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package Net::WebSocket::Streamer; |
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=encoding utf-8 |
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=head1 NAME |
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Net::WebSocket::Streamer - Stream a WebSocket message easily |
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=head1 SYNOPSIS |
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Here’s the gist of it: |
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#Use the ::Client or ::Server subclass as needed. |
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my $streamer = Net::WebSocket::Streamer::Client->new('binary'); |
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my $frame = $streamer->create_chunk($buf); |
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my $last_frame = $streamer->create_final($buf); |
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… but a more complete example might be this: streaming a file |
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of arbitrary size in 64-KiB chunks: |
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my $size = -s $rfh; |
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while ( read $rfh, my $buf, 65536 ) { |
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my $frame; |
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if (tell($rfh) == $size) { |
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$frame = $streamer->create_final($buf); |
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} |
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else { |
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$frame = $streamer->create_chunk($buf); |
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} |
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syswrite $wfh, $frame->to_bytes(); |
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} |
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You can, of course, create/send an empty final frame for cases where you’re |
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not sure how much data will actually be sent. |
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Note that the receiving application won’t necessarily have access to the |
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individual message fragments (i.e., frames) that you send. Web browsers, |
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for example, only expose messages, not frames. You may thus be better off |
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sending full messages rather than frames. |
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=head1 EXTENSION SUPPORT |
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To stream custom frame types (or overridden classes), you can pass in |
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a full package name to C rather than merely C or C. |
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=cut |
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use strict; |
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use warnings; |
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use Module::Load (); |
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use Net::WebSocket::Frame::continuation (); |
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use Net::WebSocket::X (); |
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use constant { |
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#The old way of doing this. No longer documented, |
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#but still supported. |
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frame_class_text => 'Net::WebSocket::Frame::text', |
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frame_class_binary => 'Net::WebSocket::Frame::binary', |
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FINISHED_INDICATOR => __PACKAGE__ . '::__ALREADY_SENT_FINAL', |
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}; |
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sub new { |
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0
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my ($class, $type) = @_; |
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my $frame_class = $class->_load_frame_class($type); |
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return bless { class => $frame_class, pid => $$ }, $class; |
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} |
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sub create_chunk { |
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0
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my $self = shift; |
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my $frame = $self->{'class'}->new( |
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fin => 0, |
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$self->FRAME_MASK_ARGS(), |
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payload => \$_[0], |
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); |
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#The first $frame we create needs to be typed (e.g., text or binary), |
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#but all subsequent ones must be continuation. |
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if ($self->{'class'} ne 'Net::WebSocket::Frame::continuation') { |
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$self->{'class'} = 'Net::WebSocket::Frame::continuation'; |
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} |
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return $frame; |
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} |
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sub create_final { |
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my $self = shift; |
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my $frame = $self->{'class'}->new( |
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fin => 1, |
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$self->FRAME_MASK_ARGS(), |
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payload => \$_[0], |
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); |
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$self->{'finished'} = 1; |
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return $frame; |
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} |
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sub _load_frame_class { |
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my ($class, $type) = @_; |
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#The old, legacy way of doing this. No longer documented, |
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#but it shipped in production so we’ll keep supporting it. |
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my $frame_class = $class->can("frame_class_$type"); |
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if ($frame_class) { |
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$frame_class = $frame_class->(); |
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} |
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else { |
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require Net::WebSocket::FrameTypeName; |
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$frame_class = Net::WebSocket::FrameTypeName::get_module($type); |
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} |
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Module::Load::load($frame_class) if !$frame_class->can('new'); |
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return $frame_class; |
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} |
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sub DESTROY { |
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my ($self) = @_; |
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if (($self->{'pid'} == $$) && !$self->{'finished'}) { |
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die Net::WebSocket::X->create('UnfinishedStream', $self); |
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} |
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return; |
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} |
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1; |