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package Paws::GameLift::Instance; |
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use Moose; |
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has CreationTime => (is => 'ro', isa => 'Str'); |
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has FleetId => (is => 'ro', isa => 'Str'); |
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has InstanceId => (is => 'ro', isa => 'Str'); |
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has IpAddress => (is => 'ro', isa => 'Str'); |
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has OperatingSystem => (is => 'ro', isa => 'Str'); |
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has Status => (is => 'ro', isa => 'Str'); |
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has Type => (is => 'ro', isa => 'Str'); |
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1; |
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### main pod documentation begin ### |
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=head1 NAME |
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Paws::GameLift::Instance |
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=head1 USAGE |
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This class represents one of two things: |
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=head3 Arguments in a call to a service |
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Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. |
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Each attribute should be used as a named argument in the calls that expect this type of object. |
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As an example, if Att1 is expected to be a Paws::GameLift::Instance object: |
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$service_obj->Method(Att1 => { CreationTime => $value, ..., Type => $value }); |
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=head3 Results returned from an API call |
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Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::Instance object: |
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$result = $service_obj->Method(...); |
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$result->Att1->CreationTime |
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=head1 DESCRIPTION |
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Properties that describe an instance of a virtual computing resource |
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that hosts one or more game servers. A fleet contains zero or more |
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instances. |
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=head1 ATTRIBUTES |
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=head2 CreationTime => Str |
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Time stamp indicating when this data object was created. Format is a |
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number expressed in Unix time as milliseconds (for example |
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"1469498468.057"). |
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=head2 FleetId => Str |
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Unique identifier for a fleet that the instance is in. |
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=head2 InstanceId => Str |
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Unique identifier for an instance. |
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=head2 IpAddress => Str |
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IP address assigned to the instance. |
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=head2 OperatingSystem => Str |
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Operating system that is running on this instance. |
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=head2 Status => Str |
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Current status of the instance. Possible statuses include the |
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following: |
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=over |
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=item * |
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B<PENDING> E<ndash> The instance is in the process of being created and |
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launching server processes as defined in the fleet's run-time |
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configuration. |
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=item * |
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B<ACTIVE> E<ndash> The instance has been successfully created and at |
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least one server process has successfully launched and reported back to |
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Amazon GameLift that it is ready to host a game session. The instance |
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is now considered ready to host game sessions. |
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=item * |
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B<TERMINATING> E<ndash> The instance is in the process of shutting |
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down. This may happen to reduce capacity during a scaling down event or |
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to recycle resources in the event of a problem. |
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=back |
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=head2 Type => Str |
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106
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EC2 instance type that defines the computing resources of this |
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instance. |
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111
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=head1 SEE ALSO |
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113
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This class forms part of L<Paws>, describing an object used in L<Paws::GameLift> |
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=head1 BUGS and CONTRIBUTIONS |
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The source code is located here: https://github.com/pplu/aws-sdk-perl |
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119
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Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues |
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121
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=cut |
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