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package Paws::GameLift::GameSessionDetail; |
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use Moose; |
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has GameSession => (is => 'ro', isa => 'Paws::GameLift::GameSession'); |
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has ProtectionPolicy => (is => 'ro', isa => 'Str'); |
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1; |
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### main pod documentation begin ### |
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=head1 NAME |
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Paws::GameLift::GameSessionDetail |
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=head1 USAGE |
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This class represents one of two things: |
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=head3 Arguments in a call to a service |
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Use the attributes of this class as arguments to methods. You shouldn't make instances of this class. |
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Each attribute should be used as a named argument in the calls that expect this type of object. |
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As an example, if Att1 is expected to be a Paws::GameLift::GameSessionDetail object: |
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$service_obj->Method(Att1 => { GameSession => $value, ..., ProtectionPolicy => $value }); |
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=head3 Results returned from an API call |
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Use accessors for each attribute. If Att1 is expected to be an Paws::GameLift::GameSessionDetail object: |
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$result = $service_obj->Method(...); |
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$result->Att1->GameSession |
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=head1 DESCRIPTION |
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A game session's properties plus the protection policy currently in |
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force. |
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=head1 ATTRIBUTES |
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=head2 GameSession => L<Paws::GameLift::GameSession> |
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Object that describes a game session. |
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=head2 ProtectionPolicy => Str |
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Current status of protection for the game session. |
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=over |
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=item * |
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B<NoProtection> E<ndash> The game session can be terminated during a |
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scale-down event. |
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=item * |
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B<FullProtection> E<ndash> If the game session is in an C<ACTIVE> |
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status, it cannot be terminated during a scale-down event. |
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=back |
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=head1 SEE ALSO |
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This class forms part of L<Paws>, describing an object used in L<Paws::GameLift> |
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=head1 BUGS and CONTRIBUTIONS |
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The source code is located here: https://github.com/pplu/aws-sdk-perl |
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Please report bugs to: https://github.com/pplu/aws-sdk-perl/issues |
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=cut |
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