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package Mojolicious::Plugin::Multiplex; |
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use Mojo::Base 'Mojolicious::Plugin'; |
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our $VERSION = '1.0'; |
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$VERSION = eval $VERSION; |
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use Mojolicious::Plugin::Multiplex::Multiplexer; |
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use File::Share (); |
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24518
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sub register { |
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my ($plugin, $app, $conf) = @_; |
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push @{ $app->static->paths }, File::Share::dist_dir('Mojolicious-Plugin-Multiplex'); |
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# this is still a gray area it seems, but certainly this will be honored even |
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# if in the future they add some new preferred type |
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my $types = $app->types; |
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$types->type(mjs => ['application/javascript']) |
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unless exists $types->mapping->{mjs}; |
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$app->helper(multiplex => sub { |
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my $c = shift; |
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my $tx = $c->tx; |
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return undef unless $tx->is_websocket; |
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$c->rendered(101) unless $tx->established; |
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return $c->stash->{'multiplex.multiplexer'} ||= Mojolicious::Plugin::Multiplex::Multiplexer->new(tx => $tx); |
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}); |
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} |
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1; |
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=head1 NAME |
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Mojolicious::Plugin::Multiplex - A websocket multiplexing layer for Mojolicious applications |
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=head1 SYNOPSIS |
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use Mojolicious::Lite; |
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plugin 'Multiplex'; |
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get '/' => 'index'; |
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websocket '/multiplex' => sub { |
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my $c = shift; |
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my $multiplex = $c->multiplex; |
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$multiplex->on(subscribe => sub { ... }); |
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$multiplex->on(message => sub { ... }); |
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$multiplex->on(unsubscribe => sub { ... }); |
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}; |
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__DATA__ |
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@@ index.html.ep |
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%= javascript 'websocket_multiplex.js'; |
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=head1 DESCRIPTION |
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L implements a mechanism proposed by L for the multiplexing of data on a single websocket. |
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Rather than proposing both a protocol and a programmatic api to use it, they L a very simple protocol and reusing the api of the existing Javascript WebSocket api. |
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This has the immediate advantage (beyond having to dream up a client api) that existing front-end code that is written for a WebSocket can immediately use the multiplexer with no changes necessary. |
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Their proposal only includes a partially implemented reference implementation. |
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This module extends the protocol slightly in order to enough of the L<"WebSocket API"|https://developer.mozilla.org/en-US/docs/Web/API/WebSocket> to be useful. |
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More extensions may be necessary if the API is to be completely implemented, however those last few details are rarely used and will likely not be missed. |
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On the server-side the logic is entirely up to the application author. |
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The module simply parses the multiplexed messages and emits events in accordance with them. |
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A typical use case may be to relay message to a bus, subscribing and unsubscribing from topics that it presents. |
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Another might be to stream updates to multiple types of data (perhaps in multiple parts of a single page application). |
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(Indeed those might not be distinct cases from each other). |
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For reference, the distribution comes with an example which uses L as a message broker for a multi-channel chat application. |
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The example may also be seen on L. |
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=head1 CAVEAT |
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While I'm declaring this module stable and production worthy, I still don't nearly have enough tests. |
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The biggest reason for this is that I don't have a great way to test Perl and Javascript together. |
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Unfortunately PhantomJS declared defeat right as L was catching on. |
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A project to wrap its successor, headless Chrome, is stalled waiting for now, so we wait. |
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Contributions from people with experience in this area would be greatly appreciated. |
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=head1 HELPERS |
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=head2 multiplex |
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my $multiplex = $c->multiplex; |
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Establishes the WebSocket connection (if it hasn't been already) and returns an instance of L. |
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The multiplexer is attached to the websocket stream and begins listening for messages. |
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The multiplexer emits events for incoming messages and has methods to send outgoing messages; more details about those are contained in its own documentation. |
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Note that for each websocket connection the same instance of the multiplexer will be returned on any subsequent call. |
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Though not prevented, the user is highly discouraged from sending other traffic over any websocket connection that is managed by a multiplexer. |
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=head1 BUNDLED FILES |
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=head2 websocket_multiplex.mjs |
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Bundled with this plugin is a javascript module file called C which contains the front-end code to create a multiplexer. |
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It exports the C class, whose constructor takes as its only argument an existing WebSocket object or a url string to build one. |
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This then is used to open new channel objects via the C method which takes a topic string as an arugment. |
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Topics can be almost any string, however they must not contain a comma (a limitation of the protocol). |
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The resulting channel objects implement the same API as a WebSocket (though they do not inherit from it). |
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The client-side multiplexer will also attempt to reconnect to closed sockets and when successful will automatically resubscribe to the channels that were subscribed. |
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N.B. This library is the least stable of the entire project. |
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Use with caution. |
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Also, this library will likely use very modern conventions, even going forward. |
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Older browsers are not the target for this file. |
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For those you want ... |
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=head2 websocket_multiplex.js |
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This is the above javascript module but transpiled back to work on older browsers (and minified). |
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It sets the global symbol C when loaded. |
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In all other ways it works just like the above file. |
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=head2 websocket_multiplex.js.map |
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A file used to get better diagnostics from the minified javascript file. |
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=head1 SOURCE REPOSITORY |
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L |
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155
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=head1 AUTHOR |
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157
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Joel Berger, Ejoel.a.berger@gmail.comE |
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=head1 ADDITIONAL THANKS |
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161
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John Susek |
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=head1 COPYRIGHT AND LICENSE |
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165
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Copyright (C) 2016-2018 by Joel Berger |
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167
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This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself. |
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169
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The multiplexer protocol and javascript code (both extended by this project) are copyright their original authors and by their nature are assumed to be in the public domain. |
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=cut |
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