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package Poker::Dealer; |
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use strict; |
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use warnings FATAL => 'all'; |
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use Moo; |
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use List::Util qw(shuffle); |
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use Poker::Deck; |
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use Storable qw(dclone); |
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=head1 NAME |
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Poker::Dealer - Simple class to represent a poker dealer |
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=head1 VERSION |
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Version 0.01 |
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=cut |
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our $VERSION = '0.01'; |
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=head1 SYNOPSIS |
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use Poker::Dealer; |
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my $dealer = Poker::Dealer->new; |
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$dealer->shuffle_deck; |
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# Returns an array_ref of face-up card objects |
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my $cards = $dealer->deal_up(4); |
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# Returns an array_ref of face-down card objects |
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my $cards = $dealer->deal_down(5); |
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# Deal yourself two aces: |
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my $cards = $dealer->deal_named(['As', 'Ah']); |
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=cut |
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has 'id' => ( |
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is => 'rw', |
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); |
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has 'master_deck' => ( |
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is => 'rw', |
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isa => sub { die "Not a Poker::Deck!" unless $_[0]->isa('Poker::Deck') }, |
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builder => '_build_master_deck', |
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); |
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sub _build_master_deck { |
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return Poker::Deck->new; |
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} |
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has 'deck' => ( |
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is => 'rw', |
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isa => sub { die "Not a Poker::Deck!" unless $_[0]->isa('Poker::Deck') }, |
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lazy => 1, |
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builder => '_build_deck', |
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); |
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sub _build_deck { |
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my $self = shift; |
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return dclone $self->master_deck; |
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} |
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sub shuffle_cards { |
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my ( $self, $cards ) = @_; |
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$cards->cards->Reorder( shuffle $cards->cards->Keys ); |
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} |
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=head1 SUBROUTINES/METHODS |
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=head2 shuffle_deck |
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Creates a new deck and randomizes the cards. |
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=cut |
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sub shuffle_deck { |
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my $self = shift; |
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$self->deck( $self->_build_deck ); |
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$self->shuffle_cards( $self->deck ); |
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} |
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sub deal { |
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my ($self, $count) = @_; |
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$count = 1 if !defined $count; |
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$self->reshuffle if $count > $self->deck->cards->Length; |
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my %cards = $self->deck->cards->Splice( 0, $count ); |
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return [ values %cards ]; |
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} |
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=head2 reshuffle |
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95
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Shuffles cards in the discard pile and adds them to the existing deck. |
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=cut |
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98
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sub reshuffle { |
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my $self = shift; |
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while (my $card = shift @{ $self->deck->discards }) { |
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$self->deck->cards->Push( $card->rank . $card->suit => $card ) |
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} |
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$self->shuffle_cards( $self->deck ); |
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} |
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=head2 deal_down |
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Returns an array_ref of Poker::Card objects face down |
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=cut |
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111
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112
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sub deal_down { |
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my ($self, $count) = @_; |
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return [ map { $_->up_flag(0); $_ } @{ $self->deal($count) } ]; |
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115
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} |
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117
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=head2 deal_up |
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Returns an array_ref of Poker::Card objects face up |
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=cut |
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sub deal_up { |
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my ($self, $count) = @_; |
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return [ map { $_->up_flag(1); $_ } @{ $self->deal($count) } ]; |
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} |
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127
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=head2 deal_named |
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Fetch a specific set of cards from the deck. |
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=cut |
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sub deal_named { |
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my ( $self, $cards ) = @_; |
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my @hand; |
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for my $card (@$cards) { |
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my $val = $self->deck->cards->FETCH($card) or die "No such card: $card"; |
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push @hand, $val; |
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$self->deck->cards->Delete($card); |
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} |
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return [@hand]; |
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} |
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144
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=head1 AUTHOR |
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Nathaniel Graham, C<< >> |
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148
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=head1 LICENSE AND COPYRIGHT |
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Copyright 2016 Nathaniel Graham. |
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This program is free software; you can redistribute it and/or modify it |
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under the terms of the the Artistic License (2.0). You may obtain a |
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copy of the full license at: |
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=cut |
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1; |