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stmt |
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cond |
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package Poker::Score::Bring::High; |
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619
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use Moo; |
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use Algorithm::Combinatorics qw(combinations); |
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use List::Util qw(max); |
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1077
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=head1 NAME |
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Poker::Score::Bring::High - Scoring system used in highball Stud to decide which player starts the action. |
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=head1 VERSION |
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Version 0.01 |
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=cut |
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our $VERSION = '0.01'; |
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=head1 SYNOPSIS |
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See Poker::Score for code example. |
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=cut |
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extends 'Poker::Score'; |
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sub stringify_cards { |
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my ( $self, $cards ) = @_; |
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return join( '', |
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0
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sort { $b <=> $a } |
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0
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map { sprintf( "%02d", $self->rank_val( $_->rank ) ) } @$cards ); |
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31
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} |
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33
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sub score { |
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my ( $self, $cards ) = @_; |
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my (%rank, %suit, @top); |
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my $score = $self->hand_score( $self->stringify_cards($cards) ); |
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0
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0
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return 0 unless $score; |
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39
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0
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for my $card (@$cards) { |
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$rank{ $card->rank }++; |
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} |
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43
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0
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my $max = max(values %rank); |
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45
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0
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for my $k (keys %rank) { |
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0
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0
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if ($rank{$k} == $max) { |
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0
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push @top, $k; |
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} |
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} |
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0
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my ($suit_rank) = sort { $self->rank_val($b) <=> $self->rank_val($a) } @top; |
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51
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52
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0
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for my $card (@$cards) { |
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0
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0
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if ($self->rank_val($card->rank) == $self->rank_val($suit_rank)) { |
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0
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$suit{ $card->suit } = 1; |
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} |
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} |
57
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0
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my ($suit_val) = sort { $b <=> $a } map { $self->suit_val($_) } keys %suit; |
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0
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58
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0
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return $score . '.' . $suit_val; |
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} |
60
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61
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sub _build_hands { # generates all possible bring hands |
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0
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0
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my $self = shift; |
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# one card |
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0
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my @hands = @{ $self->unpaired1 }; |
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65
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66
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# two cards |
67
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0
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push(@hands, @{ $self->unpaired2 }); |
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68
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0
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push(@hands, @{ $self->one_pair2 }); |
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69
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70
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# three cards |
71
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0
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push(@hands, @{ $self->unpaired3 }); |
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0
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72
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0
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push(@hands, @{ $self->one_pair3 }); |
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0
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push(@hands, @{ $self->threes3 }); |
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74
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75
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# four cards |
76
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0
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push(@hands, @{ $self->unpaired4 }); |
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77
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0
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push(@hands, @{ $self->one_pair4 }); |
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0
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78
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0
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push(@hands, @{ $self->two_pair4 }); |
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0
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79
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push(@hands, @{ $self->threes4 }); |
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0
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80
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0
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push(@hands, @{ $self->fours4 }); |
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0
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81
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82
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0
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$self->hands( [ @hands ] ); |
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} |
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85
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############ |
86
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# one card # |
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############ |
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89
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# unpaired |
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91
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sub unpaired1 { |
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0
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0
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my @temp; |
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0
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for my $card ( 2 .. 14 ) { |
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0
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push @temp, |
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join( '', sprintf( "%02d", $card )); |
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} |
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0
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return [ @temp ]; |
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} |
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100
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############# |
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# two cards # |
102
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############# |
103
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104
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# unpaired |
105
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106
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sub unpaired2 { |
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0
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0
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my $self = shift; |
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0
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my @scores; |
109
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0
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my $iter = combinations([ reverse (2..14) ], 2); |
110
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0
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while (my $c = $iter->next) { |
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push( @scores, join( "", map { sprintf("%02d", $_) } sort { $b <=> $a } @$c ) ); |
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0
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0
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112
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} |
113
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0
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return [ sort { $a <=> $b } @scores ]; |
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0
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114
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} |
115
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116
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# one pair |
117
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sub one_pair2 { |
118
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0
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0
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my @temp; |
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0
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for my $card ( 2 .. 14 ) { |
120
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push @temp, |
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join( '', |
122
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0
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map { sprintf( "%02d", $_ ) } |
123
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0
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sort { $b <=> $a } ( ($card) x 2 ) |
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124
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); |
125
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} |
126
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0
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return [ @temp ]; |
127
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} |
128
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129
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############### |
130
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# three cards # |
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############### |
132
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133
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# unpaired |
134
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135
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sub unpaired3 { |
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0
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0
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0
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my $self = shift; |
137
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0
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my @scores; |
138
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0
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my $iter = combinations([ reverse (2..14) ], 3); |
139
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0
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while (my $c = $iter->next) { |
140
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0
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push( @scores, join( "", map { sprintf("%02d", $_) } sort { $b <=> $a } @$c ) ); |
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0
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0
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141
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} |
142
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0
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return [ sort { $a <=> $b } @scores ]; |
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0
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143
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} |
144
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145
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# one pair |
146
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sub one_pair3 { |
147
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0
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0
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my @temp; |
148
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0
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for my $card1 ( 2 .. 14 ) { |
149
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0
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for my $card2 ( grep { $_ != $card1 } ( 2 .. 14 ) ) { |
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150
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push @temp, |
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join( '', |
152
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0
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map { sprintf( "%02d", $_ ) } |
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0
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sort { $b <=> $a } ( ($card1) x 2, $card2 ) |
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154
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); |
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} |
156
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} |
157
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0
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return [ @temp ]; |
158
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} |
159
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160
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# three-of-a-kind |
161
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sub threes3 { |
162
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0
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0
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0
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my @temp; |
163
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0
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for my $card1 ( 2 .. 14 ) { |
164
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push @temp, |
165
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join('', |
166
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0
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map { sprintf( "%02d", $_ ) } |
167
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0
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sort { $b <=> $a } ($card1) x 3 |
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168
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); |
169
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} |
170
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0
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return [ @temp ]; |
171
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} |
172
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173
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############## |
174
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# four cards # |
175
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############## |
176
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177
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# unpaired |
178
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sub unpaired4 { |
179
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0
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0
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0
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my $self = shift; |
180
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0
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my @scores; |
181
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0
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my $iter = combinations([ reverse (2..14) ], 4); |
182
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0
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while (my $c = $iter->next) { |
183
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0
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push( @scores, join( "", map { sprintf("%02d", $_) } sort { $b <=> $a } @$c ) ); |
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0
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0
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184
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} |
185
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0
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return [ sort { $a <=> $b } @scores ]; |
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0
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186
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} |
187
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188
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# one pair |
189
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sub one_pair4 { |
190
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0
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0
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0
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my @temp; |
191
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0
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for my $card1 ( 2 .. 14 ) { |
192
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0
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for my $card2 ( |
193
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0
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reverse combinations( [ reverse grep { $_ != $card1 } ( 2 .. 14 ) ], 2 ) ) |
194
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{ |
195
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push @temp, |
196
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join( '', |
197
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0
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map { sprintf( "%02d", $_ ) } |
198
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0
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sort { $b <=> $a } ( ($card1) x 2, @$card2 ) ); |
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0
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199
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} |
200
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} |
201
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0
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return [ @temp ]; |
202
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} |
203
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204
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# two pair |
205
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sub two_pair4 { |
206
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0
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0
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0
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my @temp; |
207
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0
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for my $card1 ( reverse combinations( [ reverse ( 2 .. 14 ) ], 2 ) ) { |
208
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push @temp, |
209
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join( '', |
210
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0
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map { sprintf( "%02d", $_ ) } |
211
|
0
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sort { $b <=> $a } ( ( $card1->[0] ) x 2, ( $card1->[1] ) x 2 ) |
|
0
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212
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); |
213
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} |
214
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0
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|
return [ @temp ]; |
215
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} |
216
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217
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# three-of-a-kind |
218
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sub threes4 { |
219
|
0
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0
|
0
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|
my @temp; |
220
|
0
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|
for my $card1 ( 2 .. 14 ) { |
221
|
0
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|
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|
for my $card2 ( grep { $_ != $card1 } ( 2 .. 14 ) ) { |
|
0
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|
|
222
|
|
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|
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|
|
push @temp, |
223
|
|
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|
|
join('', |
224
|
0
|
|
|
|
|
|
map { sprintf( "%02d", $_ ) } |
225
|
0
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|
|
sort { $b <=> $a } ($card1) x 3, ($card2) |
|
0
|
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|
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|
|
226
|
|
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|
); |
227
|
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|
} |
228
|
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|
} |
229
|
0
|
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|
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|
|
return [ @temp ]; |
230
|
|
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|
|
} |
231
|
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|
232
|
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|
|
|
|
# four-of-a-kind |
233
|
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|
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|
|
sub fours4 { |
234
|
0
|
|
|
0
|
0
|
|
my @temp; |
235
|
0
|
|
|
|
|
|
for my $card ( 2 .. 14 ) { |
236
|
|
|
|
|
|
|
#for my $suit ( qw(c d h s) ) { |
237
|
|
|
|
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|
|
push @temp, |
238
|
|
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|
|
|
|
join( '', |
239
|
0
|
|
|
|
|
|
map { sprintf( "%02d", $_ ) } |
|
0
|
|
|
|
|
|
|
240
|
|
|
|
|
|
|
($card) x 4 ); |
241
|
|
|
|
|
|
|
#($card) x 4 ) . $suit; |
242
|
|
|
|
|
|
|
#} |
243
|
|
|
|
|
|
|
} |
244
|
0
|
|
|
|
|
|
return [ @temp ]; |
245
|
|
|
|
|
|
|
} |
246
|
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247
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|
=head1 AUTHOR |
248
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249
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|
Nathaniel Graham, C<< >> |
250
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251
|
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|
=head1 LICENSE AND COPYRIGHT |
252
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253
|
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|
Copyright 2016 Nathaniel Graham. |
254
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255
|
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|
This program is free software; you can redistribute it and/or modify it |
256
|
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|
under the terms of the the Artistic License (2.0). You may obtain a |
257
|
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|
copy of the full license at: |
258
|
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259
|
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|
L |
260
|
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|
261
|
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|
=cut |
262
|
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263
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1; |