|  line  | 
 stmt  | 
 bran  | 
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 # Copyrights 2004-2018 by [Mark Overmeer].  | 
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 #  For other contributors see ChangeLog.  | 
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 # See the manual pages for details on the licensing terms.  | 
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 # Pod stripped from pm file by OODoc 2.02.  | 
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 # This code is part of distribution Math::Polygon.  Meta-POD processed with  | 
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 # OODoc into POD and HTML manual-pages.  See README.md  | 
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 # Copyright Mark Overmeer.  Licensed under the same terms as Perl itself.  | 
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 # Algorithm by Dan Sunday  | 
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 # - http://geometryalgorithms.com/Archive/algorithm_0109/algorithm_0109.htm  | 
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 # Original implementation in Perl by Jari Turkia.  | 
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 package Math::Polygon::Convex;  | 
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 use vars '$VERSION';  | 
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 $VERSION = '1.10';  | 
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 use base 'Exporter';  | 
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 use strict;  | 
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 use warnings;  | 
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 use Math::Polygon;  | 
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 our @EXPORT = qw/  | 
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   chainHull_2D  | 
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 # is_left(): tests if a point is Left|On|Right of an infinite line.  | 
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 #    >0 for P2 left of the line through P0 and P1  | 
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 #    =0 for P2 on the line  | 
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 #    <0 for P2 right of the line  | 
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 # See: the January 2001 Algorithm on Area of Triangles  | 
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 #    http://geometryalgorithms.com/Archive/algorithm_0101/algorithm_0101.htm  | 
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 sub is_left($$$)  | 
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 {   my ($P0, $P1, $P2) = @_;  | 
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       ($P1->[0] - $P0->[0]) * ($P2->[1] - $P0->[1])  | 
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     - ($P2->[0] - $P0->[0]) * ($P1->[1] - $P0->[1]);  | 
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 }  | 
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 sub chainHull_2D(@)  | 
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 {   my @P = sort { $a->[0] <=> $b->[0] || $a->[1] <=> $b->[1] } @_;  | 
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     my @H;   # output poly  | 
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     # Get the indices of points with min x-coord and min|max y-coord  | 
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     my $xmin = $P[0][0];  | 
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     my ($minmin, $minmax) = (0, 0);  | 
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     $minmax++ while $minmax < @P-1 && $P[$minmax+1][0]==$xmin;  | 
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     if($minmax == @P-1)   # degenerate case: all x-coords == xmin  | 
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     {   push @H, $P[$minmin];  | 
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         push @H, $P[$minmax] if $P[$minmax][1] != $P[$minmin][1];  | 
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         push @H, $P[$minmin];  | 
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         return Math::Polygon->new(@H);  | 
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     }  | 
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     push @H, $P[$minmin];  | 
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     # Get the indices of points with max x-coord and min|max y-coord  | 
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     my $maxmin = my $maxmax = @P-1;  | 
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     my $xmax   = $P[$maxmax][0];  | 
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     $maxmin-- while $maxmin >= 1 && $P[$maxmin-1][0]==$xmax;  | 
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     # Compute the lower hull  | 
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     for(my $i = $minmax+1; $i <= $maxmin; $i++)  | 
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     {   # the lower line joins P[minmin] with P[maxmin]  | 
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         # ignore P[i] above or on the lower line  | 
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         next if $i < $maxmin  | 
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              && is_left($P[$minmin], $P[$maxmin], $P[$i]) >= 0;  | 
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         pop @H  | 
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            while @H >= 2 && is_left($H[-2], $H[-1], $P[$i]) < 0;  | 
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         push @H, $P[$i];  | 
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     }  | 
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     push @H, $P[$maxmax]  | 
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         if $maxmax != $maxmin;  | 
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     # Next, compute the upper hull on the stack H above the bottom hull  | 
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     my $bot = @H-1;           # the bottom point of the upper hull stack  | 
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     for(my $i = $maxmin-1; $i >= $minmax; --$i)  | 
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     {   # the upper line joins P[maxmax] with P[minmax]  | 
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         # ignore P[i] below or on the upper line  | 
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         next if $i > $minmax  | 
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              && is_left($P[$maxmax], $P[$minmax], $P[$i]) >= 0;  | 
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         pop @H  | 
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             while @H-1 > $bot && is_left($H[-2], $H[-1], $P[$i]) < 0;  | 
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         push @H, $P[$i];  | 
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     push @H, $P[$minmin]  | 
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         if $minmax != $minmin; # joining endpoint onto stack  | 
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     # Remove duplicate points.  | 
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     for(my $i = @H-1; $i > 1; $i--)  | 
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     {   splice @H, $i, 1  | 
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             while $H[$i][0]==$H[$i-1][0] && $H[$i][1]==$H[$i-1][1];  | 
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     }  | 
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     Math::Polygon->new(@H);  | 
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 }  | 
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