line |
stmt |
bran |
cond |
sub |
pod |
time |
code |
1
|
|
|
|
|
|
|
package Paws::GameLift::ResourceCreationLimitPolicy; |
2
|
1
|
|
|
1
|
|
516
|
use Moose; |
|
1
|
|
|
|
|
4
|
|
|
1
|
|
|
|
|
8
|
|
3
|
|
|
|
|
|
|
has NewGameSessionsPerCreator => (is => 'ro', isa => 'Int'); |
4
|
|
|
|
|
|
|
has PolicyPeriodInMinutes => (is => 'ro', isa => 'Int'); |
5
|
|
|
|
|
|
|
1; |
6
|
|
|
|
|
|
|
|
7
|
|
|
|
|
|
|
### main pod documentation begin ### |
8
|
|
|
|
|
|
|
|
9
|
|
|
|
|
|
|
=head1 NAME |
10
|
|
|
|
|
|
|
|
11
|
|
|
|
|
|
|
Paws::GameLift::ResourceCreationLimitPolicy |
12
|
|
|
|
|
|
|
|
13
|
|
|
|
|
|
|
=head1 USAGE |
14
|
|
|
|
|
|
|
|
15
|
|
|
|
|
|
|
This class represents one of two things: |
16
|
|
|
|
|
|
|
|
17
|
|
|
|
|
|
|
=head3 Arguments in a call to a service |
18
|
|
|
|
|
|
|
|
19
|
|
|
|
|
|
|
Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. |
20
|
|
|
|
|
|
|
Each attribute should be used as a named argument in the calls that expect this type of object. |
21
|
|
|
|
|
|
|
|
22
|
|
|
|
|
|
|
As an example, if Att1 is expected to be a Paws::GameLift::ResourceCreationLimitPolicy object: |
23
|
|
|
|
|
|
|
|
24
|
|
|
|
|
|
|
$service_obj->Method(Att1 => { NewGameSessionsPerCreator => $value, ..., PolicyPeriodInMinutes => $value }); |
25
|
|
|
|
|
|
|
|
26
|
|
|
|
|
|
|
=head3 Results returned from an API call |
27
|
|
|
|
|
|
|
|
28
|
|
|
|
|
|
|
Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::ResourceCreationLimitPolicy object: |
29
|
|
|
|
|
|
|
|
30
|
|
|
|
|
|
|
$result = $service_obj->Method(...); |
31
|
|
|
|
|
|
|
$result->Att1->NewGameSessionsPerCreator |
32
|
|
|
|
|
|
|
|
33
|
|
|
|
|
|
|
=head1 DESCRIPTION |
34
|
|
|
|
|
|
|
|
35
|
|
|
|
|
|
|
Policy that limits the number of game sessions a player can create on |
36
|
|
|
|
|
|
|
the same fleet. This optional policy gives game owners control over how |
37
|
|
|
|
|
|
|
players can consume available game server resources. A resource |
38
|
|
|
|
|
|
|
creation policy makes the following statement: "An individual player |
39
|
|
|
|
|
|
|
can create a maximum number of new game sessions within a specified |
40
|
|
|
|
|
|
|
time period". |
41
|
|
|
|
|
|
|
|
42
|
|
|
|
|
|
|
The policy is evaluated when a player tries to create a new game |
43
|
|
|
|
|
|
|
session. For example, with a policy of 10 new game sessions and a time |
44
|
|
|
|
|
|
|
period of 60 minutes, on receiving a C<CreateGameSession> request, |
45
|
|
|
|
|
|
|
Amazon GameLift checks that the player (identified by C<CreatorId>) has |
46
|
|
|
|
|
|
|
created fewer than 10 game sessions in the past 60 minutes. |
47
|
|
|
|
|
|
|
|
48
|
|
|
|
|
|
|
=head1 ATTRIBUTES |
49
|
|
|
|
|
|
|
|
50
|
|
|
|
|
|
|
|
51
|
|
|
|
|
|
|
=head2 NewGameSessionsPerCreator => Int |
52
|
|
|
|
|
|
|
|
53
|
|
|
|
|
|
|
Maximum number of game sessions that an individual can create during |
54
|
|
|
|
|
|
|
the policy period. |
55
|
|
|
|
|
|
|
|
56
|
|
|
|
|
|
|
|
57
|
|
|
|
|
|
|
=head2 PolicyPeriodInMinutes => Int |
58
|
|
|
|
|
|
|
|
59
|
|
|
|
|
|
|
Time span used in evaluating the resource creation limit policy. |
60
|
|
|
|
|
|
|
|
61
|
|
|
|
|
|
|
|
62
|
|
|
|
|
|
|
|
63
|
|
|
|
|
|
|
=head1 SEE ALSO |
64
|
|
|
|
|
|
|
|
65
|
|
|
|
|
|
|
This class forms part of L<Paws>, describing an object used in L<Paws::GameLift> |
66
|
|
|
|
|
|
|
|
67
|
|
|
|
|
|
|
=head1 BUGS and CONTRIBUTIONS |
68
|
|
|
|
|
|
|
|
69
|
|
|
|
|
|
|
The source code is located here: https://github.com/pplu/aws-sdk-perl |
70
|
|
|
|
|
|
|
|
71
|
|
|
|
|
|
|
Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues |
72
|
|
|
|
|
|
|
|
73
|
|
|
|
|
|
|
=cut |
74
|
|
|
|
|
|
|
|