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package Paws::GameLift::GameSessionConnectionInfo; |
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use Moose; |
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has GameSessionArn => (is => 'ro', isa => 'Str'); |
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has IpAddress => (is => 'ro', isa => 'Str'); |
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has MatchedPlayerSessions => (is => 'ro', isa => 'ArrayRef[Paws::GameLift::MatchedPlayerSession]'); |
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has Port => (is => 'ro', isa => 'Int'); |
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1; |
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### main pod documentation begin ### |
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=head1 NAME |
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Paws::GameLift::GameSessionConnectionInfo |
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=head1 USAGE |
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This class represents one of two things: |
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=head3 Arguments in a call to a service |
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Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. |
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Each attribute should be used as a named argument in the calls that expect this type of object. |
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As an example, if Att1 is expected to be a Paws::GameLift::GameSessionConnectionInfo object: |
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$service_obj->Method(Att1 => { GameSessionArn => $value, ..., Port => $value }); |
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=head3 Results returned from an API call |
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Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::GameSessionConnectionInfo object: |
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$result = $service_obj->Method(...); |
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$result->Att1->GameSessionArn |
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=head1 DESCRIPTION |
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Connection information for the new game session that is created with |
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matchmaking. (with StartMatchmaking). Once a match is set, the |
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FlexMatch engine places the match and creates a new game session for |
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it. This information, including the game session endpoint and player |
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sessions for each player in the original matchmaking request, is added |
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to the MatchmakingTicket, which can be retrieved by calling |
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DescribeMatchmaking. |
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=head1 ATTRIBUTES |
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=head2 GameSessionArn => Str |
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Amazon Resource Name (ARN) that is assigned to a game session and |
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uniquely identifies it. |
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=head2 IpAddress => Str |
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IP address of the game session. To connect to a Amazon GameLift game |
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server, an app needs both the IP address and port number. |
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=head2 MatchedPlayerSessions => ArrayRef[L<Paws::GameLift::MatchedPlayerSession>] |
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Collection of player session IDs, one for each player ID that was |
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included in the original matchmaking request. |
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=head2 Port => Int |
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Port number for the game session. To connect to a Amazon GameLift game |
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server, an app needs both the IP address and port number. |
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=head1 SEE ALSO |
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This class forms part of L<Paws>, describing an object used in L<Paws::GameLift> |
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=head1 BUGS and CONTRIBUTIONS |
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The source code is located here: https://github.com/pplu/aws-sdk-perl |
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Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues |
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=cut |
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