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#ifndef MPU_SIEVE_H |
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#define MPU_SIEVE_H |
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#include "ptypes.h" |
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#define FUNC_ctz 1 |
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#include "util.h" |
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extern unsigned char* sieve_erat30(UV end); |
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extern int sieve_segment(unsigned char* mem, UV startd, UV endd); |
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extern void* start_segment_primes(UV low, UV high, unsigned char** segmentmem); |
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extern int next_segment_primes(void* vctx, UV* base, UV* low, UV* high); |
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extern void end_segment_primes(void* vctx); |
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static const UV wheel30[] = {1, 7, 11, 13, 17, 19, 23, 29}; |
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/* Used for moving between primes */ |
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static const unsigned char nextwheel30[30] = { |
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1, 7, 7, 7, 7, 7, 7, 11, 11, 11, 11, 13, 13, 17, 17, |
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17, 17, 19, 19, 23, 23, 23, 23, 29, 29, 29, 29, 29, 29, 1 }; |
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static const unsigned char prevwheel30[30] = { |
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29, 29, 1, 1, 1, 1, 1, 1, 7, 7, 7, 7, 11, 11, 13, |
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13, 13, 13, 17, 17, 19, 19, 19, 19, 23, 23, 23, 23, 23, 23 }; |
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/* The bit mask within a byte */ |
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static const unsigned char masktab30[30] = { |
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0, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 4, 0, 8, 0, |
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0, 0, 16, 0, 32, 0, 0, 0, 64, 0, 0, 0, 0, 0,128 }; |
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/* Inverse of masktab30 */ |
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static const unsigned char imask30[129] = { |
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0,1,7,0,11,0,0,0,13,0,0,0,0,0,0,0,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19, |
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23, |
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, |
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,29}; |
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/* Add this to a number and you'll ensure you're on a wheel location */ |
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static const unsigned char distancewheel30[30] = |
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{1,0,5,4,3,2,1,0,3,2,1,0,1,0,3,2,1,0,1,0,3,2,1,0,5,4,3,2,1,0}; |
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/* add this to n to get to the next wheel location */ |
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static const unsigned char wheeladvance30[30] = |
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{1,6,5,4,3,2,1,4,3,2,1,2,1,4,3,2,1,2,1,4,3,2,1,6,5,4,3,2,1,2}; |
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/* subtract this from n to get to the previous wheel location */ |
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static const unsigned char wheelretreat30[30] = |
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{1,2,1,2,3,4,5,6,1,2,3,4,1,2,1,2,3,4,1,2,1,2,3,4,1,2,3,4,5,6}; |
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/* Given a sieve byte, this indicates the first zero */ |
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static const unsigned char nextzero30[256] = |
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{0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1, |
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0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2, |
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0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1, |
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0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3, |
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0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1, |
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0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2, |
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0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,8}; |
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/* At this m (p-30*(p/30)), OR with this to clear previous entries */ |
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static const unsigned char clearprev30[30] = |
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{ 0, 0, 1, 1, 1, 1, 1, 1, 3, 3, 3, 3, 7, 7, 15, |
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15, 15, 15, 31, 31, 63, 63, 63, 63,127,127,127,127,127,127}; |
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#ifdef FUNC_is_prime_in_sieve |
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static int is_prime_in_sieve(const unsigned char* sieve, UV p) { |
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UV d = p/30; |
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UV m = p - d*30; |
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/* If m isn't part of the wheel, we return 0 */ |
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return ( (masktab30[m] != 0) && ((sieve[d] & masktab30[m]) == 0) ); |
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} |
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#endif |
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#ifdef FUNC_next_prime_in_sieve |
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/* Will return 0 if it goes past lastp */ |
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10461
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static UV next_prime_in_sieve(const unsigned char* sieve, UV p, UV lastp) { |
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UV d, m; |
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unsigned char s; |
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10461
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if (p < 7) |
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return (p < 2) ? 2 : (p < 3) ? 3 : (p < 5) ? 5 : 7; |
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0
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p++; |
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10461
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if (p >= lastp) return 0; |
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d = p/30; |
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10461
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m = p - d*30; |
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10461
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s = sieve[d] | clearprev30[m]; |
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while (s == 0xFF) { |
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d++; |
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877
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if (d*30 >= lastp) return 0; |
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s = sieve[d]; |
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} |
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10461
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return d*30 + wheel30[nextzero30[s]]; |
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} |
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#endif |
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#ifdef FUNC_prev_prime_in_sieve |
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static UV prev_prime_in_sieve(const unsigned char* sieve, UV p) { |
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UV d, m; |
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if (p <= 7) |
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return (p <= 2) ? 0 : (p <= 3) ? 2 : (p <= 5) ? 3 : 5; |
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d = p/30; |
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m = p - d*30; |
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do { |
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m = prevwheel30[m]; |
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if (m==29) { if (d == 0) return 0; d--; } |
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} while (sieve[d] & masktab30[m]); |
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return(d*30+m); |
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} |
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#endif |
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#if 0 |
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/* Useful macros for the wheel-30 sieve array */ |
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#define START_DO_FOR_EACH_SIEVE_PRIME(sieve, base, a, b) \ |
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{ \ |
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const unsigned char* sieve_ = sieve; \ |
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UV base_ = base; \ |
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UV p = a-base_; \ |
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UV l_ = b; \ |
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UV d_ = p/30; \ |
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UV lastd_ = (l_-base_)/30; \ |
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unsigned char bit_, s_ = sieve_[d_] | clearprev30[p-d_*30]; \ |
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base_ += d_*30; \ |
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while (1) { \ |
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if (s_ == 0xFF) { \ |
115
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do { \ |
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base_ += 30; d_++; \ |
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if (d_ > lastd_) break; \ |
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s_ = sieve_[d_]; \ |
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} while (s_ == 0xFF); \ |
120
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if (d_ > lastd_) break; \ |
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} \ |
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bit_ = nextzero30[s_]; \ |
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s_ |= 1 << bit_; \ |
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p = base_ + wheel30[bit_]; \ |
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if (p > l_ || p < base_) break; /* handle overflow */ \ |
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{ |
127
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128
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#define END_DO_FOR_EACH_SIEVE_PRIME \ |
129
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} \ |
130
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} \ |
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} |
132
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#else |
133
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/* Extract word at a time, good suggestion from Kim Walisch */ |
134
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static const unsigned char wheel240[] = {1,7,11,13,17,19,23,29,31,37,41,43,47,49,53,59,61,67,71,73,77,79,83,89,91,97,101,103,107,109,113,119,121,127,131,133,137,139,143,149,151,157,161,163,167,169,173,179,181,187,191,193,197,199,203,209,211,217,221,223,227,229,233,239}; |
135
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#define START_DO_FOR_EACH_SIEVE_PRIME(sieve, base, a, b) \ |
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{ \ |
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const UV* sieve_ = (const UV*)sieve; /* word ptr to sieve */ \ |
138
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const UV nperw_ = 30*sizeof(UV); /* nums per word */ \ |
139
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UV base_ = base; /* start of sieve n */ \ |
140
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UV b_ = a; /* begin value n */ \ |
141
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UV f_ = b; /* final value n */ \ |
142
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UV begw_ = (b_-base_)/nperw_; /* first word */ \ |
143
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UV endw_ = (f_-base_)/nperw_; /* first word */ \ |
144
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UV sw_, tz_, p; \ |
145
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base_ += begw_*nperw_; \ |
146
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while (begw_ <= endw_) { \ |
147
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sw_ = ~ LEUV(sieve_[begw_]); \ |
148
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while (sw_ != 0) { \ |
149
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tz_ = ctz(sw_); \ |
150
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sw_ &= ~(UVCONST(1) << tz_); \ |
151
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p = base_ + wheel240[tz_]; \ |
152
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if (p > f_) break; \ |
153
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if (p >= b_) { |
154
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155
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#define END_DO_FOR_EACH_SIEVE_PRIME \ |
156
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} \ |
157
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} \ |
158
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begw_++; \ |
159
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base_ += nperw_; \ |
160
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} \ |
161
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} |
162
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#endif |
163
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164
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#define START_DO_FOR_EACH_PRIME(a, b) \ |
165
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{ \ |
166
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const unsigned char* sieve_; \ |
167
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UV p = a; \ |
168
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UV l_ = b; \ |
169
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UV d_ = p/30; \ |
170
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UV lastd_ = l_/30; \ |
171
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unsigned char s_, bit_; \ |
172
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get_prime_cache(l_, &sieve_); \ |
173
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if (p == 2) p = 1; \ |
174
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s_ = sieve_[d_] | clearprev30[p-d_*30]; \ |
175
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while (1) { \ |
176
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if (p < 5) { \ |
177
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p = (p < 2) ? 2 : (p < 3) ? 3 : 5; \ |
178
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} else { \ |
179
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if (s_ == 0xFF) { \ |
180
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do { \ |
181
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d_++; \ |
182
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if (d_ > lastd_) break; \ |
183
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s_ = sieve_[d_]; \ |
184
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} while (s_ == 0xFF); \ |
185
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if (d_ > lastd_) break; \ |
186
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} \ |
187
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bit_ = nextzero30[s_]; \ |
188
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s_ |= 1 << bit_; \ |
189
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p = d_*30 + wheel30[bit_]; \ |
190
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|
if (p < d_*30) break; \ |
191
|
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|
} \ |
192
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|
if (p > l_) break; \ |
193
|
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|
{ \ |
194
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195
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#define RETURN_FROM_EACH_PRIME(retstmt) \ |
196
|
|
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|
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|
do { release_prime_cache(sieve_); retstmt; } while (0) |
197
|
|
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198
|
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#define END_DO_FOR_EACH_PRIME \ |
199
|
|
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|
} \ |
200
|
|
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|
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|
} \ |
201
|
|
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|
|
|
|
release_prime_cache(sieve_); \ |
202
|
|
|
|
|
|
|
} |
203
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|
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204
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#endif |