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stmt |
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cond |
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code |
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28550
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use strict; |
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327
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2
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3
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package Games::Roguelike::Mob; |
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5
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5
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5
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569
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use Games::Roguelike::Utils qw(:all); |
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12
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5
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1972
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6
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5
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5
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6020
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use Games::Roguelike::Console; |
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56
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5
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307
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7
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5
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5
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30
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use Games::Roguelike::Area; |
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9
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5
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132
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8
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5
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5
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25761
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use Data::Dumper; |
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59571
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5
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419
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9
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5
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5
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50
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use Carp qw(croak confess); |
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10
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5
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26411
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=head1 NAME |
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Games::Roguelike::Mob - Roguelike mobile object |
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15
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=head1 SYNOPSIS |
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17
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package myMob; |
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use base 'Games::Roguelike::Mob'; |
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20
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$area = Games::Roguelike::Area->new(); |
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$m = myMob->new($area, sym=>'D', x=>5,y=>6); # creates a mob at location 5, 6 |
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# with symbol 'D', inside area $area |
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24
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$m->autoex() # moves the mob towards the nearest unexplored area |
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$m->kbdmove($c) # moves the mob according to keystroke '$c' using traditional roguelike semantics |
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27
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=head1 DESCRIPTION |
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29
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Mobile object used by drawing routines in Roguelke::Area |
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31
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=head2 METHODS |
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33
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=over 4 |
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35
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=item new($area, %options) |
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37
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Area is an ::Area object, common options are: |
38
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39
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sym=>'@', # symbol to use when rendering |
40
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items=>[], # array ref of contained items |
41
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hasmem=>1, # whether the mob uses the "memory" feature |
42
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pov=>-1, # distance the mob can "see" (-1 = infinite, 0 = blind) |
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singleminded=>0, # whether the mob will "wander" when the movetoward function is called |
44
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45
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All "unknown" options are saved in the object's hash, with the assumption that they |
46
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will be used by the game, for example "->{MaxHp}", etc. |
47
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48
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=cut |
49
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50
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sub new { |
51
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16
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16
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1
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93
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my $pkg = shift; |
52
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16
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29
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my $area = shift; |
53
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16
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50
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33
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214
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croak("can't create mob without area") unless $area && $area->isa('Games::Roguelike::Area'); |
54
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55
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16
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34
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my $self = {}; |
56
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57
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16
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42
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$self->{area} = $area; |
58
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16
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40
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$self->{sym}='@'; |
59
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16
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43
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$self->{msglog} = []; |
60
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16
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45
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$self->{items} = []; |
61
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16
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36
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$self->{odir} = ''; |
62
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16
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42
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$self->{hasmem} = 1; |
63
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16
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32
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$self->{pov} = -1; |
64
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16
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46
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$self->{singleminded} = 0; # whether it tries to wander around in pursuit of a goal |
65
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66
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16
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88
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while( my ($k, $v) = splice(@_, 0, 2)) { |
67
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58
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189
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$self->{$k} = $v; |
68
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} |
69
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70
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16
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100
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50
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if (!defined($self->{x})) { |
71
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6
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48
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($self->{x}, $self->{y}) = $area->findrandmap($area->{fsym}, 0, 1); |
72
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} |
73
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74
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16
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64
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bless $self, $pkg; |
75
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16
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91
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$area->addmob($self); |
76
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16
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278
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return $self; |
77
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} |
78
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79
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=item area([new]) |
80
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81
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Either returns the current area (no arguments) or set the area (one argument). |
82
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83
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If an area is supplied, the old area has "delmob" called on it,and the new area has "addmob" called on it. |
84
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85
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=cut |
86
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87
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sub area { |
88
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0
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0
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1
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0
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my $self = shift; |
89
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0
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0
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0
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if (@_) { |
90
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0
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0
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$self->{area}->delmob($self); |
91
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0
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0
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$self->{area} = $_[0]; |
92
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0
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0
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$_[0]->addmob($self); |
93
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0
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0
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0
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if ($self->{area}->{world}) { |
94
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0
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0
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$self->{area}->{world}->area($self->{area}); |
95
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} |
96
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} |
97
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0
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0
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return $self->{area}; |
98
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} |
99
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100
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=item x() |
101
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102
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=item y() |
103
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104
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Returns the location of the mob |
105
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106
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=cut |
107
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108
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sub x { |
109
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0
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0
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1
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0
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return $_[0]->{x}; |
110
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} |
111
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112
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sub y { |
113
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0
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0
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1
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0
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return $_[0]->{y}; |
114
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} |
115
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116
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=item on() |
117
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118
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Returns the map symbol from the current area at the mob's current x, y location. |
119
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120
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=cut |
121
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122
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sub on { |
123
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0
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0
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1
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0
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my $self = shift; |
124
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0
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0
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return $self->{area}->{map}->[$self->{x}][$self->{y}]; |
125
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} |
126
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127
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=item movetofeature(@ARGS) |
128
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129
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Calls the "findfeature" function on the current area with the @ARGS, and, if one is returned, reposition with x/y coordinates to match. |
130
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131
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Checkmove/aftermove are not called. |
132
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133
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=cut |
134
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135
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sub movetofeature { |
136
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0
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0
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1
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0
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my $self = shift; |
137
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0
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0
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my ($cx,$cy) = $self->{area}->findfeature(@_); |
138
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0
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0
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0
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if (defined($cx)) { |
139
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0
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0
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$self->{x} = $cx; |
140
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0
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0
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$self->{y} = $cy; |
141
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0
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0
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return 1; |
142
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} else { |
143
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0
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0
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return 0; |
144
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} |
145
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} |
146
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147
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my %DIAGS = ( |
148
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'nw'=>['n','w'], |
149
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'ne'=>['n','e'], |
150
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'sw'=>['s','w'], |
151
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'se'=>['s','e'], |
152
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'n',=>['nw','ne'], |
153
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's',=>['sw','se'], |
154
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'e',=>['ne','ne'], |
155
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'w',=>['sw','nw'], |
156
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); |
157
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158
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=item movetoward($x, $y, $error) |
159
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160
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Moves the mob toward the point specified. If error is specified, the destination point is "blurred" by the error radius. |
161
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162
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=cut |
163
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164
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sub movetoward { |
165
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0
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0
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1
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0
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my $self = shift; |
166
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0
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0
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my ($x, $y, $err) = @_; |
167
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0
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0
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my ($dx, $dy) = ($x - $self->{x}, $y - $self->{y}); |
168
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169
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0
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0
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0
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if ($err > 0) { |
170
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0
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0
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$dx += (randi($err*2+1)- $err); |
171
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0
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0
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$dy += (randi($err*2+1)- $err); |
172
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0
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0
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intify($dx, $dy); |
173
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} |
174
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175
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0
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0
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0
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0
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return 0 if $dx == 0 && $dy == 0; |
176
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0
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0
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my $d; |
177
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178
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0
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0
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0
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if ($dy > 0) { |
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0
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179
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0
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0
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$d = 's' |
180
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} elsif ($dy < 0) { |
181
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0
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0
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$d = 'n' |
182
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} |
183
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184
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0
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0
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0
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if ($dx > 0) { |
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0
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185
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0
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0
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$d .= 'e' |
186
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} elsif ($dx < 0) { |
187
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0
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0
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$d .= 'w' |
188
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} |
189
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190
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# nonzero means move happened |
191
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0
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0
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my $ok = $self->move($d); |
192
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0
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0
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0
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return $ok if $ok; |
193
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194
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# try moving orthoganally again sometimes... to range farther |
195
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0
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0
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0
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0
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if (($self->{singleminded}==0) && rand(2) > 1 && $self->{odir}) { |
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0
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196
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0
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0
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$ok = $self->move($self->{odir}); |
197
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0
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0
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0
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$self->{area}->dprint("ortho repeat of $self->{odir}") if $ok; |
198
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0
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0
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0
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return $ok if $ok; |
199
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} |
200
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201
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# try moving diags of move |
202
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0
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0
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my @d; |
203
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204
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0
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0
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0
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if (abs($dy) > abs($dx)) { |
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0
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205
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0
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0
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@d = @{$DIAGS{$d}}; |
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0
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0
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206
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} elsif (abs($dy) < abs($dx)) { |
207
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0
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0
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@d = ($DIAGS{$d}->[1],$DIAGS{$d}->[0]); |
208
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} else { |
209
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0
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0
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@d = randsort(@{$DIAGS{$d}}); |
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0
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0
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|
210
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} |
211
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212
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0
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0
|
for (@d) { |
213
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0
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0
|
$ok = $self->move($_); |
214
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0
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0
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0
|
$self->{odir} = '' if $ok; |
215
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0
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0
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0
|
return $ok if $ok; |
216
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} |
217
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218
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0
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0
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0
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return 0 if $self->{singleminded} > 1; |
219
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220
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|
# try moving orthoganally to the way you want to go |
221
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0
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0
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for (randsort(orthogs($d))) { |
222
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0
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0
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$ok = $self->move($_); |
223
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0
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0
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0
|
$self->{area}->dprint("moved orthog $_") if $ok; |
224
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0
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0
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0
|
$self->{odir} = $_ if $ok; |
225
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0
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0
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0
|
return $ok if $ok; |
226
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} |
227
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228
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0
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0
|
return 0; |
229
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} |
230
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231
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|
my %ORTHOGS = ( |
232
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'n'=>['e','w','ne','nw'], |
233
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's'=>['e','w','se','sw'], |
234
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'e'=>['n','s','ne','se'], |
235
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'w'=>['n','s','nw','sw'], |
236
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'ne'=>['nw','se'], |
237
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'nw'=>['ne','sw'], |
238
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'se'=>['ne','sw'], |
239
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'sw'=>['nw','se'], |
240
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); |
241
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242
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|
sub orthogs { |
243
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0
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0
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0
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0
|
my ($d) = @_; |
244
|
0
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0
|
return @{$ORTHOGS{$d}}; |
|
0
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0
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|
245
|
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|
} |
246
|
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|
247
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|
=item kbdmove($c[, $testonly]) |
248
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|
249
|
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|
|
Moves the mob in direction '$c': 'h' is LEFT, 'l' is RIGHT, etc. |
250
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251
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|
The testonly flag is passed to the "move" function. |
252
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253
|
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|
=cut |
254
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|
255
|
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|
|
sub kbdmove { |
256
|
0
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|
|
0
|
1
|
0
|
my $self = shift; |
257
|
0
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|
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|
|
0
|
my ($c, $testonly) = @_; |
258
|
0
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0
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|
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|
0
|
if ($c eq '.') { |
259
|
0
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|
0
|
return $self->move('.', $testonly); |
260
|
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|
} |
261
|
0
|
0
|
0
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|
0
|
if ($c eq 'h' || $c eq 'LEFT') { |
262
|
0
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|
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|
|
0
|
return $self->move('w', $testonly); |
263
|
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|
|
|
} |
264
|
0
|
0
|
0
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|
|
0
|
if ($c eq 'l' || $c eq 'RIGHT') { |
265
|
0
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|
|
|
|
0
|
return $self->move('e', $testonly); |
266
|
|
|
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|
|
|
} |
267
|
0
|
0
|
0
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|
|
0
|
if ($c eq 'j' || $c eq 'DOWN') { |
268
|
0
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|
|
0
|
return $self->move('s', $testonly); |
269
|
|
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|
|
|
} |
270
|
0
|
0
|
0
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|
|
0
|
if ($c eq 'k' || $c eq 'UP') { |
271
|
0
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|
|
|
|
0
|
return $self->move('n', $testonly); |
272
|
|
|
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|
|
|
} |
273
|
0
|
0
|
|
|
|
0
|
if ($c eq 'y') { |
274
|
0
|
|
|
|
|
0
|
return $self->move('nw', $testonly); |
275
|
|
|
|
|
|
|
} |
276
|
0
|
0
|
|
|
|
0
|
if ($c eq 'b') { |
277
|
0
|
|
|
|
|
0
|
return $self->move('sw', $testonly); |
278
|
|
|
|
|
|
|
} |
279
|
0
|
0
|
|
|
|
0
|
if ($c eq 'u') { |
280
|
0
|
|
|
|
|
0
|
return $self->move('ne', $testonly); |
281
|
|
|
|
|
|
|
} |
282
|
0
|
0
|
|
|
|
0
|
if ($c eq 'n') { |
283
|
0
|
|
|
|
|
0
|
return $self->move('se', $testonly); |
284
|
|
|
|
|
|
|
} |
285
|
0
|
|
|
|
|
0
|
return 0; |
286
|
|
|
|
|
|
|
} |
287
|
|
|
|
|
|
|
|
288
|
|
|
|
|
|
|
=item safetomove() |
289
|
|
|
|
|
|
|
|
290
|
|
|
|
|
|
|
Returns true if it's safe to continue autoexploring. |
291
|
|
|
|
|
|
|
|
292
|
|
|
|
|
|
|
Default behavior is to return false if any mobs are in view. |
293
|
|
|
|
|
|
|
|
294
|
|
|
|
|
|
|
=cut |
295
|
|
|
|
|
|
|
|
296
|
|
|
|
|
|
|
sub safetomove { |
297
|
0
|
|
|
0
|
1
|
0
|
my $self = shift; |
298
|
0
|
|
|
|
|
0
|
my $area = $self->{area}; |
299
|
0
|
|
|
|
|
0
|
for my $m (@{$area->{mobs}}) { |
|
0
|
|
|
|
|
0
|
|
300
|
0
|
0
|
|
|
|
0
|
next if $m eq $self; |
301
|
0
|
0
|
|
|
|
0
|
if ($area->checkpov($self, $m->{x}, $m->{y})) { |
302
|
0
|
|
|
|
|
0
|
return 0; |
303
|
|
|
|
|
|
|
} |
304
|
|
|
|
|
|
|
} |
305
|
0
|
|
|
|
|
0
|
return 1; |
306
|
|
|
|
|
|
|
} |
307
|
|
|
|
|
|
|
|
308
|
|
|
|
|
|
|
=item autoex ([bool only1]) |
309
|
|
|
|
|
|
|
|
310
|
|
|
|
|
|
|
Find closest unexplored square and move towards it until it's no longer unexplored. |
311
|
|
|
|
|
|
|
|
312
|
|
|
|
|
|
|
If world is specified, this loops and draws the map. Otherwise, it moves only 1 step. |
313
|
|
|
|
|
|
|
|
314
|
|
|
|
|
|
|
=cut |
315
|
|
|
|
|
|
|
|
316
|
|
|
|
|
|
|
sub autoex { |
317
|
0
|
|
|
0
|
1
|
0
|
my $self = shift; |
318
|
0
|
|
|
|
|
0
|
my ($world) = @_; |
319
|
|
|
|
|
|
|
|
320
|
|
|
|
|
|
|
# flood fill find unexplored area |
321
|
0
|
|
|
|
|
0
|
my $area = $self->{area}; |
322
|
0
|
|
|
|
|
0
|
my ($x1, $y1) = ($self->{x}, $self->{y}); |
323
|
0
|
|
|
|
|
0
|
my $f; |
324
|
|
|
|
|
|
|
|
325
|
|
|
|
|
|
|
my @f; |
326
|
0
|
|
|
|
|
0
|
push @f, [$x1, $y1, []]; |
327
|
0
|
|
|
|
|
0
|
my @bread; |
328
|
0
|
|
|
|
|
0
|
my ($cx, $cy) = ($x1, $y1); |
329
|
0
|
|
|
|
|
0
|
my $minlen = 1000000; |
330
|
|
|
|
|
|
|
|
331
|
0
|
0
|
|
|
|
0
|
if (!$self->safetomove()) { |
332
|
0
|
|
|
|
|
0
|
return 0; |
333
|
|
|
|
|
|
|
} |
334
|
|
|
|
|
|
|
|
335
|
0
|
0
|
0
|
|
|
0
|
if (!$world && $self->{autopath} && @{$self->{autopath}}) { |
|
0
|
|
0
|
|
|
0
|
|
336
|
0
|
|
|
|
|
0
|
my $moved = $self->move(shift(@{$self->{autopath}})); |
|
0
|
|
|
|
|
0
|
|
337
|
0
|
0
|
|
|
|
0
|
if ($self->{memory}->{$self->{area}->{name}}->[$self->{autocx}][$self->{autocy}]) { |
338
|
0
|
|
|
|
|
0
|
$self->{autopath} = undef; |
339
|
|
|
|
|
|
|
} |
340
|
0
|
|
|
|
|
0
|
return $moved; |
341
|
|
|
|
|
|
|
} |
342
|
|
|
|
|
|
|
|
343
|
0
|
|
|
|
|
0
|
my $path; # path to take |
344
|
0
|
|
|
|
|
0
|
while (@f) { |
345
|
0
|
|
|
|
|
0
|
my $c = shift @f; # breadth first |
346
|
0
|
|
|
|
|
0
|
for (my $d=0;$d<8;++$d) { |
347
|
0
|
0
|
|
|
|
0
|
next unless $self->{memory}->{$self->{area}->{name}}->[$c->[0]][$c->[1]]; # has to be "moving from" a place we have seen |
348
|
|
|
|
|
|
|
|
349
|
0
|
|
|
|
|
0
|
my $tx = $DD[$d]->[0]+$c->[0]; |
350
|
0
|
|
|
|
|
0
|
my $ty = $DD[$d]->[1]+$c->[1]; |
351
|
0
|
|
|
|
|
0
|
my $p = [@{$c->[2]}, $DIRS[$d]]; |
|
0
|
|
|
|
|
0
|
|
352
|
|
|
|
|
|
|
|
353
|
|
|
|
|
|
|
# not off edge |
354
|
0
|
0
|
0
|
|
|
0
|
next if $tx < 0 || $ty < 0; |
355
|
0
|
0
|
0
|
|
|
0
|
next if $tx >= $area->{w} || $ty >= $area->{h}; |
356
|
|
|
|
|
|
|
|
357
|
0
|
0
|
|
|
|
0
|
next if $bread[$tx][$ty]; |
358
|
0
|
|
|
|
|
0
|
$bread[$tx][$ty]='.'; #been there in this algorithm |
359
|
|
|
|
|
|
|
|
360
|
0
|
|
|
|
|
0
|
my $seen = $self->{memory}->{$self->{area}->{name}}->[$tx][$ty]; |
361
|
|
|
|
|
|
|
|
362
|
0
|
0
|
|
|
|
0
|
if (!$seen) { # not explored already; |
363
|
0
|
|
|
|
|
0
|
$path = $p; |
364
|
0
|
|
|
|
|
0
|
$cx = $tx; |
365
|
0
|
|
|
|
|
0
|
$cy = $ty; |
366
|
0
|
|
|
|
|
0
|
@f = (); |
367
|
0
|
|
|
|
|
0
|
last; |
368
|
|
|
|
|
|
|
} |
369
|
|
|
|
|
|
|
|
370
|
|
|
|
|
|
|
# not thru void |
371
|
0
|
0
|
|
|
|
0
|
next if !defined($area->{map}->[$tx][$ty]); |
372
|
0
|
0
|
|
|
|
0
|
next if $area->{map}->[$tx][$ty] eq ''; |
373
|
|
|
|
|
|
|
|
374
|
|
|
|
|
|
|
# not thru wall |
375
|
0
|
0
|
|
|
|
0
|
next if index($area->{nomove}, $area->{map}->[$tx][$ty]) >= 0; |
376
|
|
|
|
|
|
|
|
377
|
0
|
|
|
|
|
0
|
push @f, [$tx, $ty, $p]; #add to list of places can get to; |
378
|
|
|
|
|
|
|
} |
379
|
|
|
|
|
|
|
} |
380
|
|
|
|
|
|
|
|
381
|
0
|
0
|
|
|
|
0
|
if ($path) { |
382
|
0
|
0
|
|
|
|
0
|
if (!$world) { |
383
|
0
|
|
|
|
|
0
|
my $moved = $self->move(shift(@{$path})); |
|
0
|
|
|
|
|
0
|
|
384
|
0
|
0
|
|
|
|
0
|
if (!($self->{memory}->{$self->{area}->{name}}->[$cx][$cy])) { |
385
|
0
|
|
|
|
|
0
|
$self->{autopath} = $path; |
386
|
0
|
|
|
|
|
0
|
$self->{autocx} = $cx; |
387
|
0
|
|
|
|
|
0
|
$self->{autocy} = $cy; |
388
|
|
|
|
|
|
|
} |
389
|
0
|
|
|
|
|
0
|
return $moved; |
390
|
|
|
|
|
|
|
} else { |
391
|
0
|
|
|
|
|
0
|
my $con = $world->{con}; |
392
|
0
|
|
|
|
|
0
|
my $stm=1; |
393
|
0
|
|
|
|
|
0
|
for (@$path) { |
394
|
0
|
|
|
|
|
0
|
my $bc = $con->nbgetch(); |
395
|
0
|
0
|
0
|
|
|
0
|
if ($bc eq 'q' || $bc eq 'ESC') { |
396
|
0
|
|
|
|
|
0
|
$stm = 0; |
397
|
0
|
|
|
|
|
0
|
last; |
398
|
|
|
|
|
|
|
} |
399
|
0
|
|
|
|
|
0
|
my $moved = $self->move($_); |
400
|
0
|
|
|
|
|
0
|
$stm = $self->safetomove(); |
401
|
0
|
0
|
|
|
|
0
|
last if !$stm; |
402
|
|
|
|
|
|
|
# explored the one we were looking for...remove this to reduce recusion at the expense of wasted moves |
403
|
0
|
0
|
|
|
|
0
|
if (($self->{memory}->{$self->{area}->{name}}->[$cx][$cy])) { |
404
|
0
|
|
|
|
|
0
|
last; |
405
|
|
|
|
|
|
|
} |
406
|
|
|
|
|
|
|
} |
407
|
0
|
0
|
|
|
|
0
|
if (!$stm) { |
408
|
0
|
|
|
|
|
0
|
return 1; |
409
|
|
|
|
|
|
|
} else { |
410
|
0
|
|
|
|
|
0
|
$world->drawmap(); |
411
|
0
|
|
|
|
|
0
|
$self->autoex(@_); |
412
|
|
|
|
|
|
|
} |
413
|
|
|
|
|
|
|
} |
414
|
|
|
|
|
|
|
} |
415
|
|
|
|
|
|
|
} |
416
|
|
|
|
|
|
|
|
417
|
|
|
|
|
|
|
|
418
|
|
|
|
|
|
|
=item move (direction[, testonly]) |
419
|
|
|
|
|
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|
420
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|
|
Uses checkmove to see whether the direction is ok. If it returns > 0, then moves the mob, |
421
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|
|
changing its x,y position, and saving the move in "lastmove". |
422
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423
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|
Aftermove is then called if the return value of checkmove was nonzero. |
424
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425
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|
=item lastmove |
426
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427
|
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|
Returns the direction parameter passed to "move" that resulted in a successful move. |
428
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|
429
|
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|
=cut |
430
|
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431
|
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|
|
sub move { |
432
|
0
|
|
|
0
|
1
|
0
|
my $self = shift; |
433
|
0
|
|
|
|
|
0
|
my ($d, $testonly) = @_; # news direction |
434
|
0
|
|
|
|
|
0
|
my $nx = $self->{x} + $DD{$d}->[0]; |
435
|
0
|
|
|
|
|
0
|
my $ny = $self->{y} + $DD{$d}->[1]; |
436
|
0
|
|
|
|
|
0
|
my $r; |
437
|
0
|
|
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|
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0
|
$r = $self->checkmove($nx, $ny, scalar $self->{area}->mobat($nx, $ny), $testonly); |
438
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|
|
# less than eq zero means remain still (but move may have occurred) |
439
|
0
|
0
|
|
|
|
0
|
if (!$testonly) { |
440
|
0
|
0
|
|
|
|
0
|
if ($r > 0) { |
|
|
0
|
|
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|
441
|
0
|
|
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|
0
|
$self->{area}->dprint("moved $d"); |
442
|
0
|
|
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|
|
0
|
$self->{x} = $nx; |
443
|
0
|
|
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|
|
0
|
$self->{y} = $ny; |
444
|
0
|
|
|
|
|
0
|
$self->{lastmove} = $d; |
445
|
0
|
|
|
|
|
0
|
$self->aftermove($d); |
446
|
|
|
|
|
|
|
} elsif ($r < 0) { |
447
|
0
|
|
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|
|
0
|
$self->aftermove(undef); |
448
|
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|
|
} |
449
|
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} |
450
|
0
|
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0
|
return $r; |
451
|
|
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|
|
} |
452
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|
453
|
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|
|
sub getmovexy { |
454
|
0
|
|
|
0
|
0
|
0
|
my $self = shift; |
455
|
0
|
|
|
|
|
0
|
my ($d, $flag) = @_; # news direction |
456
|
0
|
|
|
|
|
0
|
my $nx = $self->{x} + $DD{$d}->[0]; |
457
|
0
|
|
|
|
|
0
|
my $ny = $self->{y} + $DD{$d}->[1]; |
458
|
0
|
|
|
|
|
0
|
return ($nx, $ny); |
459
|
|
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|
|
} |
460
|
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|
461
|
|
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|
|
sub lastmove { |
462
|
0
|
|
|
0
|
1
|
0
|
return $_[0]->{lastmove}; |
463
|
|
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|
|
} |
464
|
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465
|
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|
|
=item aftermove (direction) |
466
|
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467
|
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|
|
|
|
Called after the mob moved with the direction it moved. |
468
|
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|
469
|
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|
|
If the mob attacks or otherwise moves "nowhere" it is called with 'undef' as the direction. |
470
|
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471
|
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|
|
=cut |
472
|
|
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|
473
|
0
|
|
|
0
|
1
|
0
|
sub aftermove { |
474
|
|
|
|
|
|
|
} |
475
|
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|
|
476
|
|
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|
|
=item checkmove (new-x, new-y, othermob (at location x/y), testonly) |
477
|
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|
|
|
478
|
|
|
|
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|
|
Called before the mob moves with the direction it will move if allowed. |
479
|
|
|
|
|
|
|
|
480
|
|
|
|
|
|
|
Return value 0 = no move occurs |
481
|
|
|
|
|
|
|
Return value 1 = move occurs |
482
|
|
|
|
|
|
|
Return value -1 = attack/move occured, but keep in the same place |
483
|
|
|
|
|
|
|
|
484
|
|
|
|
|
|
|
=cut |
485
|
|
|
|
|
|
|
|
486
|
|
|
|
|
|
|
sub checkmove { |
487
|
0
|
|
|
0
|
1
|
0
|
my $self = shift; |
488
|
0
|
|
|
|
|
0
|
my ($x, $y, $othermob, $testonly) = @_; |
489
|
0
|
0
|
|
|
|
0
|
return 0 unless $self->{area}->{map}->[$x][$y] eq $self->{area}->{fsym}; |
490
|
0
|
0
|
|
|
|
0
|
return 0 unless !$othermob; |
491
|
0
|
|
|
|
|
0
|
return 1; |
492
|
|
|
|
|
|
|
} |
493
|
|
|
|
|
|
|
|
494
|
|
|
|
|
|
|
=item additem (item) |
495
|
|
|
|
|
|
|
|
496
|
|
|
|
|
|
|
Adds item to inventory. Override this to add pack full messages, etc. |
497
|
|
|
|
|
|
|
|
498
|
|
|
|
|
|
|
Return value 0 = can't add, too full |
499
|
|
|
|
|
|
|
Return value 1 = add ok |
500
|
|
|
|
|
|
|
Return value -1 = move occured, but not added |
501
|
|
|
|
|
|
|
|
502
|
|
|
|
|
|
|
=cut |
503
|
|
|
|
|
|
|
|
504
|
|
|
|
|
|
|
sub additem { |
505
|
2
|
|
|
2
|
1
|
4
|
my $self = shift; |
506
|
2
|
|
|
|
|
22
|
my $item = shift; |
507
|
|
|
|
|
|
|
# i'm never full |
508
|
2
|
|
|
|
|
13
|
return $item->setcont($self); |
509
|
|
|
|
|
|
|
} |
510
|
|
|
|
|
|
|
|
511
|
|
|
|
|
|
|
=item delitem (item) |
512
|
|
|
|
|
|
|
|
513
|
|
|
|
|
|
|
Removes item from the mob. |
514
|
|
|
|
|
|
|
|
515
|
|
|
|
|
|
|
=cut |
516
|
|
|
|
|
|
|
|
517
|
|
|
|
|
|
|
sub delitem { |
518
|
0
|
|
|
0
|
1
|
|
my $self = shift; |
519
|
0
|
|
|
|
|
|
my $ob = shift; |
520
|
0
|
0
|
|
|
|
|
confess("not a mob") unless $self->isa('Games::Roguelike::Mob'); |
521
|
0
|
|
|
|
|
|
$self->{area}->dprint("h1"); |
522
|
0
|
|
|
|
|
|
my $i = 0; |
523
|
0
|
|
|
|
|
|
for (@{$self->{items}}) { |
|
0
|
|
|
|
|
|
|
524
|
0
|
0
|
|
|
|
|
if ($_ == $ob) { |
525
|
0
|
|
|
|
|
|
splice @{$self->{items}}, $i, 1; |
|
0
|
|
|
|
|
|
|
526
|
0
|
|
|
|
|
|
return $_;; |
527
|
|
|
|
|
|
|
} |
528
|
0
|
|
|
|
|
|
++$i; |
529
|
|
|
|
|
|
|
} |
530
|
0
|
|
|
|
|
|
return undef; |
531
|
|
|
|
|
|
|
} |
532
|
|
|
|
|
|
|
|
533
|
|
|
|
|
|
|
=item dropitem (item) |
534
|
|
|
|
|
|
|
|
535
|
|
|
|
|
|
|
Removes item, changes it's coordinates, and then tries to put it in the "area". |
536
|
|
|
|
|
|
|
|
537
|
|
|
|
|
|
|
Returns the result of the "additem" from the area object (which may be a failure). |
538
|
|
|
|
|
|
|
|
539
|
|
|
|
|
|
|
=cut |
540
|
|
|
|
|
|
|
|
541
|
|
|
|
|
|
|
sub dropitem { |
542
|
0
|
|
|
0
|
1
|
|
my $self = shift; |
543
|
0
|
|
|
|
|
|
my $item = shift; |
544
|
0
|
|
|
|
|
|
$item->{x} = $self->{x}; |
545
|
0
|
|
|
|
|
|
$item->{y} = $self->{y}; |
546
|
0
|
|
|
|
|
|
$self->{area}->additem($item); |
547
|
0
|
|
|
|
|
|
return 1; |
548
|
|
|
|
|
|
|
} |
549
|
|
|
|
|
|
|
|
550
|
|
|
|
|
|
|
=back |
551
|
|
|
|
|
|
|
|
552
|
|
|
|
|
|
|
=head1 AUTHOR |
553
|
|
|
|
|
|
|
|
554
|
|
|
|
|
|
|
Erik Aronesty C |
555
|
|
|
|
|
|
|
|
556
|
|
|
|
|
|
|
=head1 LICENSE |
557
|
|
|
|
|
|
|
|
558
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or |
559
|
|
|
|
|
|
|
modify it under the same terms as Perl itself. |
560
|
|
|
|
|
|
|
|
561
|
|
|
|
|
|
|
See L or the included LICENSE file. |
562
|
|
|
|
|
|
|
|
563
|
|
|
|
|
|
|
=cut |
564
|
|
|
|
|
|
|
|
565
|
|
|
|
|
|
|
1; |