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package Net::WebSocket::PingStore; |
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#---------------------------------------------------------------------- |
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# This isn’t really meant for public consumption, but it is at least |
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# useful in Net::WAMP for implementing the same behavior as WebSocket uses. |
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#---------------------------------------------------------------------- |
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use strict; |
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196
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use warnings; |
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2116
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sub new { return bless { }, shift; } |
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sub add { |
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my ($self) = @_; |
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my $str = $self->_generate_text(); |
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return $self->{$str} = $str; |
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} |
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#NB: We expect a response to any ping that we’ve sent; any pong |
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#we receive that doesn’t actually correlate to a ping we’ve sent |
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#is ignored—i.e., it doesn’t reset the ping counter. This means that |
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#we could still timeout even if we’re receiving pongs. |
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sub remove { |
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my ($self, $text) = @_; |
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if ( delete $self->{$text} ) { |
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$self->_reset(); |
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return 1; |
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} |
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return 0; |
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} |
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sub get_count { |
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0
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my ($self) = @_; |
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return 0 + keys %$self; |
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} |
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#---------------------------------------------------------------------- |
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sub _generate_text { |
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my ($self) = @_; |
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return sprintf( |
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'%s UTC: ping #%d (%x)', |
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scalar(gmtime), |
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1 + $self->get_count(), |
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substr(rand, 2), |
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); |
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} |
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sub _reset { |
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1
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1
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my ($self) = @_; |
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1
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return %$self = (); |
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} |
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1; |