0.4. |
2972
|
|
|
|
|
|
|
1 SDL will not raise this exception, and threads will be unnamed. (default) |
2973
|
|
|
|
|
|
|
This is necessary with .NET languages or debuggers that aren't Visual Studio. |
2974
|
|
|
|
|
|
|
|
2975
|
|
|
|
|
|
|
=item C |
2976
|
|
|
|
|
|
|
|
2977
|
|
|
|
|
|
|
A variable to specify custom icon resource id from RC file on Windows platform. |
2978
|
|
|
|
|
|
|
|
2979
|
|
|
|
|
|
|
=item C |
2980
|
|
|
|
|
|
|
|
2981
|
|
|
|
|
|
|
A variable to specify custom icon resource id from RC file on Windows platform. |
2982
|
|
|
|
|
|
|
|
2983
|
|
|
|
|
|
|
=item C |
2984
|
|
|
|
|
|
|
|
2985
|
|
|
|
|
|
|
A variable controlling whether the windows message loop is processed by SDL . |
2986
|
|
|
|
|
|
|
|
2987
|
|
|
|
|
|
|
This variable can be set to the following values: |
2988
|
|
|
|
|
|
|
|
2989
|
|
|
|
|
|
|
0 The window message loop is not run |
2990
|
|
|
|
|
|
|
1 The window message loop is processed in SDL_PumpEvents( ) |
2991
|
|
|
|
|
|
|
|
2992
|
|
|
|
|
|
|
By default SDL will process the windows message loop. |
2993
|
|
|
|
|
|
|
|
2994
|
|
|
|
|
|
|
=item C |
2995
|
|
|
|
|
|
|
|
2996
|
|
|
|
|
|
|
Tell SDL not to generate window-close events for Alt+F4 on Windows. |
2997
|
|
|
|
|
|
|
|
2998
|
|
|
|
|
|
|
The variable can be set to the following values: |
2999
|
|
|
|
|
|
|
|
3000
|
|
|
|
|
|
|
0 SDL will generate a window-close event when it sees Alt+F4. |
3001
|
|
|
|
|
|
|
1 SDL will only do normal key handling for Alt+F4. |
3002
|
|
|
|
|
|
|
|
3003
|
|
|
|
|
|
|
=item C |
3004
|
|
|
|
|
|
|
|
3005
|
|
|
|
|
|
|
Allows back-button-press events on Windows Phone to be marked as handled. |
3006
|
|
|
|
|
|
|
|
3007
|
|
|
|
|
|
|
Windows Phone devices typically feature a Back button. When pressed, the OS |
3008
|
|
|
|
|
|
|
will emit back-button-press events, which apps are expected to handle in an |
3009
|
|
|
|
|
|
|
appropriate manner. If apps do not explicitly mark these events as 'Handled', |
3010
|
|
|
|
|
|
|
then the OS will invoke its default behavior for unhandled back-button-press |
3011
|
|
|
|
|
|
|
events, which on Windows Phone 8 and 8.1 is to terminate the app (and attempt |
3012
|
|
|
|
|
|
|
to switch to the previous app, or to the device's home screen). |
3013
|
|
|
|
|
|
|
|
3014
|
|
|
|
|
|
|
Setting the C hint to "1" will cause SDL to |
3015
|
|
|
|
|
|
|
mark back-button-press events as Handled, if and when one is sent to the app. |
3016
|
|
|
|
|
|
|
|
3017
|
|
|
|
|
|
|
Internally, Windows Phone sends back button events as parameters to special |
3018
|
|
|
|
|
|
|
back-button-press callback functions. Apps that need to respond to |
3019
|
|
|
|
|
|
|
back-button-press events are expected to register one or more callback |
3020
|
|
|
|
|
|
|
functions for such, shortly after being launched (during the app's |
3021
|
|
|
|
|
|
|
initialization phase). After the back button is pressed, the OS will invoke |
3022
|
|
|
|
|
|
|
these callbacks. If the app's callback(s) do not explicitly mark the event as |
3023
|
|
|
|
|
|
|
handled by the time they return, or if the app never registers one of these |
3024
|
|
|
|
|
|
|
callback, the OS will consider the event un-handled, and it will apply its |
3025
|
|
|
|
|
|
|
default back button behavior (terminate the app). |
3026
|
|
|
|
|
|
|
|
3027
|
|
|
|
|
|
|
SDL registers its own back-button-press callback with the Windows Phone OS. |
3028
|
|
|
|
|
|
|
This callback will emit a pair of SDL key-press events (C and |
3029
|
|
|
|
|
|
|
C), each with a scancode of SDL_SCANCODE_AC_BACK, after which it |
3030
|
|
|
|
|
|
|
will check the contents of the hint, C. If |
3031
|
|
|
|
|
|
|
the hint's value is set to C<1>, the back button event's Handled property will |
3032
|
|
|
|
|
|
|
get set to a C value. If the hint's value is set to something else, or if |
3033
|
|
|
|
|
|
|
it is unset, SDL will leave the event's Handled property alone. (By default, |
3034
|
|
|
|
|
|
|
the OS sets this property to 'false', to note.) |
3035
|
|
|
|
|
|
|
|
3036
|
|
|
|
|
|
|
SDL apps can either set C well before a back |
3037
|
|
|
|
|
|
|
button is pressed, or can set it in direct-response to a back button being |
3038
|
|
|
|
|
|
|
pressed. |
3039
|
|
|
|
|
|
|
|
3040
|
|
|
|
|
|
|
In order to get notified when a back button is pressed, SDL apps should |
3041
|
|
|
|
|
|
|
register a callback function with C, and have it listen |
3042
|
|
|
|
|
|
|
for C events that have a scancode of C. |
3043
|
|
|
|
|
|
|
(Alternatively, C events can be listened-for. Listening for either |
3044
|
|
|
|
|
|
|
event type is suitable.) Any value of C set |
3045
|
|
|
|
|
|
|
by such a callback, will be applied to the OS' current back-button-press event. |
3046
|
|
|
|
|
|
|
|
3047
|
|
|
|
|
|
|
More details on back button behavior in Windows Phone apps can be found at the |
3048
|
|
|
|
|
|
|
following page, on Microsoft's developer site: |
3049
|
|
|
|
|
|
|
L |
3050
|
|
|
|
|
|
|
|
3051
|
|
|
|
|
|
|
=item C |
3052
|
|
|
|
|
|
|
|
3053
|
|
|
|
|
|
|
Label text for a WinRT app's privacy policy link. |
3054
|
|
|
|
|
|
|
|
3055
|
|
|
|
|
|
|
Network-enabled WinRT apps must include a privacy policy. On Windows 8, 8.1, |
3056
|
|
|
|
|
|
|
and RT, Microsoft mandates that this policy be available via the Windows |
3057
|
|
|
|
|
|
|
Settings charm. SDL provides code to add a link there, with its label text |
3058
|
|
|
|
|
|
|
being set via the optional hint, C. |
3059
|
|
|
|
|
|
|
|
3060
|
|
|
|
|
|
|
Please note that a privacy policy's contents are not set via this hint. A |
3061
|
|
|
|
|
|
|
separate hint, C, is used to link to the |
3062
|
|
|
|
|
|
|
actual text of the policy. |
3063
|
|
|
|
|
|
|
|
3064
|
|
|
|
|
|
|
The contents of this hint should be encoded as a UTF8 string. |
3065
|
|
|
|
|
|
|
|
3066
|
|
|
|
|
|
|
The default value is "Privacy Policy". This hint should only be set during app |
3067
|
|
|
|
|
|
|
initialization, preferably before any calls to L<< C
|
3068
|
|
|
|
|
|
|
)>|/C >>. |
3069
|
|
|
|
|
|
|
|
3070
|
|
|
|
|
|
|
For additional information on linking to a privacy policy, see the |
3071
|
|
|
|
|
|
|
documentation for C. |
3072
|
|
|
|
|
|
|
|
3073
|
|
|
|
|
|
|
=item C |
3074
|
|
|
|
|
|
|
|
3075
|
|
|
|
|
|
|
A URL to a WinRT app's privacy policy. |
3076
|
|
|
|
|
|
|
|
3077
|
|
|
|
|
|
|
All network-enabled WinRT apps must make a privacy policy available to its |
3078
|
|
|
|
|
|
|
users. On Windows 8, 8.1, and RT, Microsoft mandates that this policy be be |
3079
|
|
|
|
|
|
|
available in the Windows Settings charm, as accessed from within the app. SDL |
3080
|
|
|
|
|
|
|
provides code to add a URL-based link there, which can point to the app's |
3081
|
|
|
|
|
|
|
privacy policy. |
3082
|
|
|
|
|
|
|
|
3083
|
|
|
|
|
|
|
To setup a URL to an app's privacy policy, set |
3084
|
|
|
|
|
|
|
C before calling any L<< C
|
3085
|
|
|
|
|
|
|
)>|/C >> functions. The contents of the hint should be a |
3086
|
|
|
|
|
|
|
valid URL. For example, L. |
3087
|
|
|
|
|
|
|
|
3088
|
|
|
|
|
|
|
The default value is an empty string (C<>), which will prevent SDL from adding |
3089
|
|
|
|
|
|
|
a privacy policy link to the Settings charm. This hint should only be set |
3090
|
|
|
|
|
|
|
during app init. |
3091
|
|
|
|
|
|
|
|
3092
|
|
|
|
|
|
|
The label text of an app's "Privacy Policy" link may be customized via another |
3093
|
|
|
|
|
|
|
hint, C. |
3094
|
|
|
|
|
|
|
|
3095
|
|
|
|
|
|
|
Please note that on Windows Phone, Microsoft does not provide standard UI for |
3096
|
|
|
|
|
|
|
displaying a privacy policy link, and as such, |
3097
|
|
|
|
|
|
|
SDL_HINT_WINRT_PRIVACY_POLICY_URL will not get used on that platform. |
3098
|
|
|
|
|
|
|
Network-enabled phone apps should display their privacy policy through some |
3099
|
|
|
|
|
|
|
other, in-app means. |
3100
|
|
|
|
|
|
|
|
3101
|
|
|
|
|
|
|
=item C |
3102
|
|
|
|
|
|
|
|
3103
|
|
|
|
|
|
|
A variable that lets you disable the detection and use of Xinput gamepad |
3104
|
|
|
|
|
|
|
devices |
3105
|
|
|
|
|
|
|
|
3106
|
|
|
|
|
|
|
The variable can be set to the following values: |
3107
|
|
|
|
|
|
|
|
3108
|
|
|
|
|
|
|
0 Disable XInput detection (only uses direct input) |
3109
|
|
|
|
|
|
|
1 Enable XInput detection (default) |
3110
|
|
|
|
|
|
|
|
3111
|
|
|
|
|
|
|
=item C |
3112
|
|
|
|
|
|
|
|
3113
|
|
|
|
|
|
|
A variable that causes SDL to use the old axis and button mapping for XInput |
3114
|
|
|
|
|
|
|
devices. |
3115
|
|
|
|
|
|
|
|
3116
|
|
|
|
|
|
|
This hint is for backwards compatibility only and will be removed in SDL 2.1 |
3117
|
|
|
|
|
|
|
|
3118
|
|
|
|
|
|
|
The default value is C<0>. This hint must be set before L<< C
|
3119
|
|
|
|
|
|
|
)>|/C >> |
3120
|
|
|
|
|
|
|
|
3121
|
|
|
|
|
|
|
=item C |
3122
|
|
|
|
|
|
|
|
3123
|
|
|
|
|
|
|
Flags to set on QtWayland windows to integrate with the native window manager. |
3124
|
|
|
|
|
|
|
|
3125
|
|
|
|
|
|
|
On QtWayland platforms, this hint controls the flags to set on the windows. For |
3126
|
|
|
|
|
|
|
example, on Sailfish OS, C disables swipe gestures. |
3127
|
|
|
|
|
|
|
|
3128
|
|
|
|
|
|
|
This variable is a space-separated list of the following values (empty = no |
3129
|
|
|
|
|
|
|
flags): |
3130
|
|
|
|
|
|
|
|
3131
|
|
|
|
|
|
|
=over |
3132
|
|
|
|
|
|
|
|
3133
|
|
|
|
|
|
|
=item C |
3134
|
|
|
|
|
|
|
|
3135
|
|
|
|
|
|
|
=item C |
3136
|
|
|
|
|
|
|
|
3137
|
|
|
|
|
|
|
=item C |
3138
|
|
|
|
|
|
|
|
3139
|
|
|
|
|
|
|
=back |
3140
|
|
|
|
|
|
|
|
3141
|
|
|
|
|
|
|
=item C |
3142
|
|
|
|
|
|
|
|
3143
|
|
|
|
|
|
|
A variable describing the content orientation on QtWayland-based platforms. |
3144
|
|
|
|
|
|
|
|
3145
|
|
|
|
|
|
|
On QtWayland platforms, windows are rotated client-side to allow for custom |
3146
|
|
|
|
|
|
|
transitions. In order to correctly position overlays (e.g. volume bar) and |
3147
|
|
|
|
|
|
|
gestures (e.g. events view, close/minimize gestures), the system needs to know |
3148
|
|
|
|
|
|
|
in which orientation the application is currently drawing its contents. |
3149
|
|
|
|
|
|
|
|
3150
|
|
|
|
|
|
|
This does not cause the window to be rotated or resized, the application needs |
3151
|
|
|
|
|
|
|
to take care of drawing the content in the right orientation (the framebuffer |
3152
|
|
|
|
|
|
|
is always in portrait mode). |
3153
|
|
|
|
|
|
|
|
3154
|
|
|
|
|
|
|
This variable can be one of the following values: |
3155
|
|
|
|
|
|
|
|
3156
|
|
|
|
|
|
|
=over |
3157
|
|
|
|
|
|
|
|
3158
|
|
|
|
|
|
|
=item C (default) |
3159
|
|
|
|
|
|
|
|
3160
|
|
|
|
|
|
|
=item C |
3161
|
|
|
|
|
|
|
|
3162
|
|
|
|
|
|
|
=item C |
3163
|
|
|
|
|
|
|
|
3164
|
|
|
|
|
|
|
=item C |
3165
|
|
|
|
|
|
|
|
3166
|
|
|
|
|
|
|
=item C |
3167
|
|
|
|
|
|
|
|
3168
|
|
|
|
|
|
|
=back |
3169
|
|
|
|
|
|
|
|
3170
|
|
|
|
|
|
|
=item C |
3171
|
|
|
|
|
|
|
|
3172
|
|
|
|
|
|
|
A variable controlling the scaling policy for C. |
3173
|
|
|
|
|
|
|
|
3174
|
|
|
|
|
|
|
This variable can be set to the following values: |
3175
|
|
|
|
|
|
|
|
3176
|
|
|
|
|
|
|
=over |
3177
|
|
|
|
|
|
|
|
3178
|
|
|
|
|
|
|
=item C<0> or C |
3179
|
|
|
|
|
|
|
|
3180
|
|
|
|
|
|
|
Uses letterbox/sidebars to fit the entire rendering on screen. |
3181
|
|
|
|
|
|
|
|
3182
|
|
|
|
|
|
|
=item C<1> or C |
3183
|
|
|
|
|
|
|
|
3184
|
|
|
|
|
|
|
Will zoom the rendering so it fills the entire screen, allowing edges to be |
3185
|
|
|
|
|
|
|
drawn offscreen. |
3186
|
|
|
|
|
|
|
|
3187
|
|
|
|
|
|
|
=back |
3188
|
|
|
|
|
|
|
|
3189
|
|
|
|
|
|
|
By default letterbox is used. |
3190
|
|
|
|
|
|
|
|
3191
|
|
|
|
|
|
|
=item C |
3192
|
|
|
|
|
|
|
|
3193
|
|
|
|
|
|
|
A variable controlling whether the graphics context is externally managed. |
3194
|
|
|
|
|
|
|
|
3195
|
|
|
|
|
|
|
This variable can be set to the following values: |
3196
|
|
|
|
|
|
|
|
3197
|
|
|
|
|
|
|
0 SDL will manage graphics contexts that are attached to windows. |
3198
|
|
|
|
|
|
|
1 Disable graphics context management on windows. |
3199
|
|
|
|
|
|
|
|
3200
|
|
|
|
|
|
|
By default SDL will manage OpenGL contexts in certain situations. For example, |
3201
|
|
|
|
|
|
|
on Android the context will be automatically saved and restored when pausing |
3202
|
|
|
|
|
|
|
the application. Additionally, some platforms will assume usage of OpenGL if |
3203
|
|
|
|
|
|
|
Vulkan isn't used. Setting this to C<1> will prevent this behavior, which is |
3204
|
|
|
|
|
|
|
desirable when the application manages the graphics context, such as an |
3205
|
|
|
|
|
|
|
externally managed OpenGL context or attaching a Vulkan surface to the window. |
3206
|
|
|
|
|
|
|
|
3207
|
|
|
|
|
|
|
=item |
3208
|
|
|
|
|
|
|
|
3209
|
|
|
|
|
|
|
A variable forcing the visual ID chosen for new X11 windows. |
3210
|
|
|
|
|
|
|
|
3211
|
|
|
|
|
|
|
=item C |
3212
|
|
|
|
|
|
|
|
3213
|
|
|
|
|
|
|
A variable controlling whether the X11 _NET_WM_BYPASS_COMPOSITOR hint should be |
3214
|
|
|
|
|
|
|
used. |
3215
|
|
|
|
|
|
|
|
3216
|
|
|
|
|
|
|
This variable can be set to the following values: |
3217
|
|
|
|
|
|
|
|
3218
|
|
|
|
|
|
|
0 Disable _NET_WM_BYPASS_COMPOSITOR |
3219
|
|
|
|
|
|
|
1 Enable _NET_WM_BYPASS_COMPOSITOR |
3220
|
|
|
|
|
|
|
|
3221
|
|
|
|
|
|
|
By default SDL will use _NET_WM_BYPASS_COMPOSITOR. |
3222
|
|
|
|
|
|
|
|
3223
|
|
|
|
|
|
|
=item C |
3224
|
|
|
|
|
|
|
|
3225
|
|
|
|
|
|
|
A variable controlling whether X11 should use GLX or EGL by default |
3226
|
|
|
|
|
|
|
|
3227
|
|
|
|
|
|
|
This variable can be set to the following values: |
3228
|
|
|
|
|
|
|
|
3229
|
|
|
|
|
|
|
0 Use GLX |
3230
|
|
|
|
|
|
|
1 Use EGL |
3231
|
|
|
|
|
|
|
|
3232
|
|
|
|
|
|
|
By default SDL will use GLX when both are present. |
3233
|
|
|
|
|
|
|
|
3234
|
|
|
|
|
|
|
=item C |
3235
|
|
|
|
|
|
|
|
3236
|
|
|
|
|
|
|
A variable setting the double click time, in milliseconds. |
3237
|
|
|
|
|
|
|
|
3238
|
|
|
|
|
|
|
=item C |
3239
|
|
|
|
|
|
|
|
3240
|
|
|
|
|
|
|
A variable setting the double click radius, in pixels. |
3241
|
|
|
|
|
|
|
|
3242
|
|
|
|
|
|
|
=item C |
3243
|
|
|
|
|
|
|
|
3244
|
|
|
|
|
|
|
A variable setting the speed scale for mouse motion, in floating point, when |
3245
|
|
|
|
|
|
|
the mouse is not in relative mode. |
3246
|
|
|
|
|
|
|
|
3247
|
|
|
|
|
|
|
=item C |
3248
|
|
|
|
|
|
|
|
3249
|
|
|
|
|
|
|
A variable setting the scale for mouse motion, in floating point, when the |
3250
|
|
|
|
|
|
|
mouse is in relative mode. |
3251
|
|
|
|
|
|
|
|
3252
|
|
|
|
|
|
|
=item C |
3253
|
|
|
|
|
|
|
|
3254
|
|
|
|
|
|
|
A variable controlling whether relative mouse motion is affected by renderer |
3255
|
|
|
|
|
|
|
scaling |
3256
|
|
|
|
|
|
|
|
3257
|
|
|
|
|
|
|
This variable can be set to the following values: |
3258
|
|
|
|
|
|
|
|
3259
|
|
|
|
|
|
|
0 Relative motion is unaffected by DPI or renderer's logical size |
3260
|
|
|
|
|
|
|
1 Relative motion is scaled according to DPI scaling and logical size |
3261
|
|
|
|
|
|
|
|
3262
|
|
|
|
|
|
|
By default relative mouse deltas are affected by DPI and renderer scaling. |
3263
|
|
|
|
|
|
|
|
3264
|
|
|
|
|
|
|
=item C |
3265
|
|
|
|
|
|
|
|
3266
|
|
|
|
|
|
|
A variable controlling whether touch events should generate synthetic mouse |
3267
|
|
|
|
|
|
|
events |
3268
|
|
|
|
|
|
|
|
3269
|
|
|
|
|
|
|
This variable can be set to the following values: |
3270
|
|
|
|
|
|
|
|
3271
|
|
|
|
|
|
|
0 Touch events will not generate mouse events |
3272
|
|
|
|
|
|
|
1 Touch events will generate mouse events |
3273
|
|
|
|
|
|
|
|
3274
|
|
|
|
|
|
|
By default SDL will generate mouse events for touch events. |
3275
|
|
|
|
|
|
|
|
3276
|
|
|
|
|
|
|
=item C |
3277
|
|
|
|
|
|
|
|
3278
|
|
|
|
|
|
|
A variable controlling whether mouse events should generate synthetic touch |
3279
|
|
|
|
|
|
|
events |
3280
|
|
|
|
|
|
|
|
3281
|
|
|
|
|
|
|
This variable can be set to the following values: |
3282
|
|
|
|
|
|
|
|
3283
|
|
|
|
|
|
|
0 Mouse events will not generate touch events (default for desktop platforms) |
3284
|
|
|
|
|
|
|
1 Mouse events will generate touch events (default for mobile platforms, such as Android and iOS) |
3285
|
|
|
|
|
|
|
|
3286
|
|
|
|
|
|
|
=item C |
3287
|
|
|
|
|
|
|
|
3288
|
|
|
|
|
|
|
A variable controlling whether the home indicator bar on iPhone X should be |
3289
|
|
|
|
|
|
|
hidden. |
3290
|
|
|
|
|
|
|
|
3291
|
|
|
|
|
|
|
This variable can be set to the following values: |
3292
|
|
|
|
|
|
|
|
3293
|
|
|
|
|
|
|
0 The indicator bar is not hidden (default for windowed applications) |
3294
|
|
|
|
|
|
|
1 The indicator bar is hidden and is shown when the screen is touched (useful for movie playback applications) |
3295
|
|
|
|
|
|
|
2 The indicator bar is dim and the first swipe makes it visible and the second swipe performs the "home" action (default for fullscreen applications) |
3296
|
|
|
|
|
|
|
|
3297
|
|
|
|
|
|
|
=item C |
3298
|
|
|
|
|
|
|
|
3299
|
|
|
|
|
|
|
A variable controlling whether the Android / tvOS remotes should be listed as |
3300
|
|
|
|
|
|
|
joystick devices, instead of sending keyboard events. |
3301
|
|
|
|
|
|
|
|
3302
|
|
|
|
|
|
|
This variable can be set to the following values: |
3303
|
|
|
|
|
|
|
|
3304
|
|
|
|
|
|
|
0 Remotes send enter/escape/arrow key events |
3305
|
|
|
|
|
|
|
1 Remotes are available as 2 axis, 2 button joysticks (the default). |
3306
|
|
|
|
|
|
|
|
3307
|
|
|
|
|
|
|
=item C |
3308
|
|
|
|
|
|
|
|
3309
|
|
|
|
|
|
|
A variable that overrides the automatic controller type detection |
3310
|
|
|
|
|
|
|
|
3311
|
|
|
|
|
|
|
The variable should be comma separated entries, in the form: VID/PID=type |
3312
|
|
|
|
|
|
|
|
3313
|
|
|
|
|
|
|
The VID and PID should be hexadecimal with exactly 4 digits, e.g. C<0x00fd> |
3314
|
|
|
|
|
|
|
|
3315
|
|
|
|
|
|
|
The type should be one of: |
3316
|
|
|
|
|
|
|
|
3317
|
|
|
|
|
|
|
=over |
3318
|
|
|
|
|
|
|
|
3319
|
|
|
|
|
|
|
=item C |
3320
|
|
|
|
|
|
|
|
3321
|
|
|
|
|
|
|
=item C |
3322
|
|
|
|
|
|
|
|
3323
|
|
|
|
|
|
|
=item C |
3324
|
|
|
|
|
|
|
|
3325
|
|
|
|
|
|
|
=item C |
3326
|
|
|
|
|
|
|
|
3327
|
|
|
|
|
|
|
=item C |
3328
|
|
|
|
|
|
|
|
3329
|
|
|
|
|
|
|
=item C |
3330
|
|
|
|
|
|
|
|
3331
|
|
|
|
|
|
|
This hint affects what driver is used, and must be set before calling |
3332
|
|
|
|
|
|
|
C. |
3333
|
|
|
|
|
|
|
|
3334
|
|
|
|
|
|
|
=item C |
3335
|
|
|
|
|
|
|
|
3336
|
|
|
|
|
|
|
A variable that lets you provide a file with extra gamecontroller db entries. |
3337
|
|
|
|
|
|
|
|
3338
|
|
|
|
|
|
|
The file should contain lines of gamecontroller config data, see |
3339
|
|
|
|
|
|
|
SDL_gamecontroller.h |
3340
|
|
|
|
|
|
|
|
3341
|
|
|
|
|
|
|
This hint must be set before calling C |
3342
|
|
|
|
|
|
|
|
3343
|
|
|
|
|
|
|
You can update mappings after the system is initialized with |
3344
|
|
|
|
|
|
|
C and C. |
3345
|
|
|
|
|
|
|
|
3346
|
|
|
|
|
|
|
=item C |
3347
|
|
|
|
|
|
|
|
3348
|
|
|
|
|
|
|
A variable containing a list of devices to skip when scanning for game |
3349
|
|
|
|
|
|
|
controllers. |
3350
|
|
|
|
|
|
|
|
3351
|
|
|
|
|
|
|
The format of the string is a comma separated list of USB VID/PID pairs in |
3352
|
|
|
|
|
|
|
hexadecimal form, e.g. |
3353
|
|
|
|
|
|
|
|
3354
|
|
|
|
|
|
|
0xAAAA/0xBBBB,0xCCCC/0xDDDD |
3355
|
|
|
|
|
|
|
|
3356
|
|
|
|
|
|
|
The variable can also take the form of @file, in which case the named file will |
3357
|
|
|
|
|
|
|
be loaded and interpreted as the value of the variable. |
3358
|
|
|
|
|
|
|
|
3359
|
|
|
|
|
|
|
=item C |
3360
|
|
|
|
|
|
|
|
3361
|
|
|
|
|
|
|
If set, all devices will be skipped when scanning for game controllers except |
3362
|
|
|
|
|
|
|
for the ones listed in this variable. |
3363
|
|
|
|
|
|
|
|
3364
|
|
|
|
|
|
|
The format of the string is a comma separated list of USB VID/PID pairs in |
3365
|
|
|
|
|
|
|
hexadecimal form, e.g. |
3366
|
|
|
|
|
|
|
|
3367
|
|
|
|
|
|
|
0xAAAA/0xBBBB,0xCCCC/0xDDDD |
3368
|
|
|
|
|
|
|
|
3369
|
|
|
|
|
|
|
The variable can also take the form of @file, in which case the named file will |
3370
|
|
|
|
|
|
|
be loaded and interpreted as the value of the variable. |
3371
|
|
|
|
|
|
|
|
3372
|
|
|
|
|
|
|
=item C |
3373
|
|
|
|
|
|
|
|
3374
|
|
|
|
|
|
|
If set, game controller face buttons report their values according to their |
3375
|
|
|
|
|
|
|
labels instead of their positional layout. |
3376
|
|
|
|
|
|
|
|
3377
|
|
|
|
|
|
|
For example, on Nintendo Switch controllers, normally you'd get: |
3378
|
|
|
|
|
|
|
|
3379
|
|
|
|
|
|
|
(Y) |
3380
|
|
|
|
|
|
|
(X) (B) |
3381
|
|
|
|
|
|
|
(A) |
3382
|
|
|
|
|
|
|
|
3383
|
|
|
|
|
|
|
but if this hint is set, you'll get: |
3384
|
|
|
|
|
|
|
|
3385
|
|
|
|
|
|
|
(X) |
3386
|
|
|
|
|
|
|
(Y) (A) |
3387
|
|
|
|
|
|
|
(B) |
3388
|
|
|
|
|
|
|
|
3389
|
|
|
|
|
|
|
The variable can be set to the following values: |
3390
|
|
|
|
|
|
|
|
3391
|
|
|
|
|
|
|
0 Report the face buttons by position, as though they were on an Xbox controller. |
3392
|
|
|
|
|
|
|
1 Report the face buttons by label instead of position |
3393
|
|
|
|
|
|
|
|
3394
|
|
|
|
|
|
|
The default value is C<1>. This hint may be set at any time. |
3395
|
|
|
|
|
|
|
|
3396
|
|
|
|
|
|
|
=item C |
3397
|
|
|
|
|
|
|
|
3398
|
|
|
|
|
|
|
A variable controlling whether the HIDAPI joystick drivers should be used. |
3399
|
|
|
|
|
|
|
|
3400
|
|
|
|
|
|
|
This variable can be set to the following values: |
3401
|
|
|
|
|
|
|
|
3402
|
|
|
|
|
|
|
0 HIDAPI drivers are not used |
3403
|
|
|
|
|
|
|
1 HIDAPI drivers are used (the default) |
3404
|
|
|
|
|
|
|
|
3405
|
|
|
|
|
|
|
This variable is the default for all drivers, but can be overridden by the |
3406
|
|
|
|
|
|
|
hints for specific drivers below. |
3407
|
|
|
|
|
|
|
|
3408
|
|
|
|
|
|
|
=item C |
3409
|
|
|
|
|
|
|
|
3410
|
|
|
|
|
|
|
A variable controlling whether the HIDAPI driver for PS4 controllers should be |
3411
|
|
|
|
|
|
|
used. |
3412
|
|
|
|
|
|
|
|
3413
|
|
|
|
|
|
|
This variable can be set to the following values: |
3414
|
|
|
|
|
|
|
|
3415
|
|
|
|
|
|
|
0 HIDAPI driver is not used |
3416
|
|
|
|
|
|
|
1 HIDAPI driver is used |
3417
|
|
|
|
|
|
|
|
3418
|
|
|
|
|
|
|
The default is the value of C |
3419
|
|
|
|
|
|
|
|
3420
|
|
|
|
|
|
|
=item C |
3421
|
|
|
|
|
|
|
|
3422
|
|
|
|
|
|
|
A variable controlling whether extended input reports should be used for PS4 |
3423
|
|
|
|
|
|
|
controllers when using the HIDAPI driver. |
3424
|
|
|
|
|
|
|
|
3425
|
|
|
|
|
|
|
This variable can be set to the following values: |
3426
|
|
|
|
|
|
|
|
3427
|
|
|
|
|
|
|
0 extended reports are not enabled (default) |
3428
|
|
|
|
|
|
|
1 extended reports |
3429
|
|
|
|
|
|
|
|
3430
|
|
|
|
|
|
|
Extended input reports allow rumble on Bluetooth PS4 controllers, but break |
3431
|
|
|
|
|
|
|
DirectInput handling for applications that don't use SDL. |
3432
|
|
|
|
|
|
|
|
3433
|
|
|
|
|
|
|
Once extended reports are enabled, they can not be disabled without power |
3434
|
|
|
|
|
|
|
cycling the controller. |
3435
|
|
|
|
|
|
|
|
3436
|
|
|
|
|
|
|
For compatibility with applications written for versions of SDL prior to the |
3437
|
|
|
|
|
|
|
introduction of PS5 controller support, this value will also control the state |
3438
|
|
|
|
|
|
|
of extended reports on PS5 controllers when the |
3439
|
|
|
|
|
|
|
C hint is not explicitly set. |
3440
|
|
|
|
|
|
|
|
3441
|
|
|
|
|
|
|
=item C |
3442
|
|
|
|
|
|
|
|
3443
|
|
|
|
|
|
|
A variable controlling whether the HIDAPI driver for PS5 controllers should be |
3444
|
|
|
|
|
|
|
used. |
3445
|
|
|
|
|
|
|
|
3446
|
|
|
|
|
|
|
This variable can be set to the following values: |
3447
|
|
|
|
|
|
|
|
3448
|
|
|
|
|
|
|
0 HIDAPI driver is not used |
3449
|
|
|
|
|
|
|
1 HIDAPI driver is used |
3450
|
|
|
|
|
|
|
|
3451
|
|
|
|
|
|
|
The default is the value of C. |
3452
|
|
|
|
|
|
|
|
3453
|
|
|
|
|
|
|
=item C |
3454
|
|
|
|
|
|
|
|
3455
|
|
|
|
|
|
|
A variable controlling whether extended input reports should be used for PS5 |
3456
|
|
|
|
|
|
|
controllers when using the HIDAPI driver. |
3457
|
|
|
|
|
|
|
|
3458
|
|
|
|
|
|
|
This variable can be set to the following values: |
3459
|
|
|
|
|
|
|
|
3460
|
|
|
|
|
|
|
0 extended reports are not enabled (default) |
3461
|
|
|
|
|
|
|
1 extended reports |
3462
|
|
|
|
|
|
|
|
3463
|
|
|
|
|
|
|
Extended input reports allow rumble on Bluetooth PS5 controllers, but break |
3464
|
|
|
|
|
|
|
DirectInput handling for applications that don't use SDL. |
3465
|
|
|
|
|
|
|
|
3466
|
|
|
|
|
|
|
Once extended reports are enabled, they can not be disabled without power |
3467
|
|
|
|
|
|
|
cycling the controller. |
3468
|
|
|
|
|
|
|
|
3469
|
|
|
|
|
|
|
For compatibility with applications written for versions of SDL prior to the |
3470
|
|
|
|
|
|
|
introduction of PS5 controller support, this value defaults to the value of |
3471
|
|
|
|
|
|
|
C. |
3472
|
|
|
|
|
|
|
|
3473
|
|
|
|
|
|
|
=item C |
3474
|
|
|
|
|
|
|
|
3475
|
|
|
|
|
|
|
A variable controlling whether the player LEDs should be lit to indicate which |
3476
|
|
|
|
|
|
|
player is associated with a PS5 controller. |
3477
|
|
|
|
|
|
|
|
3478
|
|
|
|
|
|
|
This variable can be set to the following values: |
3479
|
|
|
|
|
|
|
|
3480
|
|
|
|
|
|
|
0 player LEDs are not enabled |
3481
|
|
|
|
|
|
|
1 player LEDs are enabled (default) |
3482
|
|
|
|
|
|
|
|
3483
|
|
|
|
|
|
|
=item C |
3484
|
|
|
|
|
|
|
|
3485
|
|
|
|
|
|
|
A variable controlling whether the HIDAPI driver for Google Stadia controllers |
3486
|
|
|
|
|
|
|
should be used. |
3487
|
|
|
|
|
|
|
|
3488
|
|
|
|
|
|
|
This variable can be set to the following values: |
3489
|
|
|
|
|
|
|
|
3490
|
|
|
|
|
|
|
0 HIDAPI driver is not used |
3491
|
|
|
|
|
|
|
1 HIDAPI driver is used |
3492
|
|
|
|
|
|
|
|
3493
|
|
|
|
|
|
|
The default is the value of C. |
3494
|
|
|
|
|
|
|
|
3495
|
|
|
|
|
|
|
=item C |
3496
|
|
|
|
|
|
|
|
3497
|
|
|
|
|
|
|
A variable controlling whether the HIDAPI driver for Steam Controllers should |
3498
|
|
|
|
|
|
|
be used. |
3499
|
|
|
|
|
|
|
|
3500
|
|
|
|
|
|
|
This variable can be set to the following values: |
3501
|
|
|
|
|
|
|
|
3502
|
|
|
|
|
|
|
0 HIDAPI driver is not used |
3503
|
|
|
|
|
|
|
1 HIDAPI driver is used |
3504
|
|
|
|
|
|
|
|
3505
|
|
|
|
|
|
|
The default is the value of C. |
3506
|
|
|
|
|
|
|
|
3507
|
|
|
|
|
|
|
=item C |
3508
|
|
|
|
|
|
|
|
3509
|
|
|
|
|
|
|
A variable controlling whether the HIDAPI driver for Nintendo Switch |
3510
|
|
|
|
|
|
|
controllers should be used. |
3511
|
|
|
|
|
|
|
|
3512
|
|
|
|
|
|
|
This variable can be set to the following values: |
3513
|
|
|
|
|
|
|
|
3514
|
|
|
|
|
|
|
0 HIDAPI driver is not used |
3515
|
|
|
|
|
|
|
1 HIDAPI driver is used |
3516
|
|
|
|
|
|
|
|
3517
|
|
|
|
|
|
|
The default is the value of C. |
3518
|
|
|
|
|
|
|
|
3519
|
|
|
|
|
|
|
=item C |
3520
|
|
|
|
|
|
|
|
3521
|
|
|
|
|
|
|
A variable controlling whether the Home button LED should be turned on when a |
3522
|
|
|
|
|
|
|
Nintendo Switch controller is opened |
3523
|
|
|
|
|
|
|
|
3524
|
|
|
|
|
|
|
This variable can be set to the following values: |
3525
|
|
|
|
|
|
|
|
3526
|
|
|
|
|
|
|
0 home button LED is left off |
3527
|
|
|
|
|
|
|
1 home button LED is turned on (default) |
3528
|
|
|
|
|
|
|
|
3529
|
|
|
|
|
|
|
=item C |
3530
|
|
|
|
|
|
|
|
3531
|
|
|
|
|
|
|
A variable controlling whether Switch Joy-Cons should be treated the same as |
3532
|
|
|
|
|
|
|
Switch Pro Controllers when using the HIDAPI driver. |
3533
|
|
|
|
|
|
|
|
3534
|
|
|
|
|
|
|
This variable can be set to the following values: |
3535
|
|
|
|
|
|
|
|
3536
|
|
|
|
|
|
|
0 basic Joy-Con support with no analog input (default) |
3537
|
|
|
|
|
|
|
1 Joy-Cons treated as half full Pro Controllers with analog inputs and sensors |
3538
|
|
|
|
|
|
|
|
3539
|
|
|
|
|
|
|
This does not combine Joy-Cons into a single controller. That's up to the user. |
3540
|
|
|
|
|
|
|
|
3541
|
|
|
|
|
|
|
=item C |
3542
|
|
|
|
|
|
|
|
3543
|
|
|
|
|
|
|
A variable controlling whether the HIDAPI driver for XBox controllers should be |
3544
|
|
|
|
|
|
|
used. |
3545
|
|
|
|
|
|
|
|
3546
|
|
|
|
|
|
|
This variable can be set to the following values: |
3547
|
|
|
|
|
|
|
|
3548
|
|
|
|
|
|
|
0 HIDAPI driver is not used |
3549
|
|
|
|
|
|
|
1 HIDAPI driver is used |
3550
|
|
|
|
|
|
|
|
3551
|
|
|
|
|
|
|
The default is C<0> on Windows, otherwise the value of |
3552
|
|
|
|
|
|
|
C. |
3553
|
|
|
|
|
|
|
|
3554
|
|
|
|
|
|
|
=item C |
3555
|
|
|
|
|
|
|
|
3556
|
|
|
|
|
|
|
A variable controlling whether the HIDAPI driver for XBox controllers on |
3557
|
|
|
|
|
|
|
Windows should pull correlated data from XInput. |
3558
|
|
|
|
|
|
|
|
3559
|
|
|
|
|
|
|
This variable can be set to the following values: |
3560
|
|
|
|
|
|
|
|
3561
|
|
|
|
|
|
|
0 HIDAPI Xbox driver will only use HIDAPI data |
3562
|
|
|
|
|
|
|
1 HIDAPI Xbox driver will also pull data from XInput, providing better trigger axes, guide button |
3563
|
|
|
|
|
|
|
presses, and rumble support |
3564
|
|
|
|
|
|
|
|
3565
|
|
|
|
|
|
|
The default is C<1>. This hint applies to any joysticks opened after setting |
3566
|
|
|
|
|
|
|
the hint. |
3567
|
|
|
|
|
|
|
|
3568
|
|
|
|
|
|
|
=item C |
3569
|
|
|
|
|
|
|
|
3570
|
|
|
|
|
|
|
A variable controlling whether the HIDAPI driver for Nintendo GameCube |
3571
|
|
|
|
|
|
|
controllers should be used. |
3572
|
|
|
|
|
|
|
|
3573
|
|
|
|
|
|
|
This variable can be set to the following values: |
3574
|
|
|
|
|
|
|
|
3575
|
|
|
|
|
|
|
0 HIDAPI driver is not used |
3576
|
|
|
|
|
|
|
1 HIDAPI driver is used |
3577
|
|
|
|
|
|
|
|
3578
|
|
|
|
|
|
|
The default is the value of C. |
3579
|
|
|
|
|
|
|
|
3580
|
|
|
|
|
|
|
=item C |
3581
|
|
|
|
|
|
|
|
3582
|
|
|
|
|
|
|
A variable that controls whether Steam Controllers should be exposed using the |
3583
|
|
|
|
|
|
|
SDL joystick and game controller APIs |
3584
|
|
|
|
|
|
|
|
3585
|
|
|
|
|
|
|
The variable can be set to the following values: |
3586
|
|
|
|
|
|
|
|
3587
|
|
|
|
|
|
|
0 Do not scan for Steam Controllers |
3588
|
|
|
|
|
|
|
1 Scan for Steam Controllers (default) |
3589
|
|
|
|
|
|
|
|
3590
|
|
|
|
|
|
|
The default value is C<1>. This hint must be set before initializing the |
3591
|
|
|
|
|
|
|
joystick subsystem. |
3592
|
|
|
|
|
|
|
|
3593
|
|
|
|
|
|
|
=item C |
3594
|
|
|
|
|
|
|
|
3595
|
|
|
|
|
|
|
A variable controlling whether the RAWINPUT joystick drivers should be used for |
3596
|
|
|
|
|
|
|
better handling XInput-capable devices. |
3597
|
|
|
|
|
|
|
|
3598
|
|
|
|
|
|
|
This variable can be set to the following values: |
3599
|
|
|
|
|
|
|
|
3600
|
|
|
|
|
|
|
0 RAWINPUT drivers are not used |
3601
|
|
|
|
|
|
|
1 RAWINPUT drivers are used (default) |
3602
|
|
|
|
|
|
|
|
3603
|
|
|
|
|
|
|
=item C |
3604
|
|
|
|
|
|
|
|
3605
|
|
|
|
|
|
|
A variable controlling whether a separate thread should be used for handling |
3606
|
|
|
|
|
|
|
joystick detection and raw input messages on Windows |
3607
|
|
|
|
|
|
|
|
3608
|
|
|
|
|
|
|
This variable can be set to the following values: |
3609
|
|
|
|
|
|
|
|
3610
|
|
|
|
|
|
|
0 A separate thread is not used (default) |
3611
|
|
|
|
|
|
|
1 A separate thread is used for handling raw input messages |
3612
|
|
|
|
|
|
|
|
3613
|
|
|
|
|
|
|
=item C |
3614
|
|
|
|
|
|
|
|
3615
|
|
|
|
|
|
|
A variable controlling whether joysticks on Linux adhere to their HID-defined |
3616
|
|
|
|
|
|
|
deadzones or return unfiltered values. |
3617
|
|
|
|
|
|
|
|
3618
|
|
|
|
|
|
|
This variable can be set to the following values: |
3619
|
|
|
|
|
|
|
|
3620
|
|
|
|
|
|
|
0 Return unfiltered joystick axis values (default) |
3621
|
|
|
|
|
|
|
1 Return axis values with deadzones taken into account |
3622
|
|
|
|
|
|
|
|
3623
|
|
|
|
|
|
|
=item C |
3624
|
|
|
|
|
|
|
|
3625
|
|
|
|
|
|
|
If set to C<0> then never set the top most bit on a SDL Window, even if the |
3626
|
|
|
|
|
|
|
video mode expects it. This is a debugging aid for developers and not expected |
3627
|
|
|
|
|
|
|
to be used by end users. The default is C<1>. |
3628
|
|
|
|
|
|
|
|
3629
|
|
|
|
|
|
|
This variable can be set to the following values: |
3630
|
|
|
|
|
|
|
|
3631
|
|
|
|
|
|
|
0 don't allow topmost |
3632
|
|
|
|
|
|
|
1 allow topmost (default) |
3633
|
|
|
|
|
|
|
|
3634
|
|
|
|
|
|
|
=item C |
3635
|
|
|
|
|
|
|
|
3636
|
|
|
|
|
|
|
A string specifying additional information to use with |
3637
|
|
|
|
|
|
|
C. |
3638
|
|
|
|
|
|
|
|
3639
|
|
|
|
|
|
|
By default C will make appropriate system changes in |
3640
|
|
|
|
|
|
|
order to apply a thread priority. For example on systems using pthreads the |
3641
|
|
|
|
|
|
|
scheduler policy is changed automatically to a policy that works well with a |
3642
|
|
|
|
|
|
|
given priority. Code which has specific requirements can override SDL's default |
3643
|
|
|
|
|
|
|
behavior with this hint. |
3644
|
|
|
|
|
|
|
|
3645
|
|
|
|
|
|
|
pthread hint values are C, C, C and C. Currently no |
3646
|
|
|
|
|
|
|
other platform hint values are defined but may be in the future. |
3647
|
|
|
|
|
|
|
|
3648
|
|
|
|
|
|
|
Note: |
3649
|
|
|
|
|
|
|
|
3650
|
|
|
|
|
|
|
On Linux, the kernel may send C to realtime tasks which exceed the |
3651
|
|
|
|
|
|
|
distro configured execution budget for rtkit. This budget can be queried |
3652
|
|
|
|
|
|
|
through C after calling C. |
3653
|
|
|
|
|
|
|
|
3654
|
|
|
|
|
|
|
=item C |
3655
|
|
|
|
|
|
|
|
3656
|
|
|
|
|
|
|
Specifies whether C should be treated as |
3657
|
|
|
|
|
|
|
realtime. |
3658
|
|
|
|
|
|
|
|
3659
|
|
|
|
|
|
|
On some platforms, like Linux, a realtime priority thread may be subject to |
3660
|
|
|
|
|
|
|
restrictions that require special handling by the application. This hint exists |
3661
|
|
|
|
|
|
|
to let SDL know that the app is prepared to handle said restrictions. |
3662
|
|
|
|
|
|
|
|
3663
|
|
|
|
|
|
|
On Linux, SDL will apply the following configuration to any thread that becomes |
3664
|
|
|
|
|
|
|
realtime: |
3665
|
|
|
|
|
|
|
|
3666
|
|
|
|
|
|
|
=over |
3667
|
|
|
|
|
|
|
|
3668
|
|
|
|
|
|
|
=item * The SCHED_RESET_ON_FORK bit will be set on the scheduling policy, |
3669
|
|
|
|
|
|
|
|
3670
|
|
|
|
|
|
|
=item * An RLIMIT_RTTIME budget will be configured to the rtkit specified limit. |
3671
|
|
|
|
|
|
|
|
3672
|
|
|
|
|
|
|
Exceeding this limit will result in the kernel sending C to the app, |
3673
|
|
|
|
|
|
|
|
3674
|
|
|
|
|
|
|
Refer to the man pages for more information. |
3675
|
|
|
|
|
|
|
|
3676
|
|
|
|
|
|
|
=back |
3677
|
|
|
|
|
|
|
|
3678
|
|
|
|
|
|
|
This variable can be set to the following values: |
3679
|
|
|
|
|
|
|
|
3680
|
|
|
|
|
|
|
0 default platform specific behaviour |
3681
|
|
|
|
|
|
|
1 Force SDL_THREAD_PRIORITY_TIME_CRITICAL to a realtime scheduling policy |
3682
|
|
|
|
|
|
|
|
3683
|
|
|
|
|
|
|
=item C |
3684
|
|
|
|
|
|
|
|
3685
|
|
|
|
|
|
|
A variable that is the address of another SDL_Window* (as a hex string |
3686
|
|
|
|
|
|
|
formatted with C<%p>). |
3687
|
|
|
|
|
|
|
|
3688
|
|
|
|
|
|
|
If this hint is set before C and the C it |
3689
|
|
|
|
|
|
|
is set to has C set (and running on WGL only, currently), |
3690
|
|
|
|
|
|
|
then two things will occur on the newly created C: |
3691
|
|
|
|
|
|
|
|
3692
|
|
|
|
|
|
|
=over |
3693
|
|
|
|
|
|
|
|
3694
|
|
|
|
|
|
|
=item 1. Its pixel format will be set to the same pixel format as this C. This is needed for example when sharing an OpenGL context across multiple windows. |
3695
|
|
|
|
|
|
|
|
3696
|
|
|
|
|
|
|
=item 2. The flag C will be set on the new window so it can be used for OpenGL rendering. |
3697
|
|
|
|
|
|
|
|
3698
|
|
|
|
|
|
|
This variable can be set to the following values: |
3699
|
|
|
|
|
|
|
|
3700
|
|
|
|
|
|
|
=over |
3701
|
|
|
|
|
|
|
|
3702
|
|
|
|
|
|
|
=item The address (as a string C<%p>) of the C that new windows created with L<< C|/C >> should share a pixel format with. |
3703
|
|
|
|
|
|
|
|
3704
|
|
|
|
|
|
|
=back |
3705
|
|
|
|
|
|
|
|
3706
|
|
|
|
|
|
|
=item C |
3707
|
|
|
|
|
|
|
|
3708
|
|
|
|
|
|
|
A variable to control whether we trap the Android back button to handle it |
3709
|
|
|
|
|
|
|
manually. This is necessary for the right mouse button to work on some Android |
3710
|
|
|
|
|
|
|
devices, or to be able to trap the back button for use in your code reliably. |
3711
|
|
|
|
|
|
|
If set to true, the back button will show up as an SDL_KEYDOWN / SDL_KEYUP pair |
3712
|
|
|
|
|
|
|
with a keycode of C. |
3713
|
|
|
|
|
|
|
|
3714
|
|
|
|
|
|
|
The variable can be set to the following values: |
3715
|
|
|
|
|
|
|
|
3716
|
|
|
|
|
|
|
=over |
3717
|
|
|
|
|
|
|
|
3718
|
|
|
|
|
|
|
=item C<0> |
3719
|
|
|
|
|
|
|
|
3720
|
|
|
|
|
|
|
Back button will be handled as usual for system. (default) |
3721
|
|
|
|
|
|
|
|
3722
|
|
|
|
|
|
|
=item C<1> |
3723
|
|
|
|
|
|
|
|
3724
|
|
|
|
|
|
|
Back button will be trapped, allowing you to handle the key press manually. |
3725
|
|
|
|
|
|
|
(This will also let right mouse click work on systems where the right mouse |
3726
|
|
|
|
|
|
|
button functions as back.) |
3727
|
|
|
|
|
|
|
|
3728
|
|
|
|
|
|
|
=back |
3729
|
|
|
|
|
|
|
|
3730
|
|
|
|
|
|
|
The value of this hint is used at runtime, so it can be changed at any time. |
3731
|
|
|
|
|
|
|
|
3732
|
|
|
|
|
|
|
=back |
3733
|
|
|
|
|
|
|
|
3734
|
|
|
|
|
|
|
=item C |
3735
|
|
|
|
|
|
|
|
3736
|
|
|
|
|
|
|
A variable to control whether the event loop will block itself when the app is |
3737
|
|
|
|
|
|
|
paused. |
3738
|
|
|
|
|
|
|
|
3739
|
|
|
|
|
|
|
The variable can be set to the following values: |
3740
|
|
|
|
|
|
|
|
3741
|
|
|
|
|
|
|
=over |
3742
|
|
|
|
|
|
|
|
3743
|
|
|
|
|
|
|
=item C<0> |
3744
|
|
|
|
|
|
|
|
3745
|
|
|
|
|
|
|
Non blocking. |
3746
|
|
|
|
|
|
|
|
3747
|
|
|
|
|
|
|
=item C<1> |
3748
|
|
|
|
|
|
|
|
3749
|
|
|
|
|
|
|
Blocking. (default) |
3750
|
|
|
|
|
|
|
|
3751
|
|
|
|
|
|
|
=back |
3752
|
|
|
|
|
|
|
|
3753
|
|
|
|
|
|
|
The value should be set before SDL is initialized. |
3754
|
|
|
|
|
|
|
|
3755
|
|
|
|
|
|
|
=back |
3756
|
|
|
|
|
|
|
|
3757
|
|
|
|
|
|
|
=item C |
3758
|
|
|
|
|
|
|
|
3759
|
|
|
|
|
|
|
A variable to control whether SDL will pause audio in background (Requires |
3760
|
|
|
|
|
|
|
C as "Non blocking") |
3761
|
|
|
|
|
|
|
|
3762
|
|
|
|
|
|
|
The variable can be set to the following values: |
3763
|
|
|
|
|
|
|
|
3764
|
|
|
|
|
|
|
=over |
3765
|
|
|
|
|
|
|
|
3766
|
|
|
|
|
|
|
=item C<0> |
3767
|
|
|
|
|
|
|
|
3768
|
|
|
|
|
|
|
Non paused. |
3769
|
|
|
|
|
|
|
|
3770
|
|
|
|
|
|
|
|
3771
|
|
|
|
|
|
|
=item C<1> |
3772
|
|
|
|
|
|
|
|
3773
|
|
|
|
|
|
|
Paused. (default) |
3774
|
|
|
|
|
|
|
|
3775
|
|
|
|
|
|
|
=back |
3776
|
|
|
|
|
|
|
|
3777
|
|
|
|
|
|
|
The value should be set before SDL is initialized. |
3778
|
|
|
|
|
|
|
|
3779
|
|
|
|
|
|
|
=item C |
3780
|
|
|
|
|
|
|
|
3781
|
|
|
|
|
|
|
A variable to control whether the return key on the soft keyboard should hide |
3782
|
|
|
|
|
|
|
the soft keyboard on Android and iOS. |
3783
|
|
|
|
|
|
|
|
3784
|
|
|
|
|
|
|
The variable can be set to the following values: |
3785
|
|
|
|
|
|
|
|
3786
|
|
|
|
|
|
|
=over |
3787
|
|
|
|
|
|
|
|
3788
|
|
|
|
|
|
|
=item C<0> |
3789
|
|
|
|
|
|
|
|
3790
|
|
|
|
|
|
|
The return key will be handled as a key event. This is the behaviour of SDL <= |
3791
|
|
|
|
|
|
|
2.0.3. (default) |
3792
|
|
|
|
|
|
|
|
3793
|
|
|
|
|
|
|
=item C<1> |
3794
|
|
|
|
|
|
|
|
3795
|
|
|
|
|
|
|
The return key will hide the keyboard. |
3796
|
|
|
|
|
|
|
|
3797
|
|
|
|
|
|
|
=back |
3798
|
|
|
|
|
|
|
|
3799
|
|
|
|
|
|
|
The value of this hint is used at runtime, so it can be changed at any time. |
3800
|
|
|
|
|
|
|
|
3801
|
|
|
|
|
|
|
=item C |
3802
|
|
|
|
|
|
|
|
3803
|
|
|
|
|
|
|
Force SDL to use Critical Sections for mutexes on Windows. On Windows 7 and |
3804
|
|
|
|
|
|
|
newer, Slim Reader/Writer Locks are available. They offer better performance, |
3805
|
|
|
|
|
|
|
allocate no kernel resources and use less memory. SDL will fall back to |
3806
|
|
|
|
|
|
|
Critical Sections on older OS versions or if forced to by this hint. |
3807
|
|
|
|
|
|
|
|
3808
|
|
|
|
|
|
|
This also affects Condition Variables. When SRW mutexes are used, SDL will use |
3809
|
|
|
|
|
|
|
Windows Condition Variables as well. Else, a generic SDL_cond implementation |
3810
|
|
|
|
|
|
|
will be used that works with all mutexes. |
3811
|
|
|
|
|
|
|
|
3812
|
|
|
|
|
|
|
This variable can be set to the following values: |
3813
|
|
|
|
|
|
|
|
3814
|
|
|
|
|
|
|
=over |
3815
|
|
|
|
|
|
|
|
3816
|
|
|
|
|
|
|
=item C<0> |
3817
|
|
|
|
|
|
|
|
3818
|
|
|
|
|
|
|
Use SRW Locks when available. If not, fall back to Critical Sections. (default) |
3819
|
|
|
|
|
|
|
|
3820
|
|
|
|
|
|
|
=item C<1> |
3821
|
|
|
|
|
|
|
|
3822
|
|
|
|
|
|
|
Force the use of Critical Sections in all cases. |
3823
|
|
|
|
|
|
|
|
3824
|
|
|
|
|
|
|
=back |
3825
|
|
|
|
|
|
|
|
3826
|
|
|
|
|
|
|
=item C |
3827
|
|
|
|
|
|
|
|
3828
|
|
|
|
|
|
|
Force SDL to use Kernel Semaphores on Windows. Kernel Semaphores are |
3829
|
|
|
|
|
|
|
inter-process and require a context switch on every interaction. On Windows 8 |
3830
|
|
|
|
|
|
|
and newer, the WaitOnAddress API is available. Using that and atomics to |
3831
|
|
|
|
|
|
|
implement semaphores increases performance. SDL will fall back to Kernel |
3832
|
|
|
|
|
|
|
Objects on older OS versions or if forced to by this hint. |
3833
|
|
|
|
|
|
|
|
3834
|
|
|
|
|
|
|
This variable can be set to the following values: |
3835
|
|
|
|
|
|
|
|
3836
|
|
|
|
|
|
|
=over |
3837
|
|
|
|
|
|
|
|
3838
|
|
|
|
|
|
|
=item C<0> |
3839
|
|
|
|
|
|
|
|
3840
|
|
|
|
|
|
|
Use Atomics and WaitOnAddress API when available. If not, fall back to Kernel |
3841
|
|
|
|
|
|
|
Objects. (default) |
3842
|
|
|
|
|
|
|
|
3843
|
|
|
|
|
|
|
=item C<1> |
3844
|
|
|
|
|
|
|
|
3845
|
|
|
|
|
|
|
Force the use of Kernel Objects in all cases. |
3846
|
|
|
|
|
|
|
|
3847
|
|
|
|
|
|
|
=back |
3848
|
|
|
|
|
|
|
|
3849
|
|
|
|
|
|
|
=item C |
3850
|
|
|
|
|
|
|
|
3851
|
|
|
|
|
|
|
Use the D3D9Ex API introduced in Windows Vista, instead of normal D3D9. |
3852
|
|
|
|
|
|
|
Direct3D 9Ex contains changes to state management that can eliminate device |
3853
|
|
|
|
|
|
|
loss errors during scenarios like Alt+Tab or UAC prompts. D3D9Ex may require |
3854
|
|
|
|
|
|
|
some changes to your application to cope with the new behavior, so this is |
3855
|
|
|
|
|
|
|
disabled by default. |
3856
|
|
|
|
|
|
|
|
3857
|
|
|
|
|
|
|
This hint must be set before initializing the video subsystem. |
3858
|
|
|
|
|
|
|
|
3859
|
|
|
|
|
|
|
For more information on Direct3D 9Ex, see: |
3860
|
|
|
|
|
|
|
|
3861
|
|
|
|
|
|
|
=over |
3862
|
|
|
|
|
|
|
|
3863
|
|
|
|
|
|
|
=item L |
3864
|
|
|
|
|
|
|
|
3865
|
|
|
|
|
|
|
=item L |
3866
|
|
|
|
|
|
|
|
3867
|
|
|
|
|
|
|
=back |
3868
|
|
|
|
|
|
|
|
3869
|
|
|
|
|
|
|
This variable can be set to the following values: |
3870
|
|
|
|
|
|
|
|
3871
|
|
|
|
|
|
|
=over |
3872
|
|
|
|
|
|
|
|
3873
|
|
|
|
|
|
|
=item C<0> |
3874
|
|
|
|
|
|
|
|
3875
|
|
|
|
|
|
|
Use the original Direct3D 9 API (default) |
3876
|
|
|
|
|
|
|
|
3877
|
|
|
|
|
|
|
=item C<1> |
3878
|
|
|
|
|
|
|
|
3879
|
|
|
|
|
|
|
Use the Direct3D 9Ex API on Vista and later (and fall back if D3D9Ex is |
3880
|
|
|
|
|
|
|
unavailable) |
3881
|
|
|
|
|
|
|
|
3882
|
|
|
|
|
|
|
=back |
3883
|
|
|
|
|
|
|
|
3884
|
|
|
|
|
|
|
=item C |
3885
|
|
|
|
|
|
|
|
3886
|
|
|
|
|
|
|
Tell the video driver that we only want a double buffer. |
3887
|
|
|
|
|
|
|
|
3888
|
|
|
|
|
|
|
By default, most lowlevel 2D APIs will use a triple buffer scheme that wastes |
3889
|
|
|
|
|
|
|
no CPU time on waiting for vsync after issuing a flip, but introduces a frame |
3890
|
|
|
|
|
|
|
of latency. On the other hand, using a double buffer scheme instead is |
3891
|
|
|
|
|
|
|
recommended for cases where low latency is an important factor because we save |
3892
|
|
|
|
|
|
|
a whole frame of latency. We do so by waiting for vsync immediately after |
3893
|
|
|
|
|
|
|
issuing a flip, usually just after eglSwapBuffers call in the backend's |
3894
|
|
|
|
|
|
|
*_SwapWindow function. |
3895
|
|
|
|
|
|
|
|
3896
|
|
|
|
|
|
|
Since it's driver-specific, it's only supported where possible and implemented. |
3897
|
|
|
|
|
|
|
Currently supported the following drivers: |
3898
|
|
|
|
|
|
|
|
3899
|
|
|
|
|
|
|
=over |
3900
|
|
|
|
|
|
|
|
3901
|
|
|
|
|
|
|
=item KMSDRM (kmsdrm) |
3902
|
|
|
|
|
|
|
|
3903
|
|
|
|
|
|
|
=item Raspberry Pi (raspberrypi) |
3904
|
|
|
|
|
|
|
|
3905
|
|
|
|
|
|
|
=back |
3906
|
|
|
|
|
|
|
|
3907
|
|
|
|
|
|
|
=item C |
3908
|
|
|
|
|
|
|
|
3909
|
|
|
|
|
|
|
Determines whether SDL enforces that DRM master is required in order to |
3910
|
|
|
|
|
|
|
initialize the KMSDRM video backend. |
3911
|
|
|
|
|
|
|
|
3912
|
|
|
|
|
|
|
The DRM subsystem has a concept of a "DRM master" which is a DRM client that |
3913
|
|
|
|
|
|
|
has the ability to set planes, set cursor, etc. When SDL is DRM master, it can |
3914
|
|
|
|
|
|
|
draw to the screen using the SDL rendering APIs. Without DRM master, SDL is |
3915
|
|
|
|
|
|
|
still able to process input and query attributes of attached displays, but it |
3916
|
|
|
|
|
|
|
cannot change display state or draw to the screen directly. |
3917
|
|
|
|
|
|
|
|
3918
|
|
|
|
|
|
|
In some cases, it can be useful to have the KMSDRM backend even if it cannot be |
3919
|
|
|
|
|
|
|
used for rendering. An app may want to use SDL for input processing while using |
3920
|
|
|
|
|
|
|
another rendering API (such as an MMAL overlay on Raspberry Pi) or using its |
3921
|
|
|
|
|
|
|
own code to render to DRM overlays that SDL doesn't support. |
3922
|
|
|
|
|
|
|
|
3923
|
|
|
|
|
|
|
This hint must be set before initializing the video subsystem. |
3924
|
|
|
|
|
|
|
|
3925
|
|
|
|
|
|
|
This variable can be set to the following values: |
3926
|
|
|
|
|
|
|
|
3927
|
|
|
|
|
|
|
=over |
3928
|
|
|
|
|
|
|
|
3929
|
|
|
|
|
|
|
=item C<0> |
3930
|
|
|
|
|
|
|
|
3931
|
|
|
|
|
|
|
SDL will allow usage of the KMSDRM backend without DRM master |
3932
|
|
|
|
|
|
|
|
3933
|
|
|
|
|
|
|
=item C<1> |
3934
|
|
|
|
|
|
|
|
3935
|
|
|
|
|
|
|
SDL Will require DRM master to use the KMSDRM backend (default) |
3936
|
|
|
|
|
|
|
|
3937
|
|
|
|
|
|
|
=back |
3938
|
|
|
|
|
|
|
|
3939
|
|
|
|
|
|
|
=item C |
3940
|
|
|
|
|
|
|
|
3941
|
|
|
|
|
|
|
A variable controlling what driver to use for OpenGL ES contexts. |
3942
|
|
|
|
|
|
|
|
3943
|
|
|
|
|
|
|
On some platforms, currently Windows and X11, OpenGL drivers may support |
3944
|
|
|
|
|
|
|
creating contexts with an OpenGL ES profile. By default SDL uses these |
3945
|
|
|
|
|
|
|
profiles, when available, otherwise it attempts to load an OpenGL ES library, |
3946
|
|
|
|
|
|
|
e.g. that provided by the ANGLE project. This variable controls whether SDL |
3947
|
|
|
|
|
|
|
follows this default behaviour or will always load an OpenGL ES library. |
3948
|
|
|
|
|
|
|
|
3949
|
|
|
|
|
|
|
Circumstances where this is useful include |
3950
|
|
|
|
|
|
|
|
3951
|
|
|
|
|
|
|
=over |
3952
|
|
|
|
|
|
|
|
3953
|
|
|
|
|
|
|
=item - Testing an app with a particular OpenGL ES implementation, e.g ANGLE, or emulator, e.g. those from ARM, Imagination or Qualcomm. |
3954
|
|
|
|
|
|
|
|
3955
|
|
|
|
|
|
|
=item Resolving OpenGL ES function addresses at link time by linking with the OpenGL ES library instead of querying them at run time with C. |
3956
|
|
|
|
|
|
|
|
3957
|
|
|
|
|
|
|
=back |
3958
|
|
|
|
|
|
|
|
3959
|
|
|
|
|
|
|
Caution: for an application to work with the default behaviour across different |
3960
|
|
|
|
|
|
|
OpenGL drivers it must query the OpenGL ES function addresses at run time using |
3961
|
|
|
|
|
|
|
C. |
3962
|
|
|
|
|
|
|
|
3963
|
|
|
|
|
|
|
This variable is ignored on most platforms because OpenGL ES is native or not |
3964
|
|
|
|
|
|
|
supported. |
3965
|
|
|
|
|
|
|
|
3966
|
|
|
|
|
|
|
This variable can be set to the following values: |
3967
|
|
|
|
|
|
|
|
3968
|
|
|
|
|
|
|
=over |
3969
|
|
|
|
|
|
|
|
3970
|
|
|
|
|
|
|
=item C<0> |
3971
|
|
|
|
|
|
|
|
3972
|
|
|
|
|
|
|
Use ES profile of OpenGL, if available. (Default when not set.) |
3973
|
|
|
|
|
|
|
|
3974
|
|
|
|
|
|
|
=item C<1> |
3975
|
|
|
|
|
|
|
|
3976
|
|
|
|
|
|
|
Load OpenGL ES library using the default library names. |
3977
|
|
|
|
|
|
|
|
3978
|
|
|
|
|
|
|
=back |
3979
|
|
|
|
|
|
|
|
3980
|
|
|
|
|
|
|
=item C |
3981
|
|
|
|
|
|
|
|
3982
|
|
|
|
|
|
|
A variable controlling speed/quality tradeoff of audio resampling. |
3983
|
|
|
|
|
|
|
|
3984
|
|
|
|
|
|
|
If available, SDL can use libsamplerate ( http://www.mega-nerd.com/SRC/ ) to |
3985
|
|
|
|
|
|
|
handle audio resampling. There are different resampling modes available that |
3986
|
|
|
|
|
|
|
produce different levels of quality, using more CPU. |
3987
|
|
|
|
|
|
|
|
3988
|
|
|
|
|
|
|
If this hint isn't specified to a valid setting, or libsamplerate isn't |
3989
|
|
|
|
|
|
|
available, SDL will use the default, internal resampling algorithm. |
3990
|
|
|
|
|
|
|
|
3991
|
|
|
|
|
|
|
Note that this is currently only applicable to resampling audio that is being |
3992
|
|
|
|
|
|
|
written to a device for playback or audio being read from a device for capture. |
3993
|
|
|
|
|
|
|
SDL_AudioCVT always uses the default resampler (although this might change for |
3994
|
|
|
|
|
|
|
SDL 2.1). |
3995
|
|
|
|
|
|
|
|
3996
|
|
|
|
|
|
|
This hint is currently only checked at audio subsystem initialization. |
3997
|
|
|
|
|
|
|
|
3998
|
|
|
|
|
|
|
This variable can be set to the following values: |
3999
|
|
|
|
|
|
|
|
4000
|
|
|
|
|
|
|
=over |
4001
|
|
|
|
|
|
|
|
4002
|
|
|
|
|
|
|
=item C<0> or C |
4003
|
|
|
|
|
|
|
|
4004
|
|
|
|
|
|
|
Use SDL's internal resampling (Default when not set - low quality, fast) |
4005
|
|
|
|
|
|
|
|
4006
|
|
|
|
|
|
|
=item C<1> or C |
4007
|
|
|
|
|
|
|
|
4008
|
|
|
|
|
|
|
Use fast, slightly higher quality resampling, if available |
4009
|
|
|
|
|
|
|
|
4010
|
|
|
|
|
|
|
=item C<2> or C |
4011
|
|
|
|
|
|
|
|
4012
|
|
|
|
|
|
|
Use medium quality resampling, if available |
4013
|
|
|
|
|
|
|
|
4014
|
|
|
|
|
|
|
=item C<3> or C |
4015
|
|
|
|
|
|
|
|
4016
|
|
|
|
|
|
|
Use high quality resampling, if available |
4017
|
|
|
|
|
|
|
|
4018
|
|
|
|
|
|
|
=back |
4019
|
|
|
|
|
|
|
|
4020
|
|
|
|
|
|
|
=item C |
4021
|
|
|
|
|
|
|
|
4022
|
|
|
|
|
|
|
A variable controlling the audio category on iOS and Mac OS X. |
4023
|
|
|
|
|
|
|
|
4024
|
|
|
|
|
|
|
This variable can be set to the following values: |
4025
|
|
|
|
|
|
|
|
4026
|
|
|
|
|
|
|
=over |
4027
|
|
|
|
|
|
|
|
4028
|
|
|
|
|
|
|
=item C |
4029
|
|
|
|
|
|
|
|
4030
|
|
|
|
|
|
|
Use the AVAudioSessionCategoryAmbient audio category, will be muted by the |
4031
|
|
|
|
|
|
|
phone mute switch (default) |
4032
|
|
|
|
|
|
|
|
4033
|
|
|
|
|
|
|
=item C |
4034
|
|
|
|
|
|
|
|
4035
|
|
|
|
|
|
|
Use the AVAudioSessionCategoryPlayback category |
4036
|
|
|
|
|
|
|
|
4037
|
|
|
|
|
|
|
=back |
4038
|
|
|
|
|
|
|
|
4039
|
|
|
|
|
|
|
For more information, see Apple's documentation: |
4040
|
|
|
|
|
|
|
L |
4041
|
|
|
|
|
|
|
|
4042
|
|
|
|
|
|
|
=item C |
4043
|
|
|
|
|
|
|
|
4044
|
|
|
|
|
|
|
A variable controlling whether the 2D render API is compatible or efficient. |
4045
|
|
|
|
|
|
|
|
4046
|
|
|
|
|
|
|
This variable can be set to the following values: |
4047
|
|
|
|
|
|
|
|
4048
|
|
|
|
|
|
|
=over |
4049
|
|
|
|
|
|
|
|
4050
|
|
|
|
|
|
|
=item C<0> |
4051
|
|
|
|
|
|
|
|
4052
|
|
|
|
|
|
|
Don't use batching to make rendering more efficient. |
4053
|
|
|
|
|
|
|
|
4054
|
|
|
|
|
|
|
=item C<1> |
4055
|
|
|
|
|
|
|
|
4056
|
|
|
|
|
|
|
Use batching, but might cause problems if app makes its own direct OpenGL |
4057
|
|
|
|
|
|
|
calls. |
4058
|
|
|
|
|
|
|
|
4059
|
|
|
|
|
|
|
=back |
4060
|
|
|
|
|
|
|
|
4061
|
|
|
|
|
|
|
Up to SDL 2.0.9, the render API would draw immediately when requested. Now it |
4062
|
|
|
|
|
|
|
batches up draw requests and sends them all to the GPU only when forced to |
4063
|
|
|
|
|
|
|
(during SDL_RenderPresent, when changing render targets, by updating a texture |
4064
|
|
|
|
|
|
|
that the batch needs, etc). This is significantly more efficient, but it can |
4065
|
|
|
|
|
|
|
cause problems for apps that expect to render on top of the render API's |
4066
|
|
|
|
|
|
|
output. As such, SDL will disable batching if a specific render backend is |
4067
|
|
|
|
|
|
|
requested (since this might indicate that the app is planning to use the |
4068
|
|
|
|
|
|
|
underlying graphics API directly). This hint can be used to explicitly request |
4069
|
|
|
|
|
|
|
batching in this instance. It is a contract that you will either never use the |
4070
|
|
|
|
|
|
|
underlying graphics API directly, or if you do, you will call |
4071
|
|
|
|
|
|
|
C before you do so any current batch goes to the GPU before |
4072
|
|
|
|
|
|
|
your work begins. Not following this contract will result in undefined |
4073
|
|
|
|
|
|
|
behavior. |
4074
|
|
|
|
|
|
|
|
4075
|
|
|
|
|
|
|
=item C |
4076
|
|
|
|
|
|
|
|
4077
|
|
|
|
|
|
|
A variable controlling whether SDL updates joystick state when getting input |
4078
|
|
|
|
|
|
|
events |
4079
|
|
|
|
|
|
|
|
4080
|
|
|
|
|
|
|
This variable can be set to the following values: |
4081
|
|
|
|
|
|
|
|
4082
|
|
|
|
|
|
|
=over |
4083
|
|
|
|
|
|
|
|
4084
|
|
|
|
|
|
|
=item C<0> |
4085
|
|
|
|
|
|
|
|
4086
|
|
|
|
|
|
|
You'll call C manually |
4087
|
|
|
|
|
|
|
|
4088
|
|
|
|
|
|
|
=item C<1> |
4089
|
|
|
|
|
|
|
|
4090
|
|
|
|
|
|
|
SDL will automatically call C (default) |
4091
|
|
|
|
|
|
|
|
4092
|
|
|
|
|
|
|
=back |
4093
|
|
|
|
|
|
|
|
4094
|
|
|
|
|
|
|
This hint can be toggled on and off at runtime. |
4095
|
|
|
|
|
|
|
|
4096
|
|
|
|
|
|
|
=item C |
4097
|
|
|
|
|
|
|
|
4098
|
|
|
|
|
|
|
A variable controlling whether SDL updates sensor state when getting input |
4099
|
|
|
|
|
|
|
events |
4100
|
|
|
|
|
|
|
|
4101
|
|
|
|
|
|
|
This variable can be set to the following values: |
4102
|
|
|
|
|
|
|
|
4103
|
|
|
|
|
|
|
=over |
4104
|
|
|
|
|
|
|
|
4105
|
|
|
|
|
|
|
=item C<0> |
4106
|
|
|
|
|
|
|
|
4107
|
|
|
|
|
|
|
You'll call C manually |
4108
|
|
|
|
|
|
|
|
4109
|
|
|
|
|
|
|
=item C<1> |
4110
|
|
|
|
|
|
|
|
4111
|
|
|
|
|
|
|
SDL will automatically call C (default) |
4112
|
|
|
|
|
|
|
|
4113
|
|
|
|
|
|
|
=back |
4114
|
|
|
|
|
|
|
|
4115
|
|
|
|
|
|
|
This hint can be toggled on and off at runtime. |
4116
|
|
|
|
|
|
|
|
4117
|
|
|
|
|
|
|
=item C |
4118
|
|
|
|
|
|
|
|
4119
|
|
|
|
|
|
|
A variable controlling whether SDL logs all events pushed onto its internal |
4120
|
|
|
|
|
|
|
queue. |
4121
|
|
|
|
|
|
|
|
4122
|
|
|
|
|
|
|
This variable can be set to the following values: |
4123
|
|
|
|
|
|
|
|
4124
|
|
|
|
|
|
|
=over |
4125
|
|
|
|
|
|
|
|
4126
|
|
|
|
|
|
|
=item C<0> |
4127
|
|
|
|
|
|
|
|
4128
|
|
|
|
|
|
|
Don't log any events (default) |
4129
|
|
|
|
|
|
|
|
4130
|
|
|
|
|
|
|
=item C<1> |
4131
|
|
|
|
|
|
|
|
4132
|
|
|
|
|
|
|
Log all events except mouse and finger motion, which are pretty spammy. |
4133
|
|
|
|
|
|
|
|
4134
|
|
|
|
|
|
|
=item C<2> |
4135
|
|
|
|
|
|
|
|
4136
|
|
|
|
|
|
|
Log all events. |
4137
|
|
|
|
|
|
|
|
4138
|
|
|
|
|
|
|
=back |
4139
|
|
|
|
|
|
|
|
4140
|
|
|
|
|
|
|
This is generally meant to be used to debug SDL itself, but can be useful for |
4141
|
|
|
|
|
|
|
application developers that need better visibility into what is going on in the |
4142
|
|
|
|
|
|
|
event queue. Logged events are sent through C, which means by |
4143
|
|
|
|
|
|
|
default they appear on stdout on most platforms or maybe C
|
4144
|
|
|
|
|
|
|
)> on Windows, and can be funneled by the app with C
|
4145
|
|
|
|
|
|
|
)>, etc. |
4146
|
|
|
|
|
|
|
|
4147
|
|
|
|
|
|
|
This hint can be toggled on and off at runtime, if you only need to log events |
4148
|
|
|
|
|
|
|
for a small subset of program execution. |
4149
|
|
|
|
|
|
|
|
4150
|
|
|
|
|
|
|
=item C |
4151
|
|
|
|
|
|
|
|
4152
|
|
|
|
|
|
|
Controls how the size of the RIFF chunk affects the loading of a WAVE file. |
4153
|
|
|
|
|
|
|
|
4154
|
|
|
|
|
|
|
The size of the RIFF chunk (which includes all the sub-chunks of the WAVE file) |
4155
|
|
|
|
|
|
|
is not always reliable. In case the size is wrong, it's possible to just ignore |
4156
|
|
|
|
|
|
|
it and step through the chunks until a fixed limit is reached. |
4157
|
|
|
|
|
|
|
|
4158
|
|
|
|
|
|
|
Note that files that have trailing data unrelated to the WAVE file or corrupt |
4159
|
|
|
|
|
|
|
files may slow down the loading process without a reliable boundary. By |
4160
|
|
|
|
|
|
|
default, SDL stops after 10000 chunks to prevent wasting time. Use the |
4161
|
|
|
|
|
|
|
environment variable SDL_WAVE_CHUNK_LIMIT to adjust this value. |
4162
|
|
|
|
|
|
|
|
4163
|
|
|
|
|
|
|
This variable can be set to the following values: |
4164
|
|
|
|
|
|
|
|
4165
|
|
|
|
|
|
|
=over |
4166
|
|
|
|
|
|
|
|
4167
|
|
|
|
|
|
|
=item C |
4168
|
|
|
|
|
|
|
|
4169
|
|
|
|
|
|
|
Always use the RIFF chunk size as a boundary for the chunk search |
4170
|
|
|
|
|
|
|
|
4171
|
|
|
|
|
|
|
=item C |
4172
|
|
|
|
|
|
|
|
4173
|
|
|
|
|
|
|
Like "force", but a zero size searches up to 4 GiB (default) |
4174
|
|
|
|
|
|
|
|
4175
|
|
|
|
|
|
|
=item C |
4176
|
|
|
|
|
|
|
|
4177
|
|
|
|
|
|
|
Ignore the RIFF chunk size and always search up to 4 GiB |
4178
|
|
|
|
|
|
|
|
4179
|
|
|
|
|
|
|
=item C |
4180
|
|
|
|
|
|
|
|
4181
|
|
|
|
|
|
|
Search for chunks until the end of file (not recommended) |
4182
|
|
|
|
|
|
|
|
4183
|
|
|
|
|
|
|
=back |
4184
|
|
|
|
|
|
|
|
4185
|
|
|
|
|
|
|
=item C |
4186
|
|
|
|
|
|
|
|
4187
|
|
|
|
|
|
|
Controls how a truncated WAVE file is handled. |
4188
|
|
|
|
|
|
|
|
4189
|
|
|
|
|
|
|
A WAVE file is considered truncated if any of the chunks are incomplete or the |
4190
|
|
|
|
|
|
|
data chunk size is not a multiple of the block size. By default, SDL decodes |
4191
|
|
|
|
|
|
|
until the first incomplete block, as most applications seem to do. |
4192
|
|
|
|
|
|
|
|
4193
|
|
|
|
|
|
|
This variable can be set to the following values: |
4194
|
|
|
|
|
|
|
|
4195
|
|
|
|
|
|
|
=over |
4196
|
|
|
|
|
|
|
|
4197
|
|
|
|
|
|
|
=item C |
4198
|
|
|
|
|
|
|
|
4199
|
|
|
|
|
|
|
Raise an error if the file is truncated |
4200
|
|
|
|
|
|
|
|
4201
|
|
|
|
|
|
|
=item C |
4202
|
|
|
|
|
|
|
|
4203
|
|
|
|
|
|
|
Like "verystrict", but the size of the RIFF chunk is ignored |
4204
|
|
|
|
|
|
|
|
4205
|
|
|
|
|
|
|
=item C |
4206
|
|
|
|
|
|
|
|
4207
|
|
|
|
|
|
|
Decode until the first incomplete sample frame |
4208
|
|
|
|
|
|
|
|
4209
|
|
|
|
|
|
|
=item C |
4210
|
|
|
|
|
|
|
|
4211
|
|
|
|
|
|
|
Decode until the first incomplete block (default) |
4212
|
|
|
|
|
|
|
|
4213
|
|
|
|
|
|
|
=back |
4214
|
|
|
|
|
|
|
|
4215
|
|
|
|
|
|
|
=item C |
4216
|
|
|
|
|
|
|
|
4217
|
|
|
|
|
|
|
Controls how the fact chunk affects the loading of a WAVE file. |
4218
|
|
|
|
|
|
|
|
4219
|
|
|
|
|
|
|
The fact chunk stores information about the number of samples of a WAVE file. |
4220
|
|
|
|
|
|
|
The Standards Update from Microsoft notes that this value can be used to |
4221
|
|
|
|
|
|
|
'determine the length of the data in seconds'. This is especially useful for |
4222
|
|
|
|
|
|
|
compressed formats (for which this is a mandatory chunk) if they produce |
4223
|
|
|
|
|
|
|
multiple sample frames per block and truncating the block is not allowed. The |
4224
|
|
|
|
|
|
|
fact chunk can exactly specify how many sample frames there should be in this |
4225
|
|
|
|
|
|
|
case. |
4226
|
|
|
|
|
|
|
|
4227
|
|
|
|
|
|
|
Unfortunately, most application seem to ignore the fact chunk and so SDL |
4228
|
|
|
|
|
|
|
ignores it by default as well. |
4229
|
|
|
|
|
|
|
|
4230
|
|
|
|
|
|
|
This variable can be set to the following values: |
4231
|
|
|
|
|
|
|
|
4232
|
|
|
|
|
|
|
=over |
4233
|
|
|
|
|
|
|
|
4234
|
|
|
|
|
|
|
=item C |
4235
|
|
|
|
|
|
|
|
4236
|
|
|
|
|
|
|
Use the number of samples to truncate the wave data if the fact chunk is |
4237
|
|
|
|
|
|
|
present and valid |
4238
|
|
|
|
|
|
|
|
4239
|
|
|
|
|
|
|
=item C |
4240
|
|
|
|
|
|
|
|
4241
|
|
|
|
|
|
|
Like "truncate", but raise an error if the fact chunk is invalid, not present |
4242
|
|
|
|
|
|
|
for non-PCM formats, or if the data chunk doesn't have that many samples |
4243
|
|
|
|
|
|
|
|
4244
|
|
|
|
|
|
|
=item C |
4245
|
|
|
|
|
|
|
|
4246
|
|
|
|
|
|
|
Like "truncate", but ignore fact chunk if the number of samples is zero |
4247
|
|
|
|
|
|
|
|
4248
|
|
|
|
|
|
|
=item C |
4249
|
|
|
|
|
|
|
|
4250
|
|
|
|
|
|
|
Ignore fact chunk entirely (default) |
4251
|
|
|
|
|
|
|
|
4252
|
|
|
|
|
|
|
=back |
4253
|
|
|
|
|
|
|
|
4254
|
|
|
|
|
|
|
=item C |
4255
|
|
|
|
|
|
|
|
4256
|
|
|
|
|
|
|
Override for C |
4257
|
|
|
|
|
|
|
|
4258
|
|
|
|
|
|
|
If set, this hint will override the expected results for |
4259
|
|
|
|
|
|
|
C for display index 0. Generally you don't want |
4260
|
|
|
|
|
|
|
to do this, but this allows an embedded system to request that some of the |
4261
|
|
|
|
|
|
|
screen be reserved for other uses when paired with a well-behaved application. |
4262
|
|
|
|
|
|
|
|
4263
|
|
|
|
|
|
|
The contents of this hint must be 4 comma-separated integers, the first is the |
4264
|
|
|
|
|
|
|
bounds x, then y, width and height, in that order. |
4265
|
|
|
|
|
|
|
|
4266
|
|
|
|
|
|
|
=item C |
4267
|
|
|
|
|
|
|
|
4268
|
|
|
|
|
|
|
Specify an application name for an audio device. |
4269
|
|
|
|
|
|
|
|
4270
|
|
|
|
|
|
|
Some audio backends (such as PulseAudio) allow you to describe your audio |
4271
|
|
|
|
|
|
|
stream. Among other things, this description might show up in a system control |
4272
|
|
|
|
|
|
|
panel that lets the user adjust the volume on specific audio streams instead of |
4273
|
|
|
|
|
|
|
using one giant master volume slider. |
4274
|
|
|
|
|
|
|
|
4275
|
|
|
|
|
|
|
This hints lets you transmit that information to the OS. The contents of this |
4276
|
|
|
|
|
|
|
hint are used while opening an audio device. You should use a string that |
4277
|
|
|
|
|
|
|
describes your program ("My Game 2: The Revenge") |
4278
|
|
|
|
|
|
|
|
4279
|
|
|
|
|
|
|
Setting this to "" or leaving it unset will have SDL use a reasonable default: |
4280
|
|
|
|
|
|
|
probably the application's name or "SDL Application" if SDL doesn't have any |
4281
|
|
|
|
|
|
|
better information. |
4282
|
|
|
|
|
|
|
|
4283
|
|
|
|
|
|
|
On targets where this is not supported, this hint does nothing. |
4284
|
|
|
|
|
|
|
|
4285
|
|
|
|
|
|
|
=item C |
4286
|
|
|
|
|
|
|
|
4287
|
|
|
|
|
|
|
Specify an application name for an audio device. |
4288
|
|
|
|
|
|
|
|
4289
|
|
|
|
|
|
|
Some audio backends (such as PulseAudio) allow you to describe your audio |
4290
|
|
|
|
|
|
|
stream. Among other things, this description might show up in a system control |
4291
|
|
|
|
|
|
|
panel that lets the user adjust the volume on specific audio streams instead of |
4292
|
|
|
|
|
|
|
using one giant master volume slider. |
4293
|
|
|
|
|
|
|
|
4294
|
|
|
|
|
|
|
This hints lets you transmit that information to the OS. The contents of this |
4295
|
|
|
|
|
|
|
hint are used while opening an audio device. You should use a string that |
4296
|
|
|
|
|
|
|
describes your what your program is playing ("audio stream" is probably |
4297
|
|
|
|
|
|
|
sufficient in many cases, but this could be useful for something like "team |
4298
|
|
|
|
|
|
|
chat" if you have a headset playing VoIP audio separately). |
4299
|
|
|
|
|
|
|
|
4300
|
|
|
|
|
|
|
Setting this to "" or leaving it unset will have SDL use a reasonable default: |
4301
|
|
|
|
|
|
|
"audio stream" or something similar. |
4302
|
|
|
|
|
|
|
|
4303
|
|
|
|
|
|
|
On targets where this is not supported, this hint does nothing. |
4304
|
|
|
|
|
|
|
|
4305
|
|
|
|
|
|
|
=item C |
4306
|
|
|
|
|
|
|
|
4307
|
|
|
|
|
|
|
Specify an application role for an audio device. |
4308
|
|
|
|
|
|
|
|
4309
|
|
|
|
|
|
|
Some audio backends (such as Pipewire) allow you to describe the role of your |
4310
|
|
|
|
|
|
|
audio stream. Among other things, this description might show up in a system |
4311
|
|
|
|
|
|
|
control panel or software for displaying and manipulating media |
4312
|
|
|
|
|
|
|
playback/capture graphs. |
4313
|
|
|
|
|
|
|
|
4314
|
|
|
|
|
|
|
This hints lets you transmit that information to the OS. The contents of this |
4315
|
|
|
|
|
|
|
hint are used while opening an audio device. You should use a string that |
4316
|
|
|
|
|
|
|
describes your what your program is playing (Game, Music, Movie, etc...). |
4317
|
|
|
|
|
|
|
|
4318
|
|
|
|
|
|
|
Setting this to "" or leaving it unset will have SDL use a reasonable default: |
4319
|
|
|
|
|
|
|
"Game" or something similar. |
4320
|
|
|
|
|
|
|
|
4321
|
|
|
|
|
|
|
On targets where this is not supported, this hint does nothing. |
4322
|
|
|
|
|
|
|
|
4323
|
|
|
|
|
|
|
=item C |
4324
|
|
|
|
|
|
|
|
4325
|
|
|
|
|
|
|
Specify the behavior of Alt+Tab while the keyboard is grabbed. |
4326
|
|
|
|
|
|
|
|
4327
|
|
|
|
|
|
|
By default, SDL emulates Alt+Tab functionality while the keyboard is grabbed |
4328
|
|
|
|
|
|
|
and your window is full-screen. This prevents the user from getting stuck in |
4329
|
|
|
|
|
|
|
your application if you've enabled keyboard grab. |
4330
|
|
|
|
|
|
|
|
4331
|
|
|
|
|
|
|
The variable can be set to the following values: |
4332
|
|
|
|
|
|
|
|
4333
|
|
|
|
|
|
|
=over |
4334
|
|
|
|
|
|
|
|
4335
|
|
|
|
|
|
|
=item C<0> |
4336
|
|
|
|
|
|
|
|
4337
|
|
|
|
|
|
|
SDL will not handle Alt+Tab. Your application is responsible for handling |
4338
|
|
|
|
|
|
|
Alt+Tab while the keyboard is grabbed. |
4339
|
|
|
|
|
|
|
|
4340
|
|
|
|
|
|
|
=item C<1> |
4341
|
|
|
|
|
|
|
|
4342
|
|
|
|
|
|
|
SDL will minimize your window when Alt+Tab is pressed (default) |
4343
|
|
|
|
|
|
|
|
4344
|
|
|
|
|
|
|
=back |
4345
|
|
|
|
|
|
|
|
4346
|
|
|
|
|
|
|
=item C |
4347
|
|
|
|
|
|
|
|
4348
|
|
|
|
|
|
|
Override for SDL_GetPreferredLocales( ) |
4349
|
|
|
|
|
|
|
|
4350
|
|
|
|
|
|
|
If set, this will be favored over anything the OS might report for the user's |
4351
|
|
|
|
|
|
|
preferred locales. Changing this hint at runtime will not generate a |
4352
|
|
|
|
|
|
|
SDL_LOCALECHANGED event (but if you can change the hint, you can push your own |
4353
|
|
|
|
|
|
|
event, if you want). |
4354
|
|
|
|
|
|
|
|
4355
|
|
|
|
|
|
|
The format of this hint is a comma-separated list of language and locale, |
4356
|
|
|
|
|
|
|
combined with an underscore, as is a common format: "en_GB". Locale is |
4357
|
|
|
|
|
|
|
optional: "en". So you might have a list like this: "en_GB,jp,es_PT" |
4358
|
|
|
|
|
|
|
|
4359
|
|
|
|
|
|
|
=back |
4360
|
|
|
|
|
|
|
|
4361
|
|
|
|
|
|
|
=head1 C<:joystickType> |
4362
|
|
|
|
|
|
|
|
4363
|
|
|
|
|
|
|
=over |
4364
|
|
|
|
|
|
|
|
4365
|
|
|
|
|
|
|
=item C |
4366
|
|
|
|
|
|
|
|
4367
|
|
|
|
|
|
|
=item C |
4368
|
|
|
|
|
|
|
|
4369
|
|
|
|
|
|
|
=item C |
4370
|
|
|
|
|
|
|
|
4371
|
|
|
|
|
|
|
=item C |
4372
|
|
|
|
|
|
|
|
4373
|
|
|
|
|
|
|
=item C |
4374
|
|
|
|
|
|
|
|
4375
|
|
|
|
|
|
|
=item C |
4376
|
|
|
|
|
|
|
|
4377
|
|
|
|
|
|
|
=item C |
4378
|
|
|
|
|
|
|
|
4379
|
|
|
|
|
|
|
=item C |
4380
|
|
|
|
|
|
|
|
4381
|
|
|
|
|
|
|
=item C |
4382
|
|
|
|
|
|
|
|
4383
|
|
|
|
|
|
|
=item C |
4384
|
|
|
|
|
|
|
|
4385
|
|
|
|
|
|
|
=back |
4386
|
|
|
|
|
|
|
|
4387
|
|
|
|
|
|
|
=head1 C<:joystickPowerLevel> |
4388
|
|
|
|
|
|
|
|
4389
|
|
|
|
|
|
|
=over |
4390
|
|
|
|
|
|
|
|
4391
|
|
|
|
|
|
|
=item C |
4392
|
|
|
|
|
|
|
|
4393
|
|
|
|
|
|
|
=item C - C<< <= 5% >> |
4394
|
|
|
|
|
|
|
|
4395
|
|
|
|
|
|
|
=item C - C<< <= 20% >> |
4396
|
|
|
|
|
|
|
|
4397
|
|
|
|
|
|
|
=item C - C<< <= 70% >> |
4398
|
|
|
|
|
|
|
|
4399
|
|
|
|
|
|
|
=item C - C<< <= 100% >> |
4400
|
|
|
|
|
|
|
|
4401
|
|
|
|
|
|
|
=item C |
4402
|
|
|
|
|
|
|
|
4403
|
|
|
|
|
|
|
=item C |
4404
|
|
|
|
|
|
|
|
4405
|
|
|
|
|
|
|
=back |
4406
|
|
|
|
|
|
|
|
4407
|
|
|
|
|
|
|
=head1 C<:hatPosition> |
4408
|
|
|
|
|
|
|
|
4409
|
|
|
|
|
|
|
Hat positions. |
4410
|
|
|
|
|
|
|
|
4411
|
|
|
|
|
|
|
=over |
4412
|
|
|
|
|
|
|
|
4413
|
|
|
|
|
|
|
=item C |
4414
|
|
|
|
|
|
|
|
4415
|
|
|
|
|
|
|
=item C |
4416
|
|
|
|
|
|
|
|
4417
|
|
|
|
|
|
|
=item C |
4418
|
|
|
|
|
|
|
|
4419
|
|
|
|
|
|
|
=item C |
4420
|
|
|
|
|
|
|
|
4421
|
|
|
|
|
|
|
=item C |
4422
|
|
|
|
|
|
|
|
4423
|
|
|
|
|
|
|
=item C |
4424
|
|
|
|
|
|
|
|
4425
|
|
|
|
|
|
|
=item C |
4426
|
|
|
|
|
|
|
|
4427
|
|
|
|
|
|
|
=item C |
4428
|
|
|
|
|
|
|
|
4429
|
|
|
|
|
|
|
=item C |
4430
|
|
|
|
|
|
|
|
4431
|
|
|
|
|
|
|
=back |
4432
|
|
|
|
|
|
|
|
4433
|
|
|
|
|
|
|
=head1 C<:keyCode> |
4434
|
|
|
|
|
|
|
|
4435
|
|
|
|
|
|
|
The SDL virtual key representation. |
4436
|
|
|
|
|
|
|
|
4437
|
|
|
|
|
|
|
Values of this type are used to represent keyboard keys using the current |
4438
|
|
|
|
|
|
|
layout of the keyboard. These values include Unicode values representing the |
4439
|
|
|
|
|
|
|
unmodified character that would be generated by pressing the key, or an |
4440
|
|
|
|
|
|
|
C constant for those keys that do not generate characters. |
4441
|
|
|
|
|
|
|
|
4442
|
|
|
|
|
|
|
A special exception is the number keys at the top of the keyboard which always |
4443
|
|
|
|
|
|
|
map to C, regardless of layout. |
4444
|
|
|
|
|
|
|
|
4445
|
|
|
|
|
|
|
=over |
4446
|
|
|
|
|
|
|
|
4447
|
|
|
|
|
|
|
=item C |
4448
|
|
|
|
|
|
|
|
4449
|
|
|
|
|
|
|
=item C |
4450
|
|
|
|
|
|
|
|
4451
|
|
|
|
|
|
|
=item C |
4452
|
|
|
|
|
|
|
|
4453
|
|
|
|
|
|
|
=item C |
4454
|
|
|
|
|
|
|
|
4455
|
|
|
|
|
|
|
=item C |
4456
|
|
|
|
|
|
|
|
4457
|
|
|
|
|
|
|
=item C |
4458
|
|
|
|
|
|
|
|
4459
|
|
|
|
|
|
|
=item C |
4460
|
|
|
|
|
|
|
|
4461
|
|
|
|
|
|
|
=item C |
4462
|
|
|
|
|
|
|
|
4463
|
|
|
|
|
|
|
=item C |
4464
|
|
|
|
|
|
|
|
4465
|
|
|
|
|
|
|
=item C |
4466
|
|
|
|
|
|
|
|
4467
|
|
|
|
|
|
|
=item C |
4468
|
|
|
|
|
|
|
|
4469
|
|
|
|
|
|
|
=item C |
4470
|
|
|
|
|
|
|
|
4471
|
|
|
|
|
|
|
=item C |
4472
|
|
|
|
|
|
|
|
4473
|
|
|
|
|
|
|
=item C |
4474
|
|
|
|
|
|
|
|
4475
|
|
|
|
|
|
|
=item C |
4476
|
|
|
|
|
|
|
|
4477
|
|
|
|
|
|
|
=item C |
4478
|
|
|
|
|
|
|
|
4479
|
|
|
|
|
|
|
=item C |
4480
|
|
|
|
|
|
|
|
4481
|
|
|
|
|
|
|
=item C |
4482
|
|
|
|
|
|
|
|
4483
|
|
|
|
|
|
|
=item C |
4484
|
|
|
|
|
|
|
|
4485
|
|
|
|
|
|
|
=item C |
4486
|
|
|
|
|
|
|
|
4487
|
|
|
|
|
|
|
=item C |
4488
|
|
|
|
|
|
|
|
4489
|
|
|
|
|
|
|
=item C |
4490
|
|
|
|
|
|
|
|
4491
|
|
|
|
|
|
|
=item C |
4492
|
|
|
|
|
|
|
|
4493
|
|
|
|
|
|
|
=item C |
4494
|
|
|
|
|
|
|
|
4495
|
|
|
|
|
|
|
=item C |
4496
|
|
|
|
|
|
|
|
4497
|
|
|
|
|
|
|
=item C |
4498
|
|
|
|
|
|
|
|
4499
|
|
|
|
|
|
|
=item C |
4500
|
|
|
|
|
|
|
|
4501
|
|
|
|
|
|
|
=item C |
4502
|
|
|
|
|
|
|
|
4503
|
|
|
|
|
|
|
=item C |
4504
|
|
|
|
|
|
|
|
4505
|
|
|
|
|
|
|
=item C |
4506
|
|
|
|
|
|
|
|
4507
|
|
|
|
|
|
|
=item C |
4508
|
|
|
|
|
|
|
|
4509
|
|
|
|
|
|
|
=item C |
4510
|
|
|
|
|
|
|
|
4511
|
|
|
|
|
|
|
=item C |
4512
|
|
|
|
|
|
|
|
4513
|
|
|
|
|
|
|
=item C |
4514
|
|
|
|
|
|
|
|
4515
|
|
|
|
|
|
|
=item C |
4516
|
|
|
|
|
|
|
|
4517
|
|
|
|
|
|
|
=item C |
4518
|
|
|
|
|
|
|
|
4519
|
|
|
|
|
|
|
=item C |
4520
|
|
|
|
|
|
|
|
4521
|
|
|
|
|
|
|
=item C |
4522
|
|
|
|
|
|
|
|
4523
|
|
|
|
|
|
|
=item C |
4524
|
|
|
|
|
|
|
|
4525
|
|
|
|
|
|
|
=item C |
4526
|
|
|
|
|
|
|
|
4527
|
|
|
|
|
|
|
=item C |
4528
|
|
|
|
|
|
|
|
4529
|
|
|
|
|
|
|
=item C |
4530
|
|
|
|
|
|
|
|
4531
|
|
|
|
|
|
|
=item C |
4532
|
|
|
|
|
|
|
|
4533
|
|
|
|
|
|
|
=item C |
4534
|
|
|
|
|
|
|
|
4535
|
|
|
|
|
|
|
=item C |
4536
|
|
|
|
|
|
|
|
4537
|
|
|
|
|
|
|
=item C |
4538
|
|
|
|
|
|
|
|
4539
|
|
|
|
|
|
|
=item C |
4540
|
|
|
|
|
|
|
|
4541
|
|
|
|
|
|
|
=item C |
4542
|
|
|
|
|
|
|
|
4543
|
|
|
|
|
|
|
=item C |
4544
|
|
|
|
|
|
|
|
4545
|
|
|
|
|
|
|
=item C |
4546
|
|
|
|
|
|
|
|
4547
|
|
|
|
|
|
|
=item C |
4548
|
|
|
|
|
|
|
|
4549
|
|
|
|
|
|
|
=item C |
4550
|
|
|
|
|
|
|
|
4551
|
|
|
|
|
|
|
=item C |
4552
|
|
|
|
|
|
|
|
4553
|
|
|
|
|
|
|
=item C |
4554
|
|
|
|
|
|
|
|
4555
|
|
|
|
|
|
|
=item C |
4556
|
|
|
|
|
|
|
|
4557
|
|
|
|
|
|
|
=item C |
4558
|
|
|
|
|
|
|
|
4559
|
|
|
|
|
|
|
=item C |
4560
|
|
|
|
|
|
|
|
4561
|
|
|
|
|
|
|
=item C |
4562
|
|
|
|
|
|
|
|
4563
|
|
|
|
|
|
|
=item C |
4564
|
|
|
|
|
|
|
|
4565
|
|
|
|
|
|
|
=item C |
4566
|
|
|
|
|
|
|
|
4567
|
|
|
|
|
|
|
=item C |
4568
|
|
|
|
|
|
|
|
4569
|
|
|
|
|
|
|
=item C |
4570
|
|
|
|
|
|
|
|
4571
|
|
|
|
|
|
|
=item C |
4572
|
|
|
|
|
|
|
|
4573
|
|
|
|
|
|
|
=item C |
4574
|
|
|
|
|
|
|
|
4575
|
|
|
|
|
|
|
=item C |
4576
|
|
|
|
|
|
|
|
4577
|
|
|
|
|
|
|
=item C |
4578
|
|
|
|
|
|
|
|
4579
|
|
|
|
|
|
|
=item C |
4580
|
|
|
|
|
|
|
|
4581
|
|
|
|
|
|
|
=item C |
4582
|
|
|
|
|
|
|
|
4583
|
|
|
|
|
|
|
=item C |
4584
|
|
|
|
|
|
|
|
4585
|
|
|
|
|
|
|
=item C |
4586
|
|
|
|
|
|
|
|
4587
|
|
|
|
|
|
|
=item C |
4588
|
|
|
|
|
|
|
|
4589
|
|
|
|
|
|
|
=item C |
4590
|
|
|
|
|
|
|
|
4591
|
|
|
|
|
|
|
=item C |
4592
|
|
|
|
|
|
|
|
4593
|
|
|
|
|
|
|
=item C |
4594
|
|
|
|
|
|
|
|
4595
|
|
|
|
|
|
|
=item C |
4596
|
|
|
|
|
|
|
|
4597
|
|
|
|
|
|
|
=item C |
4598
|
|
|
|
|
|
|
|
4599
|
|
|
|
|
|
|
=item C |
4600
|
|
|
|
|
|
|
|
4601
|
|
|
|
|
|
|
=item C |
4602
|
|
|
|
|
|
|
|
4603
|
|
|
|
|
|
|
=item C |
4604
|
|
|
|
|
|
|
|
4605
|
|
|
|
|
|
|
=item C |
4606
|
|
|
|
|
|
|
|
4607
|
|
|
|
|
|
|
=item C |
4608
|
|
|
|
|
|
|
|
4609
|
|
|
|
|
|
|
=item C |
4610
|
|
|
|
|
|
|
|
4611
|
|
|
|
|
|
|
=item C |
4612
|
|
|
|
|
|
|
|
4613
|
|
|
|
|
|
|
=item C |
4614
|
|
|
|
|
|
|
|
4615
|
|
|
|
|
|
|
=item C |
4616
|
|
|
|
|
|
|
|
4617
|
|
|
|
|
|
|
=item C |
4618
|
|
|
|
|
|
|
|
4619
|
|
|
|
|
|
|
=item C |
4620
|
|
|
|
|
|
|
|
4621
|
|
|
|
|
|
|
=item C |
4622
|
|
|
|
|
|
|
|
4623
|
|
|
|
|
|
|
=item C |
4624
|
|
|
|
|
|
|
|
4625
|
|
|
|
|
|
|
=item C |
4626
|
|
|
|
|
|
|
|
4627
|
|
|
|
|
|
|
=item C |
4628
|
|
|
|
|
|
|
|
4629
|
|
|
|
|
|
|
=item C |
4630
|
|
|
|
|
|
|
|
4631
|
|
|
|
|
|
|
=item C |
4632
|
|
|
|
|
|
|
|
4633
|
|
|
|
|
|
|
=item C |
4634
|
|
|
|
|
|
|
|
4635
|
|
|
|
|
|
|
=item C |
4636
|
|
|
|
|
|
|
|
4637
|
|
|
|
|
|
|
=item C |
4638
|
|
|
|
|
|
|
|
4639
|
|
|
|
|
|
|
=item C |
4640
|
|
|
|
|
|
|
|
4641
|
|
|
|
|
|
|
=item C |
4642
|
|
|
|
|
|
|
|
4643
|
|
|
|
|
|
|
=item C |
4644
|
|
|
|
|
|
|
|
4645
|
|
|
|
|
|
|
=item C |
4646
|
|
|
|
|
|
|
|
4647
|
|
|
|
|
|
|
=item C |
4648
|
|
|
|
|
|
|
|
4649
|
|
|
|
|
|
|
=item C |
4650
|
|
|
|
|
|
|
|
4651
|
|
|
|
|
|
|
=item C |
4652
|
|
|
|
|
|
|
|
4653
|
|
|
|
|
|
|
=item C |
4654
|
|
|
|
|
|
|
|
4655
|
|
|
|
|
|
|
=item C |
4656
|
|
|
|
|
|
|
|
4657
|
|
|
|
|
|
|
=item C |
4658
|
|
|
|
|
|
|
|
4659
|
|
|
|
|
|
|
=item C |
4660
|
|
|
|
|
|
|
|
4661
|
|
|
|
|
|
|
=item C |
4662
|
|
|
|
|
|
|
|
4663
|
|
|
|
|
|
|
=item C |
4664
|
|
|
|
|
|
|
|
4665
|
|
|
|
|
|
|
=item C |
4666
|
|
|
|
|
|
|
|
4667
|
|
|
|
|
|
|
=item C |
4668
|
|
|
|
|
|
|
|
4669
|
|
|
|
|
|
|
=item C |
4670
|
|
|
|
|
|
|
|
4671
|
|
|
|
|
|
|
=item C |
4672
|
|
|
|
|
|
|
|
4673
|
|
|
|
|
|
|
=item C |
4674
|
|
|
|
|
|
|
|
4675
|
|
|
|
|
|
|
=item C |
4676
|
|
|
|
|
|
|
|
4677
|
|
|
|
|
|
|
=item C |
4678
|
|
|
|
|
|
|
|
4679
|
|
|
|
|
|
|
=item C |
4680
|
|
|
|
|
|
|
|
4681
|
|
|
|
|
|
|
=item C |
4682
|
|
|
|
|
|
|
|
4683
|
|
|
|
|
|
|
=item C |
4684
|
|
|
|
|
|
|
|
4685
|
|
|
|
|
|
|
=item C |
4686
|
|
|
|
|
|
|
|
4687
|
|
|
|
|
|
|
=item C |
4688
|
|
|
|
|
|
|
|
4689
|
|
|
|
|
|
|
=item C |
4690
|
|
|
|
|
|
|
|
4691
|
|
|
|
|
|
|
=item C |
4692
|
|
|
|
|
|
|
|
4693
|
|
|
|
|
|
|
=item C |
4694
|
|
|
|
|
|
|
|
4695
|
|
|
|
|
|
|
=item C |
4696
|
|
|
|
|
|
|
|
4697
|
|
|
|
|
|
|
=item C |
4698
|
|
|
|
|
|
|
|
4699
|
|
|
|
|
|
|
=item C |
4700
|
|
|
|
|
|
|
|
4701
|
|
|
|
|
|
|
=item C |
4702
|
|
|
|
|
|
|
|
4703
|
|
|
|
|
|
|
=item C |
4704
|
|
|
|
|
|
|
|
4705
|
|
|
|
|
|
|
=item C |
4706
|
|
|
|
|
|
|
|
4707
|
|
|
|
|
|
|
=item C |
4708
|
|
|
|
|
|
|
|
4709
|
|
|
|
|
|
|
=item C |
4710
|
|
|
|
|
|
|
|
4711
|
|
|
|
|
|
|
=item C |
4712
|
|
|
|
|
|
|
|
4713
|
|
|
|
|
|
|
=item C |
4714
|
|
|
|
|
|
|
|
4715
|
|
|
|
|
|
|
=item C |
4716
|
|
|
|
|
|
|
|
4717
|
|
|
|
|
|
|
=item C |
4718
|
|
|
|
|
|
|
|
4719
|
|
|
|
|
|
|
=item C |
4720
|
|
|
|
|
|
|
|
4721
|
|
|
|
|
|
|
=item C |
4722
|
|
|
|
|
|
|
|
4723
|
|
|
|
|
|
|
=item C |
4724
|
|
|
|
|
|
|
|
4725
|
|
|
|
|
|
|
=item C |
4726
|
|
|
|
|
|
|
|
4727
|
|
|
|
|
|
|
=item C |
4728
|
|
|
|
|
|
|
|
4729
|
|
|
|
|
|
|
=item C |
4730
|
|
|
|
|
|
|
|
4731
|
|
|
|
|
|
|
=item C |
4732
|
|
|
|
|
|
|
|
4733
|
|
|
|
|
|
|
=item C |
4734
|
|
|
|
|
|
|
|
4735
|
|
|
|
|
|
|
=item C |
4736
|
|
|
|
|
|
|
|
4737
|
|
|
|
|
|
|
=item C |
4738
|
|
|
|
|
|
|
|
4739
|
|
|
|
|
|
|
=item C |
4740
|
|
|
|
|
|
|
|
4741
|
|
|
|
|
|
|
=item C |
4742
|
|
|
|
|
|
|
|
4743
|
|
|
|
|
|
|
=item C |
4744
|
|
|
|
|
|
|
|
4745
|
|
|
|
|
|
|
=item C |
4746
|
|
|
|
|
|
|
|
4747
|
|
|
|
|
|
|
=item C |
4748
|
|
|
|
|
|
|
|
4749
|
|
|
|
|
|
|
=item C |
4750
|
|
|
|
|
|
|
|
4751
|
|
|
|
|
|
|
=item C |
4752
|
|
|
|
|
|
|
|
4753
|
|
|
|
|
|
|
=item C |
4754
|
|
|
|
|
|
|
|
4755
|
|
|
|
|
|
|
=item C |
4756
|
|
|
|
|
|
|
|
4757
|
|
|
|
|
|
|
=item C |
4758
|
|
|
|
|
|
|
|
4759
|
|
|
|
|
|
|
=item C |
4760
|
|
|
|
|
|
|
|
4761
|
|
|
|
|
|
|
=item C |
4762
|
|
|
|
|
|
|
|
4763
|
|
|
|
|
|
|
=item C |
4764
|
|
|
|
|
|
|
|
4765
|
|
|
|
|
|
|
=item C |
4766
|
|
|
|
|
|
|
|
4767
|
|
|
|
|
|
|
=item C |
4768
|
|
|
|
|
|
|
|
4769
|
|
|
|
|
|
|
=item C |
4770
|
|
|
|
|
|
|
|
4771
|
|
|
|
|
|
|
=item C |
4772
|
|
|
|
|
|
|
|
4773
|
|
|
|
|
|
|
=item C |
4774
|
|
|
|
|
|
|
|
4775
|
|
|
|
|
|
|
=item C |
4776
|
|
|
|
|
|
|
|
4777
|
|
|
|
|
|
|
=item C |
4778
|
|
|
|
|
|
|
|
4779
|
|
|
|
|
|
|
=item C |
4780
|
|
|
|
|
|
|
|
4781
|
|
|
|
|
|
|
=item C |
4782
|
|
|
|
|
|
|
|
4783
|
|
|
|
|
|
|
=item C |
4784
|
|
|
|
|
|
|
|
4785
|
|
|
|
|
|
|
=item C |
4786
|
|
|
|
|
|
|
|
4787
|
|
|
|
|
|
|
=item C |
4788
|
|
|
|
|
|
|
|
4789
|
|
|
|
|
|
|
=item C |
4790
|
|
|
|
|
|
|
|
4791
|
|
|
|
|
|
|
=item C |
4792
|
|
|
|
|
|
|
|
4793
|
|
|
|
|
|
|
=item C |
4794
|
|
|
|
|
|
|
|
4795
|
|
|
|
|
|
|
=item C |
4796
|
|
|
|
|
|
|
|
4797
|
|
|
|
|
|
|
=item C |
4798
|
|
|
|
|
|
|
|
4799
|
|
|
|
|
|
|
=item C |
4800
|
|
|
|
|
|
|
|
4801
|
|
|
|
|
|
|
=item C |
4802
|
|
|
|
|
|
|
|
4803
|
|
|
|
|
|
|
=item C |
4804
|
|
|
|
|
|
|
|
4805
|
|
|
|
|
|
|
=item C |
4806
|
|
|
|
|
|
|
|
4807
|
|
|
|
|
|
|
=item C |
4808
|
|
|
|
|
|
|
|
4809
|
|
|
|
|
|
|
=item C |
4810
|
|
|
|
|
|
|
|
4811
|
|
|
|
|
|
|
=item C |
4812
|
|
|
|
|
|
|
|
4813
|
|
|
|
|
|
|
=item C |
4814
|
|
|
|
|
|
|
|
4815
|
|
|
|
|
|
|
=item C |
4816
|
|
|
|
|
|
|
|
4817
|
|
|
|
|
|
|
=item C |
4818
|
|
|
|
|
|
|
|
4819
|
|
|
|
|
|
|
=item C |
4820
|
|
|
|
|
|
|
|
4821
|
|
|
|
|
|
|
=item C |
4822
|
|
|
|
|
|
|
|
4823
|
|
|
|
|
|
|
=item C |
4824
|
|
|
|
|
|
|
|
4825
|
|
|
|
|
|
|
=item C |
4826
|
|
|
|
|
|
|
|
4827
|
|
|
|
|
|
|
=item C |
4828
|
|
|
|
|
|
|
|
4829
|
|
|
|
|
|
|
=item C |
4830
|
|
|
|
|
|
|
|
4831
|
|
|
|
|
|
|
=item C |
4832
|
|
|
|
|
|
|
|
4833
|
|
|
|
|
|
|
=item C |
4834
|
|
|
|
|
|
|
|
4835
|
|
|
|
|
|
|
=item C |
4836
|
|
|
|
|
|
|
|
4837
|
|
|
|
|
|
|
=item C |
4838
|
|
|
|
|
|
|
|
4839
|
|
|
|
|
|
|
=item C |
4840
|
|
|
|
|
|
|
|
4841
|
|
|
|
|
|
|
=item C |
4842
|
|
|
|
|
|
|
|
4843
|
|
|
|
|
|
|
=item C |
4844
|
|
|
|
|
|
|
|
4845
|
|
|
|
|
|
|
=item C |
4846
|
|
|
|
|
|
|
|
4847
|
|
|
|
|
|
|
=item C |
4848
|
|
|
|
|
|
|
|
4849
|
|
|
|
|
|
|
=item C |
4850
|
|
|
|
|
|
|
|
4851
|
|
|
|
|
|
|
=item C |
4852
|
|
|
|
|
|
|
|
4853
|
|
|
|
|
|
|
=item C |
4854
|
|
|
|
|
|
|
|
4855
|
|
|
|
|
|
|
=item C |
4856
|
|
|
|
|
|
|
|
4857
|
|
|
|
|
|
|
=item C |
4858
|
|
|
|
|
|
|
|
4859
|
|
|
|
|
|
|
=item C |
4860
|
|
|
|
|
|
|
|
4861
|
|
|
|
|
|
|
=item C |
4862
|
|
|
|
|
|
|
|
4863
|
|
|
|
|
|
|
=item C |
4864
|
|
|
|
|
|
|
|
4865
|
|
|
|
|
|
|
=item C |
4866
|
|
|
|
|
|
|
|
4867
|
|
|
|
|
|
|
=item C |
4868
|
|
|
|
|
|
|
|
4869
|
|
|
|
|
|
|
=item C |
4870
|
|
|
|
|
|
|
|
4871
|
|
|
|
|
|
|
=item C |
4872
|
|
|
|
|
|
|
|
4873
|
|
|
|
|
|
|
=item C |
4874
|
|
|
|
|
|
|
|
4875
|
|
|
|
|
|
|
=item C |
4876
|
|
|
|
|
|
|
|
4877
|
|
|
|
|
|
|
=item C |
4878
|
|
|
|
|
|
|
|
4879
|
|
|
|
|
|
|
=item C |
4880
|
|
|
|
|
|
|
|
4881
|
|
|
|
|
|
|
=item C |
4882
|
|
|
|
|
|
|
|
4883
|
|
|
|
|
|
|
=item C |
4884
|
|
|
|
|
|
|
|
4885
|
|
|
|
|
|
|
=item C |
4886
|
|
|
|
|
|
|
|
4887
|
|
|
|
|
|
|
=item C |
4888
|
|
|
|
|
|
|
|
4889
|
|
|
|
|
|
|
=item C |
4890
|
|
|
|
|
|
|
|
4891
|
|
|
|
|
|
|
=item C |
4892
|
|
|
|
|
|
|
|
4893
|
|
|
|
|
|
|
=item C |
4894
|
|
|
|
|
|
|
|
4895
|
|
|
|
|
|
|
=item C |
4896
|
|
|
|
|
|
|
|
4897
|
|
|
|
|
|
|
=item C |
4898
|
|
|
|
|
|
|
|
4899
|
|
|
|
|
|
|
=item C |
4900
|
|
|
|
|
|
|
|
4901
|
|
|
|
|
|
|
=item C |
4902
|
|
|
|
|
|
|
|
4903
|
|
|
|
|
|
|
=item C |
4904
|
|
|
|
|
|
|
|
4905
|
|
|
|
|
|
|
=item C |
4906
|
|
|
|
|
|
|
|
4907
|
|
|
|
|
|
|
=item C |
4908
|
|
|
|
|
|
|
|
4909
|
|
|
|
|
|
|
=item C |
4910
|
|
|
|
|
|
|
|
4911
|
|
|
|
|
|
|
=item C |
4912
|
|
|
|
|
|
|
|
4913
|
|
|
|
|
|
|
=item C |
4914
|
|
|
|
|
|
|
|
4915
|
|
|
|
|
|
|
=item C |
4916
|
|
|
|
|
|
|
|
4917
|
|
|
|
|
|
|
=item C |
4918
|
|
|
|
|
|
|
|
4919
|
|
|
|
|
|
|
=item C |
4920
|
|
|
|
|
|
|
|
4921
|
|
|
|
|
|
|
=item C |
4922
|
|
|
|
|
|
|
|
4923
|
|
|
|
|
|
|
=item C |
4924
|
|
|
|
|
|
|
|
4925
|
|
|
|
|
|
|
=item C |
4926
|
|
|
|
|
|
|
|
4927
|
|
|
|
|
|
|
=back |
4928
|
|
|
|
|
|
|
|
4929
|
|
|
|
|
|
|
=head1 C<:keymod> |
4930
|
|
|
|
|
|
|
|
4931
|
|
|
|
|
|
|
Enumeration of valid key mods (possibly OR'd together) |
4932
|
|
|
|
|
|
|
|
4933
|
|
|
|
|
|
|
=over |
4934
|
|
|
|
|
|
|
|
4935
|
|
|
|
|
|
|
=item C |
4936
|
|
|
|
|
|
|
|
4937
|
|
|
|
|
|
|
=item C |
4938
|
|
|
|
|
|
|
|
4939
|
|
|
|
|
|
|
=item C |
4940
|
|
|
|
|
|
|
|
4941
|
|
|
|
|
|
|
=item C |
4942
|
|
|
|
|
|
|
|
4943
|
|
|
|
|
|
|
=item C |
4944
|
|
|
|
|
|
|
|
4945
|
|
|
|
|
|
|
=item C |
4946
|
|
|
|
|
|
|
|
4947
|
|
|
|
|
|
|
=item C |
4948
|
|
|
|
|
|
|
|
4949
|
|
|
|
|
|
|
=item C |
4950
|
|
|
|
|
|
|
|
4951
|
|
|
|
|
|
|
=item C |
4952
|
|
|
|
|
|
|
|
4953
|
|
|
|
|
|
|
=item C |
4954
|
|
|
|
|
|
|
|
4955
|
|
|
|
|
|
|
=item C |
4956
|
|
|
|
|
|
|
|
4957
|
|
|
|
|
|
|
=item C |
4958
|
|
|
|
|
|
|
|
4959
|
|
|
|
|
|
|
=item C |
4960
|
|
|
|
|
|
|
|
4961
|
|
|
|
|
|
|
=item C |
4962
|
|
|
|
|
|
|
|
4963
|
|
|
|
|
|
|
=item C |
4964
|
|
|
|
|
|
|
|
4965
|
|
|
|
|
|
|
=item C |
4966
|
|
|
|
|
|
|
|
4967
|
|
|
|
|
|
|
=item C |
4968
|
|
|
|
|
|
|
|
4969
|
|
|
|
|
|
|
=back |
4970
|
|
|
|
|
|
|
|
4971
|
|
|
|
|
|
|
=head2 C<:logcategory> |
4972
|
|
|
|
|
|
|
|
4973
|
|
|
|
|
|
|
The predefined log categories |
4974
|
|
|
|
|
|
|
|
4975
|
|
|
|
|
|
|
By default the application category is enabled at the INFO level, the assert |
4976
|
|
|
|
|
|
|
category is enabled at the WARN level, test is enabled at the VERBOSE level and |
4977
|
|
|
|
|
|
|
all other categories are enabled at the CRITICAL level. |
4978
|
|
|
|
|
|
|
|
4979
|
|
|
|
|
|
|
=over |
4980
|
|
|
|
|
|
|
|
4981
|
|
|
|
|
|
|
=item C |
4982
|
|
|
|
|
|
|
|
4983
|
|
|
|
|
|
|
=item C |
4984
|
|
|
|
|
|
|
|
4985
|
|
|
|
|
|
|
=item C |
4986
|
|
|
|
|
|
|
|
4987
|
|
|
|
|
|
|
=item C |
4988
|
|
|
|
|
|
|
|
4989
|
|
|
|
|
|
|
=item C |
4990
|
|
|
|
|
|
|
|
4991
|
|
|
|
|
|
|
=item C |
4992
|
|
|
|
|
|
|
|
4993
|
|
|
|
|
|
|
=item C |
4994
|
|
|
|
|
|
|
|
4995
|
|
|
|
|
|
|
=item C |
4996
|
|
|
|
|
|
|
|
4997
|
|
|
|
|
|
|
=item C |
4998
|
|
|
|
|
|
|
|
4999
|
|
|
|
|
|
|
=item C |
5000
|
|
|
|
|
|
|
|
5001
|
|
|
|
|
|
|
=item C |
5002
|
|
|
|
|
|
|
|
5003
|
|
|
|
|
|
|
=item C |
5004
|
|
|
|
|
|
|
|
5005
|
|
|
|
|
|
|
=item C |
5006
|
|
|
|
|
|
|
|
5007
|
|
|
|
|
|
|
=item C |
5008
|
|
|
|
|
|
|
|
5009
|
|
|
|
|
|
|
=item C |
5010
|
|
|
|
|
|
|
|
5011
|
|
|
|
|
|
|
=item C |
5012
|
|
|
|
|
|
|
|
5013
|
|
|
|
|
|
|
=item C |
5014
|
|
|
|
|
|
|
|
5015
|
|
|
|
|
|
|
=item C |
5016
|
|
|
|
|
|
|
|
5017
|
|
|
|
|
|
|
=item C |
5018
|
|
|
|
|
|
|
|
5019
|
|
|
|
|
|
|
=item C |
5020
|
|
|
|
|
|
|
|
5021
|
|
|
|
|
|
|
=back |
5022
|
|
|
|
|
|
|
|
5023
|
|
|
|
|
|
|
=head2 C<:logpriority> |
5024
|
|
|
|
|
|
|
|
5025
|
|
|
|
|
|
|
The predefined log priorities. |
5026
|
|
|
|
|
|
|
|
5027
|
|
|
|
|
|
|
=over |
5028
|
|
|
|
|
|
|
|
5029
|
|
|
|
|
|
|
=item C |
5030
|
|
|
|
|
|
|
|
5031
|
|
|
|
|
|
|
=item C |
5032
|
|
|
|
|
|
|
|
5033
|
|
|
|
|
|
|
=item C |
5034
|
|
|
|
|
|
|
|
5035
|
|
|
|
|
|
|
=item C |
5036
|
|
|
|
|
|
|
|
5037
|
|
|
|
|
|
|
=item C |
5038
|
|
|
|
|
|
|
|
5039
|
|
|
|
|
|
|
=item C |
5040
|
|
|
|
|
|
|
|
5041
|
|
|
|
|
|
|
=item C |
5042
|
|
|
|
|
|
|
|
5043
|
|
|
|
|
|
|
=back |
5044
|
|
|
|
|
|
|
|
5045
|
|
|
|
|
|
|
=head1 C<:messageBoxFlags> |
5046
|
|
|
|
|
|
|
|
5047
|
|
|
|
|
|
|
If supported, display warning icon, etc. |
5048
|
|
|
|
|
|
|
|
5049
|
|
|
|
|
|
|
=over |
5050
|
|
|
|
|
|
|
|
5051
|
|
|
|
|
|
|
=item C - error dialog |
5052
|
|
|
|
|
|
|
|
5053
|
|
|
|
|
|
|
=item C - warning dialog |
5054
|
|
|
|
|
|
|
|
5055
|
|
|
|
|
|
|
=item C - informational dialog |
5056
|
|
|
|
|
|
|
|
5057
|
|
|
|
|
|
|
=item C - buttons placed left to right |
5058
|
|
|
|
|
|
|
|
5059
|
|
|
|
|
|
|
=item C - buttons placed right to left |
5060
|
|
|
|
|
|
|
|
5061
|
|
|
|
|
|
|
=back |
5062
|
|
|
|
|
|
|
|
5063
|
|
|
|
|
|
|
=head1 C<:messageBoxButtonData> |
5064
|
|
|
|
|
|
|
|
5065
|
|
|
|
|
|
|
=over |
5066
|
|
|
|
|
|
|
|
5067
|
|
|
|
|
|
|
=item C - Marks the default button when return is hit |
5068
|
|
|
|
|
|
|
|
5069
|
|
|
|
|
|
|
=item C - Marks the default button when escape is hit |
5070
|
|
|
|
|
|
|
|
5071
|
|
|
|
|
|
|
=back |
5072
|
|
|
|
|
|
|
|
5073
|
|
|
|
|
|
|
=head1 C<:messageBoxColorType> |
5074
|
|
|
|
|
|
|
|
5075
|
|
|
|
|
|
|
=over |
5076
|
|
|
|
|
|
|
|
5077
|
|
|
|
|
|
|
=item C |
5078
|
|
|
|
|
|
|
|
5079
|
|
|
|
|
|
|
=item C |
5080
|
|
|
|
|
|
|
|
5081
|
|
|
|
|
|
|
=item C |
5082
|
|
|
|
|
|
|
|
5083
|
|
|
|
|
|
|
=item C |
5084
|
|
|
|
|
|
|
|
5085
|
|
|
|
|
|
|
=item C |
5086
|
|
|
|
|
|
|
|
5087
|
|
|
|
|
|
|
=item C |
5088
|
|
|
|
|
|
|
|
5089
|
|
|
|
|
|
|
=back |
5090
|
|
|
|
|
|
|
|
5091
|
|
|
|
|
|
|
=head1 C<:systemCursor> |
5092
|
|
|
|
|
|
|
|
5093
|
|
|
|
|
|
|
Cursor types for L<< C
|
5094
|
|
|
|
|
|
|
)>|SDL2::FFI/C >>. |
5095
|
|
|
|
|
|
|
|
5096
|
|
|
|
|
|
|
=over |
5097
|
|
|
|
|
|
|
|
5098
|
|
|
|
|
|
|
=item C - Arrow |
5099
|
|
|
|
|
|
|
|
5100
|
|
|
|
|
|
|
=item C - I-beam |
5101
|
|
|
|
|
|
|
|
5102
|
|
|
|
|
|
|
=item C - Wait |
5103
|
|
|
|
|
|
|
|
5104
|
|
|
|
|
|
|
=item C - Crosshair |
5105
|
|
|
|
|
|
|
|
5106
|
|
|
|
|
|
|
=item C - Small wait cursor (or Wait if not available) |
5107
|
|
|
|
|
|
|
|
5108
|
|
|
|
|
|
|
=item C - Double arrow pointing northwest and southeast |
5109
|
|
|
|
|
|
|
|
5110
|
|
|
|
|
|
|
=item C - Double arrow pointing northeast and southwest |
5111
|
|
|
|
|
|
|
|
5112
|
|
|
|
|
|
|
=item C - Double arrow pointing west and east |
5113
|
|
|
|
|
|
|
|
5114
|
|
|
|
|
|
|
=item C - Double arrow pointing north and south |
5115
|
|
|
|
|
|
|
|
5116
|
|
|
|
|
|
|
=item C - Four pointed arrow pointing north, south, east, and west |
5117
|
|
|
|
|
|
|
|
5118
|
|
|
|
|
|
|
=item C - Slashed circle or crossbones |
5119
|
|
|
|
|
|
|
|
5120
|
|
|
|
|
|
|
=item C - Hand |
5121
|
|
|
|
|
|
|
|
5122
|
|
|
|
|
|
|
=item C |
5123
|
|
|
|
|
|
|
|
5124
|
|
|
|
|
|
|
=back |
5125
|
|
|
|
|
|
|
|
5126
|
|
|
|
|
|
|
=head1 C<:mouseWheelDirection> |
5127
|
|
|
|
|
|
|
|
5128
|
|
|
|
|
|
|
Scroll direction types for the Scroll event. |
5129
|
|
|
|
|
|
|
|
5130
|
|
|
|
|
|
|
=over |
5131
|
|
|
|
|
|
|
|
5132
|
|
|
|
|
|
|
=item C |
5133
|
|
|
|
|
|
|
|
5134
|
|
|
|
|
|
|
=item C |
5135
|
|
|
|
|
|
|
|
5136
|
|
|
|
|
|
|
=back |
5137
|
|
|
|
|
|
|
|
5138
|
|
|
|
|
|
|
=head1 C<:mouseButton> |
5139
|
|
|
|
|
|
|
|
5140
|
|
|
|
|
|
|
Used as a mask when testing buttons in buttonstate. |
5141
|
|
|
|
|
|
|
|
5142
|
|
|
|
|
|
|
=over |
5143
|
|
|
|
|
|
|
|
5144
|
|
|
|
|
|
|
=item Button 1: Left mouse button |
5145
|
|
|
|
|
|
|
|
5146
|
|
|
|
|
|
|
=item Button 2: Middle mouse button |
5147
|
|
|
|
|
|
|
|
5148
|
|
|
|
|
|
|
=item Button 3: Right mouse button |
5149
|
|
|
|
|
|
|
|
5150
|
|
|
|
|
|
|
=back |
5151
|
|
|
|
|
|
|
|
5152
|
|
|
|
|
|
|
=over |
5153
|
|
|
|
|
|
|
|
5154
|
|
|
|
|
|
|
=item C |
5155
|
|
|
|
|
|
|
|
5156
|
|
|
|
|
|
|
=item C |
5157
|
|
|
|
|
|
|
|
5158
|
|
|
|
|
|
|
=item C |
5159
|
|
|
|
|
|
|
|
5160
|
|
|
|
|
|
|
=item C |
5161
|
|
|
|
|
|
|
|
5162
|
|
|
|
|
|
|
=item C |
5163
|
|
|
|
|
|
|
|
5164
|
|
|
|
|
|
|
=item C |
5165
|
|
|
|
|
|
|
|
5166
|
|
|
|
|
|
|
=item C |
5167
|
|
|
|
|
|
|
|
5168
|
|
|
|
|
|
|
=item C |
5169
|
|
|
|
|
|
|
|
5170
|
|
|
|
|
|
|
=item C |
5171
|
|
|
|
|
|
|
|
5172
|
|
|
|
|
|
|
=item C |
5173
|
|
|
|
|
|
|
|
5174
|
|
|
|
|
|
|
=item C |
5175
|
|
|
|
|
|
|
|
5176
|
|
|
|
|
|
|
=back |
5177
|
|
|
|
|
|
|
|
5178
|
|
|
|
|
|
|
=head1 C<:alpha> |
5179
|
|
|
|
|
|
|
|
5180
|
|
|
|
|
|
|
Transparency definitions. These define alpha as the opacity of a surface. |
5181
|
|
|
|
|
|
|
|
5182
|
|
|
|
|
|
|
=over |
5183
|
|
|
|
|
|
|
|
5184
|
|
|
|
|
|
|
=item C |
5185
|
|
|
|
|
|
|
|
5186
|
|
|
|
|
|
|
=item C |
5187
|
|
|
|
|
|
|
|
5188
|
|
|
|
|
|
|
=back |
5189
|
|
|
|
|
|
|
|
5190
|
|
|
|
|
|
|
=head1 C<:pixelType> |
5191
|
|
|
|
|
|
|
|
5192
|
|
|
|
|
|
|
=over |
5193
|
|
|
|
|
|
|
|
5194
|
|
|
|
|
|
|
=item C |
5195
|
|
|
|
|
|
|
|
5196
|
|
|
|
|
|
|
=item C |
5197
|
|
|
|
|
|
|
|
5198
|
|
|
|
|
|
|
=item C |
5199
|
|
|
|
|
|
|
|
5200
|
|
|
|
|
|
|
=item C |
5201
|
|
|
|
|
|
|
|
5202
|
|
|
|
|
|
|
=item C |
5203
|
|
|
|
|
|
|
|
5204
|
|
|
|
|
|
|
=item C |
5205
|
|
|
|
|
|
|
|
5206
|
|
|
|
|
|
|
=item C |
5207
|
|
|
|
|
|
|
|
5208
|
|
|
|
|
|
|
=item C |
5209
|
|
|
|
|
|
|
|
5210
|
|
|
|
|
|
|
=item C |
5211
|
|
|
|
|
|
|
|
5212
|
|
|
|
|
|
|
=item C |
5213
|
|
|
|
|
|
|
|
5214
|
|
|
|
|
|
|
=item C |
5215
|
|
|
|
|
|
|
|
5216
|
|
|
|
|
|
|
=item C |
5217
|
|
|
|
|
|
|
|
5218
|
|
|
|
|
|
|
=back |
5219
|
|
|
|
|
|
|
|
5220
|
|
|
|
|
|
|
=head1 C<:bitmapOrder> |
5221
|
|
|
|
|
|
|
|
5222
|
|
|
|
|
|
|
Bitmap pixel order, high bit -> low bit. |
5223
|
|
|
|
|
|
|
|
5224
|
|
|
|
|
|
|
=over |
5225
|
|
|
|
|
|
|
|
5226
|
|
|
|
|
|
|
=item C |
5227
|
|
|
|
|
|
|
|
5228
|
|
|
|
|
|
|
=item C |
5229
|
|
|
|
|
|
|
|
5230
|
|
|
|
|
|
|
=item C |
5231
|
|
|
|
|
|
|
|
5232
|
|
|
|
|
|
|
=back |
5233
|
|
|
|
|
|
|
|
5234
|
|
|
|
|
|
|
=head1 C<:packedOrder> |
5235
|
|
|
|
|
|
|
|
5236
|
|
|
|
|
|
|
Packed component order, high bit -> low bit. |
5237
|
|
|
|
|
|
|
|
5238
|
|
|
|
|
|
|
=over |
5239
|
|
|
|
|
|
|
|
5240
|
|
|
|
|
|
|
=item C |
5241
|
|
|
|
|
|
|
|
5242
|
|
|
|
|
|
|
=item C |
5243
|
|
|
|
|
|
|
|
5244
|
|
|
|
|
|
|
=item C |
5245
|
|
|
|
|
|
|
|
5246
|
|
|
|
|
|
|
=item C |
5247
|
|
|
|
|
|
|
|
5248
|
|
|
|
|
|
|
=item C |
5249
|
|
|
|
|
|
|
|
5250
|
|
|
|
|
|
|
=item C |
5251
|
|
|
|
|
|
|
|
5252
|
|
|
|
|
|
|
=item C |
5253
|
|
|
|
|
|
|
|
5254
|
|
|
|
|
|
|
=item C |
5255
|
|
|
|
|
|
|
|
5256
|
|
|
|
|
|
|
=item C |
5257
|
|
|
|
|
|
|
|
5258
|
|
|
|
|
|
|
=back |
5259
|
|
|
|
|
|
|
|
5260
|
|
|
|
|
|
|
=head1 C<:arrayOrder> |
5261
|
|
|
|
|
|
|
|
5262
|
|
|
|
|
|
|
Array component order, low byte -> high byte. |
5263
|
|
|
|
|
|
|
|
5264
|
|
|
|
|
|
|
=over |
5265
|
|
|
|
|
|
|
|
5266
|
|
|
|
|
|
|
=item C |
5267
|
|
|
|
|
|
|
|
5268
|
|
|
|
|
|
|
=item C |
5269
|
|
|
|
|
|
|
|
5270
|
|
|
|
|
|
|
=item C |
5271
|
|
|
|
|
|
|
|
5272
|
|
|
|
|
|
|
=item C |
5273
|
|
|
|
|
|
|
|
5274
|
|
|
|
|
|
|
=item C |
5275
|
|
|
|
|
|
|
|
5276
|
|
|
|
|
|
|
=item C |
5277
|
|
|
|
|
|
|
|
5278
|
|
|
|
|
|
|
=item C |
5279
|
|
|
|
|
|
|
|
5280
|
|
|
|
|
|
|
=back |
5281
|
|
|
|
|
|
|
|
5282
|
|
|
|
|
|
|
=head1 C<:packedLayout> |
5283
|
|
|
|
|
|
|
|
5284
|
|
|
|
|
|
|
Packed component layout. |
5285
|
|
|
|
|
|
|
|
5286
|
|
|
|
|
|
|
=over |
5287
|
|
|
|
|
|
|
|
5288
|
|
|
|
|
|
|
=item C |
5289
|
|
|
|
|
|
|
|
5290
|
|
|
|
|
|
|
=item C |
5291
|
|
|
|
|
|
|
|
5292
|
|
|
|
|
|
|
=item C |
5293
|
|
|
|
|
|
|
|
5294
|
|
|
|
|
|
|
=item C |
5295
|
|
|
|
|
|
|
|
5296
|
|
|
|
|
|
|
=item C |
5297
|
|
|
|
|
|
|
|
5298
|
|
|
|
|
|
|
=item C |
5299
|
|
|
|
|
|
|
|
5300
|
|
|
|
|
|
|
=item C |
5301
|
|
|
|
|
|
|
|
5302
|
|
|
|
|
|
|
=item C |
5303
|
|
|
|
|
|
|
|
5304
|
|
|
|
|
|
|
=item C |
5305
|
|
|
|
|
|
|
|
5306
|
|
|
|
|
|
|
=back |
5307
|
|
|
|
|
|
|
|
5308
|
|
|
|
|
|
|
=head1 C<:pixels> |
5309
|
|
|
|
|
|
|
|
5310
|
|
|
|
|
|
|
=over |
5311
|
|
|
|
|
|
|
|
5312
|
|
|
|
|
|
|
=item C |
5313
|
|
|
|
|
|
|
|
5314
|
|
|
|
|
|
|
=item C |
5315
|
|
|
|
|
|
|
|
5316
|
|
|
|
|
|
|
=item C |
5317
|
|
|
|
|
|
|
|
5318
|
|
|
|
|
|
|
=item C |
5319
|
|
|
|
|
|
|
|
5320
|
|
|
|
|
|
|
=item C |
5321
|
|
|
|
|
|
|
|
5322
|
|
|
|
|
|
|
=item C |
5323
|
|
|
|
|
|
|
|
5324
|
|
|
|
|
|
|
=item C |
5325
|
|
|
|
|
|
|
|
5326
|
|
|
|
|
|
|
=item C |
5327
|
|
|
|
|
|
|
|
5328
|
|
|
|
|
|
|
=item C |
5329
|
|
|
|
|
|
|
|
5330
|
|
|
|
|
|
|
=item C |
5331
|
|
|
|
|
|
|
|
5332
|
|
|
|
|
|
|
=item C |
5333
|
|
|
|
|
|
|
|
5334
|
|
|
|
|
|
|
=item C |
5335
|
|
|
|
|
|
|
|
5336
|
|
|
|
|
|
|
=item C |
5337
|
|
|
|
|
|
|
|
5338
|
|
|
|
|
|
|
=back |
5339
|
|
|
|
|
|
|
|
5340
|
|
|
|
|
|
|
=head1 C<:pixelFormatEnum> |
5341
|
|
|
|
|
|
|
|
5342
|
|
|
|
|
|
|
=over |
5343
|
|
|
|
|
|
|
|
5344
|
|
|
|
|
|
|
=item C |
5345
|
|
|
|
|
|
|
|
5346
|
|
|
|
|
|
|
=item C |
5347
|
|
|
|
|
|
|
|
5348
|
|
|
|
|
|
|
=item C |
5349
|
|
|
|
|
|
|
|
5350
|
|
|
|
|
|
|
=item C |
5351
|
|
|
|
|
|
|
|
5352
|
|
|
|
|
|
|
=item C |
5353
|
|
|
|
|
|
|
|
5354
|
|
|
|
|
|
|
=item C |
5355
|
|
|
|
|
|
|
|
5356
|
|
|
|
|
|
|
=item C |
5357
|
|
|
|
|
|
|
|
5358
|
|
|
|
|
|
|
=item C |
5359
|
|
|
|
|
|
|
|
5360
|
|
|
|
|
|
|
=item C |
5361
|
|
|
|
|
|
|
|
5362
|
|
|
|
|
|
|
=item C |
5363
|
|
|
|
|
|
|
|
5364
|
|
|
|
|
|
|
=item C |
5365
|
|
|
|
|
|
|
|
5366
|
|
|
|
|
|
|
=item C |
5367
|
|
|
|
|
|
|
|
5368
|
|
|
|
|
|
|
=item C |
5369
|
|
|
|
|
|
|
|
5370
|
|
|
|
|
|
|
=item C |
5371
|
|
|
|
|
|
|
|
5372
|
|
|
|
|
|
|
=item C |
5373
|
|
|
|
|
|
|
|
5374
|
|
|
|
|
|
|
=item C |
5375
|
|
|
|
|
|
|
|
5376
|
|
|
|
|
|
|
=item C |
5377
|
|
|
|
|
|
|
|
5378
|
|
|
|
|
|
|
=item C |
5379
|
|
|
|
|
|
|
|
5380
|
|
|
|
|
|
|
=item C |
5381
|
|
|
|
|
|
|
|
5382
|
|
|
|
|
|
|
=item C |
5383
|
|
|
|
|
|
|
|
5384
|
|
|
|
|
|
|
=item C |
5385
|
|
|
|
|
|
|
|
5386
|
|
|
|
|
|
|
=item C |
5387
|
|
|
|
|
|
|
|
5388
|
|
|
|
|
|
|
=item C |
5389
|
|
|
|
|
|
|
|
5390
|
|
|
|
|
|
|
=item C |
5391
|
|
|
|
|
|
|
|
5392
|
|
|
|
|
|
|
=item C |
5393
|
|
|
|
|
|
|
|
5394
|
|
|
|
|
|
|
=item C |
5395
|
|
|
|
|
|
|
|
5396
|
|
|
|
|
|
|
=item C |
5397
|
|
|
|
|
|
|
|
5398
|
|
|
|
|
|
|
=item C |
5399
|
|
|
|
|
|
|
|
5400
|
|
|
|
|
|
|
=item C |
5401
|
|
|
|
|
|
|
|
5402
|
|
|
|
|
|
|
=item C |
5403
|
|
|
|
|
|
|
|
5404
|
|
|
|
|
|
|
=item C |
5405
|
|
|
|
|
|
|
|
5406
|
|
|
|
|
|
|
=item C |
5407
|
|
|
|
|
|
|
|
5408
|
|
|
|
|
|
|
=item C |
5409
|
|
|
|
|
|
|
|
5410
|
|
|
|
|
|
|
=item C |
5411
|
|
|
|
|
|
|
|
5412
|
|
|
|
|
|
|
=item C |
5413
|
|
|
|
|
|
|
|
5414
|
|
|
|
|
|
|
=item C |
5415
|
|
|
|
|
|
|
|
5416
|
|
|
|
|
|
|
=item C |
5417
|
|
|
|
|
|
|
|
5418
|
|
|
|
|
|
|
=item C |
5419
|
|
|
|
|
|
|
|
5420
|
|
|
|
|
|
|
=item C |
5421
|
|
|
|
|
|
|
|
5422
|
|
|
|
|
|
|
=item C |
5423
|
|
|
|
|
|
|
|
5424
|
|
|
|
|
|
|
=item C |
5425
|
|
|
|
|
|
|
|
5426
|
|
|
|
|
|
|
=item C |
5427
|
|
|
|
|
|
|
|
5428
|
|
|
|
|
|
|
=item C - Planar mode: Y + V + U (3 planes) |
5429
|
|
|
|
|
|
|
|
5430
|
|
|
|
|
|
|
=item C - Planar mode: Y + U + V (3 planes) |
5431
|
|
|
|
|
|
|
|
5432
|
|
|
|
|
|
|
=item C - Packed mode: Y0+U0+Y1+V0 (1 plane) |
5433
|
|
|
|
|
|
|
|
5434
|
|
|
|
|
|
|
=item C - Packed mode: U0+Y0+V0+Y1 (1 plane) |
5435
|
|
|
|
|
|
|
|
5436
|
|
|
|
|
|
|
=item C - Packed mode: Y0+V0+Y1+U0 (1 plane) |
5437
|
|
|
|
|
|
|
|
5438
|
|
|
|
|
|
|
=item C - Planar mode: Y + U/V interleaved (2 planes) |
5439
|
|
|
|
|
|
|
|
5440
|
|
|
|
|
|
|
=item C - Planar mode: Y + V/U interleaved (2 planes) |
5441
|
|
|
|
|
|
|
|
5442
|
|
|
|
|
|
|
=item C - Android video texture format |
5443
|
|
|
|
|
|
|
|
5444
|
|
|
|
|
|
|
=back |
5445
|
|
|
|
|
|
|
|
5446
|
|
|
|
|
|
|
=head1 C<:powerState> |
5447
|
|
|
|
|
|
|
|
5448
|
|
|
|
|
|
|
The basic state for the system's power supply. |
5449
|
|
|
|
|
|
|
|
5450
|
|
|
|
|
|
|
=over |
5451
|
|
|
|
|
|
|
|
5452
|
|
|
|
|
|
|
=item C - Cannot determine power status |
5453
|
|
|
|
|
|
|
|
5454
|
|
|
|
|
|
|
=item C - Not plugged in, running on the battery |
5455
|
|
|
|
|
|
|
|
5456
|
|
|
|
|
|
|
=item C - Plugged in, no battery available |
5457
|
|
|
|
|
|
|
|
5458
|
|
|
|
|
|
|
=item C - Plugged in, charging battery |
5459
|
|
|
|
|
|
|
|
5460
|
|
|
|
|
|
|
=item C - Plugged in, battery charged |
5461
|
|
|
|
|
|
|
|
5462
|
|
|
|
|
|
|
=back |
5463
|
|
|
|
|
|
|
|
5464
|
|
|
|
|
|
|
|
5465
|
|
|
|
|
|
|
|
5466
|
|
|
|
|
|
|
|
5467
|
|
|
|
|
|
|
|
5468
|
|
|
|
|
|
|
|
5469
|
|
|
|
|
|
|
|
5470
|
|
|
|
|
|
|
|
5471
|
|
|
|
|
|
|
|
5472
|
|
|
|
|
|
|
|
5473
|
|
|
|
|
|
|
|
5474
|
|
|
|
|
|
|
=head1 C<:assertState> |
5475
|
|
|
|
|
|
|
|
5476
|
|
|
|
|
|
|
|
5477
|
|
|
|
|
|
|
|
5478
|
|
|
|
|
|
|
=over |
5479
|
|
|
|
|
|
|
|
5480
|
|
|
|
|
|
|
=item C - Retry the assert immediately |
5481
|
|
|
|
|
|
|
|
5482
|
|
|
|
|
|
|
=item C - Make the debugger trigger a breakpoint |
5483
|
|
|
|
|
|
|
|
5484
|
|
|
|
|
|
|
=item C - Terminate the program |
5485
|
|
|
|
|
|
|
|
5486
|
|
|
|
|
|
|
=item C - Ignore the assert |
5487
|
|
|
|
|
|
|
|
5488
|
|
|
|
|
|
|
=item C - Ignore the assert from now on |
5489
|
|
|
|
|
|
|
|
5490
|
|
|
|
|
|
|
=back |
5491
|
|
|
|
|
|
|
|
5492
|
|
|
|
|
|
|
=head2 C<:windowflags> |
5493
|
|
|
|
|
|
|
|
5494
|
|
|
|
|
|
|
The flags on a window. |
5495
|
|
|
|
|
|
|
|
5496
|
|
|
|
|
|
|
=over |
5497
|
|
|
|
|
|
|
|
5498
|
|
|
|
|
|
|
=item C - Fullscreen window |
5499
|
|
|
|
|
|
|
|
5500
|
|
|
|
|
|
|
=item C - Window usable with OpenGL context |
5501
|
|
|
|
|
|
|
|
5502
|
|
|
|
|
|
|
=item C - Window is visible |
5503
|
|
|
|
|
|
|
|
5504
|
|
|
|
|
|
|
=item C - Window is not visible |
5505
|
|
|
|
|
|
|
|
5506
|
|
|
|
|
|
|
=item C - No window decoration |
5507
|
|
|
|
|
|
|
|
5508
|
|
|
|
|
|
|
=item C - Window can be resized |
5509
|
|
|
|
|
|
|
|
5510
|
|
|
|
|
|
|
=item C - Window is minimized |
5511
|
|
|
|
|
|
|
|
5512
|
|
|
|
|
|
|
=item C - Window is maximized |
5513
|
|
|
|
|
|
|
|
5514
|
|
|
|
|
|
|
=item C - Window has grabbed mouse input |
5515
|
|
|
|
|
|
|
|
5516
|
|
|
|
|
|
|
=item C - Window has input focus |
5517
|
|
|
|
|
|
|
|
5518
|
|
|
|
|
|
|
=item C - Window has mouse focus |
5519
|
|
|
|
|
|
|
|
5520
|
|
|
|
|
|
|
=item C - Fullscreen window without frame |
5521
|
|
|
|
|
|
|
|
5522
|
|
|
|
|
|
|
=item C - Window not created by SDL |
5523
|
|
|
|
|
|
|
|
5524
|
|
|
|
|
|
|
=item C - Window should be created in high-DPI mode if supported. |
5525
|
|
|
|
|
|
|
|
5526
|
|
|
|
|
|
|
On macOS NSHighResolutionCapable must be set true in the application's |
5527
|
|
|
|
|
|
|
Info.plist for this to have any effect. |
5528
|
|
|
|
|
|
|
|
5529
|
|
|
|
|
|
|
=item C - Window has mouse captured (unrelated to C) |
5530
|
|
|
|
|
|
|
|
5531
|
|
|
|
|
|
|
=item C - Window should always be above others |
5532
|
|
|
|
|
|
|
|
5533
|
|
|
|
|
|
|
=item C - Window should not be added to the taskbar |
5534
|
|
|
|
|
|
|
|
5535
|
|
|
|
|
|
|
=item C - Window should be treated as a utility window |
5536
|
|
|
|
|
|
|
|
5537
|
|
|
|
|
|
|
=item C - Window should be treated as a tooltip |
5538
|
|
|
|
|
|
|
|
5539
|
|
|
|
|
|
|
=item C - Window should be treated as a popup menu |
5540
|
|
|
|
|
|
|
|
5541
|
|
|
|
|
|
|
=item C - Window has grabbed keyboard input |
5542
|
|
|
|
|
|
|
|
5543
|
|
|
|
|
|
|
=item C - Window usable for Vulkan surface |
5544
|
|
|
|
|
|
|
|
5545
|
|
|
|
|
|
|
=item C - Window usable for Metal view |
5546
|
|
|
|
|
|
|
|
5547
|
|
|
|
|
|
|
=item C - Equivalent to C for compatibility |
5548
|
|
|
|
|
|
|
|
5549
|
|
|
|
|
|
|
=back |
5550
|
|
|
|
|
|
|
|
5551
|
|
|
|
|
|
|
=head2 C<:windowEventID> |
5552
|
|
|
|
|
|
|
|
5553
|
|
|
|
|
|
|
Event subtype for window events. |
5554
|
|
|
|
|
|
|
|
5555
|
|
|
|
|
|
|
=over |
5556
|
|
|
|
|
|
|
|
5557
|
|
|
|
|
|
|
=item C - Never used |
5558
|
|
|
|
|
|
|
|
5559
|
|
|
|
|
|
|
=item C - Window has been shown |
5560
|
|
|
|
|
|
|
|
5561
|
|
|
|
|
|
|
=item C - Window has been hidden |
5562
|
|
|
|
|
|
|
|
5563
|
|
|
|
|
|
|
=item C - Window has been exposed and should be redrawn |
5564
|
|
|
|
|
|
|
|
5565
|
|
|
|
|
|
|
=item C - Window has been moved to C |
5566
|
|
|
|
|
|
|
|
5567
|
|
|
|
|
|
|
=item C - Window has been resized to C |
5568
|
|
|
|
|
|
|
|
5569
|
|
|
|
|
|
|
=item C - The window size has changed, either as a result of an API call or through the system or user changing the window size. |
5570
|
|
|
|
|
|
|
|
5571
|
|
|
|
|
|
|
=item C - Window has been minimized |
5572
|
|
|
|
|
|
|
|
5573
|
|
|
|
|
|
|
=item C - Window has been maximized |
5574
|
|
|
|
|
|
|
|
5575
|
|
|
|
|
|
|
=item C - Window has been restored to normal size and position |
5576
|
|
|
|
|
|
|
|
5577
|
|
|
|
|
|
|
=item C - Window has gained mouse focus |
5578
|
|
|
|
|
|
|
|
5579
|
|
|
|
|
|
|
=item C - Window has lost mouse focus |
5580
|
|
|
|
|
|
|
|
5581
|
|
|
|
|
|
|
=item C - Window has gained keyboard focus |
5582
|
|
|
|
|
|
|
|
5583
|
|
|
|
|
|
|
=item C - Window has lost keyboard focus |
5584
|
|
|
|
|
|
|
|
5585
|
|
|
|
|
|
|
=item C - The window manager requests that the window be closed |
5586
|
|
|
|
|
|
|
|
5587
|
|
|
|
|
|
|
=item C - Window is being offered a focus (should C on itself or a subwindow, or ignore) |
5588
|
|
|
|
|
|
|
|
5589
|
|
|
|
|
|
|
=item C - Window had a hit test that wasn't C. |
5590
|
|
|
|
|
|
|
|
5591
|
|
|
|
|
|
|
=back |
5592
|
|
|
|
|
|
|
|
5593
|
|
|
|
|
|
|
=head2 C<:displayEventID> |
5594
|
|
|
|
|
|
|
|
5595
|
|
|
|
|
|
|
Event subtype for display events. |
5596
|
|
|
|
|
|
|
|
5597
|
|
|
|
|
|
|
=over |
5598
|
|
|
|
|
|
|
|
5599
|
|
|
|
|
|
|
=item C - Never used |
5600
|
|
|
|
|
|
|
|
5601
|
|
|
|
|
|
|
=item C - Display orientation has changed to data1 |
5602
|
|
|
|
|
|
|
|
5603
|
|
|
|
|
|
|
=item C - Display has been added to the system |
5604
|
|
|
|
|
|
|
|
5605
|
|
|
|
|
|
|
=item C - Display has been removed from the system |
5606
|
|
|
|
|
|
|
|
5607
|
|
|
|
|
|
|
=back |
5608
|
|
|
|
|
|
|
|
5609
|
|
|
|
|
|
|
=head2 C<:displayOrientation> |
5610
|
|
|
|
|
|
|
|
5611
|
|
|
|
|
|
|
=over |
5612
|
|
|
|
|
|
|
|
5613
|
|
|
|
|
|
|
=item C - The display orientation can't be determined |
5614
|
|
|
|
|
|
|
|
5615
|
|
|
|
|
|
|
=item C - The display is in landscape mode, with the right side up, relative to portrait mode |
5616
|
|
|
|
|
|
|
|
5617
|
|
|
|
|
|
|
=item C - The display is in landscape mode, with the left side up, relative to portrait mode |
5618
|
|
|
|
|
|
|
|
5619
|
|
|
|
|
|
|
=item C - The display is in portrait mode |
5620
|
|
|
|
|
|
|
|
5621
|
|
|
|
|
|
|
=item C - The display is in portrait mode, upside down |
5622
|
|
|
|
|
|
|
|
5623
|
|
|
|
|
|
|
=back |
5624
|
|
|
|
|
|
|
|
5625
|
|
|
|
|
|
|
=head2 C<:glAttr> |
5626
|
|
|
|
|
|
|
|
5627
|
|
|
|
|
|
|
OpenGL configuration attributes. |
5628
|
|
|
|
|
|
|
|
5629
|
|
|
|
|
|
|
=over |
5630
|
|
|
|
|
|
|
|
5631
|
|
|
|
|
|
|
=item C |
5632
|
|
|
|
|
|
|
|
5633
|
|
|
|
|
|
|
=item C |
5634
|
|
|
|
|
|
|
|
5635
|
|
|
|
|
|
|
=item C |
5636
|
|
|
|
|
|
|
|
5637
|
|
|
|
|
|
|
=item C |
5638
|
|
|
|
|
|
|
|
5639
|
|
|
|
|
|
|
=item C |
5640
|
|
|
|
|
|
|
|
5641
|
|
|
|
|
|
|
=item C |
5642
|
|
|
|
|
|
|
|
5643
|
|
|
|
|
|
|
=item C |
5644
|
|
|
|
|
|
|
|
5645
|
|
|
|
|
|
|
=item C |
5646
|
|
|
|
|
|
|
|
5647
|
|
|
|
|
|
|
=item C |
5648
|
|
|
|
|
|
|
|
5649
|
|
|
|
|
|
|
=item C |
5650
|
|
|
|
|
|
|
|
5651
|
|
|
|
|
|
|
=item C |
5652
|
|
|
|
|
|
|
|
5653
|
|
|
|
|
|
|
=item C |
5654
|
|
|
|
|
|
|
|
5655
|
|
|
|
|
|
|
=item C |
5656
|
|
|
|
|
|
|
|
5657
|
|
|
|
|
|
|
=item C |
5658
|
|
|
|
|
|
|
|
5659
|
|
|
|
|
|
|
=item C |
5660
|
|
|
|
|
|
|
|
5661
|
|
|
|
|
|
|
=item C |
5662
|
|
|
|
|
|
|
|
5663
|
|
|
|
|
|
|
=item C |
5664
|
|
|
|
|
|
|
|
5665
|
|
|
|
|
|
|
=item C |
5666
|
|
|
|
|
|
|
|
5667
|
|
|
|
|
|
|
=item C |
5668
|
|
|
|
|
|
|
|
5669
|
|
|
|
|
|
|
=item C |
5670
|
|
|
|
|
|
|
|
5671
|
|
|
|
|
|
|
=item C |
5672
|
|
|
|
|
|
|
|
5673
|
|
|
|
|
|
|
=item C |
5674
|
|
|
|
|
|
|
|
5675
|
|
|
|
|
|
|
=item C |
5676
|
|
|
|
|
|
|
|
5677
|
|
|
|
|
|
|
=item C |
5678
|
|
|
|
|
|
|
|
5679
|
|
|
|
|
|
|
=item C |
5680
|
|
|
|
|
|
|
|
5681
|
|
|
|
|
|
|
=item C |
5682
|
|
|
|
|
|
|
|
5683
|
|
|
|
|
|
|
=item C |
5684
|
|
|
|
|
|
|
|
5685
|
|
|
|
|
|
|
=back |
5686
|
|
|
|
|
|
|
|
5687
|
|
|
|
|
|
|
=head2 C<:glProfile> |
5688
|
|
|
|
|
|
|
|
5689
|
|
|
|
|
|
|
=over |
5690
|
|
|
|
|
|
|
|
5691
|
|
|
|
|
|
|
=item C |
5692
|
|
|
|
|
|
|
|
5693
|
|
|
|
|
|
|
=item C |
5694
|
|
|
|
|
|
|
|
5695
|
|
|
|
|
|
|
=item C |
5696
|
|
|
|
|
|
|
|
5697
|
|
|
|
|
|
|
=back |
5698
|
|
|
|
|
|
|
|
5699
|
|
|
|
|
|
|
=head2 C<:glContextFlag> |
5700
|
|
|
|
|
|
|
|
5701
|
|
|
|
|
|
|
=over |
5702
|
|
|
|
|
|
|
|
5703
|
|
|
|
|
|
|
=item C |
5704
|
|
|
|
|
|
|
|
5705
|
|
|
|
|
|
|
=item C |
5706
|
|
|
|
|
|
|
|
5707
|
|
|
|
|
|
|
=item C |
5708
|
|
|
|
|
|
|
|
5709
|
|
|
|
|
|
|
=item C |
5710
|
|
|
|
|
|
|
|
5711
|
|
|
|
|
|
|
=back |
5712
|
|
|
|
|
|
|
|
5713
|
|
|
|
|
|
|
=head2 C<:glContextReleaseFlag> |
5714
|
|
|
|
|
|
|
|
5715
|
|
|
|
|
|
|
=over |
5716
|
|
|
|
|
|
|
|
5717
|
|
|
|
|
|
|
=item C |
5718
|
|
|
|
|
|
|
|
5719
|
|
|
|
|
|
|
=item C |
5720
|
|
|
|
|
|
|
|
5721
|
|
|
|
|
|
|
=back |
5722
|
|
|
|
|
|
|
|
5723
|
|
|
|
|
|
|
=head2 C<:glContextResetNotification> |
5724
|
|
|
|
|
|
|
|
5725
|
|
|
|
|
|
|
=over |
5726
|
|
|
|
|
|
|
|
5727
|
|
|
|
|
|
|
=item C |
5728
|
|
|
|
|
|
|
|
5729
|
|
|
|
|
|
|
=item C |
5730
|
|
|
|
|
|
|
|
5731
|
|
|
|
|
|
|
=back |
5732
|
|
|
|
|
|
|
|
5733
|
|
|
|
|
|
|
=head2 C<:rendererFlags> |
5734
|
|
|
|
|
|
|
|
5735
|
|
|
|
|
|
|
Flags used when creating a rendering context. |
5736
|
|
|
|
|
|
|
|
5737
|
|
|
|
|
|
|
=over |
5738
|
|
|
|
|
|
|
|
5739
|
|
|
|
|
|
|
=item C - The renderer is a software fallback |
5740
|
|
|
|
|
|
|
|
5741
|
|
|
|
|
|
|
=item C - The renderer uses hardware acceleration |
5742
|
|
|
|
|
|
|
|
5743
|
|
|
|
|
|
|
=item C - Present is synchronized with the refresh rate |
5744
|
|
|
|
|
|
|
|
5745
|
|
|
|
|
|
|
=item C - The renderer supports rendering to texture |
5746
|
|
|
|
|
|
|
|
5747
|
|
|
|
|
|
|
=back |
5748
|
|
|
|
|
|
|
|
5749
|
|
|
|
|
|
|
=head2 C<:scaleMode> |
5750
|
|
|
|
|
|
|
|
5751
|
|
|
|
|
|
|
The scaling mode for a texture. |
5752
|
|
|
|
|
|
|
|
5753
|
|
|
|
|
|
|
=over |
5754
|
|
|
|
|
|
|
|
5755
|
|
|
|
|
|
|
=item C - nearest pixel sampling |
5756
|
|
|
|
|
|
|
|
5757
|
|
|
|
|
|
|
=item C - linear filtering |
5758
|
|
|
|
|
|
|
|
5759
|
|
|
|
|
|
|
=item C - anisotropic filtering |
5760
|
|
|
|
|
|
|
|
5761
|
|
|
|
|
|
|
=back |
5762
|
|
|
|
|
|
|
|
5763
|
|
|
|
|
|
|
=head2 C<:textureAccess> |
5764
|
|
|
|
|
|
|
|
5765
|
|
|
|
|
|
|
The access pattern allowed for a texture. |
5766
|
|
|
|
|
|
|
|
5767
|
|
|
|
|
|
|
=over |
5768
|
|
|
|
|
|
|
|
5769
|
|
|
|
|
|
|
=item C - Changes rarely, not lockable |
5770
|
|
|
|
|
|
|
|
5771
|
|
|
|
|
|
|
=item C - Changes frequently, lockable |
5772
|
|
|
|
|
|
|
|
5773
|
|
|
|
|
|
|
=item C - Texture can be used as a render target |
5774
|
|
|
|
|
|
|
|
5775
|
|
|
|
|
|
|
=back |
5776
|
|
|
|
|
|
|
|
5777
|
|
|
|
|
|
|
=head2 C<:textureModulate> |
5778
|
|
|
|
|
|
|
|
5779
|
|
|
|
|
|
|
The texture channel modulation used in L<< C
|
5780
|
|
|
|
|
|
|
)>|/C >>. |
5781
|
|
|
|
|
|
|
|
5782
|
|
|
|
|
|
|
=over |
5783
|
|
|
|
|
|
|
|
5784
|
|
|
|
|
|
|
=item C - No modulation |
5785
|
|
|
|
|
|
|
|
5786
|
|
|
|
|
|
|
=item C - srcC = srcC * color |
5787
|
|
|
|
|
|
|
|
5788
|
|
|
|
|
|
|
=item C - srcA = srcA * alpha |
5789
|
|
|
|
|
|
|
|
5790
|
|
|
|
|
|
|
=back |
5791
|
|
|
|
|
|
|
|
5792
|
|
|
|
|
|
|
=head2 C<:renderFlip> |
5793
|
|
|
|
|
|
|
|
5794
|
|
|
|
|
|
|
Flip constants for L<< C|/C |
5795
|
|
|
|
|
|
|
>>. |
5796
|
|
|
|
|
|
|
|
5797
|
|
|
|
|
|
|
=over |
5798
|
|
|
|
|
|
|
|
5799
|
|
|
|
|
|
|
=item C - do not flip |
5800
|
|
|
|
|
|
|
|
5801
|
|
|
|
|
|
|
=item C - flip horizontally |
5802
|
|
|
|
|
|
|
|
5803
|
|
|
|
|
|
|
=item C - flip vertically |
5804
|
|
|
|
|
|
|
|
5805
|
|
|
|
|
|
|
=back |
5806
|
|
|
|
|
|
|
|
5807
|
|
|
|
|
|
|
=head2 C<:blendMode> |
5808
|
|
|
|
|
|
|
|
5809
|
|
|
|
|
|
|
The blend mode used in L<< C|/C |
5810
|
|
|
|
|
|
|
>> and drawing operations. |
5811
|
|
|
|
|
|
|
|
5812
|
|
|
|
|
|
|
=over |
5813
|
|
|
|
|
|
|
|
5814
|
|
|
|
|
|
|
=item C - no blending |
5815
|
|
|
|
|
|
|
|
5816
|
|
|
|
|
|
|
dstRGBA = srcRGBA |
5817
|
|
|
|
|
|
|
|
5818
|
|
|
|
|
|
|
=item C - alpha blending |
5819
|
|
|
|
|
|
|
|
5820
|
|
|
|
|
|
|
dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA)) |
5821
|
|
|
|
|
|
|
dstA = srcA + (dstA * (1-srcA)) |
5822
|
|
|
|
|
|
|
|
5823
|
|
|
|
|
|
|
=item C - additive blending |
5824
|
|
|
|
|
|
|
|
5825
|
|
|
|
|
|
|
dstRGB = (srcRGB * srcA) + dstRGB |
5826
|
|
|
|
|
|
|
dstA = dstA |
5827
|
|
|
|
|
|
|
|
5828
|
|
|
|
|
|
|
=item C - color modulate |
5829
|
|
|
|
|
|
|
|
5830
|
|
|
|
|
|
|
dstRGB = srcRGB * dstRGB |
5831
|
|
|
|
|
|
|
dstA = dstA |
5832
|
|
|
|
|
|
|
|
5833
|
|
|
|
|
|
|
=item C - color multiply |
5834
|
|
|
|
|
|
|
|
5835
|
|
|
|
|
|
|
dstRGB = (srcRGB * dstRGB) + (dstRGB * (1-srcA)) |
5836
|
|
|
|
|
|
|
dstA = (srcA * dstA) + (dstA * (1-srcA)) |
5837
|
|
|
|
|
|
|
|
5838
|
|
|
|
|
|
|
=item C - |
5839
|
|
|
|
|
|
|
|
5840
|
|
|
|
|
|
|
=back |
5841
|
|
|
|
|
|
|
|
5842
|
|
|
|
|
|
|
Additional custom blend modes can be returned by L<< |
5843
|
|
|
|
|
|
|
C|/C >> |
5844
|
|
|
|
|
|
|
|
5845
|
|
|
|
|
|
|
=head2 C<:blendOperation> |
5846
|
|
|
|
|
|
|
|
5847
|
|
|
|
|
|
|
The blend operation used when combining source and destination pixel |
5848
|
|
|
|
|
|
|
components. |
5849
|
|
|
|
|
|
|
|
5850
|
|
|
|
|
|
|
=over |
5851
|
|
|
|
|
|
|
|
5852
|
|
|
|
|
|
|
=item C - C: supported by all renderers |
5853
|
|
|
|
|
|
|
|
5854
|
|
|
|
|
|
|
=item C - C: supported by D3D9, D3D11, OpenGL, OpenGLES |
5855
|
|
|
|
|
|
|
|
5856
|
|
|
|
|
|
|
=item C - C: supported by D3D9, D3D11, OpenGL, OpenGLES |
5857
|
|
|
|
|
|
|
|
5858
|
|
|
|
|
|
|
=item C - C: supported by D3D11 |
5859
|
|
|
|
|
|
|
|
5860
|
|
|
|
|
|
|
=item C - C: supported by D3D11 |
5861
|
|
|
|
|
|
|
|
5862
|
|
|
|
|
|
|
=back |
5863
|
|
|
|
|
|
|
|
5864
|
|
|
|
|
|
|
=head2 C<:blendFactor> |
5865
|
|
|
|
|
|
|
|
5866
|
|
|
|
|
|
|
The normalized factor used to multiply pixel components. |
5867
|
|
|
|
|
|
|
|
5868
|
|
|
|
|
|
|
=over |
5869
|
|
|
|
|
|
|
|
5870
|
|
|
|
|
|
|
=item C - C<0, 0, 0, 0> |
5871
|
|
|
|
|
|
|
|
5872
|
|
|
|
|
|
|
=item C - C<1, 1, 1, 1> |
5873
|
|
|
|
|
|
|
|
5874
|
|
|
|
|
|
|
=item C - C |
5875
|
|
|
|
|
|
|
|
5876
|
|
|
|
|
|
|
=item C - C<1-srcR, 1-srcG, 1-srcB, 1-srcA> |
5877
|
|
|
|
|
|
|
|
5878
|
|
|
|
|
|
|
=item C - C |
5879
|
|
|
|
|
|
|
|
5880
|
|
|
|
|
|
|
=item C - C<1-srcA, 1-srcA, 1-srcA, 1-srcA> |
5881
|
|
|
|
|
|
|
|
5882
|
|
|
|
|
|
|
=item C - C |
5883
|
|
|
|
|
|
|
|
5884
|
|
|
|
|
|
|
=item C - C<1-dstR, 1-dstG, 1-dstB, 1-dstA> |
5885
|
|
|
|
|
|
|
|
5886
|
|
|
|
|
|
|
=item C - C |
5887
|
|
|
|
|
|
|
|
5888
|
|
|
|
|
|
|
=item C - C<1-dstA, 1-dstA, 1-dstA, 1-dstA> |
5889
|
|
|
|
|
|
|
|
5890
|
|
|
|
|
|
|
=back |
5891
|
|
|
|
|
|
|
|
5892
|
|
|
|
|
|
|
=head2 C<:audio> |
5893
|
|
|
|
|
|
|
|
5894
|
|
|
|
|
|
|
Audio format flags. |
5895
|
|
|
|
|
|
|
|
5896
|
|
|
|
|
|
|
These are what the 16 bits in SDL_AudioFormat currently mean... (Unspecified |
5897
|
|
|
|
|
|
|
bits are always zero). |
5898
|
|
|
|
|
|
|
|
5899
|
|
|
|
|
|
|
++-----------------------sample is signed if set |
5900
|
|
|
|
|
|
|
|| |
5901
|
|
|
|
|
|
|
|| ++-----------sample is bigendian if set |
5902
|
|
|
|
|
|
|
|| || |
5903
|
|
|
|
|
|
|
|| || ++---sample is float if set |
5904
|
|
|
|
|
|
|
|| || || |
5905
|
|
|
|
|
|
|
|| || || +---sample bit size---+ |
5906
|
|
|
|
|
|
|
|| || || | | |
5907
|
|
|
|
|
|
|
15 14 13 12 11 10 09 08 07 06 05 04 03 02 01 00 |
5908
|
|
|
|
|
|
|
|
5909
|
|
|
|
|
|
|
There are macros in SDL 2.0 and later to query these bits. |
5910
|
|
|
|
|
|
|
|
5911
|
|
|
|
|
|
|
=head3 Audio flags |
5912
|
|
|
|
|
|
|
|
5913
|
|
|
|
|
|
|
=over |
5914
|
|
|
|
|
|
|
|
5915
|
|
|
|
|
|
|
=item C |
5916
|
|
|
|
|
|
|
|
5917
|
|
|
|
|
|
|
=item C |
5918
|
|
|
|
|
|
|
|
5919
|
|
|
|
|
|
|
=item C |
5920
|
|
|
|
|
|
|
|
5921
|
|
|
|
|
|
|
=item C |
5922
|
|
|
|
|
|
|
|
5923
|
|
|
|
|
|
|
=item C |
5924
|
|
|
|
|
|
|
|
5925
|
|
|
|
|
|
|
=item C |
5926
|
|
|
|
|
|
|
|
5927
|
|
|
|
|
|
|
=item C |
5928
|
|
|
|
|
|
|
|
5929
|
|
|
|
|
|
|
=item C |
5930
|
|
|
|
|
|
|
|
5931
|
|
|
|
|
|
|
=item C |
5932
|
|
|
|
|
|
|
|
5933
|
|
|
|
|
|
|
=item C |
5934
|
|
|
|
|
|
|
|
5935
|
|
|
|
|
|
|
=item C |
5936
|
|
|
|
|
|
|
|
5937
|
|
|
|
|
|
|
=back |
5938
|
|
|
|
|
|
|
|
5939
|
|
|
|
|
|
|
=head3 Audio format flags |
5940
|
|
|
|
|
|
|
|
5941
|
|
|
|
|
|
|
Defaults to LSB byte order. |
5942
|
|
|
|
|
|
|
|
5943
|
|
|
|
|
|
|
=over |
5944
|
|
|
|
|
|
|
|
5945
|
|
|
|
|
|
|
=item C - Unsigned 8-bit samples |
5946
|
|
|
|
|
|
|
|
5947
|
|
|
|
|
|
|
=item C - Signed 8-bit samples |
5948
|
|
|
|
|
|
|
|
5949
|
|
|
|
|
|
|
=item C - Unsigned 16-bit samples |
5950
|
|
|
|
|
|
|
|
5951
|
|
|
|
|
|
|
=item C - Signed 16-bit samples |
5952
|
|
|
|
|
|
|
|
5953
|
|
|
|
|
|
|
=item C - As above, but big-endian byte order |
5954
|
|
|
|
|
|
|
|
5955
|
|
|
|
|
|
|
=item C - As above, but big-endian byte order |
5956
|
|
|
|
|
|
|
|
5957
|
|
|
|
|
|
|
=item C - C |
5958
|
|
|
|
|
|
|
|
5959
|
|
|
|
|
|
|
=item C - C |
5960
|
|
|
|
|
|
|
|
5961
|
|
|
|
|
|
|
=back |
5962
|
|
|
|
|
|
|
|
5963
|
|
|
|
|
|
|
=head3 C support |
5964
|
|
|
|
|
|
|
|
5965
|
|
|
|
|
|
|
=over |
5966
|
|
|
|
|
|
|
|
5967
|
|
|
|
|
|
|
=item C - 32-bit integer samples |
5968
|
|
|
|
|
|
|
|
5969
|
|
|
|
|
|
|
=item C - As above, but big-endian byte order |
5970
|
|
|
|
|
|
|
|
5971
|
|
|
|
|
|
|
=item C - C |
5972
|
|
|
|
|
|
|
|
5973
|
|
|
|
|
|
|
=back |
5974
|
|
|
|
|
|
|
|
5975
|
|
|
|
|
|
|
=head3 C support |
5976
|
|
|
|
|
|
|
|
5977
|
|
|
|
|
|
|
=over |
5978
|
|
|
|
|
|
|
|
5979
|
|
|
|
|
|
|
=item C - 32-bit floating point samples |
5980
|
|
|
|
|
|
|
|
5981
|
|
|
|
|
|
|
=item C - As above, but big-endian byte order |
5982
|
|
|
|
|
|
|
|
5983
|
|
|
|
|
|
|
=item C - C |
5984
|
|
|
|
|
|
|
|
5985
|
|
|
|
|
|
|
=back |
5986
|
|
|
|
|
|
|
|
5987
|
|
|
|
|
|
|
=head3 Native audio byte ordering |
5988
|
|
|
|
|
|
|
|
5989
|
|
|
|
|
|
|
=over |
5990
|
|
|
|
|
|
|
|
5991
|
|
|
|
|
|
|
=item C |
5992
|
|
|
|
|
|
|
|
5993
|
|
|
|
|
|
|
=item C |
5994
|
|
|
|
|
|
|
|
5995
|
|
|
|
|
|
|
=item C |
5996
|
|
|
|
|
|
|
|
5997
|
|
|
|
|
|
|
=item C |
5998
|
|
|
|
|
|
|
|
5999
|
|
|
|
|
|
|
=back |
6000
|
|
|
|
|
|
|
|
6001
|
|
|
|
|
|
|
=head3 Allow change flags |
6002
|
|
|
|
|
|
|
|
6003
|
|
|
|
|
|
|
Which audio format changes are allowed when opening a device. |
6004
|
|
|
|
|
|
|
|
6005
|
|
|
|
|
|
|
=over |
6006
|
|
|
|
|
|
|
|
6007
|
|
|
|
|
|
|
=item C |
6008
|
|
|
|
|
|
|
|
6009
|
|
|
|
|
|
|
=item C |
6010
|
|
|
|
|
|
|
|
6011
|
|
|
|
|
|
|
=item C |
6012
|
|
|
|
|
|
|
|
6013
|
|
|
|
|
|
|
=item C |
6014
|
|
|
|
|
|
|
|
6015
|
|
|
|
|
|
|
=item C |
6016
|
|
|
|
|
|
|
|
6017
|
|
|
|
|
|
|
=back |
6018
|
|
|
|
|
|
|
|
6019
|
|
|
|
|
|
|
=head1 Development |
6020
|
|
|
|
|
|
|
|
6021
|
|
|
|
|
|
|
SDL2 is still in early development: the majority of SDL's functions have yet to |
6022
|
|
|
|
|
|
|
be implemented and the interface may also grow to be less sugary leading up to |
6023
|
|
|
|
|
|
|
an eventual 1.0 release. If you like stable, well tested software that performs |
6024
|
|
|
|
|
|
|
as documented, you should hold off on trying to use SDL2 for a bit. |
6025
|
|
|
|
|
|
|
|
6026
|
|
|
|
|
|
|
=head1 LICENSE |
6027
|
|
|
|
|
|
|
|
6028
|
|
|
|
|
|
|
Copyright (C) Sanko Robinson. |
6029
|
|
|
|
|
|
|
|
6030
|
|
|
|
|
|
|
This library is free software; you can redistribute it and/or modify it under |
6031
|
|
|
|
|
|
|
the terms found in the Artistic License 2. Other copyrights, terms, and |
6032
|
|
|
|
|
|
|
conditions may apply to data transmitted through this module. |
6033
|
|
|
|
|
|
|
|
6034
|
|
|
|
|
|
|
=head1 AUTHOR |
6035
|
|
|
|
|
|
|
|
6036
|
|
|
|
|
|
|
Sanko Robinson Esanko@cpan.orgE |
6037
|
|
|
|
|
|
|
|
6038
|
|
|
|
|
|
|
=begin stopwords |
6039
|
|
|
|
|
|
|
|
6040
|
|
|
|
|
|
|
libSDL enum iOS iPhone tvOS gamepad gamepads bitmap colorkey asyncify keycode |
6041
|
|
|
|
|
|
|
ctrl+click OpenGL glibc pthread screensaver fullscreen SDL_gamecontroller.h |
6042
|
|
|
|
|
|
|
XBox XInput pthread pthreads realtime rtkit Keycode mutexes resources imple |
6043
|
|
|
|
|
|
|
irectMedia ayer errstr coderef patchlevel distro WinRT raspberrypi psp macOS |
6044
|
|
|
|
|
|
|
NSHighResolutionCapable lowlevel vsync gamecontroller framebuffer XRandR |
6045
|
|
|
|
|
|
|
XVidMode libc musl non letterbox libsamplerate AVAudioSessionCategoryAmbient |
6046
|
|
|
|
|
|
|
AVAudioSessionCategoryPlayback VoIP OpenGLES opengl opengles opengles2 spammy |
6047
|
|
|
|
|
|
|
popup tooltip taskbar subwindow high-dpi subpixel borderless draggable viewport |
6048
|
|
|
|
|
|
|
user-resizable resizable srcA srcC GiB dstrect rect subrectangle pseudocode ms |
6049
|
|
|
|
|
|
|
verystrict resampler eglSwapBuffers backbuffer scancode unhandled lifespan wgl |
6050
|
|
|
|
|
|
|
glX framerate deadzones vice-versa kmsdrm jp CAMetalLayer touchpad autodetect |
6051
|
|
|
|
|
|
|
autocenter encodings artesian buttonstate |
6052
|
|
|
|
|
|
|
|
6053
|
|
|
|
|
|
|
=end stopwords |
6054
|
|
|
|
|
|
|
|
6055
|
|
|
|
|
|
|
=cut |
6056
|
|
|
|
|
|
|
|
6057
|
|
|
|
|
|
|
}; |
6058
|
|
|
|
|
|
|
1; |