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# See the POD documentation at the end of this
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# document for detailed copyright information.
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# (c) 2002-2006 Steffen Mueller, all rights reserved.
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5
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6
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package Math::Project3D;
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7
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8
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2
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2
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22975
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use strict;
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2
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6
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2
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88
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9
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2
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2
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11
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use warnings;
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2
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3
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2
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70
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10
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11
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2
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2
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53
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use 5.006;
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2
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7
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2
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82
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12
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13
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2
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2
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11
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use vars qw/$VERSION/;
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2
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3
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2
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124
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14
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15
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$VERSION = 1.02;
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17
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2
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2
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10
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use Carp;
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2
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4
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2
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153
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18
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19
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2
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2
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3332
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use Math::MatrixReal;
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2
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61914
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2
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144
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20
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2
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2
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1756
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use Math::Project3D::Function;
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2
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5
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2
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4325
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21
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22
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sub _max {
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23
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199
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199
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218
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my $max = 0;
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24
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199
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298
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for (@_) {
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25
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241
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100
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626
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$max = $_ if $_ > $max;
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26
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}
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27
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$max
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28
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199
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322
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}
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29
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sub _new_from_rows {
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30
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0
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0
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0
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my $class = 'Math::MatrixReal';
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31
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0
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0
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my $rows = shift;
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32
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0
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0
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my @rows;
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33
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0
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0
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foreach (@$rows) {
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34
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0
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0
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push @rows,
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35
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0
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0
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0
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(ref($_) eq 'Math::MatrixReal' ? [@{$_->[0][0]}] : [@{$_}]);
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0
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0
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36
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}
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37
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0
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0
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0
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return bless [
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38
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\@rows,
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39
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scalar(@rows),
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40
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_max(
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41
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map {
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42
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0
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0
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ref($_) eq 'Math::MatrixReal' ? $_->[2] : scalar(@$_)
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43
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}
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44
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@rows
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45
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),
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46
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undef,
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47
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undef,
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48
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undef
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49
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] => $class;
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50
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}
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51
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52
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sub _new_from_cols {
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53
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199
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199
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4665
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my $class = 'Math::MatrixReal';
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54
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199
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225
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my $cols = shift;
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55
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241
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100
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806
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my $num_rows = _max(
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56
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map {
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57
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199
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258
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ref($_) eq 'Math::MatrixReal' ? $_->[1] : scalar(@$_)
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58
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}
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59
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@$cols
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60
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);
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61
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199
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250
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my $num_cols = @$cols;
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62
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63
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199
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189
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my @rows;
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64
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199
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205
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my $cn = 0;
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65
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199
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261
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foreach (@$cols) {
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66
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241
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281
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my $col = $_;
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67
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241
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100
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426
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if (ref($col) eq 'Math::MatrixReal') {
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68
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88
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99
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$col = $col->[0];
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69
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88
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429
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$rows[$_][$cn] = $col->[$_][0] for 0..$num_rows-1;
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70
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}
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71
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else {
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72
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153
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678
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$rows[$_][$cn] = $col->[$_] for 0..$num_rows-1;
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73
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}
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74
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241
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426
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$cn++;
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75
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}
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76
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199
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765
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return bless [
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77
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\@rows,
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78
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$num_rows,
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79
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$num_cols,
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80
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undef,
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81
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undef,
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82
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undef
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83
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] => $class;
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84
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}
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85
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86
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87
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# class and object method new_function
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88
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#
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89
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# Wrapper around Math::Project3D->new()
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90
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# Returns compiled function (anon sub)
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91
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# As a class method, it does not have side effects.
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92
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# As an object method, it assigns the returned function to
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93
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# the object's function attribute.
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94
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95
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sub new_function {
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96
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6
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50
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6
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1
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2731
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@_ > 1 or croak "No arguments supplied to 'new_function' method.";
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97
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98
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6
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13
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my $self = shift;
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99
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100
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6
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21
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my @components = @_;
|
101
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102
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6
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40
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my $function = Math::Project3D::Function->new(@components);
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103
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104
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6
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100
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21
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if (ref $self eq __PACKAGE__) {
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105
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3
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6
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$self->{function} = $function;
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106
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}
|
107
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108
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6
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30
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return $function;
|
109
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}
|
110
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111
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112
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# Class and object method/constructor new
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113
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#
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114
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# Arguments are used in the object's anon hash.
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115
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# Creates new object.
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116
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# Returns MP3D instance.
|
117
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118
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sub new {
|
119
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3
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3
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1
|
1456
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my $proto = shift;
|
120
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3
|
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33
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23
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my $class = ref $proto || $proto;
|
121
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122
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# !!!FIXME!!! Insert argument checking here
|
123
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3
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15
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my $self = {
|
124
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function => undef,
|
125
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@_
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126
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};
|
127
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128
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3
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81
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bless $self => $class;
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129
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130
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# Some attributes are required.
|
131
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3
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12
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my $missing_attribute = $self->_require_attributes(qw(
|
132
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plane_basis_vector
|
133
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plane_direction1
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134
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plane_direction2
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135
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));
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136
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3
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50
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9
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croak "Required attribute '$missing_attribute' missing."
|
137
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if defined $missing_attribute;
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138
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139
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# Transform the vector/matrix specifications ((nested) array refs)
|
140
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# into Math::MatrixReal's.
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141
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3
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7
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foreach ( qw(
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142
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plane_basis_vector
|
143
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plane_direction1
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144
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plane_direction2
|
145
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) ) {
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146
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147
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# Argument checking, we either want an array ref or a MMR object.
|
148
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9
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50
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24
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croak "Invalid argument '$_' passed to new. Should be an array reference."
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149
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if not exists $self->{$_};
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150
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151
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9
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50
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26
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next if ref $self->{$_} eq 'Math::MatrixReal';
|
152
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9
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50
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22
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croak "Invalid argument '$_' passed to new. Should be an array reference."
|
153
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if ref $self->{$_} ne 'ARRAY';
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154
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155
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# Transform into an MMR object.
|
156
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9
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30
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$self->{$_} = $self->_make_matrix($self->{$_});
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157
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}
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158
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159
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# Projection vector defaults to the normal vector of the plane,
|
160
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# but may also be specified explicitly as array ref or MMR object.
|
161
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3
|
100
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66
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32
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if ( defined $self->{projection_vector} and
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50
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33
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162
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ref $self->{projection_vector} eq 'ARRAY' ) {
|
163
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164
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1
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4
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$self->{projection_vector} = $self->_make_matrix( $self->{projection_vector} );
|
165
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166
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} elsif ( not defined $self->{projection_vector} or
|
167
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ref $self->{projection_vector} ne 'Math::MatrixReal' ) {
|
168
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169
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# Defaults to the normal of the plane.
|
170
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2
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13
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$self->{projection_vector} = $self->{plane_direction1}->vector_product(
|
171
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$self->{plane_direction2}
|
172
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);
|
173
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}
|
174
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175
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# Now generate the linear equation system that has to be solved by
|
176
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# MMR in order to do project a point onto the plane.
|
177
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#
|
178
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# MMR does all the dirty work. (Thanks!) So we just create a matrix.
|
179
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# (d, e be the directional vectors, n the vector we project along,
|
180
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# p the basis point. Let i be the solution)
|
181
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#
|
182
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# x(t) + n1*i1 = d1*i2 + e1*i3 + p1
|
183
|
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# y(t) + n2*i1 = d2*i2 + e2*i3 + p2
|
184
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# z(t) + n3*i1 = d3*i2 + e3*i3 + p3
|
185
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#
|
186
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# This is the intersection of the plane and the corresponding orthogonal
|
187
|
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# line through s(t). Another form:
|
188
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#
|
189
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# n1*i1 + d1*i2 + e1*i3 = p1 + x(t)
|
190
|
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# n2*i1 + d2*i2 + e2*i3 = p2 + y(t)
|
191
|
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# n3*i1 + d3*i2 + e3*i3 = p3 + z(t)
|
192
|
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#
|
193
|
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|
|
# linear_eq_system will be the matrix of n,d,e.
|
194
|
|
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|
|
# result_vector will be p+s(t) (later)
|
195
|
|
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|
196
|
3
|
|
|
|
|
109
|
my $linear_eq_system = _new_from_cols(
|
197
|
|
|
|
|
|
|
[
|
198
|
|
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|
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|
|
$self->{projection_vector},
|
199
|
|
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|
|
$self->{plane_direction1},
|
200
|
|
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|
|
$self->{plane_direction2},
|
201
|
|
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]
|
202
|
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);
|
203
|
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|
204
|
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# Now we do the first step towards solving the equation system.
|
205
|
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# This does not have to be repeated for every projection.
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3
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16
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$self->{lr_matrix} = $linear_eq_system->decompose_LR();
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207
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208
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3
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457
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return $self;
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209
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}
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210
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211
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212
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# Method project
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213
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#
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# Does the projection calculations for a single set of function
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215
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# parameters.
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216
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# Takes the function parameters as argument.
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217
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# Returns undef on failure (plane and P + lambda*projection_vector do
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218
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# not intersect!). On success:
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219
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# Returns the coefficients of the point on the plane,
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220
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# the distance of the source point from the plane in lengths
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221
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# of the projection vector.
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222
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223
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sub project {
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224
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34
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34
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1
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7202
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my $self = shift;
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225
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226
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34
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50
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69
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croak "You need to assign a function before projecting it."
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227
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if not defined $self->get_function();
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228
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229
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# Apply function
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230
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34
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943
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my $point = _new_from_cols(
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231
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[
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232
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[ $self->{function}->(@_) ],
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233
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]
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234
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);
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235
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236
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# Generate result_vector
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237
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34
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150
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my $result_vector = _new_from_cols(
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238
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[
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239
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$self->{plane_basis_vector} + $point
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240
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]
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241
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);
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242
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243
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# Solve the l_e_s.
|
244
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34
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186
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my ($dimension, $p_vector, undef) = $self->{lr_matrix}->solve_LR($result_vector);
|
245
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246
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# Did we find a solution?
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247
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34
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50
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3669
|
return undef if not defined $dimension;
|
248
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249
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# $dimension == 0 => one solution
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250
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# $dimension == 1 => straight line
|
251
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# $dimension == 2 => plane (impossible :) )
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252
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# ...
|
253
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# $dimension == 1 is possible (point and projection_vector part
|
254
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# of the plane). Hence: !!!FIXME!!!
|
255
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256
|
34
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|
108
|
return $p_vector->element(2,1), # coefficient 1
|
257
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$p_vector->element(3,1), # coefficient 2
|
258
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$p_vector->element(1,1); # distance in lengths of the projection vector
|
259
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}
|
260
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261
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262
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# Method project_range_callback
|
263
|
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|
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#
|
264
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# Does the projection calculations for ranges of function parameters.
|
265
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|
# Takes an code reference and a number array refs of ranges as argument.
|
266
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# Ranges are specified using three values:
|
267
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# [lower_bound, upper_bound, increment].
|
268
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# Alternatively, one may specify only one element in any of the array
|
269
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|
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|
|
# references. This will then be a static parameter.
|
270
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|
|
# The number of ranges (array references) corresponds to the number of
|
271
|
|
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|
|
# parameters to the vectorial function.
|
272
|
|
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|
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|
|
# The callback is called for every set of result values with an array
|
273
|
|
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|
|
|
|
# reference of parameters and the list of the three result values.
|
274
|
|
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|
275
|
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|
|
|
|
sub project_range_callback {
|
276
|
1
|
|
|
1
|
1
|
16
|
my $self = shift;
|
277
|
|
|
|
|
|
|
|
278
|
1
|
50
|
|
|
|
3
|
croak "You need to assign a function before projecting it."
|
279
|
|
|
|
|
|
|
if not defined $self->get_function();
|
280
|
|
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|
|
|
|
|
281
|
|
|
|
|
|
|
# Argument checking
|
282
|
1
|
|
|
|
|
2
|
my $callback = shift;
|
283
|
1
|
50
|
|
|
|
5
|
ref $callback eq 'CODE' or
|
284
|
|
|
|
|
|
|
croak "Invalid code reference passed to project_range_callback.";
|
285
|
|
|
|
|
|
|
|
286
|
1
|
|
|
|
|
3
|
my @ranges = @_;
|
287
|
|
|
|
|
|
|
|
288
|
7
|
|
|
|
|
15
|
croak "Invalid range parameters passed to project_range_callback"
|
289
|
1
|
50
|
|
|
|
2
|
if grep { ref $_ ne 'ARRAY' } @ranges;
|
290
|
|
|
|
|
|
|
|
291
|
|
|
|
|
|
|
|
292
|
1
|
|
|
|
|
3
|
my $function = $self->get_function();
|
293
|
|
|
|
|
|
|
|
294
|
|
|
|
|
|
|
# Replace all ranges that consist of a single number with ranges
|
295
|
|
|
|
|
|
|
# that iterate from that number to itself.
|
296
|
1
|
|
|
|
|
4
|
foreach (@ranges) {
|
297
|
7
|
100
|
|
|
|
17
|
$_ = [$_->[0], $_->[0], 1] if @$_ == 1;
|
298
|
|
|
|
|
|
|
}
|
299
|
|
|
|
|
|
|
|
300
|
|
|
|
|
|
|
# Calculate every range's length and store it in @lengths.
|
301
|
7
|
|
|
|
|
16
|
my @lengths = map {
|
302
|
|
|
|
|
|
|
# upper - lower / increment
|
303
|
1
|
|
|
|
|
4
|
int( ($_->[1] - $_->[0]) / $_->[2] ),
|
304
|
|
|
|
|
|
|
} @ranges;
|
305
|
|
|
|
|
|
|
|
306
|
|
|
|
|
|
|
# Prepare counters for every range.
|
307
|
1
|
|
|
|
|
4
|
my @counters = (0) x scalar(@ranges);
|
308
|
|
|
|
|
|
|
|
309
|
|
|
|
|
|
|
# Calculate the number if iterations needed.
|
310
|
|
|
|
|
|
|
# It is $_+1 and not $_ because the lengths are the lengths we
|
311
|
|
|
|
|
|
|
# need for the comparisons inside the long for loop. We save one
|
312
|
|
|
|
|
|
|
# op in there that way.
|
313
|
1
|
|
|
|
|
4
|
my $iterations = 1;
|
314
|
1
|
|
|
|
|
39
|
$iterations *= ( $_ + 1 ) for @lengths;
|
315
|
|
|
|
|
|
|
|
316
|
|
|
|
|
|
|
# For all possible combinations of parameters...
|
317
|
1
|
|
|
|
|
5
|
for (my $i = 1; $i <= $iterations; $i++) {
|
318
|
|
|
|
|
|
|
|
319
|
|
|
|
|
|
|
# Get current function parameters
|
320
|
45
|
|
|
|
|
1372
|
my @params;
|
321
|
|
|
|
|
|
|
|
322
|
|
|
|
|
|
|
# Get one parameter for every range
|
323
|
45
|
|
|
|
|
96
|
for (my $range_no = 0; $range_no < @ranges; $range_no++) {
|
324
|
|
|
|
|
|
|
# lower + increment * current_count
|
325
|
315
|
|
|
|
|
776
|
push @params, $ranges[$range_no][0] +
|
326
|
|
|
|
|
|
|
$ranges[$range_no][2] * $counters[$range_no];
|
327
|
|
|
|
|
|
|
}
|
328
|
|
|
|
|
|
|
|
329
|
|
|
|
|
|
|
# Increment outermost range by one. If it got out of bounds,
|
330
|
|
|
|
|
|
|
# make it 0 and increment the next range, etc.
|
331
|
45
|
|
|
|
|
51
|
my $j = 0;
|
332
|
45
|
|
100
|
|
|
184
|
while (defined $ranges[$j] and ++$counters[$j] > $lengths[$j]) {
|
333
|
33
|
|
|
|
|
38
|
$counters[$j] = 0;
|
334
|
33
|
|
|
|
|
115
|
$j++;
|
335
|
|
|
|
|
|
|
}
|
336
|
|
|
|
|
|
|
|
337
|
|
|
|
|
|
|
# Apply function
|
338
|
45
|
|
|
|
|
1089
|
my $point = _new_from_cols(
|
339
|
|
|
|
|
|
|
[
|
340
|
|
|
|
|
|
|
[ $function->(@params) ],
|
341
|
|
|
|
|
|
|
]
|
342
|
|
|
|
|
|
|
);
|
343
|
|
|
|
|
|
|
|
344
|
|
|
|
|
|
|
# Generate result_vector
|
345
|
45
|
|
|
|
|
206
|
my $result_vector = _new_from_cols(
|
346
|
|
|
|
|
|
|
[
|
347
|
|
|
|
|
|
|
$self->{plane_basis_vector} + $point
|
348
|
|
|
|
|
|
|
]
|
349
|
|
|
|
|
|
|
);
|
350
|
|
|
|
|
|
|
|
351
|
|
|
|
|
|
|
# Solve the l_e_s.
|
352
|
45
|
|
|
|
|
194
|
my ($dimension, $p_vector, undef) = $self->{lr_matrix}->solve_LR($result_vector);
|
353
|
|
|
|
|
|
|
|
354
|
|
|
|
|
|
|
# Did we find a solution?
|
355
|
45
|
50
|
|
|
|
4493
|
croak "Could not project $result_vector."
|
356
|
|
|
|
|
|
|
if not defined $dimension;
|
357
|
|
|
|
|
|
|
|
358
|
|
|
|
|
|
|
# $dimension == 0 => one solution
|
359
|
|
|
|
|
|
|
# $dimension == 1 => straight line
|
360
|
|
|
|
|
|
|
# $dimension == 2 => plane (impossible :) )
|
361
|
|
|
|
|
|
|
# ...
|
362
|
|
|
|
|
|
|
# $dimension == 1 is possible (point and projection_vector part
|
363
|
|
|
|
|
|
|
# of the plane). Hence: !!!FIXME!!!
|
364
|
|
|
|
|
|
|
|
365
|
45
|
|
|
|
|
114
|
$callback->(
|
366
|
|
|
|
|
|
|
$p_vector->element(2,1), # coefficient 1
|
367
|
|
|
|
|
|
|
$p_vector->element(3,1), # coefficient 2
|
368
|
|
|
|
|
|
|
$p_vector->element(1,1), # distance in lengths of the projection vector
|
369
|
|
|
|
|
|
|
$j, # how many ranges did we increment?
|
370
|
|
|
|
|
|
|
);
|
371
|
|
|
|
|
|
|
}
|
372
|
|
|
|
|
|
|
|
373
|
1
|
|
|
|
|
43
|
return();
|
374
|
|
|
|
|
|
|
}
|
375
|
|
|
|
|
|
|
|
376
|
|
|
|
|
|
|
|
377
|
|
|
|
|
|
|
# Method project_list
|
378
|
|
|
|
|
|
|
#
|
379
|
|
|
|
|
|
|
# Wrapper around project(), therefore slow.
|
380
|
|
|
|
|
|
|
# Takes a list of array refs as argument. The array refs
|
381
|
|
|
|
|
|
|
# are to contain sets of function parameters.
|
382
|
|
|
|
|
|
|
# Calculates every set of parameters' projection and stores the
|
383
|
|
|
|
|
|
|
# three associated values (coefficients and distance coefficient)
|
384
|
|
|
|
|
|
|
# in an n*3 matrix (MMR obj) wheren is the number of points
|
385
|
|
|
|
|
|
|
# projected.
|
386
|
|
|
|
|
|
|
# Currently croaks if any of the points cannot be projected onto
|
387
|
|
|
|
|
|
|
# the plane using the given projection vector. (In R3 -> R2, try
|
388
|
|
|
|
|
|
|
# using the plane's normal vector which is guaranteed not to be
|
389
|
|
|
|
|
|
|
# parallel to the plane.)
|
390
|
|
|
|
|
|
|
# Returns that MMR object.
|
391
|
|
|
|
|
|
|
|
392
|
|
|
|
|
|
|
sub project_list {
|
393
|
1
|
|
|
1
|
1
|
524
|
my $self = shift;
|
394
|
1
|
50
|
|
|
|
5
|
croak "No arguments passed to project_list()."
|
395
|
|
|
|
|
|
|
if @_ == 0;
|
396
|
|
|
|
|
|
|
|
397
|
1
|
50
|
|
|
|
3
|
croak "You need to assign a function before projecting it."
|
398
|
|
|
|
|
|
|
if not defined $self->get_function();
|
399
|
|
|
|
|
|
|
|
400
|
|
|
|
|
|
|
# Create result matrix to hold individual results.
|
401
|
1
|
|
|
|
|
10
|
my $result_matrix = Math::MatrixReal->new(scalar(@_), 3);
|
402
|
|
|
|
|
|
|
|
403
|
|
|
|
|
|
|
# Keep track of the matrix row
|
404
|
1
|
|
|
|
|
44
|
my $result_no = 1;
|
405
|
|
|
|
|
|
|
|
406
|
1
|
|
|
|
|
2
|
foreach my $array_ref (@_) {
|
407
|
12
|
|
|
|
|
29
|
my ($coeff1, $coeff2, $dist) = $self->project(@$array_ref);
|
408
|
|
|
|
|
|
|
|
409
|
12
|
50
|
|
|
|
287
|
croak "Vector $result_no cannot be projected."
|
410
|
|
|
|
|
|
|
if not defined $coeff1;
|
411
|
|
|
|
|
|
|
|
412
|
|
|
|
|
|
|
# Assign results
|
413
|
12
|
|
|
|
|
34
|
$result_matrix->assign($result_no, 1, $coeff1);
|
414
|
12
|
|
|
|
|
157
|
$result_matrix->assign($result_no, 2, $coeff2);
|
415
|
12
|
|
|
|
|
212
|
$result_matrix->assign($result_no, 3, $dist);
|
416
|
12
|
|
|
|
|
134
|
$result_no++;
|
417
|
|
|
|
|
|
|
}
|
418
|
|
|
|
|
|
|
|
419
|
1
|
|
|
|
|
4
|
return $result_matrix;
|
420
|
|
|
|
|
|
|
}
|
421
|
|
|
|
|
|
|
|
422
|
|
|
|
|
|
|
|
423
|
|
|
|
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|
|
# Accessor get_function
|
424
|
|
|
|
|
|
|
#
|
425
|
|
|
|
|
|
|
# No parameters.
|
426
|
|
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|
|
|
|
# Returns the current function code ref.
|
427
|
|
|
|
|
|
|
|
428
|
|
|
|
|
|
|
sub get_function {
|
429
|
59
|
|
|
59
|
1
|
497
|
my $self = shift;
|
430
|
59
|
|
|
|
|
155
|
return $self->{function};
|
431
|
|
|
|
|
|
|
}
|
432
|
|
|
|
|
|
|
|
433
|
|
|
|
|
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|
434
|
|
|
|
|
|
|
# Accessor set_function
|
435
|
|
|
|
|
|
|
#
|
436
|
|
|
|
|
|
|
# Takes a code ref as argument.
|
437
|
|
|
|
|
|
|
# Sets the object's function to that code ref.
|
438
|
|
|
|
|
|
|
# Returns the code ref.
|
439
|
|
|
|
|
|
|
|
440
|
|
|
|
|
|
|
sub set_function {
|
441
|
10
|
|
|
10
|
1
|
25
|
my $self = shift;
|
442
|
10
|
|
|
|
|
11
|
my $function = shift;
|
443
|
|
|
|
|
|
|
|
444
|
10
|
50
|
|
|
|
28
|
ref $function eq 'CODE' or croak "Argument to set_function must be code reference.";
|
445
|
|
|
|
|
|
|
|
446
|
10
|
|
|
|
|
14
|
$self->{function} = $function;
|
447
|
|
|
|
|
|
|
|
448
|
10
|
|
|
|
|
16
|
return $self->{function};
|
449
|
|
|
|
|
|
|
}
|
450
|
|
|
|
|
|
|
|
451
|
|
|
|
|
|
|
|
452
|
|
|
|
|
|
|
# Private method _require_attributes
|
453
|
|
|
|
|
|
|
#
|
454
|
|
|
|
|
|
|
# Arguments must be a list of attribute names (strings).
|
455
|
|
|
|
|
|
|
# Tests for the existance of those attributes.
|
456
|
|
|
|
|
|
|
# Returns the missing attribute on failure, undef on success.
|
457
|
|
|
|
|
|
|
|
458
|
|
|
|
|
|
|
sub _require_attributes {
|
459
|
3
|
|
|
3
|
|
5
|
my $self = shift;
|
460
|
3
|
|
50
|
|
|
29
|
exists $self->{$_} or return $_ foreach @_;
|
461
|
3
|
|
|
|
|
8
|
return undef;
|
462
|
|
|
|
|
|
|
}
|
463
|
|
|
|
|
|
|
|
464
|
|
|
|
|
|
|
|
465
|
|
|
|
|
|
|
# Private method _make_matrix
|
466
|
|
|
|
|
|
|
#
|
467
|
|
|
|
|
|
|
# Takes a list of array refs as arguments.
|
468
|
|
|
|
|
|
|
# Creates a Math::MatrixReal object from the arrays.
|
469
|
|
|
|
|
|
|
# Returns the Math::MatrixReal object.
|
470
|
|
|
|
|
|
|
|
471
|
|
|
|
|
|
|
sub _make_matrix {
|
472
|
10
|
|
|
10
|
|
14
|
my $self = shift;
|
473
|
10
|
50
|
|
|
|
20
|
@_ or croak "No arguments passed to _make_matrix.";
|
474
|
|
|
|
|
|
|
|
475
|
10
|
|
|
|
|
46
|
my $matrix = Math::MatrixReal->new_from_cols( [ @_ ] );
|
476
|
|
|
|
|
|
|
|
477
|
10
|
|
|
|
|
2407
|
return $matrix;
|
478
|
|
|
|
|
|
|
}
|
479
|
|
|
|
|
|
|
|
480
|
|
|
|
|
|
|
|
481
|
|
|
|
|
|
|
# Evil method rotate
|
482
|
|
|
|
|
|
|
#
|
483
|
|
|
|
|
|
|
# Takes a vector as argument. (Either an MMR object or an array ref
|
484
|
|
|
|
|
|
|
# of an array containing three components.)
|
485
|
|
|
|
|
|
|
# The method will replace the function with a wrapper around the original
|
486
|
|
|
|
|
|
|
# function that rotates the result of the original function by the same
|
487
|
|
|
|
|
|
|
# angles that the z-axis (e3) needs to be turned to become the passed vector.
|
488
|
|
|
|
|
|
|
# Example: Passed [1,0,0] means that e3 will be rotated to become e1.
|
489
|
|
|
|
|
|
|
# Hence all points will be rotated by 90 degrees and orthogonally to e2.
|
490
|
|
|
|
|
|
|
# Returns the wrapper function and the old function as code references.
|
491
|
|
|
|
|
|
|
#
|
492
|
|
|
|
|
|
|
# Important note: You can apply this function multiple times. That means
|
493
|
|
|
|
|
|
|
# if you rotated the function once, you may do so again and the original
|
494
|
|
|
|
|
|
|
# rotated function will be wrapped again so that you effectively rotate
|
495
|
|
|
|
|
|
|
# it twice. Note, however, that you will sacrifice performance on the
|
496
|
|
|
|
|
|
|
# altar of recursion that way.
|
497
|
|
|
|
|
|
|
#
|
498
|
|
|
|
|
|
|
# !!!FIXME!!! This is slow. Sloooooow. Conceptually slow, but the
|
499
|
|
|
|
|
|
|
# implementation sucks badly, too. It is especially unnerving to me that
|
500
|
|
|
|
|
|
|
# the whole lexical scope of a myriad of intermediate result matrices and
|
501
|
|
|
|
|
|
|
# vectors is kept because we use closures. Closures are great, but not
|
502
|
|
|
|
|
|
|
# in bloated lexical scopes. How fix that without introducing either
|
503
|
|
|
|
|
|
|
# - an ugly additional method
|
504
|
|
|
|
|
|
|
# - ugly additional blocks to keep the scope clean. (Yuck!)
|
505
|
|
|
|
|
|
|
|
506
|
|
|
|
|
|
|
sub rotate {
|
507
|
9
|
|
|
9
|
1
|
805
|
my $self = shift;
|
508
|
|
|
|
|
|
|
|
509
|
9
|
50
|
|
|
|
19
|
croak "You need to assign a function before rotating it."
|
510
|
|
|
|
|
|
|
if not defined $self->get_function();
|
511
|
|
|
|
|
|
|
|
512
|
|
|
|
|
|
|
# We want to rotate everything the same way we would
|
513
|
|
|
|
|
|
|
# have to rotate e3 (z unit vector) to become the unit
|
514
|
|
|
|
|
|
|
# vector parallel to $e3_.
|
515
|
9
|
|
|
|
|
12
|
my $e3_ = shift;
|
516
|
|
|
|
|
|
|
|
517
|
|
|
|
|
|
|
# Make sure we work with a MMR vector
|
518
|
9
|
50
|
|
|
|
24
|
if (ref $e3_ ne 'Math::MatrixReal') {
|
519
|
9
|
50
|
|
|
|
19
|
croak "Invalid vector passed to rotate()."
|
520
|
|
|
|
|
|
|
if ref $e3_ ne 'ARRAY';
|
521
|
|
|
|
|
|
|
|
522
|
9
|
|
|
|
|
20
|
$e3_ = _new_from_cols([$e3_]);
|
523
|
|
|
|
|
|
|
}
|
524
|
|
|
|
|
|
|
|
525
|
9
|
|
|
|
|
30
|
$e3_ *= 1 / $e3_->length();
|
526
|
|
|
|
|
|
|
|
527
|
9
|
|
|
|
|
369
|
my $e3 = _new_from_cols([[0,0,1]]);
|
528
|
|
|
|
|
|
|
|
529
|
|
|
|
|
|
|
# The axis we want to rotate around
|
530
|
9
|
|
|
|
|
31
|
my $axis = $e3->vector_product($e3_);
|
531
|
|
|
|
|
|
|
|
532
|
|
|
|
|
|
|
# The angle we want to rotate by.
|
533
|
9
|
|
|
|
|
336
|
my $angle = acos($e3->scalar_product($e3_));
|
534
|
|
|
|
|
|
|
|
535
|
|
|
|
|
|
|
# Rotationsmatrix um Achse (Vektor) a = (a,b,c):
|
536
|
|
|
|
|
|
|
# [a*a a*b a*c]
|
537
|
|
|
|
|
|
|
# M(rot) = (1-cos(alpha)) * [a*b b*b b*c] +
|
538
|
|
|
|
|
|
|
# [a*c b*c c*c]
|
539
|
|
|
|
|
|
|
# [1 0 0 ]
|
540
|
|
|
|
|
|
|
# cos(alpha) * [0 1 0 ] +
|
541
|
|
|
|
|
|
|
# [0 0 1 ]
|
542
|
|
|
|
|
|
|
# [0 -c b ]
|
543
|
|
|
|
|
|
|
# sin(alpha) * [c 0 -a ]
|
544
|
|
|
|
|
|
|
# [-b a 0 ]
|
545
|
|
|
|
|
|
|
# (from: Merziger, Wirth: "Repetitorium der Hoeheren Mathematik"
|
546
|
|
|
|
|
|
|
# Binomi Verlag. ISBN 3-923923-33-3)
|
547
|
|
|
|
|
|
|
|
548
|
9
|
|
|
|
|
32
|
my ($a, $b, $c) = ($axis->element(1,1), $axis->element(2,1), $axis->element(3,1));
|
549
|
|
|
|
|
|
|
|
550
|
9
|
|
|
|
|
182
|
my $matrix1 = _new_from_cols(
|
551
|
|
|
|
|
|
|
[
|
552
|
|
|
|
|
|
|
[$a*$a, $a*$b, $a*$c],
|
553
|
|
|
|
|
|
|
[$b*$a, $b*$b, $b*$c],
|
554
|
|
|
|
|
|
|
[$c*$a, $c*$b, $c*$c],
|
555
|
|
|
|
|
|
|
],
|
556
|
|
|
|
|
|
|
);
|
557
|
|
|
|
|
|
|
|
558
|
9
|
|
|
|
|
43
|
my $matrix2 = Math::MatrixReal->new_diag([1,1,1]);
|
559
|
|
|
|
|
|
|
|
560
|
9
|
|
|
|
|
324
|
my $matrix3 = _new_from_cols(
|
561
|
|
|
|
|
|
|
[
|
562
|
|
|
|
|
|
|
[0, -$c, $b ],
|
563
|
|
|
|
|
|
|
[$c, 0, -$a],
|
564
|
|
|
|
|
|
|
[-$b, $a, 0 ],
|
565
|
|
|
|
|
|
|
],
|
566
|
|
|
|
|
|
|
);
|
567
|
|
|
|
|
|
|
|
568
|
|
|
|
|
|
|
# What a painful birth, but here we are:
|
569
|
9
|
|
|
|
|
53
|
my $rot_matrix = (1-cos($angle)) * $matrix1 + cos($angle) * $matrix2 +
|
570
|
|
|
|
|
|
|
sin($angle) * $matrix3;
|
571
|
|
|
|
|
|
|
|
572
|
|
|
|
|
|
|
# For (Rotated vector r=(r1,r2,r3), source vector x=(x1,x2,x3)):
|
573
|
|
|
|
|
|
|
# (eq1) r = $rot_matrix * x
|
574
|
|
|
|
|
|
|
# Hence:
|
575
|
|
|
|
|
|
|
# (eq2) x = transposed($rot_matrix) * r
|
576
|
|
|
|
|
|
|
#
|
577
|
|
|
|
|
|
|
# x and $rot_matrix (and therefore also transposed($rot_matrix)
|
578
|
|
|
|
|
|
|
# are know. Hance, (eq2) can be solved as a linear equation system
|
579
|
|
|
|
|
|
|
# of the form: ($rot_matrix be all elements a(ij))
|
580
|
|
|
|
|
|
|
#
|
581
|
|
|
|
|
|
|
# a11*r1 + a12*r2 + a13*r3 = x1
|
582
|
|
|
|
|
|
|
# a21*r1 + a22*r2 + a23*r3 = x2
|
583
|
|
|
|
|
|
|
# a31*r1 + a32*r2 + a33*r3 = x3
|
584
|
|
|
|
|
|
|
|
585
|
|
|
|
|
|
|
# Transpose the rotation matrix and then decompose_LR
|
586
|
9
|
|
|
|
|
2571
|
$rot_matrix->transpose($rot_matrix);
|
587
|
9
|
|
|
|
|
250
|
$rot_matrix = $rot_matrix->decompose_LR();
|
588
|
|
|
|
|
|
|
|
589
|
|
|
|
|
|
|
# Save old function
|
590
|
9
|
|
|
|
|
1315
|
my $old_function = $self->get_function;
|
591
|
|
|
|
|
|
|
|
592
|
|
|
|
|
|
|
my $rotator = sub {
|
593
|
|
|
|
|
|
|
|
594
|
|
|
|
|
|
|
# If the first argument is 'restore', we restore the old
|
595
|
|
|
|
|
|
|
# function from the lexical $old_function and return.
|
596
|
|
|
|
|
|
|
# This is needed for the unrotate() method.
|
597
|
11
|
100
|
|
11
|
|
64
|
$self->{function} = $old_function, return if $_[0] eq 'restore';
|
598
|
|
|
|
|
|
|
|
599
|
|
|
|
|
|
|
# We apply the old function as usual.
|
600
|
2
|
|
|
|
|
56
|
my $source_vec = _new_from_cols(
|
601
|
|
|
|
|
|
|
[ [ $old_function->(@_) ] ],
|
602
|
|
|
|
|
|
|
);
|
603
|
|
|
|
|
|
|
|
604
|
|
|
|
|
|
|
# But then we rotate the results.
|
605
|
2
|
|
|
|
|
8
|
my ($dimension, $result_vector, undef) = $rot_matrix->solve_LR($source_vec);
|
606
|
|
|
|
|
|
|
|
607
|
|
|
|
|
|
|
# There should be a solution to the equation system.
|
608
|
2
|
50
|
|
|
|
216
|
croak "Dimension of rotation result is '$dimension' but should be 0."
|
609
|
|
|
|
|
|
|
if $dimension;
|
610
|
|
|
|
|
|
|
|
611
|
|
|
|
|
|
|
# return the rotated vector
|
612
|
|
|
|
|
|
|
return (
|
613
|
2
|
|
|
|
|
8
|
$result_vector->element(1,1),
|
614
|
|
|
|
|
|
|
$result_vector->element(2,1),
|
615
|
|
|
|
|
|
|
$result_vector->element(3,1),
|
616
|
|
|
|
|
|
|
);
|
617
|
9
|
|
|
|
|
43
|
};
|
618
|
|
|
|
|
|
|
|
619
|
|
|
|
|
|
|
# Set the new function wrapper to become the actual function
|
620
|
|
|
|
|
|
|
# that will be used for projection calculations.
|
621
|
9
|
|
|
|
|
20
|
$self->set_function($rotator);
|
622
|
|
|
|
|
|
|
|
623
|
|
|
|
|
|
|
# The level of nested rotation has been increased.
|
624
|
9
|
|
|
|
|
10
|
$self->{rotated}++;
|
625
|
|
|
|
|
|
|
|
626
|
9
|
|
|
|
|
67
|
return ($rotator, $old_function);
|
627
|
|
|
|
|
|
|
}
|
628
|
|
|
|
|
|
|
|
629
|
|
|
|
|
|
|
|
630
|
|
|
|
|
|
|
# method unrotate
|
631
|
|
|
|
|
|
|
#
|
632
|
|
|
|
|
|
|
# Removes the evil hack of rotation using an evil hack.
|
633
|
|
|
|
|
|
|
# Takes an optional integer as argument. Removes
|
634
|
|
|
|
|
|
|
# [integer] levels of rotation. 'Level of rotation'
|
635
|
|
|
|
|
|
|
# means: one rotation wrapper of the original function
|
636
|
|
|
|
|
|
|
# as wrapped using rotate().
|
637
|
|
|
|
|
|
|
# If no integer was passed, defaults to the total number
|
638
|
|
|
|
|
|
|
# of rotations that were made, effectively removing
|
639
|
|
|
|
|
|
|
# any rotation.
|
640
|
|
|
|
|
|
|
# Returns the number of wrappers (rotations) removed.
|
641
|
|
|
|
|
|
|
|
642
|
|
|
|
|
|
|
sub unrotate {
|
643
|
2
|
|
|
2
|
1
|
7
|
my $self = shift;
|
644
|
|
|
|
|
|
|
|
645
|
2
|
50
|
|
|
|
5
|
croak "You need to assign a function before rotating it."
|
646
|
|
|
|
|
|
|
if not defined $self->get_function();
|
647
|
|
|
|
|
|
|
|
648
|
|
|
|
|
|
|
# How many levels of rotation to we want to remove?
|
649
|
2
|
|
|
|
|
4
|
my $level = shift;
|
650
|
|
|
|
|
|
|
|
651
|
|
|
|
|
|
|
# Boundary checking for the level. Default to the number
|
652
|
|
|
|
|
|
|
# of rotation wrappers.
|
653
|
2
|
50
|
66
|
|
|
34
|
if (not defined $level or $level <= 0 or $level > $self->{rotated}) {
|
|
|
|
66
|
|
|
|
|
654
|
1
|
|
|
|
|
2
|
$level = $self->{rotated};
|
655
|
|
|
|
|
|
|
}
|
656
|
|
|
|
|
|
|
|
657
|
2
|
|
|
|
|
3
|
$level = int $level; # I don't trust users.
|
658
|
|
|
|
|
|
|
|
659
|
|
|
|
|
|
|
# If we're rotated at all.
|
660
|
2
|
50
|
|
|
|
5
|
if ($self->{rotated}) {
|
661
|
|
|
|
|
|
|
|
662
|
|
|
|
|
|
|
# Count the number of wrappers removed.
|
663
|
2
|
|
|
|
|
4
|
my $no_unrotated = 0;
|
664
|
|
|
|
|
|
|
|
665
|
|
|
|
|
|
|
# While we still want to unrotate and while we still can
|
666
|
2
|
|
66
|
|
|
15
|
while ($level != 0 and $self->{rotated} != 0) {
|
667
|
|
|
|
|
|
|
|
668
|
|
|
|
|
|
|
# Let the function restore its parent.
|
669
|
9
|
|
|
|
|
15
|
$self->{function}->('restore');
|
670
|
|
|
|
|
|
|
|
671
|
9
|
|
|
|
|
11
|
$self->{rotated}--;
|
672
|
9
|
|
|
|
|
8
|
$level--;
|
673
|
9
|
|
|
|
|
32
|
$no_unrotated++;
|
674
|
|
|
|
|
|
|
}
|
675
|
|
|
|
|
|
|
|
676
|
2
|
|
|
|
|
4
|
return $no_unrotated;
|
677
|
|
|
|
|
|
|
|
678
|
|
|
|
|
|
|
} else {
|
679
|
|
|
|
|
|
|
# We aren't even rotated.
|
680
|
0
|
|
|
|
|
0
|
return 0;
|
681
|
|
|
|
|
|
|
|
682
|
|
|
|
|
|
|
}
|
683
|
|
|
|
|
|
|
}
|
684
|
|
|
|
|
|
|
|
685
|
|
|
|
|
|
|
|
686
|
|
|
|
|
|
|
# Function acos (arc cosine)
|
687
|
|
|
|
|
|
|
# Not a method.
|
688
|
9
|
|
|
9
|
1
|
181
|
sub acos { atan2( sqrt( 1 - $_[0] * $_[0] ), $_[0] ) }
|
689
|
|
|
|
|
|
|
|
690
|
|
|
|
|
|
|
1;
|
691
|
|
|
|
|
|
|
|
692
|
|
|
|
|
|
|
__END__
|