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package Pipeline; |
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use strict; |
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use warnings::register; |
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use Pipeline::Segment; |
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use Pipeline::Dispatch; |
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use Pipeline::Store::Simple; |
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use Scalar::Util qw( blessed weaken ); |
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use base qw( Pipeline::Segment ); |
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our $VERSION = "3.12"; |
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sub init { |
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my $self = shift; |
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if ($self->SUPER::init( @_ )) { |
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$self->debug( 0 ); |
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$self->store( Pipeline::Store::Simple->new() ); |
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$self->dispatcher( Pipeline::Dispatch->new() ); |
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$self->segments( [] ); |
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return $self; |
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} else { |
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return undef; |
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} |
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} |
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sub add_segment { |
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my $self = shift; |
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$self->dispatcher->add( @_ ); |
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$self; |
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} |
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sub get_segment { |
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my $self = shift; |
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my $idx = shift; |
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return $self->dispatcher()->get( $idx ); |
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} |
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sub del_segment { |
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my $self = shift; |
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my $idx = shift; |
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my $seg = $self->segments()->[ $idx ]; |
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$self->dispatcher()->delete( $idx ); |
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$seg; |
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} |
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sub segments { |
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my $self = shift; |
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return $self->dispatcher()->segments( @_ ); |
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} |
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sub dispatch { |
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my $self = shift; |
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my $result = $self->dispatch_loop(); |
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my $cleanup_result = $self->cleanup; |
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$self->dispatcher()->reset(); |
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if (blessed( $result )) { |
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0
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return $result->isa('Pipeline::Production') ? |
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$result->contents : |
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$result || 1; |
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} else { |
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return $result || 1; |
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} |
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} |
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sub start_dispatch { |
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my $self = shift; |
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$self->store->start_transaction; |
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} |
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sub end_dispatch { |
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1
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my $self = shift; |
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$self->store->end_transaction; |
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} |
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sub process_indv_result { |
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my $self = shift; |
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my $thing = shift; |
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my $production = undef; |
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return $production unless blessed( $thing ); |
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if ($thing->isa( 'Pipeline::Segment' )) { |
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1
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$self->cleanups->add_segment( $thing ); |
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} elsif ($thing->isa('Pipeline::Production')) { |
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$production = $thing; |
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$self->store->set( $thing->contents ); |
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} else { |
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2
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$self->store->set( $thing ); |
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} |
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return $production || undef; |
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} |
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sub process_results { |
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my $self = shift; |
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my $args = shift; |
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my $final; |
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foreach my $result ( @$args ) { |
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my $product = $self->process_indv_result( $result ); |
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$final = $product if $product; |
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} |
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100
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return $final if $final; |
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return undef; |
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} |
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107
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sub dispatch_loop { |
108
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17
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1
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my $self = shift; |
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110
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## turn on debugging for the dispatcher if we need to |
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$self->dispatcher->debug( $self->debug ); |
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113
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while($self->dispatcher->segment_available) { |
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20
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my $unrefined = [ $self->dispatcher->next( $self ) ]; |
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my $refined = $self->process_results( $unrefined ); |
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100
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if (defined( $refined )) { |
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4
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return $refined |
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} |
119
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} |
120
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13
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49
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return 1; |
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} |
122
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123
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## be careful here |
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sub cleanup { |
125
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1
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my $self = shift; |
126
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100
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99
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if ($self->{ cleanup_pipeline }) { |
127
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return ( |
128
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2
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8
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$self->{ cleanup_pipeline }->debug( $self->debug || 0 ) |
129
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->parent( $self ) |
130
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->store( $self->store() ) |
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->dispatch() |
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); |
133
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} |
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# $self->end_dispatch(); |
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} |
136
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137
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sub dispatcher { |
138
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169
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169
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1
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my $self = shift; |
139
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169
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178
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my $obj = shift; |
140
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169
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100
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325
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if (defined( $obj )) { |
141
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25
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$self->{ dispatcher } = $obj; |
142
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25
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46
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return $self; |
143
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} else { |
144
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return $self->{ dispatcher }; |
145
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} |
146
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} |
147
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148
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sub cleanups { |
149
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2
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2
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1
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4
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my $self = shift; |
150
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2
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33
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$self->{ cleanup_pipeline } ||= ref($self)->new(); |
151
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} |
152
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153
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sub debug { |
154
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48
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48
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1
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70
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my $self = shift; |
155
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48
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205
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$self->SUPER::debug( @_ ); |
156
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} |
157
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158
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sub debug_all { |
159
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2
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1
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my $self = shift; |
160
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2
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3
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my $debug = shift; |
161
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2
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4
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foreach my $segment (@{ $self->segments }) { |
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4
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162
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2
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100
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$segment->isa( 'Pipeline' ) |
163
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? $segment->debug_all( $debug ) |
164
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: $segment->debug( $debug ); |
165
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} |
166
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167
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2
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$self->debug( $debug ); |
168
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} |
169
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170
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1; |
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172
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=head1 NAME |
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174
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Pipeline - Generic pipeline interface |
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176
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=head1 SYNOPSIS |
177
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178
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use Pipeline; |
179
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my $pipeline = Pipeline->new(); |
180
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$pipeline->add_segment( @segments ); |
181
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$pipeline->dispatch(); |
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183
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=head1 DESCRIPTION |
184
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185
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C are a mechanism to process data. They are designed to |
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be plugged together to make fairly complex operations act in a |
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fairly straightforward manner, cleanly, and simply. |
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189
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=head1 USING THE PIPELINE MODULE |
190
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191
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The usage of the generic pipeline module is fairly simple. You |
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instantiate a Pipeline object by using the I constructor. |
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194
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Segments can be added to the pipeline with the add_segment method. |
195
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196
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The store that the Pipeline will use can be set by calling the |
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I method later on. If a store is not set by the time |
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a pipeline is executing then it will use a store of the type |
199
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C. |
200
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201
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To start the pipeline running call the I method on your |
202
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Pipeline object. |
203
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204
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If a segment returns a Pipeline::Production object then the pipeline |
205
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will be terminated early and the production will be returned to the |
206
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user. Regardless of when the pipeline is terminated the pipeline's |
207
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cleanup pipeline is executed. Segments can be added to the cleanup |
208
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pipeline either explicitly by calling the cleanups method to get the |
209
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cleanup pipeline and then adding the segment, or implicitly by |
210
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returning a segment object from a segment. |
211
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212
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To see what is being dispatched within a pipeline dispatch set the |
213
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pipeline's debug_all value to true. |
214
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215
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=head2 INHERITANCE |
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Pipelines are designed to be inherited from. The inheritance tree is |
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somewhat warped and should look a little like this: |
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MySegment --> Pipeline::Segment <--- Pipeline |
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In other words, everything is a pipeline segment. |
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=head1 METHODS |
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The Pipeline class inherits from the C class and |
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therefore also has any additional methods that its superclass may have. |
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=over 4 |
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=item init( @_ ) |
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Things to do at construction time. If you do override this, it will |
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often be fairly important that you call and check the value of |
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$self->SUPER::init(@_) to make sure that the setup is done correctly. |
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Returns itself on success, undef on failure. The constructor will |
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fail if you return a false value. |
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=item add_segment( LIST ) |
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Adds a segment or segments to the pipeline. Returns itself. |
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=item get_segment( INTEGER ) |
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Returns the segment located at the index specified by INTEGER |
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=item del_segment( INTEGER ) |
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Deletes and returns the segment located at the index specified |
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by INTEGER |
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=item process_results( ARRAYREF ) |
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Examines each result of a segment and calls process_indv_result with |
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each element of ARRAYREF. In the case that process_indv_result returns |
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a production then it is returned to the caller. |
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=item process_indv_result( SCALAR ) |
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Examines a single result and does the appripriate thing with it (ie, if it |
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is an object it puts it into the store, if it is a production it returns |
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it to the caller, and if it is a simple value it gets thrown away. In |
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the case that a value is returned from process_indv_result the pipeline |
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should terminate. |
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=item dispatch() |
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Starts the pipeline execution. It calls process_results on anything |
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that a segment returns. The pipeline always returns the production |
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or true. |
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=item dispatch_loop( Pipeline, [ ARRAYREF ] ) |
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The C method performs the processing for the pipeline |
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=item start_dispatch |
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Prepares all elements of the pipeline to begin processing a segment. |
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=item end_dispatch |
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Cleans up all elements of the pipeline after processing a segment. |
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=item dispatch_segment( Pipeline::Segment ) |
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The C method handles the execution of an individual |
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segment object. |
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=item dispatcher( [Pipeline::Dispatch] ) |
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The C method gets and sets the pipeline dispatcher object |
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that will be used to traverse the pipeline. |
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=item cleanups() |
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Returns the cleanup pipeline. This is a pipeline in and of itself, |
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and all the methods you can call on a pipeline can also be called on |
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this. |
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=item cleanup() |
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Calls the dispatch method on the cleanup pipeline. |
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=item segments( [ value ] ) |
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C gets and sets the value of the pipeline list. At |
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initialization this is set to an array reference. |
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=item debug_all( value ) |
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Sets debug( value ) recursively for each segment in this pipeline. |
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=back |
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=head1 SEE ALSO |
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C, C, C |
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C, C |
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=head1 AUTHORS |
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James A. Duncan |
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Leon Brocard |
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=head1 COPYRIGHT |
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Copyright 2003 Fotango Ltd. |
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Licensed under the same terms as Perl itself. |
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=cut |
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