line |
stmt |
bran |
cond |
sub |
pod |
time |
code |
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package Net::Halo::Status; |
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3
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40079
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use strict; |
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3
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1
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43
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4
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1
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1
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use warnings; |
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1
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34
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5
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1
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1
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5
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use Carp qw(croak); |
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8
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1
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226
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6
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1
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1
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1138
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use IO::Socket::INET; |
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45680
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1
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8
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7
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1
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1
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2000
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use Data::Dumper; |
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11939
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1
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78
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1
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1
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1048
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use Encode; |
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13216
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1
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2536
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require Exporter; |
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our @ISA = qw(Exporter); |
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our @EXPORT = qw(); |
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our %EXPORT_TAGS = (all => []); |
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our @EXPORT_OK = (@{$EXPORT_TAGS{all}}); |
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our $VERSION = '0.02'; |
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our $player_flags = { |
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'NumberOfLives' => ['Infinite', 1, 3, 5], |
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'MaximumHealth' => ['50%', '100%', '150%', '200%', '300%', '400%'], |
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'Shields' => [1, 0], |
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'RespawnTime' => [0, 5, 10, 15], |
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'RespawnGrowth' => [0, 5, 10, 15], |
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'OddManOut' => [0, 1], |
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'InvisiblePlayers' => [0, 1], |
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'SuicidePenalty' => [0, 5, 10, 15], |
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'InfiniteGrenades' => [0, 1], |
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'WeaponSet' => [ |
30
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'Normal', 'Pistols', 'Rifles', 'Plasma', 'Sniper', 'No Sniping', |
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'Rocket Launchers', 'Shotguns', 'Short Range', 'Human', 'Covenant', |
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'Classic', 'Heavy Weapons' |
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], |
34
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'StartingEquipment' => ['Custom', 'Generic'], |
35
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'Indicator' => ['Motion Tracker', 'Nav Points', 'None'], |
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'OtherPlayersOnRadar' => ['No', 'All', undef, 'Friends'], |
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'FriendIndicators' => [0, 1], |
38
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'FriendlyFire' => ['Off', 'On', 'Shields Only', 'Explosives Only'], |
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'FriendlyFirePenalty' => [0, 5, 10, 15], |
40
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'AutoTeamBalance' => [0, 1], |
41
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42
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# Team Flags |
43
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'VehicleRespawn' => [0, 30, 60, 90, 120, 180, 300], |
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'RedVehicleSet' => [ |
45
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'Default', undef, 'Warthogs', 'Ghosts', 'Scorpions', 'Rocket Warthogs', |
46
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'Banshees', 'Gun Turrets', 'Custom' |
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], |
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'BlueVehicleSet' => [ |
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'Default', undef, 'Warthogs', 'Ghosts', 'Scorpions', 'Rocket Warthogs', |
50
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'Banshees', 'Gun Turrets', 'Custom' |
51
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], |
52
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}; |
53
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54
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our $game_flags = { |
55
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'GameType' => [ |
56
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'Capture the Flag', 'Slayer', 'Oddball', 'King of the Hill', 'Race' |
57
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], |
58
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# CTF |
59
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'Assault' => [0, 1], |
60
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'FlagMustReset' => [0, 1], |
61
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'FlagAtHomeToScore' => [0, 1], |
62
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'SingleFlag' => [0, 60, 120, 180, 300, 600], |
63
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# Slayer |
64
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'DeathBonus' => [1, 0], |
65
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'KillPenalty' => [1, 0], |
66
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'KillInOrder' => [0, 1], |
67
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# Oddball |
68
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'RandomStart' => [0, 1], |
69
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'SpeedWithBall' => ['Slow', 'Normal', 'Fast'], |
70
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'TraitWithBall' => ['None', 'Invisible', 'Extra Damage', 'Damage Resistant'], |
71
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'TraitWithoutBall' => ['None', 'Invisible', 'Extra Damage', 'Damage Resistant'], |
72
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'BallType' => ['Normal', 'Reverse Tag', 'Juggernaut'], |
73
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'BallSpawnCount' => [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16], |
74
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# King of the Hill |
75
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'MovingHill' => [0, 1], |
76
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# Race |
77
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'RaceType' => ['Normal', 'Any Order', 'Rally'], |
78
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'TeamScoring' => ['Minimum', 'Maximum', 'Sum'], |
79
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}; |
80
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81
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sub new { |
82
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1
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1
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0
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12
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my $class = shift; |
83
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1
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4
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my $self = bless {}, $class; |
84
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85
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1
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50
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5
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croak "$class requires an even number of parameters" if @_ % 2; |
86
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87
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1
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3
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my %params = @_; |
88
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89
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1
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3
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my $timeout = delete $params{Timeout}; |
90
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1
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50
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33
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5
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$timeout = 15 unless defined $timeout and $timeout >= 0; |
91
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92
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1
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2
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my $retry = delete $params{Retry}; |
93
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1
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50
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33
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5
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$retry = 2 unless defined $retry and $retry >= 0; |
94
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95
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1
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1
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my $server = delete $params{Server}; |
96
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1
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50
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4
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$self->server($server) if defined $server; |
97
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98
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1
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2
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my $port = delete $params{Port}; |
99
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1
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50
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6
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$self->port(2302) unless defined $port; # Default to 2302. |
100
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1
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50
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3
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$self->port($port) if defined $port; |
101
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102
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1
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50
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4
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croak "$class doesn't know these parameters: ", |
103
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join(', ', sort(keys(%params))) if scalar(keys(%params)); |
104
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105
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1
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3
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return $self; |
106
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} |
107
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108
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sub server ($) { |
109
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2
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2
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0
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8
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my $self = shift; |
110
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2
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100
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7
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if (@_) { $self->{Server} = shift }; |
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1
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3
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111
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2
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5
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return $self->{Server}; |
112
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} |
113
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114
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sub port ($) { |
115
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2
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2
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0
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3
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my $self = shift; |
116
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2
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100
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6
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if (@_) { $self->{Port} = shift }; |
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1
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9
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117
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2
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15
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return $self->{Port}; |
118
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} |
119
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120
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121
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sub query () { |
122
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1
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1
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0
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6
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my $self = shift; |
123
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1
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3
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my $data = ''; # Receiving data buffer. |
124
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1
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46
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my %data = (); |
125
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126
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1
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2
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eval { |
127
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1
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0
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33
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local $SIG{ALRM} = sub { die "Timed Out\n" }; |
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0
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0
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128
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1
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15
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alarm 1; |
129
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1
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50
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4
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my $sock = new IO::Socket::INET ( |
130
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PeerAddr => $self->server(), |
131
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PeerPort => $self->port(), |
132
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Proto => 'udp', |
133
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Type => SOCK_DGRAM, |
134
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ReuseAddr => 1, |
135
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Blocking => 1, |
136
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) or croak "IO::Socket::INET->new() failed to bind: $@\n"; |
137
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138
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1
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436
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$sock->send("\xFE\xFD\x00\x33\x8f\x02\x00\xff\xff\xff"); |
139
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1
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138
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$sock->recv($data, 16384); |
140
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141
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1
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62
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alarm 0; |
142
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}; |
143
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1
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5
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alarm 0; |
144
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145
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1
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50
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4
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if ($@) { |
146
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0
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0
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$data{ERROR} = $@; |
147
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0
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0
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return \%data; |
148
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} |
149
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150
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1
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50
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5
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if ($data eq '') { |
151
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1
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4
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$data{ERROR} = 'DOWN'; |
152
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} else { |
153
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0
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0
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$data =~ s/\x00+$//; |
154
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0
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0
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my ($rules, $players, $score) = ($data =~ /^.{5}(.+?)\x00{3}[\x00-\x10](.+)\x00{2}[\x02\x00](.+$)/); |
155
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0
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0
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my @parts = split(/\x00/, $data); |
156
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0
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0
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%{$data{'Rules'}} = split(/\x00/, $rules); |
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0
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0
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157
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0
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0
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$data{'PlayerFlags'} = $self->decode_player_flags($data{'Rules'}{'player_flags'}); |
158
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0
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0
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$data{'GameFlags'} = $self->decode_game_flags($data{'Rules'}{'game_flags'}); |
159
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0
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0
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$data{'Players'} = $self->process_segment($players); |
160
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0
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0
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$data{'Score'} = $self->process_segment($score); |
161
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} |
162
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163
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1
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1
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foreach my $_Pflag (keys %{$data{PlayerFlags}->{Player}}) { |
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1
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6
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164
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0
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0
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$data{PlayerFlags}->{Player}->{$_Pflag} = $self->halo_player_flag($_Pflag, $data{PlayerFlags}->{Player}->{$_Pflag}); |
165
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} |
166
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1
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3
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foreach my $_Tflag (keys %{$data{PlayerFlags}->{Team}}) { |
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1
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4
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167
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0
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0
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$data{PlayerFlags}->{Player}->{$_Tflag} = $self->halo_player_flag($_Tflag, $data{PlayerFlags}->{Team}->{$_Tflag}); |
168
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} |
169
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1
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2
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foreach my $_Gflag (keys %{$data{GameFlags}}) { |
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1
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26
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170
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0
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0
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$data{GameFlags}->{$_Gflag} = $self->halo_game_flag($_Gflag, $data{GameFlags}->{$_Gflag}); |
171
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} |
172
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173
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1
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4
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return \%data; |
174
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} |
175
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176
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sub decode_player_flags { |
177
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0
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0
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0
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my $self = shift; |
178
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0
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my $str = shift; |
179
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0
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my $flags = { }; |
180
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0
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0
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0
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return $flags if $str eq '' || $str !~ /^\d+\,\d+$/; |
181
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182
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0
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my ($player, $vehicle) = split(/\,/, $str); |
183
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184
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0
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$flags->{'Player'}->{'NumberOfLives'} = $player & 3; |
185
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0
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$flags->{'Player'}->{'MaximumHealth'} = ($player >> 2) & 7; |
186
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0
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$flags->{'Player'}->{'Shields'} = ($player >> 5) & 1; |
187
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0
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$flags->{'Player'}->{'RespawnTime'} = ($player >> 6) & 3; |
188
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0
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$flags->{'Player'}->{'RespawnGrowth'} = ($player >> 8) & 3; |
189
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0
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$flags->{'Player'}->{'OddManOut'} = ($player >> 10) & 1; |
190
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0
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$flags->{'Player'}->{'InvisiblePlayers'} = ($player >> 11) & 1; |
191
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0
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|
|
$flags->{'Player'}->{'SuicidePenalty'} = ($player >> 12) & 3; |
192
|
0
|
|
|
|
|
|
$flags->{'Player'}->{'InfiniteGrenades'} = ($player >> 14) & 1; |
193
|
0
|
|
|
|
|
|
$flags->{'Player'}->{'WeaponSet'} = ($player >> 15) & 15; |
194
|
0
|
|
|
|
|
|
$flags->{'Player'}->{'StartingEquipment'} = ($player >> 19) & 1; |
195
|
0
|
|
|
|
|
|
$flags->{'Player'}->{'Indicator'} = ($player >> 20) & 3; |
196
|
0
|
|
|
|
|
|
$flags->{'Player'}->{'OtherPlayersOnRadar'} = ($player >> 22) & 3; |
197
|
0
|
|
|
|
|
|
$flags->{'Player'}->{'FriendIndicators'} = ($player >> 24) & 1; |
198
|
0
|
|
|
|
|
|
$flags->{'Player'}->{'FriendlyFire'} = ($player >> 25) & 3; |
199
|
0
|
|
|
|
|
|
$flags->{'Player'}->{'FriendlyFirePenalty'} = ($player >> 27) & 3; |
200
|
0
|
|
|
|
|
|
$flags->{'Player'}->{'AutoTeamBalance'} = ($player >> 29) & 1; |
201
|
|
|
|
|
|
|
|
202
|
0
|
|
|
|
|
|
$flags->{'Team'}->{'VehicleRespawn'} = ($vehicle & 7); |
203
|
0
|
|
|
|
|
|
$flags->{'Team'}->{'RedVehicleSet'} = ($vehicle >> 3) & 15; |
204
|
0
|
|
|
|
|
|
$flags->{'Team'}->{'BlueVehicleSet'} = ($vehicle >> 7) & 15; |
205
|
|
|
|
|
|
|
|
206
|
0
|
|
|
|
|
|
return $flags; |
207
|
|
|
|
|
|
|
} |
208
|
|
|
|
|
|
|
|
209
|
|
|
|
|
|
|
sub decode_game_flags { |
210
|
0
|
|
|
0
|
0
|
|
my $self = shift; |
211
|
0
|
|
|
|
|
|
my $str = shift; |
212
|
0
|
|
|
|
|
|
my $flags = { }; |
213
|
0
|
0
|
0
|
|
|
|
return $flags if $str eq '' || $str !~ /^\d+$/; |
214
|
|
|
|
|
|
|
|
215
|
0
|
|
|
|
|
|
$flags->{'GameType'} = $str & 7; |
216
|
0
|
0
|
|
|
|
|
if ($flags->{'GameType'} == 1) { # CTF |
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
|
|
0
|
|
|
|
|
|
217
|
0
|
|
0
|
|
|
|
$flags->{'Assault'} = ($str >> 3) && 1; |
218
|
0
|
|
0
|
|
|
|
$flags->{'FlagMustReset'} = ($str >> 5) && 1; |
219
|
0
|
|
0
|
|
|
|
$flags->{'FlagAtHomeToScore'} = ($str >> 6) && 1; |
220
|
0
|
|
0
|
|
|
|
$flags->{'SingleFlag'} = ($str >> 7) && 7; |
221
|
|
|
|
|
|
|
} elsif ($flags->{'GameType'} == 2) { # Slayer |
222
|
0
|
|
0
|
|
|
|
$flags->{'DeathBonus'} = ($str >> 3) && 1; |
223
|
0
|
|
0
|
|
|
|
$flags->{'KillPenalty'} = ($str >> 5) && 1; |
224
|
0
|
|
0
|
|
|
|
$flags->{'KillInOrder'} = ($str >> 6) && 1; |
225
|
|
|
|
|
|
|
} elsif ($flags->{'GameType'} == 3) { # Oddball |
226
|
0
|
|
0
|
|
|
|
$flags->{'RandomStart'} = ($str >> 3) && 1; |
227
|
0
|
|
0
|
|
|
|
$flags->{'SpeedWithBall'} = ($str >> 5) && 3; |
228
|
0
|
|
0
|
|
|
|
$flags->{'TraitWithBall'} = ($str >> 7) && 3; |
229
|
0
|
|
0
|
|
|
|
$flags->{'TraitWithoutBall'} = ($str >> 9) && 3; |
230
|
0
|
|
0
|
|
|
|
$flags->{'BallType'} = ($str >> 11) && 3; |
231
|
0
|
|
0
|
|
|
|
$flags->{'BallSpawnCount'} = ($str >> 13) && 31; |
232
|
|
|
|
|
|
|
} elsif ($flags->{'GameType'} == 4) { # Hill |
233
|
0
|
|
0
|
|
|
|
$flags->{'MovingHill'} = ($str >> 3) && 1; |
234
|
|
|
|
|
|
|
} elsif ($flags->{'GameType'} == 5) { # Race |
235
|
0
|
|
0
|
|
|
|
$flags->{'RaceType'} = ($str >> 3) && 3; |
236
|
0
|
|
0
|
|
|
|
$flags->{'TeamScoring'} = ($str >> 5) && 3; |
237
|
|
|
|
|
|
|
} |
238
|
|
|
|
|
|
|
|
239
|
0
|
|
|
|
|
|
return $flags; |
240
|
|
|
|
|
|
|
} |
241
|
|
|
|
|
|
|
|
242
|
|
|
|
|
|
|
sub halo_player_flag { |
243
|
0
|
|
|
0
|
0
|
|
my $self = shift; |
244
|
0
|
|
|
|
|
|
my $flag_name = shift; |
245
|
0
|
|
|
|
|
|
my $flag_value = shift; |
246
|
|
|
|
|
|
|
|
247
|
0
|
0
|
0
|
|
|
|
if (defined($player_flags->{$flag_name}) && |
248
|
|
|
|
|
|
|
defined($player_flags->{$flag_name}->[$flag_value])) { |
249
|
0
|
|
|
|
|
|
return $player_flags->{$flag_name}->[$flag_value]; |
250
|
|
|
|
|
|
|
} else { |
251
|
0
|
|
|
|
|
|
return $flag_value; |
252
|
|
|
|
|
|
|
} |
253
|
|
|
|
|
|
|
} |
254
|
|
|
|
|
|
|
|
255
|
|
|
|
|
|
|
sub halo_game_flag { |
256
|
0
|
|
|
0
|
0
|
|
my $self = shift; |
257
|
0
|
|
|
|
|
|
my $flag_name = shift; |
258
|
0
|
|
|
|
|
|
my $flag_value = shift; |
259
|
|
|
|
|
|
|
|
260
|
0
|
0
|
0
|
|
|
|
if(defined($game_flags->{$flag_name}) && |
261
|
|
|
|
|
|
|
defined($game_flags->{$flag_name}->[$flag_value])) { |
262
|
0
|
|
|
|
|
|
return $game_flags->{$flag_name}->[$flag_value]; |
263
|
|
|
|
|
|
|
} else { |
264
|
0
|
|
|
|
|
|
return $flag_value; |
265
|
|
|
|
|
|
|
} |
266
|
|
|
|
|
|
|
} |
267
|
|
|
|
|
|
|
|
268
|
|
|
|
|
|
|
sub process_segment { |
269
|
0
|
|
|
0
|
0
|
|
my $self = shift; |
270
|
0
|
|
|
|
|
|
my $str = shift; |
271
|
|
|
|
|
|
|
|
272
|
0
|
|
|
|
|
|
my @parts = split(/\x00/, $str); |
273
|
0
|
|
|
|
|
|
my @fields = (); |
274
|
0
|
|
|
|
|
|
foreach (@parts) { |
275
|
0
|
0
|
|
|
|
|
last if $_ eq ''; |
276
|
0
|
|
|
|
|
|
s/_.*$//; |
277
|
0
|
|
|
|
|
|
push @fields, $_; |
278
|
|
|
|
|
|
|
} |
279
|
|
|
|
|
|
|
|
280
|
0
|
|
|
|
|
|
my $info = {}; |
281
|
0
|
|
|
|
|
|
my $ctr = 0; |
282
|
0
|
|
|
|
|
|
my $cur_item = ''; |
283
|
0
|
0
|
|
|
|
|
foreach (splice(@parts, scalar(@fields) + (scalar(@parts) == scalar(@fields) ? 0 : 1))) { |
284
|
0
|
0
|
|
|
|
|
if($ctr % scalar(@fields) == 0) { |
285
|
0
|
|
|
|
|
|
$cur_item = $_; |
286
|
0
|
|
|
|
|
|
$info->{$cur_item}->{$fields[0]} = $cur_item; |
287
|
|
|
|
|
|
|
} else { |
288
|
0
|
|
|
|
|
|
$info->{$cur_item}->{$fields[$ctr % scalar(@fields)]} = $_; |
289
|
|
|
|
|
|
|
} |
290
|
0
|
|
|
|
|
|
$ctr++; |
291
|
|
|
|
|
|
|
} |
292
|
|
|
|
|
|
|
|
293
|
0
|
|
|
|
|
|
return $info; |
294
|
|
|
|
|
|
|
} |
295
|
|
|
|
|
|
|
|
296
|
|
|
|
|
|
|
1; |
297
|
|
|
|
|
|
|
|
298
|
|
|
|
|
|
|
__END__ |